I first would like to understand how things are tied together so I can later on modify the UI to help me gain more info from the game.
A simple example (simple in my mind at least) of what I'd like to do is to display buffs canceled/removed for a brief period of time, or to have some kind of indicator of how much time is left of zealot a GK or Titan has. Things like that which I believe require an overall understanding of how the files work and what and where should be modified.
So far I've managed to:
- Update Interface.xdat (XdatEditor)
- Find out that for Interface.u you need a decompiler and a decrypter/encrypter (WOTgrealExporter)
For this one, I get an error when I try to extract the.uc files
- Make use of UnrealEngine2Runtime to check some classes, but that's all I managed to do with it, I don't really understand its overall use
- L2 File Editor EN by Miko v2 - I managed to open some files but for some of that same type it did not work (Skillgrp.dat)
That's where I am so far. Bits and pieces that I managed somehow to tie together but I still don't see the full picture.
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