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Posted

i try add special glow to my weapons but problem its show glow only until +40 staff :/

i got there weapons until +1500, and i try make glows every 100 enchant but they not show up

whats wrong??

 

here my evn.ini:

 

[EnvSetup]

IsClock=true

StartTime=10

TimeRatio=6

 

SKYBOX=SkybackgroundColor

 

;HazeRingАЗ °№јцё¦ Б¤ЗТјц АЦАЅ

;NumHazeringColor=°№јц

;Hazering1=ЕШЅєГДАМё§

;->

HAZERING=HazeRing_Final

 

;CloudАЗ °№јцё¦ Б¤ЗТјц АЦАЅ

;NumCloudColor=°№јц

;Cloud1=ЕШЅєГДАМё§

;Cloud2=ЕШЅєГДАМё§....

;->

NumCloudColor=3

CLOUD1=Cloud_Final

Cloud2=StarField_Final01

Cloud3=StarField_Final02

 

ShadowTick=0.1

StaticLightingAdjust=4

SlopeSunAngle=30

SubLightNum=0

 

TimeEnvFileNum=4

TimeEnvFileName0=TimeEnv0.INT

TimeEnvFileName1=TimeEnv1.INT

TimeEnvFileName2=TimeEnv2.INT

TimeEnvFileName3=TimeEnv3.INT

 

[TerrainShadowMap]

Num=8

AutoTimeGeneration=true

 

[ActorStaticLight]

Num=8

 

[bSPSunLight]

Num=8

 

[WIND]

DefaultWind=true

Area=(X1=0,Y1=0,X2=0,Y2=0)

Direction=(X=0,Y=1)

Speed=48

Accel=4

 

[FOG]

;1.0=2000unit

StartRange1=1.0

StartRange2=1.5

StartRange3=2.0

StartRange4=2.5

StartRange5=4.0

EndRange1=4.0

EndRange2=5.0

EndRange3=6.0

EndRange4=7.0

EndRange5=10.0

FogSpeed=1

 

[WaterVolume]

WaterVolumeFogColor=(R=39,G=87,B=126)

WaterVolumeFogStart=200

WaterVolumeFogEnd=3000

WaterVolumeCellophaneColor=(a=128,R=45,G=121,B=117)

;WaterVolumeCellophaneColor=(a=100,R=64,G=136,B=147)

 

 

[EnchantEffect]

CubeTexName=LineageEffectsTextures.Etc.Enchant_Aura001_Shader01

;HeroWeaponTex=LineageEffectsTextures.Hero.Hero_Aura001_Shader01

;HeroAuraTex=LineageEffectsTextures.Hero.Hero_Aura000_Shader00

;HeroAuraMesh=LineageWeapons.rangesample

 

EnchantMeshShow=4

EnchantEffectShow=7

 

Enchant0=(R1=0,G1=10,B1=20,R2=0,G2=0,B2=30,Opacity=0.1,Num=0.1)

Enchant1=(R1=0,G1=10,B1=20,R2=0,G2=0,B2=30,Opacity=0.1,Num=0.1)

Enchant2=(R1=0,G1=10,B1=20,R2=0,G2=0,B2=30,Opacity=0.1,Num=0.1)

Enchant3=(R1=0,G1=10,B1=20,R2=0,G2=0,B2=30,Opacity=0.1,Num=0.1)

 

Enchant4=(R1=30,G1=30,B1=40,R2=20,G2=20,B2=30,Opacity=0.1,Num=0.1)

Enchant5=(R1=35,G1=45,B1=60,R2=25,G2=35,B2=50,Opacity=0.1,Num=0.1)

Enchant6=(R1=35,G1=65,B1=90,R2=25,G2=55,B2=75,Opacity=0.1,Num=0.1)

 

Enchant7=(R1=40,G1=87,B1=126,R2=30,G2=70,B2=110,Opacity=0.4,Num=0.3)

Enchant8=(R1=30,G1=80,B1=135,R2=20,G2=60,B2=120,Opacity=0.5,Num=0.6)

Enchant9=(R1=20,G1=70,B1=145,R2=10,G2=50,B2=130,Opacity=0.6,Num=0.7)

 

Enchant10=(R1=10,G1=60,B1=160,R2=0,G2=45,B2=140,Opacity=0.7,Num=0.

