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Any1 got a script to make and re-make that quest ?

 

It is for gracia final, start on Jeremy and follow true coordenates, but i want just to do liquor quest.

 

I've find that script:

[table][tr][td]

//Ltwo.co.nr for more scripts!

//Credits to GrandMasterBash for bailing my ass out once again...

DEFINE INT FIVE 5

DEFINE INT FOUR 4

DEFINE INT THREE 3

DEFINE INT TWO 2

DEFINE INT ONE 1

DEFINE INT ZERO 0

DEFINE INT x ZERO

DEFINE INT y ZERO

DEFINE INT z ZERO

DEFINE INT SOETIME 736

DEFINE INT HASTEPOT 734

DEFINE STRING itemname1 "Boiled Eggs"

DEFINE STRING itemname2 "Special Drink"

DEFINE INT BoiledEggs 0

DEFINE INT SpecialDrink 0

DEFINE INT BoiledEggs2 7195

DEFINE INT SpecialDrink2 7197

DEFINE INT COINS1 ZERO

DEFINE INT COINS2 ZERO

ITEM_GET_ID BoiledEggs "<&itemname1&>"

ITEM_GET_ID SpecialDrink "<&itemname2&>"

PRINT_TEXT "<&BoiledEggs&>"

PRINT_TEXT "<&SpecialDrink&>"

 

//Change the following... this is how close until the next coordinates get sent out.

DEFINE_GLOBAL INT HOW_GAY_IS_MPJ 10

//START

DO

CALLSUB GETQUESTS

CALLSUB BEOLIN1

CALLSUB Pulin1

CALLSUB NAFF1

CALLSUB Kuber1

CALLSUB CROCUS

CALLSUB Kuber2

CALLSUB Beolin2

CALLSUB NAFF2

CALLSUB Pulin2

CALLSUB Jeremy2

CALLSUB SOETOGODDARD

CALLSUB MagicShopEgg

CALLSUB WarehouseLiquor

CALLSUB TOGK

LOOP ZERO == ZERO

END_SCRIPT

 

 

///////////SUB////////////////

//////////START/////////////

 

 

SUB GETQUESTS

//Setting up anti-newb lag

DO

   PRINT_TEXT "Getting Egg Quest"

   TARGET_NEAREST_NAME "Jeremy"

   SLEEP 1000

   TALK_TARGET

   SLEEP 1000

   NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"

   SLEEP 1000

   NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest 621_EggDelivery"

   SLEEP 1000

   NPC_DIALOG "bypass -h Quest 621_EggDelivery 31521-1.htm"

   SLEEP 1000

   ITEM_COUNT BoiledEggs2 "7195"

PRINT_TEXT "<&BoiledEggs2&>"

LOOP BoiledEggs2 == ZERO

 

//Getting Liquor Quest

DO

   PRINT_TEXT "Getting Liquor Quest"

   TARGET_NEAREST_NAME "Jeremy"

   SLEEP 1000

   TALK_TARGET

   SLEEP 1000

   NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"

   SLEEP 1000

   NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest 622_DeliveryOfSpecialLiquor"

   SLEEP 1000

   NPC_DIALOG "bypass -h Quest 622_DeliveryOfSpecialLiquor 31521-1.htm"

   SLEEP 1000

   ITEM_COUNT SpecialDrink2 "7197"

PRINT_TEXT "<&SpecialDrink2&>"

LOOP SpecialDrink2 == ZERO

PRINT_TEXT "WE GOT OUR QUESTS!"

RETURNSUB

 

///////////Talking to Beolin//////////

 

 

SUB BEOLIN1

PRINT_TEXT "Moving from Jeremy to Beolin"

SET x 149590

SET y -112618

SET z -2065

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 149038

SET y -112434

SET z -2075

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 147514

SET y -113272

SET z -2112

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

 

DO

   PRINT_TEXT "Getting quest for liquor Beorin"

   TARGET_NEAREST_NAME "Beolin"

   SLEEP 1000

   TALK_TARGET

   SLEEP 1000

   NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"

   SLEEP 1000

   NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest 622_DeliveryOfSpecialLiquor"

   SLEEP 1000

   NPC_DIALOG "bypass -h Quest 622_DeliveryOfSpecialLiquor 31547-1.htm"

   SLEEP 1000

   ITEM_COUNT SpecialDrink2 "7197"

   PRINT_TEXT "<&SpecialDrink2&>"

LOOP SpecialDrink2 == FIVE

RETURNSUB

 

////////////Beolin TO Pulin///////////

 

//Beolin to Pulin

SUB Pulin1

PRINT_TEXT "BEOLIN TO PULIN"

CALLSUB DASHSTEALTH

SET x 147564

SET y -113237

SET z -2112

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 148802

SET y -113145

SET z -2087

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 150112

SET y -114296

SET z -1920

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 151597

SET y -115397

SET z -1559

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 154221

SET y -115556

SET z -1499

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 157621

SET y -115412

SET z -1904

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

 

DO

   PRINT_TEXT "Talking to Pulin"

   TARGET_NEAREST_NAME "Pulin"

   SLEEP 1000

   TALK_TARGET

   SLEEP 1000

   NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"

