I came up to a problem once again. How can i change siege hours? I used this:
-- ---------------------------
-- Table structure for castle
-- ---------------------------
CREATE TABLE IF NOT EXISTS castle (
id INT NOT NULL default 0,
name varchar(25) NOT NULL,
taxPercent INT NOT NULL default 15,
treasury INT NOT NULL default 0,
siegeDate DECIMAL(20,0) NOT NULL default 0,
siegeDayOfWeek INT NOT NULL default 7,
siegeHourOfDay INT NOT NULL default 20,
PRIMARY KEY (name),
KEY id (id)
);
INSERT IGNORE INTO `castle` VALUES (1, 'Gludio', 0, 0, 0, 6, 20),
(2, 'Dion', 0, 0, 0, 7, 20),
(3, 'Giran', 0, 0, 0, 6, 20),
(4, 'Oren', 0, 0, 0, 7, 20),
(5, 'Aden', 0, 0, 0, 6, 20),
(6, 'Innadril', 0, 0, 0, 7, 20),
(7, 'Goddard', 0, 0, 0, 6, 20);
So the time is automated and i dont need to change the unix time every week. This si for Saturday and Sunday every second week. I think it doesnt work, any idea?
I had already made this modification a long time ago in another pack that I used before. But now I'm using an aCis 372.
I don't remember very well how I did it, but I already modified the exp table in Experience.Java with the exp up to 91 and the hp/cp/mp table that the character receives per level, up to level 90. But even so it doesn't work in the game.
Could someone with experience help me, show me where I'm forgetting to modify? I've already looked at all the tutorials available here on the forum, but none of them have worked.
https://mega.nz/file/pZpxVIwa#vAHuvh62UUK2_0B5-b8OrN6fK6gRTfJLeL3Y2sagk0M new link
https://mega.nz/file/YRJ3GYha#N5XemNdnLzL9ZkABnrdAD7K26rdfCmjYQPgXcmPVkTA system
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JustLikeMe
I came up to a problem once again. How can i change siege hours? I used this:
So the time is automated and i dont need to change the unix time every week. This si for Saturday and Sunday every second week. I think it doesnt work, any idea?
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