Enchant11=(R1=0,G1=50,B1=180,R2=0,G2=44,B2=155,Opacity=0.8,Num=0.9)

Enchant12=(R1=0,G1=40,B1=200,R2=0,G2=43,B2=170,Opacity=0.9,Num=1)

Enchant13=(R1=0,G1=30,B1=220,R2=0,G2=42,B2=185,Opacity=1,Num=1)

Enchant14=(R1=0,G1=30,B1=240,R2=0,G2=41,B2=200,Opacity=1,Num=1)

Enchant15=(R1=0,G1=30,B1=255,R2=0,G2=128,B2=215,Opacity=1,Num=1)

 

Enchant16=(R1=160,G1=20,B1=20,R2=130,G2=10,B2=0,Opacity=1,Num=1)

Enchant17=(R1=180,G1=10,B1=10,R2=140,G2=0,B2=0,Opacity=1,Num=1)

Enchant18=(R1=200,G1=0,B1=0,R2=180,G2=0,B2=0,Opacity=1,Num=1)

Enchant19=(R1=210,G1=0,B1=0,R2=188,G2=0,B2=0,Opacity=1,Num=1)

Enchant20=(R1=220,G1=0,B1=0,R2=195,G2=0,B2=0,Opacity=1,Num=1)

 

Enchant100=(R1=255,G1=0,B1=0,R2=255,G2=128,B2=128,Opacity=1,Num=1)

 

Enchant200=(R1=0,G1=255,B1=255,R2=0,G2=64,B2=128,Opacity=1,Num=1)

 

Enchant300=(R1=112,G1=0,B1=112,R2=255,G2=0,B2=0,Opacity=1,Num=1)

 

Enchant400=(R1=0,G1=0,B1=255,R2=112,G2=0,B2=112,Opacity=1,Num=1)

 

Enchant500=(R1=0,G1=192,B1=0,R2=0,G2=0,B2=192,Opacity=1,Num=1)

 

Enchant600=(R1=255,G1=255,B1=224,R2=255,G2=255,B2=96,Opacity=1,Num=1)

 

Enchant700=(R1=0,G1=128,B1=0,R2=0,G2=64,B2=0,Opacity=1,Num=1)

 

Enchant800=(R1=112,G1=0,B1=112,R2=255,G2=128,B2=255,Opacity=1,Num=1)

 

Enchant900=(R1=255,G1=0,B1=255,R2=255,G2=215,B2=255,Opacity=1,Num=1)

 

Enchant1000=(R1=255,G1=128,B1=0,R2=255,G2=208,B2=0,Opacity=1,Num=

 

Enchant=(R1=220,G1=0,B1=0,R2=195,G2=0,B2=0,Opacity=1,Num=1)

 

[Variation]

Enchant0=(R1=10,G1=15,B1=25,R2=20,G2=25,B2=35,Opacity=1,Num=1)

Enchant1=(R1=10,G1=15,B1=25,R2=20,G2=25,B2=35,Opacity=1,Num=1)

Enchant2=(R1=10,G1=15,B1=25,R2=20,G2=25,B2=35,Opacity=1,Num=1)

Enchant3=(R1=10,G1=15,B1=25,R2=20,G2=25,B2=35,Opacity=1,Num=1)

 

Enchant4=(R1=10,G1=15,B1=25,R2=20,G2=25,B2=35,Opacity=1,Num=1)

Enchant5=(R1=25,G1=35,B1=45,R2=35,G2=45,B2=55,Opacity=1,Num=1)