   SLEEP 1000

   NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest 621_EggDelivery"

   SLEEP 1000

   NPC_DIALOG "bypass -h Quest 621_EggDelivery 31543-1.htm"

   SLEEP 1000

   PRINT_TEXT "Done talking to Pulin"

   ITEM_COUNT BoiledEggs2 "7195"

   PRINT_TEXT "<&BoiledEggs2&>"

LOOP BoiledEggs2 == FIVE

RETURNSUB

 

 

///////////////////////Pulin to Naff////////////////////

 

 

SUB NAFF1

//Pulin to... Naff

PRINT_TEXT "Pulin to Naff"

CALLSUB DASHSTEALTH

SET x 156734

SET y -114259

SET z -1754

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 156379

SET y -112824

SET z -1797

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 156388

SET y -112394

SET z -1824

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 156555

SET y -111673

SET z -2337

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 156046

SET y -110691

SET z -2611

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 156042

SET y -110221

SET z -2641

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 156592

SET y -107927

SET z -2636

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 156019

SET y -106350

SET z -2737

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 155678

SET y -105758

SET z -2754

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

DO

PRINT_TEXT "Talking to Naff"

TARGET_NEAREST_NAME "Naff"

SLEEP 1000

TALK_TARGET

SLEEP 1000

NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"

SLEEP 1000

NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest 621_EggDelivery"

SLEEP 1000

NPC_DIALOG "bypass -h Quest 621_EggDelivery 31544-1.htm"

SLEEP 1000

ITEM_COUNT BoiledEggs2 "7195"

PRINT_TEXT "<&BoiledEggs2&>"

LOOP BoiledEggs2 == FOUR

RETURNSUB

 

//////////////Naff to Kuber//////////////////

 

Sub Kuber1

PRINT_TEXT "Naff to Kuber"

CALLSUB DASHSTEALTH

SET x 154115

SET y -109093

SET z -2715

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 153891

SET y -110109

SET z -2695

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 151776

SET y -111818

SET z -2388

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 150268

SET y -112034

SET z -2208

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 149021

SET y -108991

SET z -2561

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 147715

SET y -108844

SET z -2873

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 145667

SET y -108976

SET z -3406

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 142399

SET y -109492

SET z -3577

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 141682

SET y -109428

SET z -3592

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

DO

PRINT_TEXT "Talking to Kuber"

TARGET_NEAREST_NAME "Kuber"

SLEEP 1000

TALK_TARGET

SLEEP 1000

NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"

SLEEP 1000

NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest 622_DeliveryOfSpecialLiquor"

SLEEP 1000

NPC_DIALOG "bypass -h Quest 622_DeliveryOfSpecialLiquor 31546-1.htm"

SLEEP 1000

ITEM_COUNT SpecialDrink2 "7197"

PRINT_TEXT "<&SpecialDrink2&>"

LOOP SpecialDrink2 == FOUR

RETURNSUB

 

///////////////////////Kuber to Crocus////////////////////////////////////

 

SUB CROCUS

PRINT_TEXT "Kuber to Crocus"

CALLSUB DASHSTEALTH

SET x 142119

SET y -107911

SET z -3517

SET x 142119

SET y -107911

SET z -3517

SET x 142119

SET y -107911

SET z -3517

PRINT_TEXT "SEE I DID SET ME SHIT RIGHT!"

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 141129

SET y -106027

SET z -3622

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 140698

SET y -105505

SET z -3632

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

DO

PRINT_TEXT "Crocus"

TARGET_NEAREST_NAME "Crocus"

SLEEP 1000

TALK_TARGET

SLEEP 1000

NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"

SLEEP 1000

NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest 621_EggDelivery"

SLEEP 1000

NPC_DIALOG "bypass -h Quest 621_EggDelivery 31545-1.htm"

SLEEP 1000

   ITEM_COUNT BoiledEggs2 "7195"

PRINT_TEXT "<&BoiledEggs2&>"

LOOP BoiledEggs2 == THREE

 

DO

PRINT_TEXT "Crocus"

TARGET_NEAREST_NAME "Crocus"

SLEEP 1000

TALK_TARGET

SLEEP 1000

NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"

SLEEP 1000

NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest 622_DeliveryOfSpecialLiquor"

SLEEP 1000

NPC_DIALOG "bypass -h Quest 622_DeliveryOfSpecialLiquor 31545-1.htm"

SLEEP 1000

   ITEM_COUNT SpecialDrink2 "7197"

   PRINT_TEXT "<&SpecialDrink2&>"

LOOP SpecialDrink2 == THREE

RETURNSUB

 

 

////////Crocus to Kuber again////////

 

Sub Kuber2

CALLSUB DASHSTEALTH

PRINT_TEXT "Speaking to Kuber 2nd time"

SET x 141887

SET y -106614

SET z -3515

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 142315

SET y -109086

SET z -3587

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 141690

SET y -109422

SET z -3591

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

DO

PRINT_TEXT "Talking to Kuber again"

TARGET_NEAREST_NAME "Kuber"

SLEEP 1000

TALK_TARGET

SLEEP 1000

NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"

SLEEP 1000

NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest 621_EggDelivery"

