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[HELP] Server problem


TildaO

Question

Hello guys my problem is that now when I am running login server and game server everything works with out errors and I can login but its says that the server is alive also light but it says that the ping is 9999 you know maybe what is the wrong?

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new problems :

 

99853219.jpg

 

 

 

game network :

 

# Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs
GameserverHostname = 192.168.0.198
GameserverPort = 9014

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave 127.0.0.1
ExternalHostname = 83.252.21.33
#ExternalHostname = 127.0.0.1
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave 127.0.0.1
InternalHostname = 192.168.0.198

# The Loginserver host and port
LoginHost = 192.168.0.198
LoginPort = 9014

 

login network :

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
#ExternalHostname = 192.168.0.198
ExternalHostname = 83.252.21.33

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
#InternalHostname = 192.168.0.198
InternalHostname = 192.168.0.198

# Bind ip of the LoginServer, use 0.0.0.0 to bind on all available IPs
#LoginserverHostname = 192.168.0.198

LoginserverHostname = 192.168.0.198
LoginserverPort = 9014

# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan = 10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan = 600
GMMinLevel = 100

# The address on which login will listen for GameServers, use 127.0.0.1 to bind on all available IPs
LoginHostname= 192.168.0.198
#LoginHostname= 127.0.0.1
# The port on which login will listen for GameServers
LoginPort = 2014

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Here try this (also make sure your forwarding these 3 ports to the internal ip address of the your server machine. If you did have this running berfore with the same setup and worked it should be all set.)

 

game network:

 

[# Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs
GameserverHostname = 192.168.0.198
GameserverPort = 7777

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave 127.0.0.1
ExternalHostname = 83.252.21.33
#ExternalHostname = 127.0.0.1
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave 127.0.0.1
InternalHostname = 192.168.0.198

# The Loginserver host and port
LoginHost = 192.168.0.198
LoginPort = 9014



Login network:
[code]# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
#ExternalHostname = 192.168.0.198
ExternalHostname = 83.252.21.33

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
#InternalHostname = 192.168.0.198
InternalHostname = 192.168.0.198

# Bind ip of the LoginServer, use 0.0.0.0 to bind on all available IPs
#LoginserverHostname = 192.168.0.198

LoginserverHostname = 192.168.0.198
LoginserverPort = 2106

# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan = 10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan = 600
GMMinLevel = 100

# The address on which login will listen for GameServers, use 127.0.0.1 to bind on all available IPs
LoginHostname= 192.168.0.198
#LoginHostname= 127.0.0.1
# The port on which login will listen for GameServers
LoginPort = 9014

 

let me know how that work.

 

Mech

 

 

"See you on the other side..."[/code]

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Here try this (also make sure your forwarding these 3 ports to the internal ip address of the your server machine. If you did have this running berfore with the same setup and worked it should be all set.)

 

game network:

 

[# Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs
GameserverHostname = 192.168.0.198
GameserverPort = 7777

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave 127.0.0.1
ExternalHostname = 83.252.21.33
#ExternalHostname = 127.0.0.1
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave 127.0.0.1
InternalHostname = 192.168.0.198

# The Loginserver host and port
LoginHost = 192.168.0.198
LoginPort = 9014/code]


Login network:
[code]# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
#ExternalHostname = 192.168.0.198
ExternalHostname = 83.252.21.33

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
#InternalHostname = 192.168.0.198
InternalHostname = 192.168.0.198

# Bind ip of the LoginServer, use 0.0.0.0 to bind on all available IPs
#LoginserverHostname = 192.168.0.198

LoginserverHostname = 192.168.0.198
LoginserverPort = 2106

# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan = 10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan = 600
GMMinLevel = 100

# The address on which login will listen for GameServers, use 127.0.0.1 to bind on all available IPs
LoginHostname= 192.168.0.198
#LoginHostname= 127.0.0.1
# The port on which login will listen for GameServers
LoginPort = 9014

 

let me know how that work.

 

Mech

 

 

"See you on the other side..."

[/code]

 

yeah but I did wipe my database and now I am trying to setup it again.

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I did delete mysql 5.0 couse I am making l2jarchid pack and instal it again I did instal database , there is tools folder in that pack and got auto instal database . Then I tried to cofigure it .

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Hi,

 

Well make sure the ports i gave you are correct to the ones you used to install. Also you have to make a new 'hexid" file as the installation guide says. I hope this helps.

 

Mech

 

"See you on the other side..."

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