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Γιά σας και πάλι παιδιά :) Αποφάσισα να κάνω άλλο ένα Guide γιά τα GM-Commands σε L2OFF-Server.

Δεν έχω κάνι κάτι ιδιαίτερο απλά έκανα ένα Search και βρήκα ένα Guide που εξηγούσε γιά Commands σε L2OFF-Server kai το έκανα Paste εδώ για να βοηθήσω και τouς Greek-Members που ιπάρχουνε στο Forum μας.;)

 


 

=========================================L2OFF-Server COMMANDES========================================

//announce [message]

//critannounce [message]

making an announcement.

//gmon

Enable some GM's options, in order to start 'GMing the server'.

//undying [on|off]

Invulnerability.

//healthy

Heals targets hp/mp fully

//hide [on|off]

//gmliston

Register you in the GM list (/gmlist)

//gmspeed 1..5

Increase your speed (you can also use superhaste - ID 7029 lvl [1-4]

//gmchat name message

this just a simple way to tell a player somthing. like

//gmchat bob your in big trouble!

================================================== =================================================

===========================================INFO SERVER============================================ ==

//who

Who's online.

//serverstat

up time, item on ground, players, NPC, protocol version

//npccount

NPC's online spawned. Really useful when creating new areas with NPC's.

//allgm

You get the online GM list with the BuilderLVL. Useful to trace illegal builders.

//actorcount

You get the players' number and NPC's in the area.

================================================== =================================================

============================================AUTO REFUSE============================================ =

//whisper [on|off]

so when whisper is off means no one can message you when

whispers on they can message you.

//friendaddon

//friendaddoff

//tradeon

//tradeoff [/color]

Autorefuses requests: /friendinvite ou /trade

================================================== ======================

============================PLAYER PARTY================================

//stopsay name time

Chatban //stopsay bob 50 (= thats 50 min)

//kick name

Shut out the player.

//char_stop [temps(min)]

//party_stop [temps(min)]

Fossilization.

//debug name

Give info about the char in target.

//showparty

You get the list and classid of the party members of you target.

//infectedskill

check character buffs

//check_bot 1..3

1. OOG Walker

2. IG Walker

3. Superman

================================================== =================================================

============================================DEPLAC EMENTS============================================

//party_teleport

//sendhome name

Recall player or party to town

//partytel [bookmark]

Teleport your party to the bookmark (//bk)

//teleportto name

This makes so you warp to the player.

//recall name

This just warps the player to you.

//teleport x y z

Teleport you if you give the good location (/loc), usefull with maccros.

//send_gmroom

Send your target in jail.

//camera [on|off]

Fly mode. Alt+h to add the chat windows while using this mode.

//bk

//bk [name]

Set bookmark del or tp to. //bk name create the bookmark.

//telbookmark [bookmarkname]

use //bk. teleport yourself.

================================================== =================================================

=============================================SUMMO N================================================

//summon [id|nom] quantity (Itemdata.txt)

Note: Builder lvl1, only GM's with builder 1 are allowed to summon items.

//summon name = npc (npc_pch.txt)

example //summon orc_archer (that would summon an orc archer

//summon orc_archer 5 would summon 5 orc archers of them...

Note: Only builder lvl 1 and 2 can summon NPC's.

//create_pet 1..11 [LVL]

1=wolf 2-4=hatchling 5-7=stryder 8=sin eater 9-11=baby

//dice [itemID] [number]

Throw the ID's object on the floor and desappear. [number] -> Time before desappearing (no way to pick up it anyway).

//summonnpc [iD|Name][Number]

Summons Npcs

//setai [Monster ID]

Gives a npc different AI

//spawn_npcs [Count][AI]

//killnpc

Kill your NPC target, no drop.

//ride_wyvern

Your target rides a wyvern.

================================================== ================================================

=============================================NOBLE SSE==============================================

//set_noblesse

//set_hero

You become a hero, this cannot be used on a target. Just yourself.

//ns hero 0

//ns noblesse 0

Enable/disabled your target hero status.

//subjob

Subclass relying on the ID class and subjob number [1-3] => not tested.

================================================== =================================================

=============================================CLASS SKILL=============================================

//setclass [ClassID]

To the target!

//set_skill_all

Target Learns all possible skills

//delskill [skill ID]

Deletes skill from target

//setskill [skill ID]

Gives skill to target. Skill de GM id de 6000 a 6006

//reset_skill

Removes all skills from target

================================================== =================================================

=================================================Q UEST=============================================

//setquest [Quest ID][status]

Adds a Quest to target

//delquest [Quest ID]

Deletes a Quest from Target

================================================== =================================================

=================================================C LAN ALLY==========================================

//cease_fire [clan1] [clan2]

//cease_fire2 [ally1] [ally2]

Stop clan or ally wars. (Probably not avaible for low builders)

//disband [clan]

Delete clan

================================================== =================================================

==============================================EVEN T================================================

//event

//eventmatch

//eventmatchop

//eventview

//load_event

//npcpos_event

You get the NPC event list and their states, example: 7sign

================================================== =================================================

================================================LO TTO==============================================

//lotto_cancel

//lotto_info

//lotto_pause

//lotto_resume

//lotto_set_draw

//lotto_set_number

//lotto_set_reward

//lotto_set_sell

================================================== =================================================

===============================================7SI GN===============================================

//ssq_info

//ssq_status

You get the 7sign status (the second command -> gives you the ssq status in a window).

