007florin Posted July 19, 2011 Author Posted July 19, 2011 where is it? url ? http://maxcheaters.com/forum/index.php?board=64.0 Quote
007florin Posted July 21, 2011 Author Posted July 21, 2011 Update with L2jServer BETA 8203 Fixed in this BETA: - BETA: Added Dirs for Custom MultiSells/Items/Skills? - BETA: Added New Configs for e-mail System - BETA: Support for target aura corpse mob. Thanks to Evilus, janiii and jurchiks for code and ideas. - BETA: AdminEffects? Social Fixes, also added buttons for new social actions in admin menu, thanks Nyaran & tukune (//social 18 1000) xD. - BETA: Sweeper fixes: * Skill handler reworked, now if player's inventory is full loot will be dropped. * Implemented Sweeper Festival (High Five skill), now sweeps all dead spoiled targets around caster, if caster is the spoiler or is in the target's spoiler party. - BETA: Updating Surrender Skills by Adry_85. - BETA: Updated stats for wolf and baby/improved pets like retail (others pet will come later), thanks Adry_85. NOTE: Require Core [L4758]. - BETA: The amount of MP consumption when dealing common attacks with a bow has decreased according to grade: * S-Grade: (Before) 11-12, (Now) 6 * A-Grade: (Before) 10, (Now) 5 * B-Grade: (Before) 9, (Now) 4 * C-Grade: (Before) 7-8, (Now) 3 * D-Grade: (Before) 4-6, (Now) 2 * No-Grade: (Before) 1-3, (Now) 1 - BETA: Minor fixes. * Newbie Coupons shouldn't send bypass to player after selecting a multisell. * Typo fix for class skill tree. - BETA: Some Improvements for database_installer.bat now it will apply "Table Updates" automatically if you select "Upgrade" option. - BETA: 00400-00499.xml adding missing magicLvl Quote
Ray-Vervada Posted July 23, 2011 Posted July 23, 2011 EnableManaPotionSupport = True how to fix it? Mana Potions dont gives mana help please Quote
pyro199 Posted July 24, 2011 Posted July 24, 2011 go to gameserver/data/stats/skills <skill id="10001" levels="1" name="Custom Mana Potion"> <set name="itemConsumeId" val="728" /> <set name="itemConsumeCount" val="1" /> <set name="isPotion" val="true" /> <set name="magicLvl" val="1" /> <set name="operateType" val="OP_ACTIVE" /> <set name="power" val="100" /> (increasing this one takes more mp). <set name="skillType" val="MANAHEAL" /> <set name="target" val="TARGET_SELF" /> <cond msgId="113" addName="1"> <player flyMounted="False" /> Quote
Ray-Vervada Posted July 24, 2011 Posted July 24, 2011 thx but even i changed val to 1000 it still gives 0 mana ;s Quote
RandomDude Posted July 24, 2011 Posted July 24, 2011 thx but even i changed val to 1000 it still gives 0 mana ;s This happends only to you?... If you have //invul turned on you cant recieve Mana from pots, so try take of //invul ;) Quote
Ray-Vervada Posted July 25, 2011 Posted July 25, 2011 This happends only to you?... If you have //invul turned on you cant recieve Mana from pots, so try take of //invul ;) omg... i feel like noob now :( it works :s thx! Quote
maximilion2 Posted July 27, 2011 Posted July 27, 2011 pff still beta??? come on it's been almost 5 months :( Quote
007florin Posted July 27, 2011 Author Posted July 27, 2011 pff still beta??? come on it's been almost 5 months :( my guess is, it will be beta till GoD is out. Quote