SLEEP 1000

NPC_DIALOG "bypass -h Quest 621_EggDelivery 31546-1.htm"

SLEEP 1000

   ITEM_COUNT BoiledEggs2 "7195"

PRINT_TEXT "<&BoiledEggs2&>"

LOOP BoiledEggs2 == TWO

RETURNSUB

 

/////////Kuber to Beolin again///////////////

 

 

SUB Beolin2

CALLSUB DASHSTEALTH

PRING_TEXT "Kuber to Beolin "

SET x 143148

SET y -108942

SET z -3537

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 147629

SET y -108921

SET z -2906

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 148846

SET y -108876

SET z -2601

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 149582

SET y -109791

SET z -2419

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 149398

SET y -111684

SET z -2192

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 147655

SET y -113165

SET z -2112

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

DO

PRINT_TEXT "Beolin again..."

TARGET_NEAREST_NAME "Beolin"

SLEEP 1000

TALK_TARGET

SLEEP 1000

NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"

SLEEP 1000

NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest 621_EggDelivery"

SLEEP 1000

NPC_DIALOG "bypass -h Quest 621_EggDelivery 31547-1.htm"

SLEEP 1000

   ITEM_COUNT BoiledEggs2 "7195"

PRINT_TEXT "<&BoiledEggs2&>"

LOOP BoiledEggs2 == ONE

RETURNSUB

 

 

///////////Beolin to Naff again///////

 

Sub NAFF2

CALLSUB DASHSTEALTH

SET x 148798

SET y -111892

SET z -2163

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 151016

SET y -112054

SET z -2282

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 152378

SET y -111421

SET z -2489

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 154392

SET y -109620

SET z -2705

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 155063

SET y -106873

SET z -2682

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 155587

SET y -105695

SET z -2755

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

DO

PRINT_TEXT "We are at Naff"

TARGET_NEAREST_NAME "Naff"

SLEEP 1000

TALK_TARGET

SLEEP 1000

NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"

SLEEP 1000

NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest 622_DeliveryOfSpecialLiquor"

SLEEP 1000

NPC_DIALOG "bypass -h Quest 622_DeliveryOfSpecialLiquor 31544-1.htm"

SLEEP 1000

   ITEM_COUNT SpecialDrink2 "7197"

   PRINT_TEXT "<&SpecialDrink2&>"

LOOP SpecialDrink2 == TWO

RETURNSUB

 

/////////////Naff to Pulin again//////////////////

 

SUB Pulin2

CALLSUB DASHSTEALTH

PRINT_TEXT "Naff to Pulin"

SET x 153926

SET y -110085

SET z -2697

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 151049

SET y -112380

SET z -2260

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 149956

SET y -114620

SET z -1861

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 152211

SET y -115299

SET z -1562

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 154502

SET y -115495

SET z -1496

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 157602

SET y -115349

SET z -1904

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

DO

PRINT_TEXT "Pulin"

TARGET_NEAREST_NAME "Pulin"

SLEEP 1000

TALK_TARGET

SLEEP 1000

NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"

SLEEP 1000

NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest 622_DeliveryOfSpecialLiquor"

SLEEP 1000

NPC_DIALOG "bypass -h Quest 622_DeliveryOfSpecialLiquor 31543-1.htm"

SLEEP 1000

   ITEM_COUNT SpecialDrink2 "7197"

   PRINT_TEXT "<&SpecialDrink2&>"

LOOP SpecialDrink2 == ONE

RETURNSUB

 

 

///////////////////////Pulin to Jeremy////////////////

 

SUB Jeremy2

CALLSUB DASHSTEALTH

SET x 155723

SET y -115362

SET z -1668

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 153582

SET y -114831

SET z -1555

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 150536

SET y -115312

SET z -1638

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 149773

SET y -112643

SET z -2065

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 149527

SET y -112682

SET z -2065

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

 

PRINT_TEXT "almost done, last step before we SOE (Egg)"

TARGET_NEAREST_NAME "Jeremy"

SLEEP 1000

TALK_TARGET

SLEEP 1000

NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"

SLEEP 1000

NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest 621_EggDelivery"

SLEEP 1000

NPC_DIALOG "bypass -h Quest 621_EggDelivery 31521-3.htm"

SLEEP 1000

TARGET_NEAREST_NAME "Jeremy"

SLEEP 1000

TALK_TARGET

SLEEP 1000

NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"

SLEEP 1000

NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest 621_EggDelivery"

SLEEP 1000

NPC_DIALOG "bypass -h Quest 621_EggDelivery 31521-3.htm"

SLEEP 1000

PRINT_TEXT "almost done, last step before we SOE (Liquor)"

TARGET_NEAREST_NAME "Jeremy"

SLEEP 1000

TALK_TARGET

SLEEP 1000

NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"

SLEEP 1000

NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest 622_DeliveryOfSpecialLiquor"

SLEEP 1000

NPC_DIALOG "bypass -h Quest 622_DeliveryOfSpecialLiquor 31521-3.htm"

SLEEP 1000

PRINT_TEXT "almost done, last step before we SOE (Liquor)"

TARGET_NEAREST_NAME "Jeremy"

SLEEP 1000

TALK_TARGET

SLEEP 1000

NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"

SLEEP 1000

NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest 622_DeliveryOfSpecialLiquor"

SLEEP 1000

NPC_DIALOG "bypass -h Quest 622_DeliveryOfSpecialLiquor 31521-3.htm"

SLEEP 1000

 

RETURNSUB

 

///////////////////////SOE to Goddard///////////////

 

SUB SOETOGODDARD

PRINT_TEXT "using Scroll of Escape"

USE_ITEM "<&SOETIME&>"

SLEEP 30000

PRINT_TEXT "Arrived in Goddard!"