================================================== =================================================

===========================================MISC=== =================================================

//reload

Reload the client. Pretty interesting for Dev's and client modding.

//setkarma number

SELF use

//diet [on|off]

this makes so when diets on and your to heavy with to many items

you don't slow down.

//polymorph [Mob name/ID]

Transform into a monster, for best results don't equip a weapon

as the weapons usually take away the animation of the mob. No way to get back your appearance without relogging.

//earthquake [Time(s)] [intensity]

Try it lol.

//quiet [on|off]

makes the whole world so they can't talk great when your

pissed off

//setparam [param][number]

exp

sp

str

int

dex...

//setcomment [0..255]

//admin

//set_hero

//admin4

//gmspeed 4

//para

//unpara

//setclass

ayta...+//ban_menu [/color]

 

 

//admin - Brings up the admin menu.

//gmchat - Sends a global message that only GMs can see.

Ussage - //gmchat Type message here

//gm - Turns on or off your GM status.

//invul - Makes you invulnerable.

//delete - Used to remove a targetted Mob. Mob will not respawn.

//kill - Used to kill a targetted Mob. Mob will respawn.

//target - Used to target a Mob or player.

Usage: //target kadar

//buy - Opens the GMShop.

//gmshop - Opens the GMShop.

//announce_menu - Opens the announce menu.

//list_announcements - Lists the current announcements.

//reload_announcements - Reloads the announcement list.

//announce_announcements - Posts all announcements in list.

//add_announcement - Adds an announcement.

Usage: //add_announcement Your announcement here

//del_announcement - Deletes an announcement.

Usage: //del_announcement Your announcement here

//announce - Posts an announcement.

Usage: //announce Your announcement here

//itemcreate - Opens the item creation menu.

//create_item - Creates an item.

Usage: //create_item item_id

//server_shutdown - Starts the shutdown process.

Usage: //server_shutdown Number of seconds

//server_restart - Starts the restart process.

Usage: //server_restart Number of seconds

//server_abort - Stops the server shutdown.

//show_spawns - Opens spawn menu.

//spawn - Spawns a Mob on current target.

Usage: //spawn npc_id

//spawn_monster - Spawns a Mob on current target.

Usage: //spawn_monster npc_id

//spawn_index - Shows menu for monsters with respective level.

Usage: //spawn_index level

//show_skills - Lists targetted players skills.

//remove_skills - Removes the targetted players skills.

//skill_list - Opens skill menu.

//skill_index - Opens skill menu according to players stats.

//add_skill - Adds a skill to a targetted player.

Usage: //add_skill Skill_id level

//remove_skill - Removes a skill from a targetted player.

Usage: //remove_skill Skill_id

//get_skills - Temporarily gives you the skills of a targetted player.

//reset_skills - Restores your skills from before the get_skills command.

//add_exp_sp_to_character - Opens the xp sp menu of the targetted player.

//add_exp_sp - Adds xp sp to targetted player.

Usage: //add_exp_sp xp_number sp_number

//edit_character - Opens menu to edit targetted player.

//current_player - Opens character list.

//character_list - Opens list of online players.

//show_characters - Opens list of online players.

//find_character - Opens the find player menu.

//save_modifications - Saves the edits done to the targetted player.

//show_moves - Opens the teleport menu.

//show_moves_other - Opens the teleport menu named other.

//show_teleport - Opens the teleport menu.

//teleport_to_character - Teleports you to the named player.

Usage: //teleport_to_character kadar

//teleportto - Teleports you to the named player.

Usage: //teleportto kadar

//move_to - Teleports you to coordinates given.

Usage: //move_to 1111 2222 3333

//teleport_character - Teleports targetted player to coordinates given.

Usage: //move_to 1111 2222 3333

//recall - Summons a named player to you.

Usage: //recall kadar

//restore - Restores a broken player info.

//repair - Repairs a broken player info.

//changelvl - Changes a targetted players access level.

Usage: //changelvl Access_level_number

//ban - Used to kick and ban a named players account.

Usage: //ban kadar

//unban - Used to unban a named players account.

Usage: //unban kadar

//kick - Used to disconnect named player.

Usage: //kick kadar

//ride_wyvern - Command used to summon and ride a wyvern.

//unride_wyvern - Command to dismount and unsummon a wyvern.

//mons - Used to start the Monster Races.

//edit_npc - Used to edit an NPCs stats.

