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DaggerPower21

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Ti leei pedia pos tin eidate edw mesa kanete lock topics kai xwris reason twra????

 

http://www.maxcheaters.com/forum/index.php?topic=119338

 

kai min me peite gia advertise kai mlkies giati den kanw advertise kapio allo forum paromio me MxC

 

apla ediksa ena neo L2TopSite pou eixe aniksi www.hopzones.net .

 

 

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to exete kanei post 982314 fores.

 

file mou to link mpori na exei mpi kai se allo topic alla egw ekana new started topic oti dixno to topsite....

 

allo to oti exei grafi to link se kapio post...

kai allo ena new starter topic me parousiasi enos neou topsite...

 

 

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nai ala akoma den exeis parei xampari pws exoun kanei post 10+ threads gia advertise to hopzones. Eipame 1 ok, ala eseis to apoteliosate

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nai ala akoma den exeis parei xampari pws exoun kanei post 10+ threads gia advertise to hopzones. Eipame 1 ok, ala eseis to apoteliosate

 

file mou allo to oti exei grafi to link kai allos o skopos pou anikse to topic...

 

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Εγώ άλλο θέλω να ρωτήσω. Ποια η διαφορά από το κανονικό hopzone; Το χρώμα και το s στο τέλος του ονόματος; Πολύ πρωτότυπο.

 

 

Έλεος..

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Εγώ άλλο θέλω να ρωτήσω. Ποια η διαφορά από το κανονικό hopzone; Το χρώμα και το s στο τέλος του ονόματος; Πολύ πρωτότυπο.

 

 

Έλεος..

 

file mou akomi kai ena gramma kani tin diafora dialdi apoktounte nea dikaiomata gia ena neo onoma...

opws px ama exeis dei to "epic movie" pou korideboun alles tainies se polous titlous apo tainies ena gramma exoun allaksi...

 

kai to 8ema einai oti 8eloume na proo8isoume to HopZones.Net opws to hopzone h to l2topzone.

kai na gemisi kai afto servers giati aksizi epidi einai poli kalo topsite dialdi den einai san ta alla topsites pou exoun apla count gia vote....

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Εγώ άλλο θέλω να ρωτήσω. Ποια η διαφορά από το κανονικό hopzone; Το χρώμα και το s στο τέλος του ονόματος; Πολύ πρωτότυπο.

 

 

Έλεος..

Ama tous parei xampari to hopzone tha tous to klisei ala afto einai mia ali istoria
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Ama tous parei xampari to hopzone tha tous to klisei ala afto einai mia ali istoria

 

tespa egw apla zitaw to topic na gini unlocked giati den yparxi kapio sobaros logos gia na einai locked...

kai sou to exw eksigisi pio panw..

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Epeidh einai diko s t les auto oxi epeidh to brhkes

 

file mou an htan diko mou 8a eixa poli perisotero kosmo mesa pistepse me.....

 

apla ta exw pari edw mesa meta ton ka8e m@l@k@ edw mesa na kanei locked topic xwris sobaro reason

 

h kai genika osoi exoun ena rank parapano kanoun oti goustaroun edw mesa.....

