papuna Posted January 6, 2010 Share Posted January 6, 2010 Hello Everyone. my problem is following: i use server called : "Preconfigured Hellbound Pack-by x" I Changes cinfigs (gameserver,loginserver); open ports - but users can not log in on server. P.S my log in server looks like # ================================================== ============== # General login server setting !!! REQUIRED to configure to everyone !!! # ================================================== ============== # Bind ip of the loginserver, use 0.0.0.0 to bind on all available IPs LoginServerHostname=127.0.0.1 LoginServerPort=2106 GMMinLevel=100 # The port, ip on which login will listen for GameServers LoginHostname=127.0.0.1 LoginPort=9014 # If set to true any GameServer can register on your login's free slots AcceptNewGameServer = True # If false, the licence (after the login) will not be shown ShowLicence = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriv er URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login=root Password=********* # Useable values: "True" - "False", use this option to choose whether accounts will be created # automatically or not. AutoCreateAccounts=True AutoCreateAccountMessage = True # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic) # (0 = disable) IpUpdateTime=0 # ================================================== ============ # Test server setting, shoudnt be touched in online game server # ================================================== ============ Debug = False Assert = False Developer = False # Enforce GG Authorization from client # Login server will kick client if client bypassed GameGuard authentication ForceGGAuth=False #FloodProtection. time in ms EnableFloodProtection=True FastConnectionLimit=15 NormalConnectionTime=700 FastConnectionTime=350 MaxConnectionPerIP=50 #Ban management # number of attempt before a user is banned when he fails his login LoginTryBeforeBan=10 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan=600 Help Plz . Thx all Link to comment Share on other sites More sharing options...
0 Commodus Posted January 6, 2010 Share Posted January 6, 2010 LoginServerHostname=0.0.0.0 LoginHostname=0.0.0.0 Link to comment Share on other sites More sharing options...
0 papuna Posted January 6, 2010 Author Share Posted January 6, 2010 # ================================================================ # General login server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # Bind ip of the loginserver, use 0.0.0.0 to bind on all available IPs LoginServerHostname=0.0.0.0 LoginServerPort=2106 GMMinLevel=100 # The port, ip on which login will listen for GameServers LoginHostname=0.0.0.0 LoginPort=9014 # If set to true any GameServer can register on your login's free slots AcceptNewGameServer = True # If false, the licence (after the login) will not be shown ShowLicence = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login=root Password=********* # Useable values: "True" - "False", use this option to choose whether accounts will be created # automatically or not. AutoCreateAccounts=True AutoCreateAccountMessage = True # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic) # (0 = disable) IpUpdateTime=0 # ============================================================== # Test server setting, shoudnt be touched in online game server # ============================================================== Debug = False Assert = False Developer = False # Enforce GG Authorization from client # Login server will kick client if client bypassed GameGuard authentication ForceGGAuth=False #FloodProtection. time in ms EnableFloodProtection=True FastConnectionLimit=15 NormalConnectionTime=700 FastConnectionTime=350 MaxConnectionPerIP=50 #Ban management # number of attempt before a user is banned when he fails his login LoginTryBeforeBan=10 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan=600 But dont work. are there any versions? Link to comment Share on other sites More sharing options...
0 papuna Posted January 6, 2010 Author Share Posted January 6, 2010 thx i have solved this problem now all right Link to comment Share on other sites More sharing options...
Question
papuna
Hello Everyone.
my problem is following:
i use server called : "Preconfigured Hellbound Pack-by x"
I Changes cinfigs (gameserver,loginserver); open ports - but users can not log in on server.
P.S my log in server looks like
# ================================================== ==============
# General login server setting !!! REQUIRED to configure to everyone !!!
# ================================================== ==============
# Bind ip of the loginserver, use 0.0.0.0 to bind on all available IPs
LoginServerHostname=127.0.0.1
LoginServerPort=2106
GMMinLevel=100
# The port, ip on which login will listen for GameServers
LoginHostname=127.0.0.1
LoginPort=9014
# If set to true any GameServer can register on your login's free slots
AcceptNewGameServer = True
# If false, the licence (after the login) will not be shown
ShowLicence = True
# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriv er
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
Login=root
Password=*********
# Useable values: "True" - "False", use this option to choose whether accounts will be created
# automatically or not.
AutoCreateAccounts=True
AutoCreateAccountMessage = True
# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)
# (0 = disable)
IpUpdateTime=0
# ================================================== ============
# Test server setting, shoudnt be touched in online game server
# ================================================== ============
Debug = False
Assert = False
Developer = False
# Enforce GG Authorization from client
# Login server will kick client if client bypassed GameGuard authentication
ForceGGAuth=False
#FloodProtection. time in ms
EnableFloodProtection=True
FastConnectionLimit=15
NormalConnectionTime=700
FastConnectionTime=350
MaxConnectionPerIP=50
#Ban management
# number of attempt before a user is banned when he fails his login
LoginTryBeforeBan=10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan=600
Help Plz . Thx all
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