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Posted

i prefare new server....ppl 50-100 online

 

 

NO customs items like armor and weapons

NO DONATIONS!!!!!!!<------

NO GREEK server

And NO idiot enchant like safe +4 max +30  we talk about safe +4 max +20 or +16

No lot of farm!

 

server must have...

Full buffer

All items in shop

And balance classes

 

If you find a server like that pls send me link...tnx ; )

  • 2 weeks later...
Posted

try http://www.l2dubai.com/index-2.html  is a great server

 

- Experience  : 3000x

- Safe Enchanting  : +4

- Max Enchanting  : +16

- Enchant Rate  : 80%

- Blessed Enchant  : 100%

 

- Global Gatekeeper, GmShop, NpcBuffer

- 24 Buffs + 12 Dances/Songs

- Good Balancing between Classes

- Skills Are Auto-Learn

- Wedding System

- No Clan Penalties

- All Region Sieges

- 12 Sub-Class

- Noblesse System

- Augmentation System

- Geodata W/o Bugs

- Gold Bar System

- No Custom Items

- PK killer

- 4 Hours buffs

- Attribute System

- Olympiads

 

Posted

Dude ffs ? You don't read what i want? Or you want take some posts? I sayd with caps NO DONATIONS and 50-100 ppls on :S

l2dubai have 350 ppl on ;) I forgot they are donations Sory
Posted

www.l2astralworld.com/kain

doesnt have full buffer but the rest is kinda what u need

I'll try this one out too soon. It seems quite good, and I think it was made with L2DC (a private l2j fork with much adjustments). Quote from l2astralworld:

Donations and Sponsors

 

Server does not accept donations and sponsors.

^^

 

I'm playing now on Dubai, but it's getting boring already imo (farm farm farm)...

Posted

Kain [instant PvP]

General:

Main and Subclasses instant level 85.

Spawn at Aden at character creation.

Auto-learn all skills (Forgotten Scrolls and Divine Inspiration included).

No need for Giant Codex to enchant skills.

Dualboxing is not allowed.

English on shout.

No donations.

 

Rates:

x100 exp/sp/adena.

x30 attribute stones drop.

x10 drop/spoil.

x5 skill enchant adena.

x1 raid jewels.

 

Enchants:

max: 10

safe: 3

rate: 66%.

Duals SA at +0.

Rapier extra SA at +0.

The only way to obtain enchants is the retail-like way.

 

Gear:

S-Grade and below free.

Dynasty is very easy to get – IoP drop.

Dynastic Essence I – Fame, Knight Epaulettes, or Ancient Tomes of the Demon.

Dynastic Essence II – Retail-like atm (Matras Quest).

Dynasty Foundation – Replaced S-Grade Full armors/jewels drops by Dynasty Foundation items.

Icarus Weapons – Replaced S-Grade Full weapons drops by Icarus Weapons.

Vesper Gear – Ancient Tomes of the Demon, Clan Reputation Points and S80 mats.

Soul Crystals – Levelling retail-like.

You can Seal/ Unseal S80/ S84 at Maestro Ishuma

 

NPC Buffer:

Only some basic buffs available.

All buff times are retail-like.

No mana potions.

 

Subclass:

Instant 85.

Max 3.

Noble automatic on first subclass addition.

Certifications working, quest needed.

 

Olympiad:

Heroes every week, selected Mondays at 12:00

Olympiad every day from 18:00 to 00:00

Anti-Feed system

 

Raids:

All respawn times retail-like.

All raids lvl 85.

Modified Epic raids stats.

You need quest for Epics.

 

Fortress Sieges:

Fortress Siege can occur every 4h, and last 1h.

Only Narsell fortress (near coliseum) is siegeable.

 

Castle Sieges:

At the moment only Rune and Aden are siegeable. When more people join, more castles will open.

Siege dates are randomly generated.

 

Conquering a castle from another clan will give the winning clan 500 Million adena.

Conquering a castle from NPCs will give the winning clan 250 Million adena.

Defending a castle will give the winning clan 250 Million adena.

 

All this adena gets into the castle’s vault. Depending on the taxes and if your clan owns Aden or Rune, when other castle sieges are done where Aden or Rune have tax rights over them, they will charge their tax on those adena rewards aswell.

 

Clan Levelling:

Lv1: 1 Member

Lv2: 1 Member

Lv3: 1 Member

Lv4: 15 Members

Lv5: 25 Members

Level 6+ retail-like.

 

Elemental Damage Cap

How it works:

Same retail-like formula for determinating damage increased/ decreased because of elemental difference.

 

Differences:

PvP (summons and players against other summons or players):

If damage increased should be more than 25% because of elemental difference, damage increased will remain at 25%.

If damage decreased should be more than 25% because of elemental difference, damage decreased will remain at 25%.

 

PvE:

Nothing changed, original damage.

 

http://www.l2astralworld.com/kain/

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