Usage: //edit_npc npc_id

//save_npc - Saves modified NPC info.

//recall_npc - Teleports targetted NPC to you.

//show_droplist - Shows the named NPCs drop list.

Usage: //show_droplist npc_id

//edit_drop - Edits the named NPCs droplist.

Usage: //edit_drop npc_id item_id [min max sweep chance]

//add_drop - Adds a drop to the named NPCs droplist.

Usage: //add_drop npc_id item_id [min max sweep chance]

//del_drop - Deletes a drop to the named NPCs droplist.

Usage: //del_drop npc_id item_id

//showShop - Shows a targetted vendors shoplist.

//showShopList - Shows a targetted vendors shoplist.

//addShopItem - Adds an item to a vendors shop.

Usage: //addShopItem Shop_ID item_id Price

//delShopItem - Deletes an item from a vendors shoplist.

Usage: //delShopItem Shop_ID item_id

//editShopItem - Edits an item in a vendors shoplist.

Usage: //editShopItem Shop_ID item_id Price

//gonorth

//gosouth

//goeast

//gowest

//goup

//godown

//setcastle

//clean_up_siege

//spawn_doors

//move_defenders

//startsiege

//endsiege

//list_siege_clans

//add_defender

//add_attacker

//clear_siege_list

//sgspawn <npc_id> <group>

//siege - Castle names: gludio, giran, dion, oren

//box_access - with box targetted, shows access list

//box_access char1 char2 - To add players to box

Usage: //box_access kadar LadyPain

//box_access no char1 - Removes player from box access

Usage: //box_access LadyPain no kadar

//fight_calculator

//fight_calculator_show

//fcs

//play_sounds

//nokarma - Removes karma from target player

//setkarma value - Sets karma of target player to value

//setew value - Sets enchantment of target player currently equipped weapon to value

Usage: //setew 9999

//banchat - Mutes a player

Usage: //banchat kadar

//unbanchat - Unmutes a player

Usage: //unbanchat kadar

//polymorph character npc id

//polymorph item id to poly target into id|

//polyself <npc id> - Used to polymorph yourself into a mob

//unpolyself - Returns you to the normal state

//polymorph item <itemid> - Polymorphs an item

//invis - To hide your character

//invisible - To hide your character

//vis - To unhide your character

//visible - To unhide your character

//earthquake <Intensity> <Duration> - Creates an earthquake

//para_all - Paralyzes all players}}

//unpara_all - Unparalyze all players

//para - Paralyze Target

//unpara - Unparalyze Target

//bighead - Gives target a big head

//shrinkhead - Returns targets head to normal size

//test - These //test commands are for the universe mapping feature (developmental)

//test uni flush

//test hash <number>

//test uni

//res - Resurrects either target, playername or radius

//mammon_find - Lists the current location (if any) of the Mammon NPCs

//mammon_respawn - Lists the current respawn times (if any) of the Mammon NPCs

//list_spawns <npcId> - Lists all the spawns for the specified NPC ID. If teleIndex is specified, player targets to the location of that spawn.

//list_spawns <npcId> <teleIndex> - Teleports to the player based on the given spawn index (from using //list_spawns <npcId>Wink.

//gmliston - (To add Gm from gmlist)

//gmlistoff - (To remove GM from gmlist)

//silence - (To enable/disable private message mode)

//diet - Current status of diet mode for player.

//diet on - Enables diet mode.

//diet off - Disables diet mode.

//tradeoff - Current status of trading for player.

//tradeoff on -Enables trading with other players.

//tradeoff off - Disables trading with other players.

/block <name>

/unblock <name>

/blocklist

/allblock

/allunblock

//spawn mob_name|mob_id [quantity] [respawn_time_secs] - //spawn kaboo_orc

//heal - Heals yourself

//heal (with a character selected) - Heals selected character

//heal <radius> - Heals all characters within <radius>

//heal <name> - Heals character with the name <name>. Does not have to be targeted.

//give_all_skills - It will give your target all the skills he can learn at his level with his class

/friendlist

//openall - Opens all doors

//closeall - Closes all doors

//unspawnall - Remove all npcs from world

//respawnall - Reload npc data

//reload skill - Reloads skill data.

//reload multisell - Reloads multisell data.

//atmosphere <signsky> <dawn|dusk> - Sets current sky to either Dawn or Dusk, as seen by members of the winning cabal.

//atmosphere <sky> <day|night> - Sets current sky to either day or night.

//cache_htm_rebuild - Rebuilds and reloads the HTML cache.

//cache_htm_reload - Reloads the HTML cache.

//cache_crest_rebuild - Rebuilds the cache of pledge crests.

//cache_crest_fix - Fixes problems with incorrect displaying of pledge crests.

 


 

Αυτά ήτανε όλα επλίζω να βοήθησα κάπιους από το Forum.

Κάλη σας ημέρα. :)

 

LAST UPDATE 18/11/2011

Posted

exei paromia sto l2off.. alla kanena me ola :/

parte k merika apo emena..

