Jump to content

Recommended Posts

Posted

That's trying to add a new grade in Interlude.

 

That must be understood here that's the code:

 

GameServer/datatables/ItemTable.java

-------------------------------------------------------------

_crystalTypes.put("s90", L2Item.CRYSTAL_S90);

_crystalTypes.put("s80", L2Item.CRYSTAL_S80);

_crystalTypes.put("s", L2Item.CRYSTAL_S);

_crystalTypes.put("a", L2Item.CRYSTAL_A);

_crystalTypes.put("b", L2Item.CRYSTAL_B);

_crystalTypes.put("c", L2Item.CRYSTAL_C);

_crystalTypes.put("d", L2Item.CRYSTAL_D);

--------------------------------------------------------------

GameServer/model/actor/instance/L2PcInstance.java

--------------------------------------------------------------

 

private static final int[] EXPERTISE_LEVELS = { SkillTreeTable.getInstance().getExpertiseLevel(0), // NONE

SkillTreeTable.getInstance().getExpertiseLevel(1), // D

SkillTreeTable.getInstance().getExpertiseLevel(2), // C

SkillTreeTable.getInstance().getExpertiseLevel(3), // B

SkillTreeTable.getInstance().getExpertiseLevel(4), // A

SkillTreeTable.getInstance().getExpertiseLevel(5), // S

SkillTreeTable.getInstance().getExpertiseLevel(6), // S80

SkillTreeTable.getInstance().getExpertiseLevel(7) // S90

 

---------------------------------------------------------------

Gameserver/templates/L2Item.java

---------------------------------------------------------------

 

public static final int CRYSTAL_D = 0x01; // ??

public static final int CRYSTAL_C = 0x02; // ??

public static final int CRYSTAL_B = 0x03; // ??

public static final int CRYSTAL_A = 0x04; // ??

public static final int CRYSTAL_S = 0x05; // ??

public static final int CRYSTAL_S80 = 0x06; // ??

public static final int CRYSTAL_S90 = 0x07; // ??

 

---------------------------------------------------------------

GameServer/model/L2Skill.java

---------------------------------------------------------------

 

// conditional values

public final static int COND_GRADEA = 0x010000;

public final static int COND_GRADEB = 0x020000;

public final static int COND_GRADEC = 0x040000;

public final static int COND_GRADED = 0x080000;

public final static int COND_GRADES = 0x100000;

 

Here I do not know for sure!

 

---------------------------------------------------------------

SQL: skill_trees.sql

---------------------------------------------------------------

INSERT INTO skill_trees VALUES (0,239,6,'Expertise S80',0,80);

INSERT INTO skill_trees VALUES (0,239,7,'Expertise S90',0,90);

INSERT INTO skill_trees VALUES (10,239,6,'Expertise S80',0,80);

INSERT INTO skill_trees VALUES (10,239,7,'Expertise S90',0,90);

INSERT INTO skill_trees VALUES (18,239,6,'Expertise S80',0,80);

INSERT INTO skill_trees VALUES (18,239,7,'Expertise S90',0,90);

INSERT INTO skill_trees VALUES (25,239,6,'Expertise S80',0,80);

INSERT INTO skill_trees VALUES (25,239,7,'Expertise S90',0,90);

INSERT INTO skill_trees VALUES (31,239,6,'Expertise S80',0,80);

INSERT INTO skill_trees VALUES (31,239,7,'Expertise S90',0,90);

INSERT INTO skill_trees VALUES (38,239,6,'Expertise S80',0,80);

INSERT INTO skill_trees VALUES (38,239,7,'Expertise S90',0,90);

INSERT INTO skill_trees VALUES (44,239,6,'Expertise S80',0,80);

INSERT INTO skill_trees VALUES (44,239,7,'Expertise S90',0,90);

INSERT INTO skill_trees VALUES (49,239,6,'Expertise S80',0,80);

INSERT INTO skill_trees VALUES (49,239,7,'Expertise S90',0,90);

INSERT INTO skill_trees VALUES (53,239,6,'Expertise S80',0,80);

INSERT INTO skill_trees VALUES (53,239,7,'Expertise S90',0,90);

 

 

 

Please'll show what is missing! Use assembly L2J Teon

Beforehand very grateful!

 

Max Player  lvl 100 for Interlude L2JTeon:

/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package net.sf.l2j.gameserver.model.base;

