Jump to content

Recommended Posts

Posted

I don't possibly see what could be fixed with the information in this thread as there's nothing new at all. I think admins at ESL2 know what their token is.

 

whatever I just blocked my post but I still think that's against the whole point of sharing.

They will see that theyr security is down.

So they will fix it.

This happened with l2supreme bot.

A guy posted a way to bot there.

mccraben saw it and fixed it.

Good job?

Posted

[Hidden post: You need to reply to this topic to see it.]

 

make a requirement about 50-80 or so. since most of admins dont have so much posts here.

Posted

hidding posts is useless, admins can easily get it... just by pm for example... or having "spys" etc.

 

In fact many admins already know the bug to see hidden topics on these forums. imo... useless. and i'm sure they check frequently. so if it wasn't hidden from the beginning, its already been seen.

 

And just seeing, ESL2 Working OOG+IG :) as a title kinda says it all...

 

there I just mentioned 5 ways they coulda got the hint already.

 

just my 2 cents.

Posted

Hmmm still not working for me:

 

Patched with:

GMlist Party-buff PacketProcess Token

 

09:25:01 www.nudl.net

09:25:01 òðóëÿëÿ

09:25:02 Link LoginServer Succeed.

09:25:32 ->Login LoginServer Timeout.

10:22:44 www.nudl.net

10:22:44 Link LoginServer Succeed.

10:23:14 ->Login LoginServer Timeout.

 

 

bumb, mine still doesn't work, token changed, ip/port changed. nothing ever happens. :'(

 

Maybe my host is bad ?

 

# Copyright © 1993-1999 Microsoft Corp.

#

# This is a sample HOSTS file used by Microsoft TCP/IP for Windows.

#

# This file contains the mappings of IP addresses to host names. Each

# entry should be kept on an individual line. The IP address should

# be placed in the first column followed by the corresponding host name.

# The IP address and the host name should be separated by at least one

# space.

#

# Additionally, comments (such as these) may be inserted on individual

# lines or following the machine name denoted by a '#' symbol.

#

# For example:

#

#      102.54.94.97    rhino.acme.com          # source server

#      38.25.63.10    x.acme.com              # x client host

 

127.0.0.1 vip.tt2xz.com

127.0.0.1 vip1.tt2xz.com

127.0.0.1 vip2.tt2xz.com

127.0.0.1 vip3.tt2xz.com

127.0.0.1 vip4.tt2xz.com

127.0.0.1 vip5.tt2xz.com

127.0.0.1 vip6.tt2xz.com

127.0.0.1 vip7.tt2xz.com

Posted

omg is here anybody who can fucking help me?!?!

I've changed this:

 

Set.ini:

[DEFAULT]

CountryList=ES-L2;

DefaultCountry=0

DefaultServer=1

DefaultCharacter=7

DefaultAccount=

DefaultPassWord=

[ES-L2]

LoginServerIP=65.99.248.213

LoginServerPort=2932

ProtocolVersion=656

ServerList=[1]Athena;[2]Valkyrie

 

options.ini:

[Options]

Title=L2Walker 10.6.3

EXE=l2walker.exe

Server=STANDART

Token=5e37282332262a35255e38402328243d29344031

OffSet=$0053A4E4

GMFix=0

Rename=1

 

Hosts:

# Copyright © 1993-1999 Microsoft Corp.

#

# This is a sample HOSTS file used by Microsoft TCP/IP for Windows.

#

# This file contains the mappings of IP addresses to host names. Each

# entry should be kept on an individual line. The IP address should

# be placed in the first column followed by the corresponding host name.

# The IP address and the host name should be separated by at least one

# space.

#

# Additionally, comments (such as these) may be inserted on individual

# lines or following the machine name denoted by a '#' symbol.

#

# For example:

#

#      102.54.94.97    rhino.acme.com          # source server

#      38.25.63.10    x.acme.com              # x client host

127.0.0.1 localhost

127.0.0.1 vip.towalker.com

127.0.0.1 vip1.towalker.com

127.0.0.1 vip2.towalker.com

127.0.0.1 vip3.towalker.com

127.0.0.1 vip4.towalker.com

127.0.0.1 vip5.towalker.com

127.0.0.1 vip6.towalker.com

127.0.0.1 vip7.towalker.com

127.0.0.1 vip.tt2xz.com

127.0.0.1 vip1.tt2xz.com

127.0.0.1 vip2.tt2xz.com

127.0.0.1 vip3.tt2xz.com

127.0.0.1 vip4.tt2xz.com

127.0.0.1 vip5.tt2xz.com

127.0.0.1 vip6.tt2xz.com

 

After all walker says:

Patched with:

L2online GMlist Anchor Party-buff PacketProcess Token

 

20:57:53 www.nudl.net

20:57:53 òðóëÿëÿ

20:57:53 Link LoginServer Succeed.

20:58:23 ->Login LoginServer Timeout.

 

 

IF CAN ANYBODY HELP ME PLEASE, DO IT, THANKS. I beg guys 3rd time. ??? ??? ??? ???

Guest
This topic is now closed to further replies.



