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Posted

Hello folks! Back again with new guides. So i am gonna expain you right now how to make one

unkillable/awesome/whatever else you want pala healer  ;D

 

 

 

First of all your pala needs only intellect nothing more, nothing else.But dont forget that also

you need critical/haste rating.

 

Note: Pala dont needs mp5 because he have his own buff/skills which give mana.

 

 

Secondly, you must choose what spec u want your pala(pve or pvp). In this guide i will explain you how

to be awesome on pve spec. Also i will explain which are the best skills of your paladin, what gems/enchantments you must have, what's the best prof,

how to use your skills on your raids and more.


 

 

LET'S START FROM WHICH GEMS/ENCHANTS WILL U NEED.

 

Sockets go first.

  • Red socket=Luminous ametrine

(actually it's orange but u put it on red socket)

  • Yellow socket=Brilliant king's amber
  • Blue socket=Dazzling eye of zul

(actually it's green but u put it on blue socket.

  • Meta socket=Insightful earthsiege diamond

 

(These sockets, all of them have intellect)

 

Look at the photo below:

 

wowscrnshot021910002633.jpg

wowscrnshot021910003047.jpg

 

Your sockets must look like these.

 

 

Okay first part is done, let's go to the second one.

 

 

Second part is about the enchantments that one pala needs.

 

 

Enchant on gloves -->28 Spell power

Enchant on chest -->10 all stats

Enchant on feet -->7 Health/mana every 5 sec.

Enchant on back -->23 haste rating

Enchant on 1hand weapon -->63 spell power

Enchant on wrist -->16 intellect

Enchant on sheld -->25 intellect

Enchant on head -->30 spell power and 20 critical

Enchant on shoulders -->24 spell power and 15 critical

Enchant on pants -->50 spell power and 20 spirit

 

Okay, finished and this part. Let's go to the next one


 

 

THE NEXT PART IS ABOUT THE MOST USEFULL SKILLS OF PALA AND SOME INFO ABOUT THEM.

 

 

Let's start, take a look on my bar below:

 

wowscrnshot010710194948.jpg

 

Ok i didnt finish yet.Also i have to explain you what seal of judment must you use.

 

World_of_Warcraft_Pally_Spell_Icon_Seal_of_Light.jpg

 

This is the best seal in my opinion, because with one glyph your healings goes up to 5%. Also

use judgment of the light on one mob so the other player will be healed.


 

 

HOW TO USE YOUR SKILLS IN RAIDS.

 

icc-lichking.jpg

 

 

First of all , healer must keep all the raid grp alive, that's healer's job.Also Pala healers are so usefull

because of their buff/their solo healing skills. (Pala dont have mass healing skills)

 

I will say u one simple but very usefull "advice".

 

You must 
--> 1)Read the tacts of the boss that u will kill.
--> 2)BE FOCUS!

 

 

 

Let's say that the raid started, what do u need to do?

 

Start with a beacon on the off tank / main tank (the tank that u are not healing u must beacon).Use on the boss the skill

named judgment of light so one buff giving you haste will pop up in your buff list (skill from talents), you must use this skill every 20 sec. In the whole

battle start spamming "flash of light" and "holy shock", spam , spam ,spam it on tanks/everyone who lose life.Every 2 min use the skills named  "illumination"

and "avenging wrath" and spam the healing skill named holy light for 20 sec in everyone who needs life.

 

Note: if u are in danger and near to die then use the last skill on my bar list.


 

TALENTS/GLYPHS

 

 

About your talents here is the list of them --> HIT ME DUDE!

 

Glyphs:

 

1) Major glyphs=Glyph of flash of light,Glyph of seal of light,Glyph of holy shock

2) Minor glyphs=Glyph of lay on hands,Glyph of blessing of kings,Glyph of blessing of wisdom.


 

 

THE MOST USEFULL PROFESSIONS FOR A RAIDER.

 

The best professions in my opinion are:Jewelcrafting,Enchanting. Why? It's simple, they are the best

prof which one raider needs and also from them u can get higher stats on intellect/sp and much gold.

 

 

Enchanting~ Giving 46 more spellpower.

Jewelcrafting~ Giving 42 more intellect.

 

Note: use 3 brilliant dragon eye gems.(jewelcrafting)


 

 

 

That's for now,i think that i finished! This guide is 100% mine and dont leech it or i will cut

your balls  ::).

 

PS: I am gonna update my topic to vol2 very soon.

 

 

 

 

 

 

 

 

 

 

Posted

well i would prefer some minor changes in the talent build. (i would have improved lay on hands,Guardians favor and improved BoW on)

additionally for me professions dont play major role that much :) example:herbalism healing is good if your tank loses aggro or if you re going to get a rape.imo you cant rely on professions...nor that any1 will ever check it when inspected :P

 

pretty nice effort ;)

Posted

About the talents, i think that are teh best :D.I am saying that because if u use

the improved bow talent then u will not see big difference. Also about improved lay on hands

it's not a bad idea but if u use it then u will not have the improved concentration aura even if it's not a

big deal on losing it.Now, about the prof i think that it's not an important part but i added it because one

raider must know everything on how to inrease his stats.

