xAddytzu Posted March 15, 2010 Author Posted March 15, 2010 Tell me please if it is working for L2JFree...thank you Yes, it work .. you must to change imports Quote
reyhanbjk Posted March 22, 2010 Posted March 22, 2010 awesome share addytzu! Very usefull! Thanks! Quote
NoSti* Posted March 23, 2010 Posted March 23, 2010 ty very much for this code xaddy... added to my favorites.. Quote
BooT★ Posted June 1, 2010 Posted June 1, 2010 I made the class without errors but doesn't works ... someone can help me ?:) Quote
xAddytzu Posted June 1, 2010 Author Posted June 1, 2010 MAYBE YOU FORGOT TO LOAD CASS Gameserver.java OnlinePlayers.getInstance(); Quote
BooT★ Posted June 1, 2010 Posted June 1, 2010 MAYBE YOU FORGOT TO LOAD CASS Gameserver.java OnlinePlayers.getInstance(); ohhh...yea it works, thanks xadytzu Quote
BooT★ Posted June 1, 2010 Posted June 1, 2010 hey addy, how can i make to show online players and shops ? :) Quote
xAddytzu Posted June 1, 2010 Author Posted June 1, 2010 hey addy, how can i make to show online players and shops ? :) Create GetOnlineShops method in L2World and ... /* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package net.sf.l2j.gameserver; import java.util.concurrent.ScheduledFuture; import net.sf.l2j.gameserver.model.L2World; public class OnlinePlayers { private static OnlinePlayers _instance; protected ScheduledFuture<?> _scheduledTask; int shops = L2World.getInstance().GetOnlineShops().size(); int pls = L2World.getInstance().getAllPlayers().size(); public static OnlinePlayers getInstance() { if (_instance == null) _instance = new OnlinePlayers(); return _instance; } public OnlinePlayers() { _scheduledTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new Runnable() { public void run() { System.out.println("There are: "+(pls-shops)+" players and "+shops+" shops"); } }, 1000, 10000); } } Quote
Boorinio Posted June 3, 2010 Posted June 3, 2010 Create GetOnlineShops method in L2World and ... /* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package net.sf.l2j.gameserver; import java.util.concurrent.ScheduledFuture; import net.sf.l2j.gameserver.model.L2World; public class OnlinePlayers { private static OnlinePlayers _instance; protected ScheduledFuture<?> _scheduledTask; int shops = L2World.getInstance().GetOnlineShops().size(); int pls = L2World.getInstance().getAllPlayers().size(); public static OnlinePlayers getInstance() { if (_instance == null) _instance = new OnlinePlayers(); return _instance; } public OnlinePlayers() { _scheduledTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new Runnable() { public void run() { System.out.println("There are: "+(pls-shops)+" players and "+shops+" shops"); } }, 1000, 10000); } } Thanks i will add this in my server pack :D Quote
ButterCup Posted June 8, 2010 Posted June 8, 2010 Nice code but 100% useless 1. Best servers run on linux take same amount of time to connect and see log 2. What Dev ore owner ore .. will prefer to check console to see population ? But again nice code :) Quote
xAddytzu Posted June 8, 2010 Author Posted June 8, 2010 Nice code but 100% useless 1. Best servers run on linux take same amount of time to connect and see log 2. What Dev ore owner ore .. will prefer to check console to see population ? But again nice code :) Your english is kinda sucks and I don't think so that is sooo useless. Quote
removed_001 Posted July 18, 2010 Posted July 18, 2010 hey nice share but can u make it in-game? to announce? Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.