007florin Posted July 27, 2011 Author Posted July 27, 2011 Update with L2jServer BETA 8220 Fixed in this BETA: - BETA: PVP items can be Augmented and Attributed, no need to remove it. - BETA: Couple missing SQL updates - BETA: Missing Conditions & Fixes in some skills. - BETA: Couple minor fixes - BETA: Adding some new skills. - BETA: Skill Eva's Wrath - BETA: Stakato boss skills - BETA: Cleanup some duplicated conditions on items. - BETA: Skill update: Implemented: * Extra Inventory (332) * Extra Sales Slots (333) * Bomb Installation (574) * Shooting Star (843) * Ordinary Mercenary (936) * Elite Mercenary (937) * Top Elite Mercenary (938) * Fake Attack (965) * Special Motion (966) * Disarm (996) * Fishing Expertise: C Grade (1316) * Fishing Expertise: B Grade (1317) * Fishing Expertise: A Grade (1318) * Fishing Expertise: A Grade (1319) * Chain Lightning (1450) * Courage of Pa'agrio (1534) Updated: * Escape Shackle (453) Restored: * Summon Cursed Bones (1387) Confirmed Null: * 392, 393, 394, 397, 398, 399, 491, 512, 635, 636, 805, 1377, 1378, 1379 - BETA: Fixed mpConsume for some summon skills - BETA: Fixed Greater Heal, Greater Battle Heal and Greater Group Heal enchant Cost - BETA: In H5 is possible to use (AI+FI) or (FI+BM) and some others combinations with SoS skill (thanks Tans for report & test), some other minor fixes included. - BETA: Sweeper skill rework: * Added "can sweep" condition, now sweep is possible if all conditions are meet. * Fixed enchant magic level typo. * Fixed enchant MP drain typo. * Echanted Sweeper doesn't have reuse time in any enchant route. - BETA: Kamaels can now take 3rd sub inspector thanks Zoey76 - BETA: Support for Abnormal Special Effect list (Multiple Special Effects for the same effect). Note: This will fix problem with skills Id 2897, 2898 and 2899 committed in [L8215]. - BETA: Sweeper skill rework: * Removed from target aura corpse sweep conditions. * Added corpse time check for sweeper, now sweep is possible if the corpse isn't too old. * Removed sweep conditions from L2PcInstance. * Added new function to check if player is spoil loot owner or is in the spoiler party. * Added new function to validate inventory slots and weight load for a list of items, now sweep is possible if max inventory slots and max weight load aren't exceed. * Added player condition "can sweep". Others: * Unhardcoded decay times and DecayTaskManager? reworked a bit. * Changed "corpse too old" check for DRAIN type skills. * Lucky skill Id is now read from L2Skill. Quote
007florin Posted July 28, 2011 Author Posted July 28, 2011 Update with L2jServer BETA 8221 Fixed in this BETA: - BETA: Retail like Party system messages by Nyaran. * Minor improves by Plim. * Some JavaDocs? by Zoey76. Quote
007florin Posted July 29, 2011 Author Posted July 29, 2011 Update with L2jServer BETA 8225 Fixed in this BETA: - BETA: Retail Like "Respawn Zones" by Nyaran. * Reworked MapRegion? system. Moved to xml, an put in spawn locations. Can add banned race for map regions. * Added respawn_zones.xml. Respawn locations are defined per race and link to MapRegion? by name. * Added support for banish respawn locations for Clan Halls, Fortress and Castles * Added retail support for other respawn locs (for siege towns) * Modified teleToLocation functions for add support to variable randomOffset. (booleans functions use config values, can be replaced with an integer value) * Added enum for castles * Added function for get random point in area * Added retail support for Residence zones (for mass teleporter). Only for castles now. * Enabled castle_teleport_zones and removed custom_castle_teleport_zones. * If player is in respawn zone, when dies, only appear To Village button NOTE: Require DataPack? [DP8225] - BETA: Possible Deadlock fix - BETA: Other minor update for builders. - BETA: Updating builders for Java 7. Quote
maximilion2 Posted July 29, 2011 Posted July 29, 2011 my guess is, it will be beta till GoD is out. hahaha that is forever :P Quote
maximilion2 Posted July 30, 2011 Posted July 30, 2011 maaaan help pliz i try compile and get this error: 5: Execute failed: java.io.IOException: Cannot run program "svnversion": CreateProcess error=2, Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.