papuna Posted January 10, 2010 Posted January 10, 2010 I have problem with Four Sepulchers [i have the stone [i am noobles [i took the quest "Relics Of The Old Empire]
0 ExTrEmEDwarf Posted January 10, 2010 Posted January 10, 2010 http://www.maxcheaters.com/forum/index.php?topic=81843.0
0 Intrepid Posted January 10, 2010 Posted January 10, 2010 Compile l2jofficial best ^^ compile dead project(Y)good advice
0 Yakamoto Posted January 10, 2010 Posted January 10, 2010 compile dead project(Y)good advice I Dont Know That The Porject Whas Dead :/ http://www.maxcheaters.com/forum/index.php?topic=81843.0 Hot To Compile
0 papuna Posted January 10, 2010 Author Posted January 10, 2010 import sys from net.sf.l2j.gameserver.model.quest import State from net.sf.l2j.gameserver.model.quest import QuestState from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest from net.sf.l2j.gameserver.instancemanager import FourSepulchersManager qn = "620_FourGoblets" #NPC NAMELESS_SPIRIT = 31453 GHOST_OF_WIGOTH_1 = 31452 GHOST_OF_WIGOTH_2 = 31454 CONQ_SM = 31921 EMPER_SM = 31922 SAGES_SM = 31923 JUDGE_SM = 31924 GHOST_CHAMBERLAIN_1 = 31919 GHOST_CHAMBERLAIN_2 = 31920 #ITEMS ENTRANCE_PASS = 7075 GRAVE_PASS = 7261 GOBLETS = [7256,7257,7258,7259] SEALED_BOX = 7255 #REWARDS ANTIQUE_BROOCH = 7262 REWARDS = [57,81,151,959,1895,2500,4040,4042,4043,5529,5545,5546] class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onTalk (Self,npc,player) : st = player.getQuestState(qn) id = st.getState() if id == State.CREATED : st.set("cond","0") npcId = npc.getNpcId() if npcId == NAMELESS_SPIRIT: if int(st.get("cond")) == 0 : if st.getPlayer().getLevel() >= 74 : htmltext = "31453-1.htm" else : htmltext = "31453-SNG.htm" st.exitQuest(1) elif int(st.get("cond")) == 1 : if st.getQuestItemsCount(GOBLETS[0]) >= 1 and st.getQuestItemsCount(GOBLETS[1]) >= 1 and st.getQuestItemsCount(GOBLETS[2]) >= 1 and st.getQuestItemsCount(GOBLETS[3]) >= 1 : htmltext = "31453-FOK.htm" else : htmltext = "31453-FNG.htm" elif int(st.get("cond")) == 2 : htmltext = "31453-TELE.htm" elif npcId == GHOST_OF_WIGOTH_1 : htmltext = "31452.htm" elif npcId == GHOST_OF_WIGOTH_2 : htmltext = "31454-1.htm" elif npcId == CONQ_SM : htmltext = "31921-E.htm" elif npcId == EMPER_SM : htmltext = "31922-E.htm" elif npcId == SAGES_SM : htmltext = "31923-E.htm" elif npcId == JUDGE_SM : htmltext = "31924-E.htm" elif npcId == GHOST_CHAMBERLAIN_1 : htmltext = "31919.htm" elif npcId == GHOST_CHAMBERLAIN_2 : htmltext = "31920.htm" return htmltext def onKill (self,npc,player,isPet) : st = player.getQuestState(qn) npcId = npc.getNpcId() if st: if int(st.get("cond")) == 1 or int(st.get("cond")) == 2 : if npcId in range(18120,18256) : if st.getRandom(100) < 30 : st.giveItems(SEALED_BOX,1) st.playSound("ItemSound.quest_itemget") return def onAdvEvent (self,event,npc,player) : htmltext = event st = player.getQuestState(qn) if event == "Enter" : FourSepulchersManager.getInstance().tryEntry(npc,player) return if not st : return elif event == "accept" : if int(st.get("cond")) == 0 : if st.getPlayer().getLevel() >= 74 : st.setState(State.STARTED) st.playSound("ItemSound.quest_accept") htmltext = "31453-12.htm" st.set("cond","1") else : htmltext = "31453-SNG.htm" st.exitQuest(1) elif event == "11" : if st.getQuestItemsCount(SEALED_BOX) >= 1 : htmltext = "31454-1.htm" st.takeItems(SEALED_BOX,1) if st.getRandom(1000000) < 700000 : cnt = 1370 + st.getRandom(1374) st.giveItems(REWARDS[0],cnt) if st.getRandom(1000000) < 2 : st.giveItems(REWARDS[1],1) if st.getRandom(1000000) < 2 : st.giveItems(REWARDS[2],1) if st.getRandom(1000000) < 8 : st.giveItems(REWARDS[3],1) if st.getRandom(1000000) < 54858 : st.giveItems(REWARDS[4],1) if st.getRandom(1000000) < 2 : st.giveItems(REWARDS[5],1) if st.getRandom(1000000) < 3841 : st.giveItems(REWARDS[6],1) if st.getRandom(1000000) < 3201 : st.giveItems(REWARDS[7],1) if st.getRandom(1000000) < 6401 : st.giveItems(REWARDS[8],1) if st.getRandom(1000000) < 440 : st.giveItems(REWARDS[9],1) if st.getRandom(1000000) < 440 : st.giveItems(REWARDS[10],1) if st.getRandom(1000000) < 483 : st.giveItems(REWARDS[11],1) else : htmltext = "31454-NG.htm" elif event == "12" : if st.getQuestItemsCount(GOBLETS[0]) >= 1 and st.getQuestItemsCount(GOBLETS[1]) >= 1 and st.getQuestItemsCount(GOBLETS[2]) >= 1 and st.getQuestItemsCount(GOBLETS[3]) >= 1 : st.takeItems(GOBLETS[0],1) st.takeItems(GOBLETS[1],1) st.takeItems(GOBLETS[2],1) st.takeItems(GOBLETS[3],1) st.giveItems(ANTIQUE_BROOCH,1) st.set("cond","2") st.playSound("ItemSound.quest_finish") htmltext = "31453-22.htm" else : htmltext = "31453-FNG.htm" elif event == "13" : st.playSound("ItemSound.quest_accept") st.exitQuest(1) htmltext = "END.htm" elif event == "14" : st.playSound("ItemSound.quest_accept") htmltext = "CONTINUE.htm" # Ghost Chamberlain of Elmoreden: Teleport to 4th sepulcher elif event == "15" : if st.getQuestItemsCount(ANTIQUE_BROOCH) >= 1 : st.getPlayer().teleToLocation(178298,-84574,-7216) htmltext = None elif st.getQuestItemsCount(GRAVE_PASS) >= 1 : st.takeItems(GRAVE_PASS,1) st.getPlayer().teleToLocation(178298,-84574,-7216) htmltext = None else : htmltext = "NG.htm" # Ghost Chamberlain of Elmoreden: Teleport to Imperial Tomb entrance elif event == "16" : if st.getQuestItemsCount(ANTIQUE_BROOCH) >= 1 : st.getPlayer().teleToLocation(186942,-75602,-2834) htmltext = None elif st.getQuestItemsCount(GRAVE_PASS) >= 1 : st.takeItems(GRAVE_PASS,1) st.getPlayer().teleToLocation(186942,-75602,-2834) htmltext = None else : htmltext = "NG.htm" # Teleport to Pilgrims Temple elif event == "17" : if st.getQuestItemsCount(ANTIQUE_BROOCH) >= 1 : st.getPlayer().teleToLocation(169590,-90218,-2914) htmltext = None elif st.getQuestItemsCount(GRAVE_PASS) >= 1 : st.takeItems(GRAVE_PASS,1) st.getPlayer().teleToLocation(169590,-90218,-2914) htmltext = None else : htmltext = "NG.htm" return htmltext QUEST = Quest(620,"620_FourGoblets","Four Goblets") QUEST.addStartNpc(NAMELESS_SPIRIT) QUEST.addTalkId(NAMELESS_SPIRIT) for npcTalkId in [GHOST_OF_WIGOTH_1,GHOST_OF_WIGOTH_2,CONQ_SM,EMPER_SM,SAGES_SM,JUDGE_SM,GHOST_CHAMBERLAIN_1,GHOST_CHAMBERLAIN_2] : QUEST.addTalkId(npcTalkId) for npcStartId in [CONQ_SM,EMPER_SM,SAGES_SM,JUDGE_SM,GHOST_CHAMBERLAIN_1,GHOST_CHAMBERLAIN_2] : QUEST.addStartNpc(npcStartId) for npcKillId in range(18120,18256) : QUEST.addKillId(npcKillId) it's Four Goblet init.py there are everything for this quest in this pack
0 papuna Posted January 10, 2010 Author Posted January 10, 2010 ahh i fixed it myself lolz :D:D:D it wasnot registered in scripts config
0 rodox Posted January 10, 2010 Posted January 10, 2010 Nice preconfiguration by x - quest not registered :P
Question
papuna
I have problem with Four Sepulchers
[i have the stone
[i am noobles
[i took the quest "Relics Of The Old Empire]
27 answers to this question
Recommended Posts