 

[color=black]//announce message
this basicly tells a announcement on the whole server.. you can't type a big message but you find out once you use it..

//setannounce id message
this sets an announcement and is also not long like announce command so watch the length. thats why you can make more then one.. This is when you login you see this heres a example..
//setannounce 1 welcome to l2nation.com
//setannounce 2 today is chris birthday.
//setannounce 3 don't forget to check forums out!
//setannounce 4 forums.l2nation.com
so when you login it would show that message without the //setannounce 1-4 part. in light blue.. you can make 0-9 and maybe higher like 10 11 never tried or cared.

//delannounce id
this just deletes the announce 

//setparam exp number
this a odd command... if you set to like 9999999999 exp thats lvl 70 somthing.. caps lvl 80 if you do it again like 9999 it will actualy act like you were lvl 1 and give you 9999 exp and lvl you to whatever thats gives...

//summon id = items (Itemdata.txt)
example //summon 10 ( that summons id 10 = dagger now if it was //summon 10 5 it would have summon 5 daggers!

//summon name = npc (npc_pch.txt)
example //summon orc_archer (that would summon an orc archer. //summon orc_archer 5 would summon 5 orc archers of them...

//setskill ID LEVEL = skills (skilldata.txt)
example //setskill 3 24 (that would be skill 3 witch is s_power_strike1 level 24) Also make sure you click on your self or person you giving it too!

//gmon
Best command in the game if you ask me lol. It makes you invisable though you start invisable. Also makes it so players can't send a tell don't forget to send a tell it's just "Kane whats up yes using shift " then players name space message sort of diffrent then most games!

//hide on or //hide off
This turns hide on or off. I don't think need explain more lol...

//gmspeed number
well you can use speeds from 1-5 I think i usally use 3 cuz after that it warps you back thinking your speed hacking. It's odd but oh well...

//quiet on or //quiet off 
makes the whole world so they can't talk great when your pissed off

//who
Shows how many players are on and the max was on since servers been on and also how many player stores are open.

//sendhome name
This command basicly sends the player to closest city.. Good for when there stuck or being a prick or w/e they want...

//recall name
This just warps the player to you. Good for when there stuck also or when you want them to come to you..

//teleportto name
This makes so you warp to the player. Good when they report a bug or when your hidden and your spying on them...

//home
sends you back to the town you started at just you no one else.

//setkarma number
If you don't know what karma is it's bad to have. this only a self use command and makes you red.. so //setkarma 500 gives you 500 karma.. Killing other reds or killing mobs will get rid of karma or you can //setkarma 0 to become normal..

//killme
don't ask wtf you would use this for but I guess if you want to kill your self thats up to you..

//killnpc
this just kills an npc nothing big click on it and type the command..

//undying on or //undying off
so when it's on makes so when you hit 0 hp you don't die. your a god and of course when it's off when you hit 0 hp you are dead.

//stopsay name time
Great when theres someone being idiot spamming or just an asshole.. What it does is well shuts the player up for amount of mins. example //stopsay bob 50 (= thats 50 min)

//create_pet id
This creates a pet. you unable to make a pet from the items it will not spawn. Cuz has be made by this way or the quest in game. You should be able make a pet from 1-4 or 1-3 I forget..

//whisper on or //whisper off
so when whisper is off means no one can message you when whispers on they can message you..

//kick name
kicks the player out of the game.. Does not banned them just kicks them out and they can just relog in.

//diet on or //diet off
this makes so when diets on and your to heavy with to many items you don't slow down.

//gmchat name message
this just a simple way to tell a player somthing. like //gmchat bob your in big trouble!

//serverstat
tells you how long servers been up and the build date.. You must know that build date does not matter anymore.. I mean we add to it everyday it's just when the exe was compiled.. but we have hex edit many times added many new stuff.


//reset_respawn

//reset_time

//time_info

//time_limit

//viewcomment

//addcomment

//escape- escape to nearest town

//gmchat- chat only to GMs online

//setparam- see bottom of list

//set_siege_period

//unregister

//attack

//defend

//set_door_hp- set the castle doors HP

//ride- available to everyone in a server with styrders of wyverns, made to /mount

//killnpc- kills selected mob, or even imobile NPC, ie store, Gk ect...

