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Provlima login
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Posts
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By ~ILAWJUNIOR~ · Posted
Hello Everyone I hope you missed Old nostalgia BNB , is time to come back and be ready for the new journey L2 BnB C3 Website: https://l2bnb.eu/ Discord: https://discord.gg/jaCJKYXgYZ Max Level 75 Max Grade (A) Safe:3 , Max:16 Anti-Botting. Auto learning skills , Auto Loot , Auto Create Account Subclass (NO) quest. Retail Buffs/DS Time ,Need Buffer Char (NO NPC Buffer) OfflineShop,OfflineCraft,ChangePass No GM Shop,No Global Gk,No Donate,Free Teleport only LVL 1 commands: .offline , .changepassword 99+% Retail 1+1 Window Per Pc BASIC FEATURES: Exp/SP: x 3 Adena: x3 Drop: х3 Spoil: x3 Support 24/7 GLOBAL COMMUNITY -
亲爱的朋友们,我们很高兴向您介绍我们的全新服务 —— KYC 实名认证,适用于任何平台!️ 我们为加密货币交易所、在线市场、社交网络、主机服务商、赌场及其他合法网站提供实名认证服务。认证可通过护照或驾驶证完成。不支持任何涉及非法活动的网站。 可用国家: 东欧:俄罗斯、乌克兰、白俄罗斯、乌兹别克斯坦、亚美尼亚、吉尔吉斯斯坦、哈萨克斯坦 — $30–33 欧盟(西欧,通常为拉脱维亚和爱沙尼亚) — $80–88 非洲:尼日利亚、肯尼亚 — $30–33 如果您需要注册并验证您的账户,总金额将额外收取 10% 手续费。 如需申请 KYC 认证或咨询其他问题,请通过以下方式联系我们: ➡ Telegram: https://t.me/socnet_support ➡ WhatsApp: https://wa.me/79051904467 ➡ Discord: socnet_support ➡ ✉ 邮箱: solomonbog@socnet.store SOCNET 商店有效链接: 数字商品商店(网站):进入 商店 Telegram 机器人:进入 – 通过 Telegram 消息应用便捷访问商店。 Telegram 星星购买机器人:进入 – 快速且优惠地购买 Telegram 星星。 SMM 面板:进入 – 推广您的社交媒体账户。 我们为您准备了最新的促销与特别优惠,用于购买我们的产品与服务: 1. 使用优惠码 OCTOBER2025(8% 折扣)即可在 9 月于我们的商店(网站或机器人)购物享受优惠!首次购买还可使用优惠码 SOCNET(15% 折扣)。 2. 获得 $1 商店余额或 10–20% 折扣 —— 只需在网站注册后按照以下格式留言:"SEND ME BONUS, MY USERNAME IS..." – 在我们的论坛帖中发布即可! 3. 首次试用 SMM 面板可获得 $1 奖励 —— 只需在网站(支持)提交标题为 “Get Trial Bonus” 的工单。 4. 每周在我们的 Telegram 频道及星星购买机器人中举行 Telegram 星星赠送活动! 新闻资讯: ➡ Telegram 频道: https://t.me/accsforyou_shop ➡ WhatsApp 频道: https://chat.whatsapp.com/K8rBy500nA73z27PxgaJUw?mode=ems_copy_t ➡ Discord 服务器: https://discord.gg/y9AStFFsrh
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亲爱的朋友们,我们很高兴向您介绍我们的全新服务 —— KYC 实名认证,适用于任何平台!️ 我们为加密货币交易所、在线市场、社交网络、主机服务商、赌场及其他合法网站提供实名认证服务。认证可通过护照或驾驶证完成。不支持任何涉及非法活动的网站。 可用国家: 东欧:俄罗斯、乌克兰、白俄罗斯、乌兹别克斯坦、亚美尼亚、吉尔吉斯斯坦、哈萨克斯坦 — $30–33 欧盟(西欧,通常为拉脱维亚和爱沙尼亚) — $80–88 非洲:尼日利亚、肯尼亚 — $30–33 如果您需要注册并验证您的账户,总金额将额外收取 10% 手续费。 如需申请 KYC 认证或咨询其他问题,请通过以下方式联系我们: ➡ Telegram: https://t.me/socnet_support ➡ WhatsApp: https://wa.me/79051904467 ➡ Discord: socnet_support ➡ ✉ 邮箱: solomonbog@socnet.store SOCNET 商店有效链接: 数字商品商店(网站):进入 商店 Telegram 机器人:进入 – 通过 Telegram 消息应用便捷访问商店。 Telegram 星星购买机器人:进入 – 快速且优惠地购买 Telegram 星星。 SMM 面板:进入 – 推广您的社交媒体账户。 我们为您准备了最新的促销与特别优惠,用于购买我们的产品与服务: 1. 使用优惠码 OCTOBER2025(8% 折扣)即可在 9 月于我们的商店(网站或机器人)购物享受优惠!首次购买还可使用优惠码 SOCNET(15% 折扣)。 2. 获得 $1 商店余额或 10–20% 折扣 —— 只需在网站注册后按照以下格式留言:"SEND ME BONUS, MY USERNAME IS..." – 在我们的论坛帖中发布即可! 3. 首次试用 SMM 面板可获得 $1 奖励 —— 只需在网站(支持)提交标题为 “Get Trial Bonus” 的工单。 4. 每周在我们的 Telegram 频道及星星购买机器人中举行 Telegram 星星赠送活动! 新闻资讯: ➡ Telegram 频道: https://t.me/accsforyou_shop ➡ WhatsApp 频道: https://chat.whatsapp.com/K8rBy500nA73z27PxgaJUw?mode=ems_copy_t ➡ Discord 服务器: https://discord.gg/y9AStFFsrh
-
亲爱的朋友们,我们很高兴向您介绍我们的全新服务 —— KYC 实名认证,适用于任何平台!️ 我们为加密货币交易所、在线市场、社交网络、主机服务商、赌场及其他合法网站提供实名认证服务。认证可通过护照或驾驶证完成。不支持任何涉及非法活动的网站。 可用国家: 东欧:俄罗斯、乌克兰、白俄罗斯、乌兹别克斯坦、亚美尼亚、吉尔吉斯斯坦、哈萨克斯坦 — $30–33 欧盟(西欧,通常为拉脱维亚和爱沙尼亚) — $80–88 非洲:尼日利亚、肯尼亚 — $30–33 如果您需要注册并验证您的账户,总金额将额外收取 10% 手续费。 如需申请 KYC 认证或咨询其他问题,请通过以下方式联系我们: ➡ Telegram: https://t.me/socnet_support ➡ WhatsApp: https://wa.me/79051904467 ➡ Discord: socnet_support ➡ ✉ 邮箱: solomonbog@socnet.store SOCNET 商店有效链接: 数字商品商店(网站):进入 商店 Telegram 机器人:进入 – 通过 Telegram 消息应用便捷访问商店。 Telegram 星星购买机器人:进入 – 快速且优惠地购买 Telegram 星星。 SMM 面板:进入 – 推广您的社交媒体账户。 我们为您准备了最新的促销与特别优惠,用于购买我们的产品与服务: 1. 使用优惠码 OCTOBER2025(8% 折扣)即可在 9 月于我们的商店(网站或机器人)购物享受优惠!首次购买还可使用优惠码 SOCNET(15% 折扣)。 2. 获得 $1 商店余额或 10–20% 折扣 —— 只需在网站注册后按照以下格式留言:"SEND ME BONUS, MY USERNAME IS..." – 在我们的论坛帖中发布即可! 3. 首次试用 SMM 面板可获得 $1 奖励 —— 只需在网站(支持)提交标题为 “Get Trial Bonus” 的工单。 4. 每周在我们的 Telegram 频道及星星购买机器人中举行 Telegram 星星赠送活动! 新闻资讯: ➡ Telegram 频道: https://t.me/accsforyou_shop ➡ WhatsApp 频道: https://chat.whatsapp.com/K8rBy500nA73z27PxgaJUw?mode=ems_copy_t ➡ Discord 服务器: https://discord.gg/y9AStFFsrh
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Topics
Question
kostakis45
Paides exw problima sto login.Mporei kapoios na mou dwsei tin lusi plz?
Gameserver
# ---------------------------------------------------------------------------
# Game Server Settings
# ---------------------------------------------------------------------------
# This is the server configuration file. Here you can set up the connection information for your server.
# This was written with the assumption that you are behind a router.
# Dumbed Down Definitions...
# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
# ---------------------------------------------------------------------------
# Networking
# ---------------------------------------------------------------------------
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# Common settings...
# 127.0.0.1 - If you are playing alone on a test server
# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect
# x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.
# If this IP is resolvable by the Login Server, just leave *.
# ---------------------------------------------------------------------------
# Default: *
ExternalHostname = l2hellgates.no-ip.biz
# ---------------------------------------------------------------------------
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.
# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.
# If this IP is resolvable by the Login Server, just leave *.
# ---------------------------------------------------------------------------
# Default: *
InternalHostname = 127.0.0.1
# Where's the Login server this gameserver should connect to
# Default: 127.0.0.1
LoginHost = 127.0.0.1
# TCP port the login server listen to for gameserver connection requests
# Default: 9014
LoginPort = 9014
# Default: *
GameserverHostname = *
# Default: 7777
GameserverPort = 7777
# ---------------------------------------------------------------------------
# Database
# ---------------------------------------------------------------------------
# Specify the appropriate driver and url for the database you're using.
# Examples:
# Driver = com.mysql.jdbc.Driver (default)
# Driver = org.hsqldb.jdbcDriver
# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
Driver = com.mysql.jdbc.Driver
# Database URL
# URL = jdbc:mysql://localhost/l2jdb (default)
# URL = jdbc:hsqldb:hsql://localhost/l2jdb
# URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password =
URL = jdbc:mysql://localhost/l2jdb
# Database user info (default is "root" but it's not recommended)
Login = deleted
# Database connection password
Password = deleted
# Default: 100
MaximumDbConnections = 1400
# Default: 0
MaximumDbIdleTime = 0
# ---------------------------------------------------------------------------
# Misc Server Settings
# ---------------------------------------------------------------------------
# This is the server ID that the Game Server will request.
# Example: 1 = Bartz
# Default: 1
RequestServerID = 1
# True = The Login Server will give an other ID to the server if the requested ID is already reserved.
# Default: True
AcceptAlternateID = true
# Datapack root directory.
# Defaults to current directory from which the server is started unless the below line is uncommented.
#DatapackRoot = C:/Work/tmp/DataPack
# Define how many players are allowed to play simultaneously on your server.
# Default: 100
MaximumOnlineUsers = 1400
# Minimum and maximum protocol revision that server allow to connect.
# Warning: You must make sure that the minimum revision is always less than or equal to the maximum revision.
# Default: 83
MinProtocolRevision = 1
# Default: 87
MaxProtocolRevision = 999
# ---------------------------------------------------------------------------
# Misc Player Settings
# ---------------------------------------------------------------------------
# Character name template.
# Examples:
# CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*
# The above setting will allow names with first capital letter, next three small letters,
# and any letter (case insensitive) or number, like OmfgWTF1
# CnameTemplate = [A-Z][a-z]*
# The above setting will allow names only of letters with first one capital, like Omfgwtf
# Default .* (allows any symbol)
CnameTemplate = .*
# This setting restricts names players can give to their pets.
# See CnameTemplate for details
PetNameTemplate = .*
# Maximum number of characters per account.
# Default: 7 (client limit)
CharMaxNumber = 7
Loginserver
# ---------------------------------------------------------------------------
# Login Server Settings
# ---------------------------------------------------------------------------
# This is the server configuration file. Here you can set up the connection information for your server.
# This was written with the assumption that you are behind a router.
# Dumbed Down Definitions...
# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
# ---------------------------------------------------------------------------
# Networking
# ---------------------------------------------------------------------------
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# Common settings...
# 127.0.0.1 - If you are playing alone on a test server
# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect
# x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.
# ---------------------------------------------------------------------------
# Default: 127.0.0.1
ExternalHostname = l2hellgates.no-ip.biz
# ---------------------------------------------------------------------------
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.
# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.
# ---------------------------------------------------------------------------
# Default: 127.0.0.1
InternalHostname = l2hellgates.no-ip.biz
# ---------------------------------------------------------------------------
# If you are behind a router which using its own local IP for Port Forwarding then set this to the routers
# local IP if you want people outside your internal network to be able to connect to your server.
# ---------------------------------------------------------------------------
# RouterHostname = 192.168.1.2
# Bind ip of the LoginServer, use * to bind on all available IPs
# Default: *
LoginserverHostname = *
# Default: 2106
LoginserverPort = 2106
# The address on which login will listen for GameServers, use * to bind on all available IPs
# Default: *
LoginHostname = *
# The port on which login will listen for GameServers
# Default: 9014
LoginPort = 9014
# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)
# Default: 15
IpUpdateTime = 15
# ---------------------------------------------------------------------------
# Security
# ---------------------------------------------------------------------------
# Default: True
LogLoginController = True
# How many times you can provide an invalid account/pass before the IP gets banned.
# Default: 10
LoginTryBeforeBan = 10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login.
# Default: 600 (10 minutes)
LoginBlockAfterBan = 600
# If set to True any GameServer can register on your login's free slots
# Default: False
AcceptNewGameServer = False
# Enforce GameGuard authorization from client?
# If True, login server will kick client if the client bypassed GameGuard authentication.
# Default: False
ForceGGAuth = False
# Flood Protection. All values are in MILISECONDS.
# Default: True
EnableFloodProtection = True
# Default: 15
FastConnectionLimit = 15
# Default: 700
NormalConnectionTime = 700
# Default: 350
FastConnectionTime = 350
# Default: 50
MaxConnectionPerIP = 50
# ---------------------------------------------------------------------------
# Database
# ---------------------------------------------------------------------------
# Specify the appropriate driver and url for the database you're using.
# Examples:
# Driver = com.mysql.jdbc.Driver (default)
# Driver = org.hsqldb.jdbcDriver
# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
Driver = com.mysql.jdbc.Driver
# Database URL
# URL = jdbc:mysql://localhost/l2jdb (default)
# URL = jdbc:hsqldb:hsql://localhost/l2jdb
# URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password =
URL = jdbc:mysql://localhost/l2jdb
# Database user info (default is "root" but it's not recommended)
Login = deleted
# Database connection password
Password = deleted
# Default: 10
MaximumDbConnections = 10
# Default: 0
MaximumDbIdleTime = 0
# ---------------------------------------------------------------------------
# Misc.
# ---------------------------------------------------------------------------
# If False, the license (after the login) will not be shown.
# Default: True
ShowLicence = True
# Default: True
AutoCreateAccounts = True
# ---------------------------------------------------------------------------
# Developer Settings
# ---------------------------------------------------------------------------
# Default: False
Debug = False
# Default: False
Assert = False
# Default: False
Developer = False
L2.INI
Protocol=unreal
ProtocolDescription=Unreal Protocol
Name=Player
Map=Index.unr
LocalMap=Entry.unr
Host=
Portal=
MapExt=unr
EXEName=l2.exe
SaveExt=usa
Port=7777
Class=LineageWarrior.MFighter
ServerAddr=l2hellgates.no-ip.biz
IsL2NetLogin=True
IsL2Console=True
