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[Request]Npc Buffer For Gracia Final


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Hi Guyz!  i need an Npc Buffer For gracia final! I have Downloaded A lot of Buffer But all have the same problem... Unnsaccesfully scrip! ia cant paste the to Navicat table!!! :( if you can and want answer me plz...!

best regratzzzzz :)

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Posted

hey you have a problem because probably this npc buffer have bad structure of the tables or in your database is allready id.

 

i upload for you npc buffer i change only table structure if don't work change id and try again i am sure on 100% this work download and try install if to work then write here

 

http://www.4shared.com/file/199981160/b1125a76/Buffer_by_Myxoske_ver105.html

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Posted

so go gameserver --> config --> altsettsings.propeties and find this line for example i have this line on down

 

#Buff time multiple

#Example dance time default is 2 min if BuffMultiplier=30 then

#buff time=60min

#Multiplier dance & song time

DanceTimeMultiplier=1

 

# Multiplier buff time

BuffMultiplier=1

#Example buff time default is 20 min if BuffMultiplier=3 then

#buff time=60min

#is 20*3

 

#Multiplier time of spirit (COV, POW, POF ...)

SpiritMultiplier=1

#Example spirit time default is 5 min if BuffMultiplier=12 then

#buff time=60min

 

you must change red line

 

ok well if you don't have this line you must change time buffs/dance/songs/chants manualy i show you how

 

go gameserver --> data --> stats --> skills (you must know buffs id if dont know open all and find name buffs)

 

<skill id="304" levels="1" name="Song of Vitality" enchantLevels1="30" enchantLevels2="30" >

 <table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>

 <enchant1 name="magicLvl" val="#enchantMagicLvl"/>

 <enchant2 name="magicLvl" val="#enchantMagicLvl"/>

 <table name="#ench1time">

 125 131 136 142 147 153 158 164 169 175

 180 186 191 197 202 208 213 219 224 230

 235 241 246 252 257 263 268 274 279 285

 </table>

 <table name="#ench2MpConsume">

 58 57 56 55 53 52 51 50 48 47

 46 45 43 42 41 40 39 37 36 35

 34 32 31 30 29 27 26 25 24 22

 </table>

 <set name="mpConsume" val="60"/>

 <set name="nextDanceCost" val="30"/>

 <set name="power" val="0.0"/>

 <set name="target" val="TARGET_PARTY"/>

 <set name="skillRadius" val="1000"/>

 <set name="reuseDelay" val="10000"/>

 <set name="hitTime" val="2500"/>

 <set name="skillType" val="BUFF"/>

 <set name="isDance" val="true"/>

 <set name="operateType" val="OP_ACTIVE"/>

 <set name="castRange" val="-1"/>

 <set name="effectRange" val="-1"/>

 <set name="aggroPoints" val="611"/>

 <enchant1 name="aggroPoints" val="655"/>

 <enchant2 name="aggroPoints" val="655"/>

 <enchant2 name="mpConsume" val="#ench2MpConsume"/>

 <for>

   <effect name="Buff" time="10800" count="1" val="0">

     <mul order="0x30" stat="maxHp" val="1.30"/>

   </effect>

 </for>

 <enchant1for>

   <effect name="Buff" time="#ench1time" count="1" val="0">

     <mul order="0x30" stat="maxHp" val="1.30"/>

   </effect>

 </enchant1for>

</skill>

 

on red line you must change time buffs on number 10800 - 3 hours

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