Posted

@BW: paladin can run out of mana easy thats why that 20% of improved bow can help imo.since paladin heals only single targets and not mass like druid or shaman it is important at least for me, that improved lay on hands can come in handy in times of need (even if you run oom to restore your own mp with loh/or if you re a Blood Elf you can use Arcane torrent.these are your only mana regen techniques as paladin) :)

 

as you can see it is mana issues that made me suggest things

druid for example has innervate and intensity :P

shaman has totem and orbs and has mass heal too

 

paladin doesnt have any!!! in matter of fact its my point of view :P maybe i see it this way ^^ lol

Posted

@BW: paladin can run out of mana easy thats why that 20% of improved bow can help imo.since paladin heals only single targets and not mass like druid or shaman it is important at least for me, that improved lay on hands can come in handy in times of need (even if you run oom to restore your own mp with loh/or if you re a Blood Elf you can use Arcane torrent.these are your only mana regen techniques as paladin) :)

 

as you can see it is mana issues that made me suggest things

druid for example has innervate and intensity :P

shaman has totem and orbs and has mass heal too

 

paladin doesnt have any!!! in matter of fact its my point of view :P maybe i see it this way ^^ lol

 

Actually, u forget one pala's skill, the divine plea. It have 1 min cd and it restores 25% mana.

Paladin is the only class that cant loose mana easy, i have been playing my pala since one year now

and i know a lot of stuff ^^

 

PS: dont forget also the skill illumination.

 

hmm nice guide but on the white icon guide you should make the letters bigger

Thanks mate, well about the white image at least it's readable or

someone can download it and zoom on it.

 

Posted

Thanks mate, i am gonna update this soon but i dont know what else to add.

maybe a pretty detailed prot and a retri explanation could award you a karma
  • 2 weeks later...
Posted

Well, in my opinion:

 

You said you only need INT, but then you said you'd spam Holy Shock and Flash of Light.

 

When you've got 35k (or more) MP, and you just spam Flash of Light, which costs 300MP, then you'll probably have about 15k MP left when the battle finishes.

 

 

Also, Flash of Light heals for (approx) 4-6k non-crit.

And you can do (approx) 1 FoL every second.

On fights like Festergut, where there's heavy tank damage, you have to use Holy Lights, since the boss attacks the tank for 25k, 2 times a second. (Maybe not THAT much, but it hits really hard)

 

But then, if you use Flashes of Light on the raid, and beacon the tank(s), then the Priest's / Druid's / Shaman's AoE heals will go wasted, and they'll have to heal the tank.

 

So, in fights where there's heavy tank damage, the paladin should focus on the tanks, and use Holy Lights. (MY opinion)

 

When there's heavy AoE damage, the paladin should focus on the tanks once more, because his raid heals are not efficient.

BUT, he can be the only tank healer, so that the others can focus on the raid.

This still means that Holy Lights are better than Flashes of Light.

 

And something last.

On my pala, up until ICC came out, I used pure Haste/Crit items, and socketed ONLY +20 INT.

 

Then, a friend suggested that I removed some crit, and got some MP5.

I honestly believe that MP5 > Crit.

And I now prefer Mp5 to Crit, or even Haste sometimes, when I decide whether to roll or not on an item.

Made things a lot easier.

Posted

You said you only need INT, but then you said you'd spam Holy Shock and Flash of Light.

When you've got 35k (or more) MP, and you just spam Flash of Light, which costs 300MP, then you'll probably have about 15k MP left when the battle finishes.

First of all , i have about 5700 gs and my mana is 3200 (unbuffed) so you must be imba

to have 35k and more mana.Secondly, trust me i am playing every day with my pala and when

you spam holy shock and flash of light your mana goes down easy and u dont use any mb skill.

 

 

 

Also, Flash of Light heals for (approx) 4-6k non-crit.

And you can do (approx) 1 FoL every second.

On fights like Festergut, where there's heavy tank damage, you have to use Holy Lights, since the boss attacks the tank for 25k, 2 times a second. (Maybe not THAT much, but it hits really hard)

 

But then, if you use Flashes of Light on the raid, and beacon the tank(s), then the Priest's / Druid's / Shaman's AoE heals will go wasted, and they'll have to heal the tank.

So, in fights where there's heavy tank damage, the paladin should focus on the tanks, and use Holy Lights. (MY opinion)

 

I didnt say that holy light is useless, but you dont need it too much.Also all the heals are usefull and

nothing dont go waste.If you have a good tank then he dont take much dmg and he can easily

be healed.When you see that his life goes down then use only avenging wrath + ullimination and then

spam for 20 sec only holy of light.

 

 

On my pala, up until ICC came out, I used pure Haste/Crit items, and socketed ONLY +20 INT.

 

Then, a friend suggested that I removed some crit, and got some MP5.

I honestly believe that MP5 > Crit.

And I now prefer Mp5 to Crit, or even Haste sometimes, when I decide whether to roll or not on an item.

Made things a lot easier.

 

Nah, if u use only +20 INT then the stats of your pala will go

a bit "unbalance" that's why i dont prefer it and i use these gems above.Also pala

needs only critical lol and haste can be usefull.MP5 is useless for him, when you spam

your heals you need to do everytime and one critical and some haste to be fast.Why do u prefer

MP5?Pala's mana dont go down , and you have illumination + divine plea which it has a cd about 1 min

and it gives 25%mana , that's my opinion.

 

 

 

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