IsL2Seamless=True
IsL2Projector=True
ISL2Mark=2
ForceAspectRatio=False
AspectRatio=1.334
IsDefaultShaodw=False
IsUnderWaterEffect=False
IsUseCommand=True
L2VersionCheck=false
IsL2MemLog=False
L2ThreadFilter=1
L2TestServer=false
EnablePurgeLevel=True
SharedSky=True
L2MaxPawnResourceLoad=1.0
L2UseKeyCrypt=true
L2UseReplayManager=true
L2SaveLog=true
EnableSecondWindow=true
IsUseXMLUI=True
L2ShaderPath=..\system\
[L2WaterEffect]
ColorReference=(A=180,R=38,G=56,B=64,RR=150)
EffectResolution=512
[LanguageSet]
Language=0
[FontSet]
;Font=L2Font.Japan
;Glyph=Japan.gly
Font=L2Font.gulim
Glyph=gulim.gly
[CharacterDisplay]
Name=true
Dist=1000
[ClippingRange]
PawnMax=3.0
PawnMin=1.5
AntiPortal=1.5
Terrain=8.0
StaticMesh=4.0
Projector=0.2
StaticMeshLod=5.0
Pawn=2.0
Actor=4.0
[AutoLogOn]
IsL2AutoLogOn=Ture
L2ID=zodiac
L2Passwd=zodiac
L2Slot=7
[FirstRun]
FirstRun=2110
[Engine.Engine]
RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=OpenGLDrv.OpenGLRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
;AudioDevice=XboxAudio.XboxAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=Engine.Console
DefaultPlayerMenu=UDebugMenu.UDebugRootWindow
Language=int
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
GUIController=Engine.BaseGUIController
;DefaultGame=WarfareGame.WarfareTeamGame
;DefaultServerGame=WarfareGame.WarfareTeamGame
DefaultGame=Engine.GameInfo
DefaultServerGame=Engine.GameInfo
ViewportManager=WinDrv.WindowsClient
;ViewportManager=XboxDrv.XboxClient
;ViewportManager=SDLDrv.SDLClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
DefaultPlayerController=Engine.LineagePlayerController
L2NetHandler=Engine.NetHandler
L2Console=NWindow.ConsoleWnd
L2Font=NWindow.L2Font
[Core.System]
PurgeCacheDays=30
SavePath=../Save
CachePath=../Cache
CacheExt=.uxx
Paths=../System/*.u
Paths=../StaticMeshes/*.usx
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Voice/*.uax
Paths=../Maps/*.unr
;Paths=../Music/*.umx
Paths=../Animations/*.ukx
Paths=../Animations/*.uix
Paths=../SysTextures/*.utx
Paths=../Animations/*.usk
Paths=../Saves/*.uvx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp
[Engine.GameEngine]
CacheSizeMegs=32
UseSound=True
;ServerActors=IpDrv.UdpBeacon
;ServerActors=IpServer.UdpServerQuery
;ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
;ServerActors=UWeb.WebServer
ServerPackages=AmbientCreatures
;ServerPackages=WarEffects
;ServerPackages=Decorations
ServerPackages=GamePlay
ServerPackages=UnrealGame
;ServerPackages=WarfareGame
;ServerPackages=WarClassLight
;ServerPackages=WarClassHeavy
;ServerPackages=WarClassMisc
;ServerPackages=Pickups
[WinDrv.WindowsClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=1024
FullscreenViewportY=768
MenuViewportX=640
MenuViewportY=480
Brightness=0.800000
Contrast=0.700000
Gamma=0.800000
UseJoystick=True
CaptureMouse=True
StartupFullscreen=True
UseWindowFrame=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Higher
TextureDetailTerrain=Higher
TextureDetailWeaponSkin=Higher
TextureDetailPlayerSkin=Higher
TextureDetailWorld=Higher
TextureDetailRenderMap=Higher
TextureDetailLightmap=Higher
NoFractalAnim=False
ScaleHUDX=0.0
[sDLDrv.SDLClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=800
FullscreenViewportY=600
MenuViewportX=640
MenuViewportY=480
Brightness=0.800000
Contrast=0.700000
Gamma=0.800000
UseJoystick=True
JoystickNumber=0
IgnoreHat=False
JoystickHatNumber=0
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
NoFractalAnim=False
[Engine.Player]
ConfiguredInternetSpeed=10000
ConfiguredLanSpeed=20000
[ALAudio.ALAudioSubsystem]
UseEAX=False
Use3DSound=False
UseDefaultDriver=False
CompatibilityMode=False
UsePrecache=True
ReverseStereo=false
Channels=32
MusicVolume=0.1
