I searched over the forum but I couldn't found anything. What do I need is an anti-PvP Farm System which prevents the player from farming PvPs constantly between two players, in detail:
If someone kills somebody else for the first time he will earn a PvP Point, if he kills the same person again he won't earn any PvP Points, we can also add a time like 5 minutes delay after that he could earn a pvp point again.
Thanks in advance,
Static
Okay, as I see no-one can or wants to help me so I'll ask for something else...
Can someone tell me how can I log the PvP Kills from the players, just when a player kills someone this should be logged in a file in the logs folder with time and date.
Okay because the topic was edited many times here is the last request:
Anti-PvP Farming System:
When a player (ex PlayerA) kills another Player (ex PlayerB) for a first time, he will take a PVP Point if he tries to kill again the same Player (PlayerB) he won't take pvp point but he has to kill a different player (PlayerC) in order to get a PvP from the second player (PlayerB) again.
Simply:
If Static kills George for a first time he'll take a pvp point.
If Static kills George for a second time he wont take a pvp point.
If Static kills George for a first time and then kills John he will take the PVP from John but if he tries to kill John he won't take the PVP Point however if he kills George again he'll earn the pvp point.
Log PvP Points:
Some kind of code that will log the PvP Points of the players like
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Faltan demasiados archivos, y lógicas en clases claves como L2pcInstance, entre otras. si bien muchas cosas están y el flujo es valorable. Gracias por tu esfuerzo es bastante... pero realmente no esta completo el código, falta que subas todas las modificaciones en clases colaterales... podrías intentar subir un diff de todo el mod completo de tu pack y bueno ahí si que cada uno adapte... pero faltan muchas cosas, dudo que haya gente que lo haya echo funcionar con esto...
I know people who have fully bypassed and reversed AAC. One day, they might even release the full source code, but for now, they’re still making money off it. I won’t name anyone, but it’s clear that there aren’t any truly solid anticheats for Lineage2. As I’ve said before, kernel level anticheats are the only real solution. Anything that runs as Internal and injects gets flagged, and your account ends up getting kicked or banned. That’s just how most games handle it nowadays.
To TL;DR the whole thing cheating will always exist because there are people out there smart enough to bypass any protection and run private cheats. Public cheats are always detected eventually, so I don’t see any point in buying AAC, especially when they claim it blocks adr, which simply isn’t true.
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Question
Statique
Hello MxCs Again,
I searched over the forum but I couldn't found anything. What do I need is an anti-PvP Farm System which prevents the player from farming PvPs constantly between two players, in detail:
If someone kills somebody else for the first time he will earn a PvP Point, if he kills the same person again he won't earn any PvP Points, we can also add a time like 5 minutes delay after that he could earn a pvp point again.
Thanks in advance,
Static
Okay, as I see no-one can or wants to help me so I'll ask for something else...
Can someone tell me how can I log the PvP Kills from the players, just when a player kills someone this should be logged in a file in the logs folder with time and date.
Okay because the topic was edited many times here is the last request:
Anti-PvP Farming System:
When a player (ex PlayerA) kills another Player (ex PlayerB) for a first time, he will take a PVP Point if he tries to kill again the same Player (PlayerB) he won't take pvp point but he has to kill a different player (PlayerC) in order to get a PvP from the second player (PlayerB) again.
Simply:
If Static kills George for a first time he'll take a pvp point.
If Static kills George for a second time he wont take a pvp point.
If Static kills George for a first time and then kills John he will take the PVP from John but if he tries to kill John he won't take the PVP Point however if he kills George again he'll earn the pvp point.
Log PvP Points:
Some kind of code that will log the PvP Points of the players like
Time and Date Player1 Killed Player2.
Example:
[08 Mar 17:40:18] Static Killed George.
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