RETURNSUB

 

///////////////////////Goddard to Magic Shop////////////////////////////

 

SUB MagicShopEgg

SET x 150276

SET y -57095

SET z -2981

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 149289

SET y -58120

SET z -2981

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 149101

SET y -57631

SET z -2968

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 149309

SET y -57488

SET z -2968

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

 

 

DO

PRINT_TEXT "Talking to Valentine"

TARGET_NEAREST_NAME "Valentine"

SLEEP 1000

TALK_TARGET

SLEEP 1000

NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"

SLEEP 1000

NPC_DIALOG "bypass -h Quest 621_EggDelivery 31584-2.htm"

SLEEP 1000

ITEM_COUNT COINS1 "7196"

PRINT_TEXT "<&COINS1&>"

LOOP COINS1 >= ONE

RETURNSUB

 

 

///////////////////////Magic shop to Liquor///////////////////////////////

SUB WarehouseLiquor

SET x 149131

SET y -57712

SET z -2968

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 149249

SET y -58086

SET z -2981

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 146048

SET y -58205

SET z -2981

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 146400

SET y -57545

SET z -2967

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

DO

PRINT_TEXT "Talking to Lietta"

TARGET_NEAREST_NAME "Lietta"

SLEEP 1000

TALK_TARGET

SLEEP 1000

NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"

SLEEP 1000

NPC_DIALOG "bypass -h Quest 622_DeliveryOfSpecialLiquor 31267-2.htm"

SLEEP 1000

ITEM_COUNT COINS2 "7198"

   PRINT_TEXT "<&COINS2&>"

LOOP COINS2 >= ONE

RETURNSUB

 

///////////////////////Warehouse to GK AKADONE///////////////////////

 

 

SUB TOGK

 

SET x 146103

SET y -58144

SET z -2981

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 147654

SET y -58329

SET z -2981

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 147813

SET y -55708

SET z -2743

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

SET x 147940

SET y -55272

SET z -2735

CALL MPJ_IS_A_HOMO VOID 3 X Y Z

PRINT_TEXT "Teleporting"

TARGET_NEAREST_NAME "Tatiana"

SLEEP 1000

TALK_TARGET

SLEEP 1000

NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Chat 1"

SLEEP 1000

NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_goto 1095"

SLEEP 30000

RETURNSUB

 

SUB USEPOTS

   USE_ITEM "<&HASTEPOT&>"

 SLEEP 500

RETURNSUB

 

 

SUB DASHSTEALTH

   USE_SKILL 411

   SLEEP 2000

   USE_SKILL 4

   SLEEP 1000

RETURNSUB

 

 

 

 

 

PRINT_TEXT "Shouldn't get to this point :<"

SCRIPT_END

//Functions here

FUNCTION MPJ_IS_A_HOMO 3 X Y Z

   DEFINE INT TDIST 0

   PRINT_TEXT "TDIST = <&tdist&>"

   DISTANCE TDIST X Y Z CHAR_X CHAR_Y CHAR_Z

   WHILE TDIST > HOW_GAY_IS_MPJ

       MOVE_TO "<&X&>" "<&Y&>" "<&Z&>"

       SLEEP 500

       DISTANCE TDIST X Y Z CHAR_X CHAR_Y CHAR_Z

       PRINT_TEXT "TDIST = <&tdist&>"

   WEND

RETURN VOID

[/table]

 

 

 

 

 

 

 

But it fails here:

 

11:14:46 :[7195

11:14:46 :[7197

11:14:46 :[Getting Egg Quest

11:14:51 :[5

11:14:51 :[Getting Liquor Quest

11:14:56 :[4

11:14:56 :[WE GOT OUR QUESTS!

11:14:56 :[Moving from Jeremy to Beolin

11:14:56 :[ERROR: SCRIPT ERROR : THREAD[3] LINE[95] : SET no longer exists... please update your script and use = instead!

11:14:56 :[ERROR: SCRIPT ERROR : THREAD[3] LINE[96] : SET no longer exists... please update your script and use = instead!

11:14:56 :[ERROR: SCRIPT ERROR : THREAD[3] LINE[97] : SET no longer exists... please update your script and use = instead!