AmbientVolume=1.0
SoundVolume=1.0
DopplerFactor=1.0
Rolloff=0.5
TimeBetweenHWUpdates=15
DisablePitch=False
LowQualitySound=False
[ipDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=20000
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=20
LanServerMaxTickRate=35
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload
[ipDrv.HTTPDownload]
RedirectToURL=
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True
[Engine.DemoRecDriver]
DemoSpectatorClass=Warriors.CHSpectator
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=60
LanServerMaxTickRate=60
[Engine.GameReplicationInfo]
ServerName=Another Unreal Server
ShortName=Unreal Server
[ipDrv.TcpipConnection]
SimPacketLoss=0
SimLatency=0
[ipServer.UdpServerQuery]
GameName=ut
[ipDrv.UdpBeacon]
DoBeacon=True
BeaconTime=0.50
BeaconTimeout=5.0
BeaconProduct=ut
[XboxDrv.XboxClient]
TextureDetail=Medium
SkinDetail=Medium
LightmapDetail=High
TextureMinLOD=6
TextureMaxLOD=9
Brightness=0.8
Contrast=0.7
Gamma=0.8
NoFractalAnim=True
[XBoxAudio.XBoxAudioSubsystem]
ReverseStereo=False
Channels=32
MusicVolume=1.0
SoundVolume=1.0
AmbientFactor=1.0
UsePrecache=True
[D3DDrv.D3DRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=True
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=True
UseStencil=True
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=False
LevelOfAnisotropy=1
DetailTexMipBias=0.8
DefaultTexMipBias=-0.5
UseNPatches=False
TesselationFactor=1.0
CheckForOverflow=False
[OpenGLDrv.OpenGLRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseTrilinear=True
UseStencil=False
MaxTextureUnits=8
VARSize=32
ReduceMouseLag=False
[Engine.NullRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseStencil=False
[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=32
GridEnabled=True
SnapVertices=False
SnapDistance=10.000000
GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
GameCommandLine=-log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=True
AutoSaveTimeMinutes=5
AutoSaveIndex=6
UseAxisIndicator=True
MatineeCurveDetail=0.1
LoadEntirePackageWhenSaving=0
EditPackages=Core
EditPackages=Engine
EditPackages=Fire
EditPackages=Editor
EditPackages=UWindow
EditPackages=UnrealEd
EditPackages=IpDrv
EditPackages=GamePlay
EditPackages=LineageEffect
EditPackages=LineageWarrior
EditPackages=LineageNpc
EditPackages=LineageNpc2
EditPackages=LineageNpcEv
EditPackages=LineageMonster
EditPackages=LineageMonster2
EditPackages=LineageMonster3
EditPackages=LineageMonster4
EditPackages=LineageVehicle
EditPackages=LineageDeco
EditPackages=LineageCreature
EditPackages=LineageSceneInfo
EditPackages=UDebugMenu
EditPackages=NWindow
EditPackages=LineageSkillEffect
;EditPackages=WarEffects
;EditPackages=Decorations
;EditPackages=WarfareGame
;EditPackages=IHVDemoContent
;EditPackages=Pickups
;EditPackages=WarClassLight
;EditPackages=WarClassHeavy
;EditPackages=WarClassMisc
;EditPackages=AmbientCreatures
;EditPackages=Vehicles
;EditPackages=UPreview
[uMenu.UnrealConsole]
RootWindow=UMenu.UMenuRootWindow
UWindowKey=IK_Esc
ShowDesktop=True
[uMenu.UMenuMenuBar]
ShowHelp=True
GameUMenuDefault=UTMenu.UTGameMenu
MultiplayerUMenuDefault=UTMenu.UTMultiplayerMenu
OptionsUMenuDefault=UTMenu.UTOptionsMenu
[Engine.GameInfo]
bLowGore=False
bVeryLowGore=False
[uWeb.WebServer]
;Applications[0]=UTServerAdmin.UTServerAdmin
;ApplicationPaths[0]=/ServerAdmin
;Applications[1]=UTServerAdmin.UTImageServer
;ApplicationPaths[1]=/images
DefaultApplication=0
bEnabled=False
[Engine.LevelInfo]
PhysicsDetailLevel=PDL_Medium
[Engine.Console]
ConsoleKey=9
[WindowPositions]
GameLog=(X=0,Y=0,XL=512,YL=256)
[secure]
SecureModule=False
[PrimeShop]
UsePrimeShop=false
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