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There is one bug. When the character is running and you try to use frenzy, the server does not send the character's stop packet to the client. You'll get a knockback loop.
(same thing when using summon pet without a crystal) or calling a friend outside the zone. We need a specialist who understands packages.
Question
TheArchitect™
hi paidia opoios 3erei apo to project to l2j infinity na me help 8le na mou kanete ayto to jscript ty ^_^
import sys
from com.l2equal.gameserver.model.actor.instance import L2PcInstance
from java.util import Iterator
from com.l2equal.gameserver.datatables import SkillTable
from com.l2equal import L2DatabaseFactory
from com.l2equal.gameserver.model.quest import State
from com.l2equal.gameserver.model.quest import QuestState
from com.l2equal.gameserver.model.quest.jython import QuestJython as JQuest
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