//force_peti

//left_peti_chat

//add_peti_chat

//show_castle_door_hp- shows the doors hp derrr

//ask_now

//set_siege_end

//controltower_levelup- make the headquarters for seige stronger

//door_levelup-make door stronger

//load_pledge

//ask_residence

//actorcount

//mid_victory

//enable_plane_collision

//set_interval_announce-sets the time between each of the announcements to repeat

//set_controltower_status

//show_agit_info

//auction_open

//auction_close

//cease_fire2

//cease_fire

//view_enemy_list2

//view_enemy_list

//set_pausable

//set_freeze_field

//setarea

//play_music

//set_quick_siege

//set_siege

//set_pledge_level

//social

//summonnpc- summons an NPC

//summon2- (ex: //summon2 50 dagger) will summon a +50 dagger

//summon- //summon dagger or //summon dagger 50 summons item and # of the item after

//whisper- //whisper on/off able to accept whispers from players or not

//gmspeed- sets how fast GM moves

//hide- goes into hide

//undying- god mode

//diet-overwieght dont matter

//skillmod

//infectedskill

//setbuilder- //setbuilder 1 joebob, sets GM lvl 1 to a person

//delannounce-see rikku

//setannouncesee rikku

//announce- send a message to the entire server

//kick-kicks a player off the server

//teleportto- brings u to a player, use Alt+G

//sendhome-sends a player home, no idea if its just random or not

//recall- brings a player to u

//servername- changes the server name derrrr

//updatecastleincome- checks how much money a castle makes

//settax- change the amount of tax on the castles town

//setcastleincome- sets how much a castle makes

//croplist

//castleincome

//delcrop

//setcrop

//debugnpc

//leavepetimsg- for petition system, never used it

//cancelgmpeti-for petetion system, never used it

//startpet

//endpet

//petans
//dropping

//netping

//teleport

//ping- pings the server

//gmliston- puts GM on active Gm list for server

//stoplogin- turns off login server

//stopsay

//setclass- get class id and set a player class to anything, ie: orc spellsinger lol

//setkarma- see rikku

//qmove

//gotopn

//vviewpn

//worlddebug

//setai

//home

//killme- die die die

//delquest

//gmon- turns all features of a GM

//healthy- on other player or oneself, make hp/mp full

//reset_skill- delets all skills in ones player, or selected charcter

//setquest

//setonetimequest

//reset_npc_db- reloads the npc database

//set_skill_all- sets all skills for ones class that one is

//closeauth

//delete_pet

//create_pet- 1,2,3 wolf or hatchling summons that work

//getbookmark

//partytel- teleports current party to u

//telbookmark- teleports u to selected bookmark

//delbookmark-deletes a bookmark that u set

//addbookmark- adds a bookmark teleport to whereever u set it

//who- view how many people on server, stores, playing, max on all day

//delskill- deletes a certain skill that u choose (//delskill 99)

//eventview

//event

//serverstat

//setskill- sets a skill with certain id that u choose //setskill 99 3 (//setskill skillid skillLvl)

//bbs

//disband <clan> - delete clan.(Clan should not consist in an alliance or is in a condition of war)

//snoop <nik> <on/off> - Espionage of the player.

//quiet [on | off]
Set world chat on/off. When ON noone can type except announce.

//create_pet 8 (8 - Dragonflute of Doom in eqiupment appears) Rideable - tested in c2

//spawn_npcs count ai
Spawn group of NPC's with desired ai

//debugnpc [target | name]

//worlddebug gives you the server side chords where you are currently standing example
(at npc trader lorenzo in aden)
worlddata at (148154, 28985): index (3,3)
-1768
-2248

//debug player_name


//set_interval_announce [start | end | add | del] [interval] [id] [message]
manages announces that repeating with time.

[id] - number 1..6
[interval] might be 10, 20, 30, 40, etc
below //s = /set_interval_announce

//s - list all announces

//s /? - help message. Also current status (is announces showing or stopped);

//s end - START announces if there any.

//s start - STOPS announces. They must be stopped before deleting them. Yes, "start" stops them and "end" starts. dunno why.

//s add <interval> <id> [message]
ex: //s add 30 1 Have a nice playing. - this adds announce with id=1 and interval 30 mins

//s del <interval> <id>
ex: //s del 30 1 - this will remove announce with id=1 and interval=30



(just type //setparam dex 99 for example)

//setparam variables:

WIT 0 - 99 works
MEN 0 - 99 works
INT 0 - 99 works
CON 0 - 99 works nice, try //setparam con 999 -2 for more kick 
DEX 0 - 99 works
STR 0 - 99 works
PK_Counter-no idea
Magic_defend-no idea
Magic_attack-no idea
Base_critical-no idea
Base_attack_speed-no idea
Base_physical_attack-no idea
Noise-no idea
Org_speed-no idea
Org_hp_regen-no idea
Org_mp-no idea
Org_hp-no idea
SP- set the amount of sp a person has
EXP- sets the amount of exp a person has
Level- sets the persons level
  

 [share] GM commands, setparam,

--------------------------------------------------------------------------------

Code:
 		unicode	'//setskill [skill id] [level]',0000h
 		unicode	'//create_pet 1~3',0000h
 		unicode	'//delskill [skill id]',0000h
 		unicode	'//addbookmark [bookmark name]',0000h
 		unicode	'//delbookmark [bookmark name]',0000h
 		unicode	'//telbookmark [bookmark name]',0000h
 		unicode	'//setquest [quest id] [state]',0000h
 		unicode	'//delquest [quest id]',0000h
 		unicode	'//leavepetimsg [username] [msg]',0000h
 		unicode	'//setcastleincome [id] [0..1] [1..2] [0..100000000]',0000h
 		unicode	'//settax [0..100]',0000h
 		unicode	'// [interval] [ANNOUNCE_ID] [ANNOUNCE_MESSAGE]',0000h
 		unicode	'// [type][interval] [ANNOUNCE_ID] [ANNOUNCE_MESSAGE]',0000h
 		unicode	'//setannounce [ANNOUNCE_ID] [interval] [ANNOUNCE_MESSAGE]',0000h
 		unicode	'//delannounce [ANNOUNCE_ID]',0000h
 		unicode	'//diet [on|off]',0000h
 		unicode	'//undying [on|off]',0000h
 		unicode	'//hide [on|off]',0000h
 		unicode	'//gmspeed [0..5]',0000h
 		unicode	'/BuilderCmd_summonnpc [Object id|Object name] [number]',0000h
 		unicode	'//social [num]',0000h
 		unicode	'//play_music music_name',0000h
 		unicode	'//set_freeze_field castle_name [on|off]',0000h
 		unicode	'//set_pausable castle_name [on|off]',0000h
 		unicode	'//set_controltower_status control_tower_name [idle|dest|work|breakable|unbreakable]',0000h
 		unicode	'//auction_close agit_name',0000h
 		unicode	'//auction_open agit_name',0000h
 		unicode	'//set_siege_end castle year mon day hour min',0000h
 		unicode	'//left_peti_chat char',0000h
 		unicode	'//setparam param value',0000h
 		unicode	'//addcomment COMMENT',0000h
 		unicode	'//time_limit char_name (Add | Del) min',0000h
 		unicode	'//reset_respawn npc_db_name',0000h
 		unicode	'//teleport x y [z]',0000h
 		unicode	'/summon [Object id|Object name] [number]',0000h
 		unicode	'/summon2 [enchanted] [Object id|Object name]',0000h
 		unicode	'//setonetimequest [quest id] [state]',0000h
 		unicode	'//show_castle_door_hp castle',0000h
 		unicode	'//ride (//ride off)',0000h
 		unicode	'//show_agit_info agit_name',0000h
 		unicode	'//stopsay [CHAR_NAME] [sTOP_MINUTE]',0000h
 		unicode	'//stoplogin [CHAR_NAME] [sTOP_MINUTE]',0000h
 		unicode	'//cancelgmpeti [username]',0000h
 		unicode	'//recall [CHAR_NAME]',0000h
 		unicode	'//sendhome [CHAR_NAME]',0000h
 		unicode	'//teleportto [CHAR_NAME]',0000h
 		unicode	'//kick [CHAR_NAME]',0000h
 		unicode	'//setbuilder [CHAR_NAME] [bUILDER_LEVEL]',0000h
 		unicode	'//set_pledge_level pledge level',0000h
 		unicode	'//setarea area_name [on|off]',0000h
 		unicode	'//cease_fire pledge1 pledge2',0000h
 		unicode	'//cease_fire2 alliance1 alliance2',0000h
 		unicode	'//enable_plane_collision collisio_name 1/0',0000h
 		unicode	'//mid_victory castle pledge',0000h
 		unicode	'//load_pledge pledge',0000h
 		unicode	'//add_peti_chat char',0000h
 		unicode	'//force_peti charname message',0000h
 		unicode	'//gmchat charname message',0000h
 		unicode	'//time_info [char_name | .(target)]',0000h
 		unicode	'//set_castle_owner castle pledge',0000h
 		unicode	'//reset_castle_owner castle',0000h
 		unicode	'//polymorph [npc id|npc name]',0000h
 		unicode	'//debug [name | .]',0000h
 		unicode	'//snoop [char name | .] [no | off]',0000h
 		unicode	'//snoop [char name | .] [ON | OFF]',0000h
 		unicode	'//quiet [on|off]',0000h
 		unicode	'//spawn_npcs count ai',0000h
 		unicode	'//set_bp param value(sec)',0000h
 		unicode	'//set_castle_status castle no',0000h
 		unicode	'//view_enemy_list pledge_name',0000h
 		unicode	'//view_enemy_list2 alliance_name',0000h
 		unicode	'//door_levelup [doorname|all] level(total%)',0000h
 		unicode	'//controltower_levelup [controltower|all] level',0000hCode:


 		unicode	'WIT : 0..99',0000h
 		unicode	'MEN : 0..99',0000h
 		unicode	'INT : 0..99',0000h
 		unicode	'CON : 0..99',0000h
 		unicode	'DEX : 0..99',0000h
 		unicode	'STR : 0..99',0000h
 		unicode	'pk_counter',0000h
 		unicode	'magic_defend',0000h
 		unicode	'magic_attack',0000h
 		unicode	'base_critical',0000h
 		unicode	'base_attack_speed',0000h
 		unicode	'base_physical_attack',0000h
 		unicode	'level',0000hCode:



/announce message - this basicly tells a announcement on the whole server.. you can't type a big message but you find out once you use it..

//setannounce id message - this sets an announcement and is also not long like announce command so watch the length. thats why you can make more then one.. This is when you login you see this heres a example..

//delannounce id - this just deletes the announce

//setparam exp number - this a odd command... if you set to like 9999999999 exp thats lvl 70 somthing.. caps lvl 80 if you do it again like 9999 it will actualy act like you were lvl 1 and give you 9999 exp and lvl you to whatever thats gives...

//summon id = items (Itemdata.txt) - example //summon 10 ( that summons id 10 = dagger now if it was //summon 10 5 it would have summon 5 daggers!

//summon name = npc (npc_pch.txt) - example //summon orc_archer (that would summon an orc archer. //summon orc_archer 5 would summon 5 orc archers of them...

//setskill ID LEVEL = skills (skilldata.txt) - example //setskill 3 24 (that would be skill 3 witch is s_power_strike1 level 24) Also make sure you click on your self or person you giving it too!

//gmon - Best command in the game if you ask me lol. It makes you invisable though you start invisable. Also makes it so players can't send a tell don't forget to send a tell it's just "Kane whats up yes using shift " then players name space message sort of diffrent then most games!

//hide on or //hide off - This turns hide on or off. I don't think need explain more lol...

//gmspeed number - well you can use speeds from 1-5 I think i usally use 3 cuz after that it warps you back thinking your speed hacking. It's odd but oh well...

//quiet on or //quiet off - makes the whole world so they can't talk great when your pissed off

//who - Shows how many players are on and the max was on since servers been on and also how many player stores are open.

//sendhome name - This command basicly sends the player to closest city.. Good for when there stuck or being a prick or w/e they want...

//recall name - This just warps the player to you. Good for when there stuck also or when you want them to come to you..

//teleportto name - This makes so you warp to the player. Good when they report a bug or when your hidden and your spying on them...

//home - sends you back to the town you started at just you no one else.

//setkarma number - If you don't know what karma is it's bad to have. this only a self use command and makes you red.. so //setkarma 500 gives you 500 karma.. Killing other reds or killing mobs will get rid of karma or you can //setkarma 0 to become normal..

//killme - don't ask wtf you would use this for but I guess if you want to kill your self thats up to you..

//killnpc - this just kills an npc nothing big click on it and type the command..

//undying on or //undying off - so when it's on makes so when you hit 0 hp you don't die. your a god and of course when it's off when you hit 0 hp you are dead.

//stopsay name time - Great when theres someone being idiot spamming or just an asshole.. What it does is well shuts the player up for amount of mins. example //stopsay bob 50 (= thats 50 min)

//create_pet id - This creates a pet. you unable to make a pet from the items it will not spawn. Cuz has be made by this way or the quest in game. You should be able make a pet from 1-4 or 1-3 I forget..

//whisper on or //whisper off - so when whisper is off means no one can message you when whispers on they can message you..

//kick name - kicks the player out of the game.. Does not banned them just kicks them out and they can just relog in.

//diet on or //diet off - this makes so when diets on and your to heavy with to many items you don't slow down.

//gmchat name message - this just a simple way to tell a player somthing. like //gmchat bob your in big trouble!

//serverstat - tells you how long servers been up and the build date.. You must know that build date does not matter anymore.. I mean we add to it everyday it's just when the exe was compiled.. but we have hex edit many times added many new stuff.