Enchant6=(R1=45,G1=55,B1=65,R2=55,G2=65,B2=75,Opacity=1,Num=1)

Enchant7=(R1=50,G1=60,B1=70,R2=60,G2=70,B2=80,Opacity=1,Num=1)

 

Enchant8=(R1=55,G1=75,B1=120,R2=55,G2=90,B2=130,Opacity=1,Num=1)

Enchant9=(R1=44,G1=64,B1=110,R2=44,G2=78,B2=120,Opacity=1,Num=1)

Enchant10=(R1=33,G1=53,B1=95,R2=33,G2=65,B2=115,Opacity=1,Num=1)

Enchant11=(R1=22,G1=41,B1=82,R2=22,G2=53,B2=99,Opacity=1,Num=1)

Enchant12=(R1=30,G1=70,B1=130,R2=33,G2=78,B2=145,Opacity=1,Num=1)

Enchant13=(R1=30,G1=60,B1=145,R2=30,G2=75,B2=165,Opacity=1,Num=1)

Enchant14=(R1=22,G1=68,B1=165,R2=22,G2=78,B2=185,Opacity=1,Num=1)

Enchant15=(R1=15,G1=70,B1=185,R2=15,G2=85,B2=200,Opacity=1,Num=1)

 

Enchant16=(R1=70,G1=65,B1=60,R2=105,G2=70,B2=55,Opacity=1,Num=1)

Enchant17=(R1=75,G1=50,B1=45,R2=99,G2=60,B2=45,Opacity=1,Num=1)

Enchant18=(R1=80,G1=40,B1=35,R2=99,G2=50,B2=35,Opacity=1,Num=1)

Enchant19=(R1=85,G1=30,B1=23,R2=99,G2=45,B2=25,Opacity=1,Num=1)

Enchant20=(R1=85,G1=25,B1=20,R2=99,G2=39,B2=22,Opacity=1,Num=1)

 

Enchant=(R1=85,G1=25,B1=20,R2=99,G2=39,B2=22,Opacity=1,Num=1)

 

 

;[s0] means postprocessing off

 

; Shader0: glow A

[s1]

; GLOW

Glow=true

Glowtype=2

Luminance=0

MiddleGray=0

WhiteCutoff=0

Threshold=0

RGBCutoff=0.993

BloomScale=4

FinalBlendOpacity=64

FinalBlendBlurType=2

; HDR

Hdr=false

Gray=0.6

FinalCoef=3.5

ExpBase=0.98

ExpCoef=30

ClampMin=0.25

ClampMax=0.75

 

; Shader1: glow B

[s2]

; GLOW

Glow=true

Glowtype=2

Luminance=0

MiddleGray=0

WhiteCutoff=0

Threshold=0

RGBCutoff=0.993

BloomScale=6

FinalBlendOpacity=96

FinalBlendBlurType=2

; HDR

Hdr=false

Gray=0.68

FinalCoef=3.2

ExpBase=0.96

ExpCoef=30

ClampMin=0.2

ClampMax=0.8

 

; Shader2: HDR A

[s3]

; GLOW

Glow=true

Glowtype=2

Luminance=0

MiddleGray=0

WhiteCutoff=0

Threshold=0

RGBCutoff=0.995

BloomScale=5

FinalBlendOpacity=32

FinalBlendBlurType=2

; HDR

Hdr=true

Gray=0.68

FinalCoef=3.2

ExpBase=0.96

ExpCoef=30

ClampMin=0.2

ClampMax=0.8

 

; Shader3: HDR B

[s4]

; GLOW

Glow=true

Glowtype=2

Luminance=0

MiddleGray=0

WhiteCutoff=0

Threshold=0

RGBCutoff=0.994

BloomScale=5

FinalBlendOpacity=48

FinalBlendBlurType=2

; HDR

Hdr=true

Gray=0.65

FinalCoef=3.7

ExpBase=0.96

ExpCoef=30

ClampMin=0.20

ClampMax=0.8

 

