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Posted

Mobs give 0 exp/sp? how fix? i have tried using script editor to change npcdata... always get 0 exp and -282838213 (negative sp)...?

 

 

where is xp table stored? just in npcdata/scripts?

 

using ..444? common ?bug?

3 answers to this question

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Posted

Take a look in the l2server.ini there is a part that says, [EVENT] there you can change the SP, XP and other stuff. The problem is that i never saw a FULL 444 KB Pack, you need to make it work a Full Pack, for example if you have 1,5 MB Pack and you use 1,63 MB Dll, it will give you errors like hell.

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Posted

yea... most of this stuff is junk that barely works haha;p should be a fun project.

 

 

Sucks tho cause im fairly contempt with the rest of the server as far as things working.... just can't get proper exp/sp output for killing stuff.... -.-.

 

Is there other places that the data is stored ? NPCdata txt ? it seems no matter what i edit... l2server.ini etc exp stay 0 and sp always = -241234124124

Pic :

 

http://d.imagehost.org/view/0905/Untitled_6

 

 

What could be the main direct cause... im sure its a simple fix.... probably something stupid?

 

are NPC info stored in the SQL DB? or only in the scripts folder? IE: Drop/Xp/SPoil tables? where are these exactly?

 

where can i modify mob hp for example I wanted to set gremlin HP to 1.... if i do it in npcdata.txt in scripts..... it doesn't change anything

 

 

:AAAHHH l2server.ini =/= %tages..... lol 10x = 10000.... bla I was thinking it was a rounded % value.... no wonder..

 

 

I would still like a way to modify Mob HP... I want to make lowbe zones alilttle faster... make mobs have like 10 hp or something...

 

EDIT: NVM still doesn't work...

 

gona try a diff pack... it's annoying because half the links are broken/half the packs are garbage.... Would just like a pack where xp works.... can take it from there cause i intend to despawn 70% of the stuff anyway and make 1 thing at a time work.

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