NPC collisions seem to be client-side issue. I can walk through other players while they haven't been loaded yet (e.g. few seconds after porting into overcrowded giran square). So is there a way to turn npc collisions off?
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tritonek
NPC collisions seem to be client-side issue. I can walk through other players while they haven't been loaded yet (e.g. few seconds after porting into overcrowded giran square). So is there a way to turn npc collisions off?
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