public class Experience {
   public final static long LEVEL[] = { -1L, // level 0 (unreachable)
   0L, 68L, 363L, 1168L, 2884L, 6038L, 11287L, 19423L, 31378L, 48229L, // level 10
   71201L, 101676L, 141192L, 191452L, 254327L, 331864L, 426284L, 539995L, 675590L, 835854L, // level 20
   1023775L, 1242536L, 1495531L, 1786365L, 2118860L, 2497059L, 2925229L, 3407873L, 3949727L, 4555766L, // level 30
   5231213L, 5981539L, 6812472L, 7729999L, 8740372L, 9850111L, 11066012L, 12395149L, 13844879L, 15422851L, // level 40
   17137002L, 18995573L, 21007103L, 23180442L, 25524751L, 28049509L, 30764519L, 33679907L, 36806133L, 40153995L, // level 50
   45524865L, 51262204L, 57383682L, 63907585L, 70852742L, 80700339L, 91162131L, 102265326L, 114038008L, 126509030L, // level 60
   146307211L, 167243291L, 189363788L, 212716741L, 237351413L, 271973532L, 308441375L, 346825235L, 387197529L, 429632402L, // level 70
   474205751L, 532692055L, 606319094L, 696376867L, 804219972L, 931275828L, 1151275834L, 1511275834L, 2099275834L, 4200000000L, // level 80
   6299994999L, 8402177499L, 16805084165L, 25208719998L, 33613084998L, 42018179165L, 50424002499L, 58830555000L, 67237836668L, 75645847503L,  // level 90
   84054587505L, 92464056674L, 100874255010L, 109285182513L, 117696839183L, 126109225020L, 134522340024L, 142936184195L, 151350757533L, 159766060038L  //level 100
   };

   /**
        * This is the first UNREACHABLE level.<BR>
        * ex: If you want a max at 100 & 99.99%, you have to put 101.<BR>
        * <BR>
        */
   public final static byte MAX_LEVEL = 101;

   public final static byte MIN_NEWBIE_LEVEL = 6;

   public final static byte MAX_NEWBIE_LEVEL = 25;
}

 

SubClass Max lvl 100 for Interlude L2JTeon:

Index: D:/workspace/MMO-Dev_Team_GameServer/java/net/sf/l2j/gameserver/model/base/SubClass.java
===================================================================
--- D:/workspace/MMO-Dev_Team_GameServer/java/net/sf/l2j/gameserver/model/base/SubClass.java	(revision 0)
+++ D:/workspace/MMO-Dev_Team_GameServer/java/net/sf/l2j/gameserver/model/base/SubClass.java	(working copy)
@@ -88,8 +88,8 @@
    
    public void setExp(long expValue)
    {
-		if (expValue > Experience.LEVEL[Experience.MAX_LEVEL])
-			expValue = Experience.LEVEL[Experience.MAX_LEVEL];
+        if (expValue > (Experience.LEVEL[101] - 1))
+            expValue = (Experience.LEVEL[101] - 1);
        
        _exp = expValue;
    }
@@ -106,8 +106,8 @@
    
    public void setLevel(byte levelValue)
    {
-		if (levelValue > Experience.MAX_LEVEL - 1)
-			levelValue = Experience.MAX_LEVEL - 1;
+        if (levelValue > 100)
+            levelValue = 100;
        else if (levelValue < 40)
            levelValue = 40;
            
@@ -116,7 +116,7 @@
    
    public void incLevel()
    {
-        if (getLevel() == Experience.MAX_LEVEL - 1)
+        if (getLevel() == 100)
            return;
        
        _level++;

Posted
    6299994999L, 8402177499L, 16805084165L, 25208719998L, 33613084998L, 42018179165L, 50424002499L, 58830555000L, 67237836668L, 75645847503L,  // level 90

    84054587505L, 92464056674L, 100874255010L, 109285182513L, 117696839183L, 126109225020L, 134522340024L, 142936184195L, 151350757533L, 159766060038L  //level 100

    };

these values are wrong . here you can find corect values http://www.maxcheaters.com/forum/index.php?topic=98974.0

Posted

Thats not yours, also wrong section

Does he say it's his?

 

If you want new grades with the little icon things, you also require Client modding, but it's hard cause client side you can't just add another grade (is in .u files), just like adding another weapontype :/

Posted

Does he say it's his?

No, he didn't but he should include credits since it's not his.

Posted

No, he didn't but he should include credits since it's not his.

 

If desired, all can

 

Madboy - thanks

 

left to finish grade

 

Versus - These fixes I lie since 2006 if not sooner! Just dopravil sensitive so do not need!

Posted

I can not add driving pet! If Mount 1 as described and it strider 2, this wyvern.

And my nein be under the 3-and Suva not vedu! Affairs under the Mount 1 Peter eats all the attacks as expected but when sit up showing that sat on the strider. 'll Show what is wrong?

  • 1 month later...
Posted

i think you need corect something

 

go in

 

Stats/skill

 

0200-0299.xml

 

seach

 

<skill id="239"

 

you can see the lv skill is Max 5

 

i think you need change 5 to 7

 

if i have a error please correct me

  • 2 months later...
Posted

Client file symbolname-e.dat:

id	filename	alias	UNK_0
1	smile	symbol.imoticon001	1
2	-_-	symbol.imoticon002	1
3	crying	symbol.imoticon003	1
4	rage	symbol.imoticon004	1
5	heart	symbol.imoticon005	1
100	adena	symbol.adena	1
101	grades	symbol.grade_s	1
102	gradea	symbol.grade_a	1
103	gradeb	symbol.grade_b	1
104	gradec	symbol.grade_c	1
105	graded	symbol.grade_d	1

 

Where a bunch of id grade as described in Inside the nucleus?

I want to add your own!

Guest
This topic is now closed to further replies.
×
×
  • Create New...