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[HELP]Server IP


gekasdapro

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Gia Sas Paidia xriazomai ligo help...

an kapoios mpori tha t ektimousa..!

 

thelw na m peite ti ip vazw sto gameserver ti sto login server

ti sto hastname kai ti sto .ini :S..

 

gt otan ta kanw monos m k paw na bw ston server m leei cannot find hostname..

dld exw egatastisi tn server k dn borw na bw xD..

ty

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Kane paste ta configs sou edw { gameserver/config/server.properties , login/config/loginserver.properties }

 

Gia na mporesw na sou ftiaxo tis ip's kai ta ports.

 

To l2.ini to anigeis me fileedit kai kaneis edit tin grammi ServerAddr.

 

Sto diko sou system bazeis 127.0.0.1

 

Kai sto system pou tha stelneis stous allous gia na boun bazeis tin external ip sou ( modem ) i tin no-ip.

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AFTO EINAI TO GAME SERVER

This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over internet)

# - Questions? => http://l2jfree.com

#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit http://www.whatismyip.com

# ===================================================================================================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs

GameserverHostname=0.0.0.0

GameserverPort=7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname=l2bncrew.no-ip.org

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname=127.0.0.1

# Define internal networks (10.0.0.0/8,192.168.0.0/16 is default internal networks)

InternalNetworks=

# Define optional networks and router IPs

# IP (200.100.200.100) or fully qualified domain name

# (google.com) that resolves to an IP (use ping to determine if a domain resolves).

# Format: ip,net/mask;ip,net/mask,net/mask

# (mask 192.168.0.0/16 or 192.168.0.0/255.255.0.0 would be 192.168.*.*)

# Note: keep InternalNetworks and OptionalNetworks blank for compatibility with older login server

OptionalNetworks=

 

# The Loginserver host and port

LoginPort=9014

LoginHost=127.0.0.1

 

# This is the server id that the gameserver will request (i.e. 1 is Bartz)

RequestServerID = 1

# If set to true, the login will give an other id to the server  if the requested id is allready reserved

AcceptAlternateID = True

 

# Database info

Driver=com.mysql.jdbc.Driver

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

URL=jdbc:mysql://localhost/l2jdb

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

Login=root

Password=

MaximumDbConnections=50

 

# Datapack root directory, defaults to current directory from which the server is started

#DatapackRoot=H:/workEclipse/L2J Free/trunk/L2_DataPack_IL

 

# Define character name template

# These ones are regular expressions, visit http://www.regular-expressions.info for details

# Note: Checking lengths are done server side, but keep it in pattern for future purposes

# Character name ( Default [A-Za-z0-9\-]{3,16} )

CnameTemplate=[A-Za-z0-9\-]{3,16}

# Pet name ( Default [A-Za-z0-9\-]{3,16} )

PetNameTemplate=[A-Za-z0-9\-]{3,16}

# Clan and ally name ( [A-Za-z0-9 \-]{3,16} )

ClanAllyNameTemplate=[A-Za-z0-9 \-]{3,16}

# Title ( [A-Za-z0-9 \-\\[\\]\<\>\(\)\!\|]{3,16} )

TitleTemplate=[A-Za-z0-9 \-\\[\\]\<\>\(\)\!\|]{3,16}

 

# Maximum number of chars per account - 0 = illimited - default = 7

CharMaxNumber = 7

 

# Define how many players are allowed to play simultaneously on your server.

MaximumOnlineUsers=100

 

 

# Minimum and maximum protocol revision that server allow to connect.

# You must keep MinProtocolRevision <= MaxProtocolRevision.

MinProtocolRevision = 740

MaxProtocolRevision = 746

 

#---------------------------------------------

# Safe Reboot configuration

#---------------------------------------------

# This will prevent some exploit during restart/shutdown process

SafeReboot = True

# To use following options, SafeReboot must be set to True

# Time in seconds before server complete shutdown/reboot, when

# following striction take effect

SafeRebootTime = 10

# Disable item enchant

SafeRebootDisableEnchant=True

# Disable players teleportations

SafeRebootDisableTeleport=False

# Disable craft and crystallize

SafeRebootDisableCreateItem=False

# Disable trades and shops

SafeRebootDisableTransaction=False

# Disable actions between players

SafeRebootDisablePcIteraction=False

# Disable actions on NPC

SafeRebootDisableNpcIteraction=False

 