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    • does anyone have one Quest, which when he kills 100 monsters Take Reward item.. but without speak any npc.. like this quest but 100 monsters package l2s.gameserver.scripts.custom; import java.sql.Connection; import java.sql.PreparedStatement; import java.sql.SQLException; import java.util.concurrent.TimeUnit; import l2s.commons.db.DatabaseFactory; import l2s.gameserver.Announcements; import l2s.gameserver.datatables.SkillTable; import l2s.gameserver.model.L2Skill; import l2s.gameserver.model.actor.L2Npc; import l2s.gameserver.model.actor.instance.L2PcInstance; import l2s.gameserver.model.quest.Quest; /** * @author SoFace */ public class SuperMonster extends Quest { // Monsters's ID. private static final int MONSTERS[] = { 12564 }; private static final boolean REWARD_PARTY = false; // Reward party ? private final static boolean REWARD_NOBLE = true; // Give Noblesse ? private final static boolean REWARD_HERO = false; // Give Hero ? private final static int REWARD_HERO_DAYS = -1; // How many days to give the status of Hero ? // 0 - Until relogin. -1 - Forever. private final static boolean REWARD_SKILL = true; // Give Skill ? private final static int REWARD_SKILL_ID = 0; // Skill's ID. private final static int REWARD_SKILL_LVL = 0; // Skill's LvL. private final static boolean REWARD_ITEMS = true; // Give Items ? private final static int REWARD_ITEM_ID = 4037; // Item's ID. private final static int REWARD_ITEM_COUNT = 5; // Count. public SuperMonster() { super(-1, "SuperMonster", "custom"); for (int mobs : MONSTERS) addKillId(mobs); } @Override public String onKill(L2Npc npc, L2PcInstance player, boolean isPet) { L2Skill skill = SkillTable.getInstance().getInfo(REWARD_SKILL_ID, REWARD_SKILL_LVL); Announcements.announceToAll("SuperMonster was killed."); if (REWARD_PARTY) { if (player.getParty() != null) { for (L2PcInstance members : player.getParty().getPartyMembers()) { members.sendMessage("Congratulations ! You killed The SuperMonster !"); if (REWARD_ITEMS) members.addItem("Add", REWARD_ITEM_ID, REWARD_ITEM_COUNT, members, true); if (REWARD_SKILL) members.addSkill(skill, true); if (REWARD_HERO) { if (!player.isHero()) addHero(player, REWARD_HERO_DAYS); else player.sendMessage("You already Hero."); } if (REWARD_NOBLE) { if (!members.isNoble()) members.setNoble(true, true); else members.sendMessage("You already Noblesse."); } members.broadcastUserInfo(); } } else { player.sendMessage("Congratulations ! You killed The SuperMonster !"); if (REWARD_ITEMS) player.addItem("Add", REWARD_ITEM_ID, REWARD_ITEM_COUNT, player, true); if (REWARD_SKILL) player.addSkill(skill, true); if (REWARD_HERO) { if (!player.isHero()) addHero(player, REWARD_HERO_DAYS); else player.sendMessage("You already Hero."); } if (REWARD_NOBLE) { if (!player.isNoble()) player.setNoble(true, true); else player.sendMessage("You already Noblesse."); } player.broadcastUserInfo(); } } else { player.sendMessage("Congratulations ! You killed The SuperMonster !"); if (REWARD_ITEMS) player.addItem("Add", REWARD_ITEM_ID, REWARD_ITEM_COUNT, player, true); if (REWARD_SKILL) player.addSkill(skill, true); if (REWARD_HERO) { if (!player.isHero()) addHero(player, REWARD_HERO_DAYS); else player.sendMessage("You already Hero."); } if (REWARD_NOBLE) { if (!player.isNoble()) player.setNoble(true, true); else player.sendMessage("You already Noblesse."); } player.broadcastUserInfo(); } return null; } private void addHero(L2PcInstance player, int days) { long _heroExpire = 0L; player.setHero(true); player.broadcastUserInfo(); if (days == 0) { _heroExpire = 3L; return; } _heroExpire = (days == -1 ? 1L : System.currentTimeMillis() + TimeUnit.DAYS.toMillis(days)); try (Connection con = DatabaseFactory.getConnection(); PreparedStatement stm = con.prepareStatement("UPDATE `characters` SET `hero`=? WHERE `obj_Id`=?")) { stm.setLong(1, _heroExpire); stm.setInt(2, player.getObjectId()); stm.execute(); } catch (SQLException e) { _log.warn("[SuperMonster] addHero(days) error: ", e); } } public static void main(String args[]) { new SuperMonster(); } }  
    • Very beautiful, I would certainly like to use it, make some changes, and create my own. Your work is very beautiful.
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