I searched over the forum but I couldn't found anything. What do I need is an anti-PvP Farm System which prevents the player from farming PvPs constantly between two players, in detail:
If someone kills somebody else for the first time he will earn a PvP Point, if he kills the same person again he won't earn any PvP Points, we can also add a time like 5 minutes delay after that he could earn a pvp point again.
Thanks in advance,
Static
Okay, as I see no-one can or wants to help me so I'll ask for something else...
Can someone tell me how can I log the PvP Kills from the players, just when a player kills someone this should be logged in a file in the logs folder with time and date.
Okay because the topic was edited many times here is the last request:
Anti-PvP Farming System:
When a player (ex PlayerA) kills another Player (ex PlayerB) for a first time, he will take a PVP Point if he tries to kill again the same Player (PlayerB) he won't take pvp point but he has to kill a different player (PlayerC) in order to get a PvP from the second player (PlayerB) again.
Simply:
If Static kills George for a first time he'll take a pvp point.
If Static kills George for a second time he wont take a pvp point.
If Static kills George for a first time and then kills John he will take the PVP from John but if he tries to kill John he won't take the PVP Point however if he kills George again he'll earn the pvp point.
Log PvP Points:
Some kind of code that will log the PvP Points of the players like
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Hello! I from Poland and i have 32 years old. As thread topic say i looking for serious project to be GM. I have much experience being a GM, started from C4. Please be serious and don't try waste my time, if you have on mind open something for a while, thanks. People who love this game, wanting to develop it further, please contact me at Discord: fr1sk93 or there via pm.
but that doesn't answer my question, i've clarified multiple times that i dont form part of that group, lemme rephrase
do you genuinely believe that anyone 'throwing hate' in this topic forms a part of that team?
Just to see that l2devs was celebrated for everything and when I published the extensions for sale and then I shared for free all the packs based on c4 files... they started to throw hate and downvotes everywhere.... anyone can verify it by checking the forum... for some reason you appeared...
Question
Statique
Hello MxCs Again,
I searched over the forum but I couldn't found anything. What do I need is an anti-PvP Farm System which prevents the player from farming PvPs constantly between two players, in detail:
If someone kills somebody else for the first time he will earn a PvP Point, if he kills the same person again he won't earn any PvP Points, we can also add a time like 5 minutes delay after that he could earn a pvp point again.
Thanks in advance,
Static
Okay, as I see no-one can or wants to help me so I'll ask for something else...
Can someone tell me how can I log the PvP Kills from the players, just when a player kills someone this should be logged in a file in the logs folder with time and date.
Okay because the topic was edited many times here is the last request:
Anti-PvP Farming System:
When a player (ex PlayerA) kills another Player (ex PlayerB) for a first time, he will take a PVP Point if he tries to kill again the same Player (PlayerB) he won't take pvp point but he has to kill a different player (PlayerC) in order to get a PvP from the second player (PlayerB) again.
Simply:
If Static kills George for a first time he'll take a pvp point.
If Static kills George for a second time he wont take a pvp point.
If Static kills George for a first time and then kills John he will take the PVP from John but if he tries to kill John he won't take the PVP Point however if he kills George again he'll earn the pvp point.
Log PvP Points:
Some kind of code that will log the PvP Points of the players like
Time and Date Player1 Killed Player2.
Example:
[08 Mar 17:40:18] Static Killed George.
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