//reset_respawn
//reset_time
//time_info
//time_limit
//viewcomment
//addcomment
//escape - escape to nearest town
//gmchat - chat only to GMs online
//setparam - see bottom of list
//set_siege_period
//unregister
//attack
//defend
//set_door_hp - set the castle doors HP
//ride - available to everyone in a server with styrders of wyverns, made to /mount
//killnpc - kills selected mob, or even imobile NPC, ie store, Gk ect...
//force_peti
//left_peti_chat
//add_peti_chat
//show_castle_door_hp - shows the doors hp derrr
//ask_now
//set_siege_end
//controltower_levelup - make the headquarters for seige stronger
//door_levelup - make door stronger
//load_pledge
//ask_residence
//actorcount
//mid_victory
//enable_plane_collision
//set_interval_announce - sets the time between each of the announcements to repeat
//set_controltower_status
//disband <clan> - delete clan.(Clan should not consist in an alliance or is in a condition of war)
//snoop <nik> <on/off> - Espionage of the player.
//quiet [on | off] Set world chat on/off. When ON noone can type except announce.
//spawn_npcs count ai
//show_agit_info
//auction_open
//auction_close
//cease_fire2
//cease_fire
//view_enemy_list2
//view_enemy_list
//set_pausable
//set_freeze_field
//setarea
//play_music
//set_quick_siege
//set_siege
//set_pledge_level
//social
//summonnpc - summons an NPC
//summon2 - (ex: //summon2 50 dagger) will summon a +50 dagger
//summon - //summon dagger or //summon dagger 50 summons item and # of the item after
//whisper - //whisper on/off able to accept whispers from players or not
//gmspeed - sets how fast GM moves
//hide - goes into hide
//undying - god mode
//diet - overwieght dont matter
//skillmod
//infectedskill
//setbuilder - //setbuilder 1 joebob, sets GM lvl 1 to a person
//delannounce - see rikku
//setannouncesee rikku
//announce - send a message to the entire server
//kick - kicks a player off the server
//teleportto - brings u to a player, use Alt+G
//sendhome - sends a player home, no idea if its just random or not
//recall - brings a player to u
//servername - changes the server name derrrr
//updatecastleincome - checks how much money a castle makes
//settax - change the amount of tax on the castles town
//setcastleincome - sets how much a castle makes
//croplist
//castleincome
//delcrop
//setcrop
//debugnpc
//leavepetimsg - for petition system, never used it
//cancelgmpeti - for petetion system, never used it
//startpet
//endpet
//petans
//dropping
//netping
//teleport
//ping - pings the server
//gmliston - puts GM on active Gm list for server
//stoplogin - turns off login server
//stopsay
//setclass - get class id and set a player class to anything, ie: orc spellsinger lol
//setkarma - see rikku
//qmove
//gotopn
//viewpn
//worlddebug
//setai
//home
//killme - die die die
//delquest
//gmon - turns all features of a GM
//healthy - on other player or oneself, make hp/mp full
//reset_skill - delets all skills in ones player, or selected charcter
//setquest
//setonetimequest
//reset_npc_db - reloads the npc database
//set_skill_all - sets all skills for ones class that one is
//closeauth
//delete_pet
//create_pet - 1,2,3 wolf or hatchling summons that work
//getbookmark
//partytel - teleports current party to u
//telbookmark - teleports u to selected bookmark
//delbookmark - deletes a bookmark that u set
//addbookmark - adds a bookmark teleport to whereever u set it
//who - view how many people on server, stores, playing, max on all day
//delskill - deletes a certain skill that u choose (//delskill 99)
//eventview
//event
//serverstat
//setskill - sets a skill with certain id that u choose //setskill 99 3 (//setskill skillid skillLvl)
//bbs
//setparam - variables:

WIT 0-99
MEN 0-99
INT 0-99
CON 0-99
DEX 0-99
STR 0-99

STR 499
INT 499
DEX 199
WIT 99
CON 999
MEN 910


//PK_Counter
//Magic_defend
//Magic_attack
//Base_critical
//Base_attack_speed
//Base_physical_attack
//Noise
//Org_speed
//Org_hp_regen
//Org_hp
//SP - set the amount of sp a person has
//EXP - sets the amount of exp a person has
//Level - sets the persons level
//set_interval_announce [start | end | add | del] [interval] [id] [message] - manages announces that repeating with time:
[id] - 1-6
[interval] - might be 10, 20, 30, 40, etc
below //s = /set_interval_announce

//s - list all announces
//s /? - help message. Also current status (is announces showing or stopped);
//s end - START announces if there any.
//s start - STOPS announces. They must be stopped before deleting them. Yes, "start" stops them and "end" starts. dunno why.
//s add <interval> <id> [message] - ex: //s add 30 1 Have a nice playing. - this adds announce with id=1 and interval 30 mins
//s del <interval> <id> - ex: //s del 30 1 - this will remove announce with id=1 and interval=30
[/color]

Posted

Γράφεις τα commands, αλλά δεν λές τι κάνει το κάθε ένα

 

/useless.

Auto to eipes gia emena ? ExTrEmEDwarf ? epidh exw mperdeuth me toso0s po0 milane :S

Posted

gt sta rules leei otan grafeis polla valta se code... gt kolane kapioi katalaveS?

okz.. 8a ta vazo se code apo edo k pera ta megala katevata :D

Γράφεις τα commands, αλλά δεν λές τι κάνει το κάθε ένα

 

/useless.

 

sini8os copy paste ginode ta command.. enoite oti 8a  itan poly poly kalitera kapios na ta elege akrivos ti kanei to ka8e ti..

 

 

inspiration min xexniese k kaneis 2 post mazi stin sira :)

  • 1 month later...
Posted

Αντικειμενικα από την στιγμή που είμαστε σε greek section η επεξήγηση του κάθε command δεν πρέπει να είναι στα ελληνικά?:o

 

Πολύ χρήσιμο THANKS

  • 5 weeks later...
Posted

Όχι. Μέχρι 4 πάει.

Ξερεις γιατι το λεώ. Οταν ακομα ηταν ανοιχτο το Project του L2J-Official το ειχα κανει compile για να δω πως ηταν. Και το Super Haste πηγαινε Level 5. Και μπορουσες να χτηπας με Skills μεσα στα Town χωρις βεβαια να κανεις Damage  στον αλλον.

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