# Network traffic optimization: minimum time between sending char's hp/mp status update packet.

NetworkTrafficOptimization = False

NetworkTrafficOptimizationMs = 1100

 

# Flood Protection

# if enabled players which send more then PACKETLIMIT packets in PACKETTIMELIMIT ms will get kicked

# warning not tested made a quickhack for squeezed :)

FloodProtection = False

PacketLimit = 500

PacketTimeLimit = 1100

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KAI EDW TO LOGINSERVER

# ================================================================

# General login server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# Bind ip of the loginserver, use 0.0.0.0 to bind on all available IPs

LoginServerHostname=0.0.0.0

LoginServerPort=2106

GMMinLevel=100

 

# The port, ip on which login will listen for GameServers

LoginHostname=127.0.0.1

LoginPort=9014

 

# If set to true any GameServer can register on your login's free slots

AcceptNewGameServer = False

 

# If false, the licence (after the login) will not be shown

ShowLicence = True

 

# Database info

Driver=com.mysql.jdbc.Driver

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

URL=jdbc:mysql://localhost/l2jdb

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

Login=root

Password=

 

# Useable values: "True" - "False", use this option to choose whether accounts will be created

# automatically or not.

AutoCreateAccounts=True

 

# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)

# (0 = disable)

IpUpdateTime=0

 

 

# ==============================================================

# Test server setting, shoudnt be touched in online game server

# ==============================================================

 

Debug = False

Assert = False

Developer = False

# Enforce GG Authorization from client

# Login server will kick client if client bypassed GameGuard authentication

ForceGGAuth=False

 

#FloodProtection. time in ms

EnableFloodProtection=True

FastConnectionLimit=15

NormalConnectionTime=700

FastConnectionTime=350

MaxConnectionPerIP=50

 

#Ban management

# number of attempt before a user is banned when he fails his login

LoginTryBeforeBan=10

# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)

LoginBlockAfterBan=600

 

 

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Gameserver :

 

GameserverPort=0.0.0.0

 

LoginHost=9014

 

Loginserver :

 

LoginHostname=0.0.0.0

 

PS : Min kaneis double post , mporeis na kaneis modify to post sou.

 

PS 2 : Wrong Section.

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thnx re file...

 

Tipota . Eime edw gia na boithaw osous den kseroun ^^

 

re m evales - karma epidi ekana double post? :(

 

Den exo privileges.

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re file egw prospathw na lisw tis apories mou k o commodus me voithaei

twra epidi kapoios edw mesa einai kompleksikos egw dn ftew...

tespa dn asxoloume an theloun as m kanoun k alo dekarma

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Min kaneis tosa posts ....

 

Mporeis na kaneis modify to arxiko sou post.

 

Mallon gia afto efages dekarma.

 

a sygnwmh twra p to thimithika sto telnet ti vazw true i false?

 

To telnet den exei sxesi me tin L2J gia auto kai eine disabled apo default.

 

Den exei kanena effect sto gameplay opote min agxonese.

 

Apla to telnet xrhsimeuei se ena mono pragma . Na mporoun oi admins na xrhsimopoioun ta commands xoris na benoun mesa sto game.

 

An sou xrisimeuei auto , pigene sta configs sto telnet.properties kai kanto enable.

 

tespa dn asxoloume an theloun as m kanoun k alo dekarma

 

An fas ki allo dekarma , tha fas kai ban. -4 karma = ban.

 

Anyway , min ksanakaneis double kai triple posts , kane apla modify.

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thnx poly commodus..

3erw oti se prizw ala pali m evgale to idio error mallon gt dn ala3a

to .ini file...

 

serveraddr  exw vali tin no ip m ti alo prp na kanw?

thnx

 

otan exeis ton server sto pc sou prepi na baleis sto l2.ini to 127.0.0.1 alliws dn mporeis na mpis ston server..!!!

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thnx poly commodus..

3erw oti se prizw ala pali m evgale to idio error mallon gt dn ala3a

to .ini file...

 

serveraddr  exw vali tin no ip m ti alo prp na kanw?

thnx

sto l2.ini tou system sou tha baleis tin 127.0.0.1 kai sto l2.ini stou system pou tha to pernoun oi alloi tha ekei mesa tin ip sou

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