11:14:56 :[TDIST = 0

11:14:57 :[TDIST = 187242

11:14:57 :[TDIST = 187242

11:14:58 :[TDIST = 187242

11:14:58 :[TDIST = 187242

Posted

I edited the script but dont test, but it should work in emergency print

PS. This script is automatically repeated

 

//Ltwo.co.nr for more scripts!
//Credits to GrandMasterBash for bailing my ass out once again...
DEFINE INT FIVE 5
DEFINE INT FOUR 4
DEFINE INT THREE 3
DEFINE INT x ZERO
DEFINE INT y ZERO
DEFINE INT z ZERO
DEFINE INT SOETIME 736
DEFINE INT HASTEPOT 734
DEFINE STRING itemname1 "Boiled Eggs"
DEFINE STRING itemname2 "Special Drink"
DEFINE INT BoiledEggs 0
DEFINE INT SpecialDrink 0
DEFINE INT BoiledEggs2 7195
DEFINE INT SpecialDrink2 7197
DEFINE INT COINS1 ZERO
DEFINE INT COINS2 ZERO
ITEM_GET_ID BoiledEggs "<&itemname1&>"
ITEM_GET_ID SpecialDrink "<&itemname2&>"
PRINT_TEXT "<&BoiledEggs&>"
PRINT_TEXT "<&SpecialDrink&>"

//Change the following... this is how close until the next coordinates get sent out.
DEFINE_GLOBAL INT HOW_GAY_IS_MPJ 10
//START
DO
CALLSUB GETQUESTS
CALLSUB BEOLIN1
CALLSUB Pulin1
CALLSUB NAFF1
CALLSUB Kuber1
CALLSUB CROCUS
CALLSUB Kuber2
CALLSUB Beolin2
CALLSUB NAFF2
CALLSUB Pulin2
CALLSUB Jeremy2
CALLSUB SOETOGODDARD
CALLSUB MagicShopEgg
CALLSUB WarehouseLiquor
CALLSUB TOGK
LOOP ZERO == ZERO
END_SCRIPT


///////////SUB////////////////
//////////START/////////////


SUB GETQUESTS
//Setting up anti-newb lag
DO
   PRINT_TEXT "Getting Egg Quest"
   TARGET_NEAREST_NAME "Jeremy"
   SLEEP 1000
   TALK_TARGET
   SLEEP 1000
   NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"
   SLEEP 1000
   NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest 621_EggDelivery"
   SLEEP 1000
   NPC_DIALOG "bypass -h Quest 621_EggDelivery 31521-1.htm"
   SLEEP 1000
   ITEM_COUNT BoiledEggs2 "7195"
PRINT_TEXT "<&BoiledEggs2&>"
LOOP BoiledEggs2 == ZERO

//Getting Liquor Quest
DO
   PRINT_TEXT "Getting Liquor Quest"
   TARGET_NEAREST_NAME "Jeremy"
   SLEEP 1000
   TALK_TARGET
   SLEEP 1000
   NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"
   SLEEP 1000
   NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest 622_DeliveryOfSpecialLiquor"
   SLEEP 1000
   NPC_DIALOG "bypass -h Quest 622_DeliveryOfSpecialLiquor 31521-1.htm"
   SLEEP 1000
   ITEM_COUNT SpecialDrink2 "7197"
PRINT_TEXT "<&SpecialDrink2&>"
LOOP SpecialDrink2 == ZERO
PRINT_TEXT "WE GOT OUR QUESTS!"
RETURNSUB

///////////Talking to Beolin//////////


SUB BEOLIN1
PRINT_TEXT "Moving from Jeremy to Beolin"
x = #i149590
y = #i-112618
z = #i-2065
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i149038
y = #i-112434
z = #i-2075
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i147514
y = #i-113272
z = #i-2112
CALL MPJ_IS_A_HOMO VOID 3 X Y Z

DO
   PRINT_TEXT "Getting quest for liquor Beorin"
   TARGET_NEAREST_NAME "Beolin"
   SLEEP 1000
   TALK_TARGET
   SLEEP 1000
   NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"
   SLEEP 1000
   NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest 622_DeliveryOfSpecialLiquor"
   SLEEP 1000
   NPC_DIALOG "bypass -h Quest 622_DeliveryOfSpecialLiquor 31547-1.htm"
   SLEEP 1000
   ITEM_COUNT SpecialDrink2 "7197"
   PRINT_TEXT "<&SpecialDrink2&>"
LOOP SpecialDrink2 == FIVE
RETURNSUB

////////////Beolin TO Pulin///////////

//Beolin to Pulin
SUB Pulin1
PRINT_TEXT "BEOLIN TO PULIN"
CALLSUB DASHSTEALTH
x = #i147564
y = #i-113237
z = #i-2112
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i148802
y = #i-113145
z = #i-2087
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i150112
y = #i-114296
z = #i-1920
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i151597
y = #i-115397
z = #i-1559
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i154221
y = #i-115556
z = #i-1499
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i157621
y = #i-115412
z = #i-1904
CALL MPJ_IS_A_HOMO VOID 3 X Y Z

DO
   PRINT_TEXT "Talking to Pulin"
   TARGET_NEAREST_NAME "Pulin"
   SLEEP 1000
   TALK_TARGET
   SLEEP 1000
   NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"
   SLEEP 1000
   NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest 621_EggDelivery"
   SLEEP 1000
   NPC_DIALOG "bypass -h Quest 621_EggDelivery 31543-1.htm"
   SLEEP 1000
   PRINT_TEXT "Done talking to Pulin"
   ITEM_COUNT BoiledEggs2 "7195"
   PRINT_TEXT "<&BoiledEggs2&>"
LOOP BoiledEggs2 == FIVE
RETURNSUB


///////////////////////Pulin to Naff////////////////////


SUB NAFF1
//Pulin to... Naff
PRINT_TEXT "Pulin to Naff"
CALLSUB DASHSTEALTH
x = #i156734
y = #i-114259
z = #i-1754
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i156379
y = #i-112824
z = #i-1797
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i156388
y = #i-112394
z = #i-1824
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i156555
y = #i-111673
z = #i-2337
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i156046
y = #i-110691
z = #i-2611
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i156042
y = #i-110221
z = #i-2641
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i156592
y = #i-107927
z = #i-2636
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i156019
y = #i-106350
z = #i-2737
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i155678
y = #i-105758
z = #i-2754
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
DO
PRINT_TEXT "Talking to Naff"
TARGET_NEAREST_NAME "Naff"
SLEEP 1000
TALK_TARGET
SLEEP 1000
NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"
SLEEP 1000
NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest 621_EggDelivery"
SLEEP 1000
NPC_DIALOG "bypass -h Quest 621_EggDelivery 31544-1.htm"
SLEEP 1000
ITEM_COUNT BoiledEggs2 "7195"
PRINT_TEXT "<&BoiledEggs2&>"
LOOP BoiledEggs2 == FOUR
RETURNSUB

//////////////Naff to Kuber//////////////////

Sub Kuber1
PRINT_TEXT "Naff to Kuber"
CALLSUB DASHSTEALTH
x = #i154115
y = #i-109093
z = #i-2715
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i153891
y = #i-110109
z = #i-2695
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i151776
y = #i-111818
z = #i-2388
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i150268
y = #i-112034
z = #i-2208
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i149021
y = #i-108991
z = #i-2561
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i147715
y = #i-108844
z = #i-2873
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i145667
y = #i-108976
z = #i-3406
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i142399
y = #i-109492
z = #i-3577
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i141682
y = #i-109428
z = #i-3592
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
DO
PRINT_TEXT "Talking to Kuber"
TARGET_NEAREST_NAME "Kuber"
SLEEP 1000
TALK_TARGET
SLEEP 1000
NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"
SLEEP 1000
NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest 622_DeliveryOfSpecialLiquor"
SLEEP 1000
NPC_DIALOG "bypass -h Quest 622_DeliveryOfSpecialLiquor 31546-1.htm"
SLEEP 1000
ITEM_COUNT SpecialDrink2 "7197"
PRINT_TEXT "<&SpecialDrink2&>"
LOOP SpecialDrink2 == FOUR
RETURNSUB

///////////////////////Kuber to Crocus////////////////////////////////////

SUB CROCUS
PRINT_TEXT "Kuber to Crocus"
CALLSUB DASHSTEALTH
x = #i142119
y = #i-107911
z = #i-3517
PRINT_TEXT "SEE I DID SET ME SHIT RIGHT!"
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i141129
y = #i-106027
z = #i-3622
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i140698
y = #i-105505
z = #i-3632
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
DO
PRINT_TEXT "Crocus"
TARGET_NEAREST_NAME "Crocus"
SLEEP 1000
TALK_TARGET
SLEEP 1000
NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"
SLEEP 1000
NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest 621_EggDelivery"
SLEEP 1000
NPC_DIALOG "bypass -h Quest 621_EggDelivery 31545-1.htm"
SLEEP 1000
   ITEM_COUNT BoiledEggs2 "7195"
PRINT_TEXT "<&BoiledEggs2&>"
LOOP BoiledEggs2 == THREE

DO
PRINT_TEXT "Crocus"
TARGET_NEAREST_NAME "Crocus"
SLEEP 1000
TALK_TARGET
SLEEP 1000
NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"
SLEEP 1000
NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest 622_DeliveryOfSpecialLiquor"
SLEEP 1000
NPC_DIALOG "bypass -h Quest 622_DeliveryOfSpecialLiquor 31545-1.htm"
SLEEP 1000
   ITEM_COUNT SpecialDrink2 "7197"
   PRINT_TEXT "<&SpecialDrink2&>"
LOOP SpecialDrink2 == THREE
RETURNSUB


////////Crocus to Kuber again////////

Sub Kuber2
CALLSUB DASHSTEALTH
PRINT_TEXT "Speaking to Kuber 2nd time"
x = #i141887
y = #i-106614
z = #i-3515
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i142315
y = #i-109086
z = #i-3587
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i141690
y = #i-109422
z = #i-3591
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
DO
PRINT_TEXT "Talking to Kuber again"
TARGET_NEAREST_NAME "Kuber"
SLEEP 1000
TALK_TARGET
SLEEP 1000
NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"
SLEEP 1000
NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest 621_EggDelivery"
SLEEP 1000
NPC_DIALOG "bypass -h Quest 621_EggDelivery 31546-1.htm"
SLEEP 1000
   ITEM_COUNT BoiledEggs2 "7195"
PRINT_TEXT "<&BoiledEggs2&>"
LOOP BoiledEggs2 == TWO
RETURNSUB

/////////Kuber to Beolin again///////////////


SUB Beolin2
CALLSUB DASHSTEALTH
PRING_TEXT "Kuber to Beolin "
x = #i143148
y = #i-108942
z = #i-3537
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i147629
y = #i-108921
z = #i-2906
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i148846
y = #i-108876
z = #i-2601
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i149582
y = #i-109791
z = #i-2419
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i149398
y = #i-111684
z = #i-2192
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i147655
y = #i-113165
z = #i-2112
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
DO
PRINT_TEXT "Beolin again..."
TARGET_NEAREST_NAME "Beolin"
SLEEP 1000
TALK_TARGET
SLEEP 1000
NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"
SLEEP 1000
NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest 621_EggDelivery"
SLEEP 1000
NPC_DIALOG "bypass -h Quest 621_EggDelivery 31547-1.htm"
SLEEP 1000
   ITEM_COUNT BoiledEggs2 "7195"
PRINT_TEXT "<&BoiledEggs2&>"
LOOP BoiledEggs2 == ONE
RETURNSUB


///////////Beolin to Naff again///////

Sub NAFF2
CALLSUB DASHSTEALTH
x = #i148798
y = #i-111892
z = #i-2163
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i151016
y = #i-112054
z = #i-2282
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i152378
y = #i-111421
z = #i-2489
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i154392
y = #i-109620
z = #i-2705
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i155063
y = #i-106873
z = #i-2682
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i155587
y = #i-105695
z = #i-2755
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
DO
PRINT_TEXT "We are at Naff"
TARGET_NEAREST_NAME "Naff"
SLEEP 1000
TALK_TARGET
SLEEP 1000
NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"
SLEEP 1000
NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest 622_DeliveryOfSpecialLiquor"
SLEEP 1000
NPC_DIALOG "bypass -h Quest 622_DeliveryOfSpecialLiquor 31544-1.htm"
SLEEP 1000
   ITEM_COUNT SpecialDrink2 "7197"
   PRINT_TEXT "<&SpecialDrink2&>"
LOOP SpecialDrink2 == TWO
RETURNSUB

/////////////Naff to Pulin again//////////////////

SUB Pulin2
CALLSUB DASHSTEALTH
PRINT_TEXT "Naff to Pulin"
x = #i153926
y = #i-110085
z = #i-2697
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i151049
y = #i-112380
z = #i-2260
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i149956
y = #i-114620
z = #i-1861
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i152211
y = #i-115299
z = #i-1562
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i154502
y = #i-115495
z = #i-1496
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i157602
y = #i-115349
z = #i-1904
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
DO
PRINT_TEXT "Pulin"
TARGET_NEAREST_NAME "Pulin"
SLEEP 1000
TALK_TARGET
SLEEP 1000
NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"
SLEEP 1000
NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest 622_DeliveryOfSpecialLiquor"
SLEEP 1000
NPC_DIALOG "bypass -h Quest 622_DeliveryOfSpecialLiquor 31543-1.htm"
SLEEP 1000
   ITEM_COUNT SpecialDrink2 "7197"
   PRINT_TEXT "<&SpecialDrink2&>"
LOOP SpecialDrink2 == ONE
RETURNSUB


///////////////////////Pulin to Jeremy////////////////

SUB Jeremy2
CALLSUB DASHSTEALTH
x = #i155723
y = #i-115362
z = #i-1668
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i153582
y = #i-114831
z = #i-1555
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i150536
y = #i-115312
z = #i-1638
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i149773
y = #i-112643
z = #i-2065
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i149527
y = #i-112682
z = #i-2065
CALL MPJ_IS_A_HOMO VOID 3 X Y Z

PRINT_TEXT "almost done, last step before we SOE (Egg)"
TARGET_NEAREST_NAME "Jeremy"
SLEEP 1000
TALK_TARGET
SLEEP 1000
NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"
SLEEP 1000
NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest 621_EggDelivery"
SLEEP 1000
NPC_DIALOG "bypass -h Quest 621_EggDelivery 31521-3.htm"
SLEEP 1000
TARGET_NEAREST_NAME "Jeremy"
SLEEP 1000
TALK_TARGET
SLEEP 1000
NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"
SLEEP 1000
NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest 621_EggDelivery"
SLEEP 1000
NPC_DIALOG "bypass -h Quest 621_EggDelivery 31521-3.htm"
SLEEP 1000
PRINT_TEXT "almost done, last step before we SOE (Liquor)"
TARGET_NEAREST_NAME "Jeremy"
SLEEP 1000
TALK_TARGET
SLEEP 1000
NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"
SLEEP 1000
NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest 622_DeliveryOfSpecialLiquor"
SLEEP 1000
NPC_DIALOG "bypass -h Quest 622_DeliveryOfSpecialLiquor 31521-3.htm"
SLEEP 1000
PRINT_TEXT "almost done, last step before we SOE (Liquor)"
TARGET_NEAREST_NAME "Jeremy"
SLEEP 1000
TALK_TARGET
SLEEP 1000
NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"
SLEEP 1000
NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest 622_DeliveryOfSpecialLiquor"
SLEEP 1000
NPC_DIALOG "bypass -h Quest 622_DeliveryOfSpecialLiquor 31521-3.htm"
SLEEP 1000

