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Posted

Good , check some java errors because i saw 62 errors like "combo cannot be resolved" & " '<>' operator is not allowed for source level below 1.7" and some more

Posted

Good , check some java errors because i saw 62 errors like "combo cannot be resolved" & " '<>' operator is not allowed for source level below 1.7" and some more

 

Read your own post and you will see the problems.

 

Get JDK 1.7 and Eclipse 3.7.1...

Posted

Read your own post and you will see the problems.

 

Get JDK 1.7 and Eclipse 3.7.1...

oops , damn you're right , i forgot to update them , thank you
Posted

Update with L2jServer BETA 8680 on February 18

Fixed in this BETA: 

- BETA: Moving extractable skill handler to effects:

        Improved formatter a bit.

        Implemented RestorationRandom? effect.

        Unhardcoded for target, now a player can extract items into it's target depending on skill's target type.

        Fixed some typos on AdminEventEngine? HTML dynamic build.

        Removed debug messages from ItemSkillsTemplate?.

        Removed extractable skill handler.

        Fixed OracleTeleport? teleport.

        Replaced all skill types for extractable skills with DUMMY, and added RestorationRandom? effect.

- BETA: Datapack part for ​[L5180]:

        Wondrous Cubic - 1 time use should be consumed upon usage.

        Added more missing GPL notices.

        Implemented Calculator item handler.

        Moved some high time reuses from items skills to it's items, it's a temp fix for missing global skill reuse, since item reuse is global to all classes.

        Removed custom check based on skill type for Extractable skills with high reuse not being able to be used in sub-classes.

- BETA: Add telnet command to send packet data to players

  (equivalent to using packet forge from telnet)

- BETA: Moving Extractable skill handler to effects:

        Improved formatter a bit.

        Implemented ConditionTargetInvSize?:

        Allows to check inventory size conditions on target.

        Implemented ConditionTargetWeight?

        Allows to check weight gauge conditions on target.

        Reworked the way Extractable skills data is parsed.

        Removed old skill types and added RESTORATION_RANDOM effect type.

- BETA: Items reuse implementation:

        Item handlers return true on successful usage, false otherwise.

        Implemented item reuse delay and shared reuse group.

        Implemented database persistence for item reuse time.

        Moved reuse stamps for skills to FastMap? as they originally were.

        Reworked TimeStamp? class and moved out of L2PcInstance.

        Added proper JavaDocs? to L2ItemInstance.

        Unhardcoded Calculator.

Posted

Update with L2jServer BETA 8682 on February 20

Fixed in this BETA:   

- BETA: Misc fixes:

        Fixed Scroll of Resurrection typo from [8679], thanks baluu for report.

        Fixed JavaDocs?, removed non-JavaDocs? comments and some @see JavaDocs?.

        Formatted CancelDebuff? class.

- BETA: Full Install DB should clean up character_item_reuse_save.sql.

- BETA: Updated formatter for Community Server too.

Posted

dude..the source is for the BETA..you read it..

Ok then it was my mistake i didn't know(even think about it) that you were interested only for Stable :P
Posted

Update with L2jServer BETA 8687 on February 22

Fixed in this BETA:   

- BETA: fix PvP Dynasty Halberd (Critical Stun)

- BETA: DP-Part for ​[L5185] That's just an example usage of the Listeners

- BETA: More conquerable clan halls fixes:

        RainbowSpringsChateau? _pendingItemToGet's key is L2Clan not Integer.

        When using replaceAll(..) is required to assign the returned object, otherwise it'll be ignored.

- BETA: Olympiad rework:

    Unnecessary float cast/math round.

    Writing to static field from instanced method.

    Wrong usage of objects and maps, if you get a reference from an object in a map and update it (the object, for example using a method to update a parameter), is not required to remove and then put the object again, unless you have created a new object instance, where also is not required to remove! put(..) method will replace/update given the proper key and the old value will be returned, if not existent return null.

    CompetitionType? class formatting.

    Some other minor fixes.

    This fixes unexpected endless loops and data inconsistency and improves performance.

    Note: Report bugs at ​Olympiad rework topic.

- BETA: [5186] to beta branch and other minor changes.

- BETA: Implementation of Listeners thanks theone

  A bit cleaned and tweaked by UnAfraid and Zoey76.

- BETA: ClassCastException? fix for ClanHallSiegeEngine?.

- BETA: Generalizing rate configuration for fishes for all extractable skills/items.

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    • +8? Isnt +5 max per one stat?
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