  • Posts

    • I'm using Myext64 HF and recently tried to replicate the "br_xmas09_event" Raising Rudolph Event. Detailed event information can be found at https://legacy-lineage2.com/news/_rudolf_the_red.html After configuring .eventdata.xml and starting the server, t  server log shows: 12/02/2025 15:39:01.809, [NO_ERROR] SpawnEx2 [br_xmas2009_invisible][schuttgart20_npc2213_xs03m1] [1][0][0][0][0][346796390] 12/02/2025 15:39:02.057, DummyPacket received from L2Server 12/02/2025 15:39:02.058, server socket close 312ac(f0820224) error(997) 12/02/2025 15:39:02.058, [CallStack][tid:0][tick:2][0] Begin 12/02/2025 15:39:02.058, [CallStack][tid:0][tick:2][1][0] void __cdecl IOThreadCallback::IOThread_common(void) 12/02/2025 15:39:02.059, [CallStack][tid:0][tick:2][2][1] void IOThread_common 1 12/02/2025 15:39:02.059, [CallStack][tid:0][tick:2][3][2] void __cdecl CIOSocketEx<class CIOBufferEx<16384> >::Close(void) 12/02/2025 15:39:02.059, [CallStack][tid:0][tick:2][4][3] void __cdecl CServerSocket::OnClose(void) 12/02/2025 15:39:02.059, [CallStack][tid:0][tick:2][5] End l2server log: 12/02/2025 15:39:02.112, npc server closed(127.0.0.1) error: 64 read buffer size: (server:0 npc:0) 12/02/2025 15:39:02.112, [NO_ERROR] L2Server is under protection mode!!! 12/02/2025 15:39:02.112, [NO_ERROR] L2Server is under protection mode!!! 12/02/2025 15:39:02.112, [NO_ERROR] L2Server is under protection mode!!! 12/02/2025 15:39:02.131, dwTime[0] < 80 !!!!!!! 12/02/2025 15:39:02.131, [CallStack][tid:7][tick:1][0] Begin 12/02/2025 15:39:02.132, [CallStack][tid:7][tick:1][1][0] void __cdecl IOThreadCallback::IOThread_common(void) 12/02/2025 15:39:02.132, [CallStack][tid:7][tick:1][2][1] void IOThread_common 1 12/02/2025 15:39:02.132, [CallStack][tid:7][tick:1][4][3] void __cdecl NpcSocket::OnClose(void) 12/02/2025 15:39:02.132, [CallStack][tid:7][tick:1][3][2] void __cdecl CIOSocketEx<class CIOBufferEx<16384> >::Close(void) 12/02/2025 15:39:02.132, [CallStack][tid:7][tick:1][5] End 12/02/2025 15:39:31.767, server closed(127.0.0.1) Error: 64 Read buffer size: (server:0 npc:0) 12/02/2025 15:39:31.768, [NO_ERROR] Logout All Characters : 1   The NPC server sent a packet to the L2 server while generating the br_xmas2009_invisible game NPC server, and the NPC server subsequently crashed.     After some digging, I found a clue in a very old MXC post, but the fix was for the GF version. The whole problem is in l2server side support for NPC function CreateOnePrivateNearUser. It sends CreatePacket but Koreans made some changes in it (added instance ID) so it got broken. As Santa event is the only AI that uses this function, they probably don't know about it    So is there a way to fix this problem, specifically for Myext64 HF? I'd be happy to buy him coffee.
    • Offtopic, personal attacks, probably too old to use that much memes and what's YOUR actual contribution to L2J, in order I laugh aswell ?   The main poster quotes my pack so I answer accordingly, while you advertise L2JFrozen in both of your posts - discontinued since 2014 (? 1132 rev), with none taking back the open source lead while anyone could.   If you're somewhat affiliated to hopzone, you probably packed way more money than me. Packs don't make any type of money (barely 100e/month) and if you would follow me, you would know there are ways to handle it or even getting paid.   Hope I was short enough, 🧂🤡.
    • Hi guys, this is a CMS im sharing for lineage 2 servers, im tired of the crap i see on new release servers. Dont let me start on the IA developed ones lmao.   📋 Description Free and open source template to create landing pages for Lineage 2 private servers. Designed with a dark fantasy theme and modern animations. ✨ Current Features This FREE version includes: Complete Landing Page - Professional design ready to use Multi-language Support - Spanish, English, Portuguese Dark Fantasy Theme - With animated UI elements Server Information - Rates, features, and rules Olympiad Ranking - Rankings display Download Section - For game client Skins and Animations Gallery Streaming Widget - Twitch/Kick integration Fully Customizable - Via configuration files ❌ Not Included in Free Version ❌ User Registration System ❌ Online Players Counter ❌ Donation Panel 💎 Premium Integrations IntegrationPrice Registration System $50 USD Online Players Counter $50 USD Donation Panel $50 USD   📧 Contact: https://gh0tstudio.com 🛠️ Tech Stack Technology    Version    Description React              19.2.0       UI Library TypeScript       5.8.2        Static typing Vite                 6.2.0         Build tool TailwindCSS   CDNCSS    Framework Lucide React   0.554.0         Icons i18next           23.16.0       Internationalization react-i18next   15.1.0        React bindings for i18n All documentation provided for AI AGENTS to make changes on the ui texts and so on. u can have a look on the cms fully working with donation panel, online count and register via: https://crmlineage2.vercel.app/ https://github.com/6h0T/CRM-LINEAGE2-FREE If u are in the lookings to develop a unique website for ur projects, u can dm me or contact me throw my socials on my profile. all code has encrypted references so any type of rebranding, copying or selling without authorization will result in take downs
    • Hello dude, i can help u out, i reached to u via DM, my studio is https://gh0tstudio.com i have worked with almost 40 brands on developing Private Lineage and Mu online servers, dashboard for vote pages and more. I sent u some examples too
    • L2 TARTARUS - HTML DESIGN       L2 KOMBAT - ANIMATED BORDER   L2 SERENITY - ANIMATED LOGO   L2 ARCANE - COMMUNITY BOARD     L2 AMERIKA - ADVERTISING BANNER   L2 ZERON - ADVERTISING BANNER  
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock