hi im trying to add the squish your squash event into my l2 server edit the script but i need some help becouse summon squash and squash don't work property the scripts is this if anyone can help me or provide more infos like skills and etcc it would me nice
#
# Squish_your_squash 1.0
# by Gnacik
# http://lineage2.oku.pl
import sys
from com.l2jserver.gameserver.ai import CtrlIntention
from com.l2jserver.gameserver.idfactory import IdFactory
from com.l2jserver.gameserver.datatables import NpcTable
from com.l2jserver.gameserver.model.actor.instance import L2GuardInstance
from com.l2jserver.gameserver.model.quest.jython import QuestJython as JQuest
from com.l2jserver.gameserver.datatables import SkillTable
from com.l2jserver.gameserver.network.serverpackets import NpcSay
from com.l2jserver.util import Rnd
from com.l2jserver.gameserver import Announcements
print "=======================================-[ LOAD ] [ Ai ] [ Event Squish squash ]"
qn = "Sq"
POLLEN = 6391
# Nectar and Fake - Heal/Battle Heal/Recharge
SKILL_NECTAR = [2005,1011,1013,1015]
CHRONOWEAPONS = [4202,5133,5817,7058,8350]
SQUASHLIST = [12774,12775,12776,12777,12778,12779,13016,13017]
CANNOTGROW = [13016,13017]
class squash(JQuest) :
def __init__(self,id,name,descr):
JQuest.__init__(self,id,name,descr)
self.numatk = 0
self.nectar = 0
self.tmpatk = 0
for i in SQUASHLIST :
self.addSkillSeeId(i)
self.addAttackId(i)
self.addKillId(i)
self.addSpawnId(i)
def onSpawn(self, npc) :
self.numatk = 0
self.nectar = 0
self.tmpatk = 0
def onAdvEvent(self,event,npc,player) :
self.numatk = 0
self.nectar = 0
self.tmpatk = 0
def onSkillSee(self, npc, caster, skill, targets, isPet):
npcID = npc.getNpcId()
if not npc in targets: return
if skill.getId() not in SKILL_NECTAR : return
if npc.getNpcId() in CANNOTGROW : return
if self.nectar == 0 :
if Rnd.get(3) == 1 :
npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-1.txt"))
self.nectar = self.nectar + 1
elif self.nectar == 1 :
if Rnd.get(3) == 1 :
npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-1.txt"))
self.nectar = self.nectar + 1
elif self.nectar == 2 :
if Rnd.get(3) == 1 :
npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-1.txt"))
self.nectar = self.nectar + 1
elif self.nectar == 3 :
if Rnd.get(3) == 1 :
npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-1.txt"))
self.nectar = self.nectar + 1
elif self.nectar == 4 :
if npcID == 12774 : # young squash
newSquash = self.addSpawn(12776,npc)
npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-2.txt"))
npc.onDecay()
self.nectar = 0
elif npcID == 12777 : # large young squash
newSquash = self.addSpawn(12779,npc)
npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-2.txt"))
npc.onDecay()
self.nectar = 0
else :
self.nectar = self.nectar + 1
return
elif self.nectar == 9 :
if npcID == 12776 : # small low quality
newSquash = self.addSpawn(12775,npc)
npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-2.txt"))
npc.onDecay()
self.nectar = 0
elif npcID == 12779 : # large low quality
newSquash = self.addSpawn(12778,npc)
npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-2.txt"))
npc.onDecay()
self.nectar = 0
else :
self.nectar = self.nectar + 1
return
elif self.nectar == 19 :
if npcID == 12775 : # high quality young
newSquash = self.addSpawn(12775,npc)
npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-2.txt"))
npc.onDecay()
self.nectar = 0
elif npcID == 12778 : # high quality large
newSquash = self.addSpawn(12778,npc)
npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-2.txt"))
npc.onDecay()
self.nectar = 0
else :
self.nectar = 0
return
else :
self.nectar = self.nectar + 1
return
def onAttack(self,npc,player,damage,isPet,skill) :
weapon = player.getActiveWeaponItem()
if self.numatk > 20 : self.numatk = 0
if str(weapon) == "None" :
npc.setIsInvul(True)
if self.numatk < 1 : npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-3.txt"))
self.numatk = self.numatk + 1
elif isPet == True :
npc.setIsInvul(True)
if self.numatk < 1 : npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-4.txt"))
self.numatk = self.numatk + 1
else :
if npc.getNpcId() in SQUASHLIST :
if weapon.getItemId() in CHRONOWEAPONS :
npc.setIsInvul(False)
self.tmpatk = self.tmpatk + 1
if self.numatk < 1 : npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-5.txt"))
self.numatk = self.numatk + 1
else :
if npc.getNpcId() == 13016 or npc.getNpcId() == 13017:
npc.setIsInvul(False)
self.tmpatk = self.tmpatk + 1
if self.numatk < 1 : npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-5.txt"))
self.numatk = self.numatk + 1
else :
npc.setIsInvul(True)
self.numatk = self.numatk + 1
if self.numatk == 1 :
npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-10.txt"))
self.numatk = self.numatk + 1
if self.numatk == 10 :
npc_talk = Rnd.get(3)
if npc_talk > 2 : npc_talk = 2
if npc_talk == 0 :
npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-6.txt"))
elif npc_talk == 1 :
npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-7.txt"))
elif npc_talk == 2 :
npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-8.txt"))
if self.numatk == 15 :
npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-10.txt"))
self.numatk = 0
return
return
else :
npc.setIsInvul(False)
return
return
def onKill(self,npc,player,isPet) :
st = player.getQuestState("Sq")
amount = 0
if self.tmpatk > 10 and self.tmpatk < 20 : amount = amount + 2
if self.tmpatk > 20 and self.tmpatk < 30 : amount = amount + 3
if self.tmpatk > 30 and self.tmpatk < 40 : amount = amount + 4
if self.tmpatk > 40 : amount = amount + 5
if not st :
st = self.newQuestState(player)
npcID = npc.getNpcId()
if npc.getNpcId() in SQUASHLIST :
if npcID == 12774 :# Blessed Enchant Scroll A
item = Rnd.get(2)
amount = amount + 1
if item == 0 : player.getQuestState("Sq").giveItems(6569,amount)
if item == 1 : player.getQuestState("Sq").giveItems(6570,amount)
elif npcID == 12775 :# Blessed Enchant Scroll A
item = Rnd.get(2)
amount = amount + 3
if item == 0 : player.getQuestState("Sq").giveItems(6569,amount)
if item == 1 : player.getQuestState("Sq").giveItems(6570,amount)
elif npcID == 12776 :# Blessed Enchant Scroll A
item = Rnd.get(2)
amount = amount + 2
if item == 0 : player.getQuestState("Sq").giveItems(6569,amount)
if item == 1 : player.getQuestState("Sq").giveItems(6570,amount)
elif npcID == 12777 :# Blessed Enchant Scroll S
item = Rnd.get(2)
amount = amount + 1
if item == 0 : player.getQuestState("Sq").giveItems(6577,amount)
if item == 1 : player.getQuestState("Sq").giveItems(6578,amount)
elif npcID == 12778 :# Blessed Enchant Scroll S
item = Rnd.get(2)
amount = amount + 3
if item == 0 : player.getQuestState("Sq").giveItems(6577,amount)
if item == 1 : player.getQuestState("Sq").giveItems(6578,amount)
elif npcID == 12779 :# Blessed Enchant Scroll S
item = Rnd.get(2)
amount = amount + 2
if item == 0 : player.getQuestState("Sq").giveItems(6577,amount)
if item == 1 : player.getQuestState("Sq").giveItems(6578,amount)
elif npcID == 13016 :
item = Rnd.get(2)
amount = amount + 3
if item == 0 : player.getQuestState("Sq").giveItems(6577,amount)
if item == 1 : player.getQuestState("Sq").giveItems(6578,amount)
elif npcID == 13017 :
item = Rnd.get(2)
amount = amount + 3
if item == 0 : player.getQuestState("Sq").giveItems(6577,amount)
if item == 1 : player.getQuestState("Sq").giveItems(6578,amount)
st.playSound("ItemSound.quest_middle")
npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-9.txt"))
self.numatk = 0
self.nectar = 0
self.tmpatk = 0
QUEST = squash(-1, "Sq", "ai")
for i in SQUASHLIST:
QUEST.addKillId(i)
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Hello. You may encounter the Push item fail error when trying to pick up an item dropped on the ground by a mob.
or
You can throw something out of your inventory and pick it up again, several times.
Probably this is a quantum dependency) I don't understand at what point this happens, sometimes two items one after another experience push item errors, and sometimes I don't have enough thousands of attempts to repeat this trick)
In any case, this is just a visual error and after the relog, the item appears in the inventory. I think first i need to disconnect the extender and check it on a bare server. I still need time to check this, maybe it's not even about the autoloot function.
https://youtu.be/6mcfmdImofE
-----------
In general, I would like to thank our wonderful Emca Eressea for her deep knowledge in programming and reverse engineering. And for the fact that her work is open to everyone, this is very amazing, and incredibly valuable.
ADENA
500 K = 40e
1kk = 70e
3kk = 190e
ITEMS
staff of life = 150e
karmian set = 90e
elven jewls top D = 30e
Orcish Poleaxe+1 best C pole = 680e
any D grade armor on demand
discord
wiz0642_81242
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gmakhs
hi im trying to add the squish your squash event into my l2 server edit the script but i need some help becouse summon squash and squash don't work property the scripts is this if anyone can help me or provide more infos like skills and etcc it would me nice
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