RETURNSUB

///////////////////////SOE to Goddard///////////////

SUB SOETOGODDARD
PRINT_TEXT "using Scroll of Escape"
USE_ITEM "<&SOETIME&>"
SLEEP 30000
PRINT_TEXT "Arrived in Goddard!"
RETURNSUB

///////////////////////Goddard to Magic Shop////////////////////////////

SUB MagicShopEgg
x = #i150276
y = #i-57095
z = #i-2981
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i149289
y = #i-58120
z = #i-2981
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i149101
y = #i-57631
z = #i-2968
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i149309
y = #i-57488
z = #i-2968
CALL MPJ_IS_A_HOMO VOID 3 X Y Z


DO
PRINT_TEXT "Talking to Valentine"
TARGET_NEAREST_NAME "Valentine"
SLEEP 1000
TALK_TARGET
SLEEP 1000
NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"
SLEEP 1000
NPC_DIALOG "bypass -h Quest 621_EggDelivery 31584-2.htm"
SLEEP 1000
ITEM_COUNT COINS1 "7196"
PRINT_TEXT "<&COINS1&>"
LOOP COINS1 >= ONE
RETURNSUB


///////////////////////Magic shop to Liquor///////////////////////////////
SUB WarehouseLiquor
x = #i149131
y = #i-57712
z = #i-2968
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i149249
y = #i-58086
z = #i-2981
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i146048
y = #i-58205
z = #i-2981
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i146400
y = #i-57545
z = #i-2967
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
DO
PRINT_TEXT "Talking to Lietta"
TARGET_NEAREST_NAME "Lietta"
SLEEP 1000
TALK_TARGET
SLEEP 1000
NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Quest"
SLEEP 1000
NPC_DIALOG "bypass -h Quest 622_DeliveryOfSpecialLiquor 31267-2.htm"
SLEEP 1000
ITEM_COUNT COINS2 "7198"
   PRINT_TEXT "<&COINS2&>"
LOOP COINS2 >= ONE
RETURNSUB

///////////////////////Warehouse to GK AKADONE///////////////////////


SUB TOGK

x = #i146103
y = #i-58144
z = #i-2981
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i147654
y = #i-58329
z = #i-2981
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i147813
y = #i-55708
z = #i-2743
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
x = #i147940
y = #i-55272
z = #i-2735
CALL MPJ_IS_A_HOMO VOID 3 X Y Z
PRINT_TEXT "Teleporting"
TARGET_NEAREST_NAME "Tatiana"
SLEEP 1000
TALK_TARGET
SLEEP 1000
NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_Chat 1"
SLEEP 1000
NPC_DIALOG "bypass -h npc_<&TARGET_ID&>_goto 1095"
SLEEP 30000
RETURNSUB

SUB USEPOTS
   USE_ITEM "<&HASTEPOT&>"
 SLEEP 500
RETURNSUB


SUB DASHSTEALTH
   USE_SKILL 411
   SLEEP 2000
   USE_SKILL 4
   SLEEP 1000
RETURNSUB





PRINT_TEXT "Shouldn't get to this point :<"
SCRIPT_END
//Functions here
FUNCTION MPJ_IS_A_HOMO 3 X Y Z
   DEFINE INT TDIST 0
   PRINT_TEXT "TDIST = <&tdist&>"
   DISTANCE TDIST X Y Z CHAR_X CHAR_Y CHAR_Z
   WHILE TDIST > HOW_GAY_IS_MPJ
       MOVE_TO "<&X&>" "<&Y&>" "<&Z&>"
       SLEEP 500
       DISTANCE TDIST X Y Z CHAR_X CHAR_Y CHAR_Z
       PRINT_TEXT "TDIST = <&tdist&>"
   WEND
RETURN VOID

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    • Mustang Service — not “just another service” ▪ We don’t just redraw documents — we reverse-engineer the system’s logic. And we do it beautifully. ▪ Mustang Service is for when you need more than a quick Photoshop touch-up — you need to pass verification at the edge of the impossible. When you’re not looking for a template, but ordering a solution for your case. › What we deliver in practice: → deep redraws with no traces of editing → an expert approach to verification algorithms → guides from people who actually do it — not rehashes of someone else’s manual ▪ With us you get not just a service — you get context. We show how the system thinks, and how to navigate it. ▪ We work with those who value results, not excuses. If you’re not with us yet — just take a look at what we publish. Mustang Service — done right when everything else hasn’t worked. › TG: @mustang_service ( https:// t.me/ mustang_service ) › Channel: Mustang Service ( https:// t.me/ +6RAKokIn5ItmYjEx ) #redraw #verification #documents #graphics #photoshop #kyc #MustangService
    • I think you have other threads to advertise a shit server...  If you sell items we dont need to know where you go after quit. 
    • WTS GOLD WEAPONS +10-16 APELLA 75 BOSS JEWELS AQ/BAIUM/ ADENA MATS MOS/HORUTH/GARA/ ALL JEWELS L2GOLD.IN   L2GOLD.IN   LINEAGE2.GOLD   L2-GOLD.ORG   CHEAP price (we leave server and go play gold.co .cc) Message me here for more info and contacts
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