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when i use this script

 

//Settings

DEFINE STRING ITEMNAME "Forgotten Blade"            //Item name, don't write the SA

DEFINE STRING ITGRADE S                    //Item grade (s80=s)

DEFINE STRING ENCHNAME "Scroll: Enchant Weapon (S)"    //Enchant name

DEFINE STRING ENCHANT 16                //Max enchant

DEFINE INT CURENCHANT 38                 //Current enchant, change line 38 too

DEFINE INT DELAY 2000                    //Delay of all actions (ms)

 

//Some definitions

DEFINE STRING CRYSTAL "Crystal: <&ITGRADE&> Grade"

DEFINE INT CRYID 0

DEFINE INT CRYCOUNT 0

DEFINE INT CRYCOUNT2 0

ITEM_GET_ID CRYID "<&CRYSTAL&>"

DEFINE STRING HEXCODE "00 00 00 00"

DEFINE STRING ITNAME 0

DEFINE INT ENCHID 0

DEFINE INT ENCHCOUNT 0

DEFINE INT ENCHUID 0

DEFINE STRING ENCHCODE 0

DEFINE STRING ITEM 0

DEFINE ARRAYLIST INVEN_AL 0

GET_INVENTORY INVEN_AL

//Calc enchant unique id

ITEM_GET_ID ENCHID "<&ENCHNAME&>"

INVEN_GET_UID ENCHUID "<&ENCHID&>"

MATH ENCHCODE ENCHUID GET_HEX

DEFINE STRING ENCH "19 <&ENCHCODE&> 00 00 00 00"

 

//Start actions

FOREACH I Inventory INVEN_AL

   SET ITNAME "<&INVEN_AL.I.NAME&>"

   IF ITNAME == ITEMNAME

       CALLSUB ENCHANT

       PRINT_TEXT "<&ENCHCOUNT&> enchants sobrando. "

       SET CURENCHANT 0

   ENDIF

NEXTEACH

 

PRINT_TEXT "Done"

SCRIPT_END

 

SUB ENCHANT

 

MATH HEXCODE "INVEN_AL.I.ID" GET_HEX

 

SET ITEM "5F <&HEXCODE&> 00 00 00 00"

 

WHILE ZERO == ZERO

ITEM_COUNT CRYCOUNT "<&CRYID&>"

IF CURENCHANT < ENCHANT

   ITEM_COUNT ENCHCOUNT "<&ENCHID&>"

   IF ENCHCOUNT > ZERO

       INJECT "<&ENCH&>"

       SLEEP "<&DELAY&>"

       INJECT "<&ITEM&>"

       SLEEP "<&DELAY&>"

       MATH CURENCHANT CURENCHANT ADD ONE

 

   ITEM_COUNT CRYCOUNT2 "<&CRYID&>"

   IF CRYCOUNT2 > CRYCOUNT

       RETURNSUB

   ENDIF

   ELSE

       PRINT_TEXT "Enchant is over."

       SCRIPT_END

   ENDIF

ELSE

   PRINT_TEXT "Successfully enchanted."

   RETURNSUB

ENDIF

WEND

RETURNSUB

 

 

i see on chat "09:02:05 :[ERROR: SCRIPT ERROR : THREAD[13] LINE[30] : INVALID VARIABLE TYPE

09:02:05 :[ERROR: SCRIPT ERROR : THREAD[13] LINE[30] : INVALID VARIABLE TYPE

09:02:05 :[ERROR: SCRIPT ERROR : THREAD[13] LINE[30] : INVALID VARIABLE TYPE

09:02:05 :[ERROR: SCRIPT ERROR : THREAD[13] LINE[30] : INVALID VARIABLE TYPE

09:02:05 :[ERROR: SCRIPT ERROR : THREAD[13] LINE[30] : INVALID VARIABLE TYPE

09:02:05 :[ERROR: SCRIPT ERROR : THREAD[13] LINE[30] : INVALID VARIABLE TYPE"

 

what i must change?

gracia epilogue

  • 2 months later...
  • 2 weeks later...

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    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. 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" + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
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