mIAS k eime new hi se olous 8a h8ela na m peite ston server dn mporw na kanw sub class(dn ton exw anoi3ei akoma)m leei 8elei ena q ktlp alla nomizw kapws to ftiaxnw ap config ean mporei kapoios as m pei tnx!
I created a system of FAKES to improve my GeoEngine, but I'm having problems with blocks. I've tried everything to fix it, but a block going from the inside out bugs the player's movement and freezes them. However, the reverse doesn't cause this bug. If I'm outside and click inside, the path is traced normally, but if it's reversed, it bugs at the fence. I've created several debugs and read all kinds of GeoEngine versions, but I haven't had any success. Can someone give me some insight into graphical data?
When fakes spawn, they are given possible routes, but they don't follow them. If there's a target, instead of following the correctly drawn path, it simply uses a straight line.
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Vampirenios
mIAS k eime new hi se olous 8a h8ela na m peite ston server dn mporw na kanw sub class(dn ton exw anoi3ei akoma)m leei 8elei ena q ktlp alla nomizw kapws to ftiaxnw ap config ean mporei kapoios as m pei tnx!
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