; Shader4: HDR C

[s5]

; GLOW

Glow=true

Glowtype=2

Luminance=0

MiddleGray=0

WhiteCutoff=0

Threshold=0

RGBCutoff=0.993

BloomScale=5

FinalBlendOpacity=64

FinalBlendBlurType=2

; HDR

Hdr=true

Gray=0.65

FinalCoef=4

ExpBase=0.96

ExpCoef=30

ClampMin=0.18

ClampMax=0.8

 

; dofИї°ъїЎј  »зїлµЗґВ default Д«ёЮ¶у ЖчДїЅє. Д«ёЮ¶у·ОєОЕНАЗ °Её®.

; »уИІє° focusґВ Interface/DepthOfFieldїЎ Б¤АЗµЗѕо АЦґЩ.

[CameraFocus]

DoFFocusDistance=300

DoFStartDistance=100

DoFEndDistance=100

 

[/Quote]

Posted

First of all, ask/post your problem in Client Mod Section, but I think it was already explained xxx times, so use search option first.

Posted

First of all: add the effect for [Variation] as well.

Secondwol: As far I know, env.ini use only enchant colors pasted one by one, I mean for e.g. (1, 2, 3, 4, .., 45, 56, 57 ...) so posting enchant condes like 1, 2, 3, 4, 100, 200, 300, dont make any sense at all - it will not gonna work. You shold try to make enchant color from 1 to 100 and then just crtl+c crtl+v them :)

 

Cya

 

BTW:

To Ty jesteś tą lamą "Matim" z Lineage2Polska.com.pl, która tak płakała że modowanie clienta jest nielegalne ? :} Żal....

Posted

yes i save on 111 but problem its show them only until +40-50 and after its keep be allways red.

i have try make 1.2.3.4.5.....56.57.58.....100.101.102 but its not helping.

Posted

cause you made an error?

Enchant1000=(R1=255,G1=128,B1=0,R2=255,G2=208,B2=0,Opacity=1,Num=

 

I really wouldnt know what else it would be.

 

You could also try downloading some servers' env.int or one shared here and just edited it based on that.

 

Posted

 

BTW:

To Ty jesteś tą lamą "Matim" z Lineage2Polska.com.pl, która tak płakała że modowanie clienta jest nielegalne ? :} Żal....

 

Mr Smart guy, you can use english haha, previously this post was located in Lineage2 English Section, in Help sub boards, thats why I told him "You should post in Client Mod Section"

 

Next time before you start insulting me - think a bit.

Posted

Well, it's funny to my, that moderator for one of polish forum witch totaly disallow client modding, posted in here ^^ Also - You disallow my shares at this polish forum and...that is really funny, you know ? ^^

BTW:

You dont have PM button or what ?

 

LauQ, now Your turn :P

Posted

Well, it's funny to my, that moderator for one of polish forum witch totaly disallow client modding, posted in here ^^ Also - You disallow my shares at this polish forum and...that is really funny, you know ? ^^

BTW:

You dont have PM button or what ?

 

LauQ, now Your turn :P

 

Omg you still dont understand what I told you?

 

previously this post was located in Lineage2 English Section, in Help sub boards, thats why I told him "You should post in Client Mod Section

 

Got it? I hope so.

 

And about :

 

Well, it's funny to my, that moderator for one of polish forum witch totaly disallow client modding, posted in here ^^

 

I have to respect L2.com.pl forum rules, You were member on this forum, so before registration you should check RULES, before pressing "REGISER" button.

 

 

Posted

k, Martin22 and Matim, stop the bitching right here! From now on only replies that got to the with this issue from ment2008. In other words: ON TOPIC

 

cause you made an error?

Enchant1000=(R1=255,G1=128,B1=0,R2=255,G2=208,B2=0,Opacity=1,Num=

 

I really wouldn't know what else it would be.

 

You could also try downloading some servers' env.int or one shared here and just edited it based on that.

 

 

Tried this yet?

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