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[Share]Alternative Title/Name Color System


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Well, a guy here was asking for this code (I explained at the title) and, since I decided to rework on Vago's one, I said "why don't I share it here, in case somebody else needs it too?"

And that's what I'm gonna do.

 

Explanation: Well, this is Vago's Color System but I have: Fixed his bugs, Fixed the patch (by creating a new one), Reworked on the second part by adding PvP settings instead of pk.

So now the whole system works with PvPs.

 

The following code is a rework at l2jteon's color system (as the guy in the topic requested), but of course you can add it in any project without errors.

 

Index: L2JTeon/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- L2JTeon/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(revision 526)
+++ L2JTeon/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(working copy)
@@ -3655,23 +3655,23 @@
	{
		if (Config.PVP_COLOR_SYSTEM_ENABLED)
		{
-			// Check if the character has GM access and if so, let them be.
+			//Check if the character has GM access and if so, let them be.
			if (isGM())
				return;
			{
-				if ((pvpKillAmount >= (Config.PVP_AMOUNT1)) && (pvpKillAmount < (Config.PVP_AMOUNT2)))
+				if ((pvpKillAmount >= (Config.PVP_AMOUNT1)) && (pvpKillAmount <= (Config.PVP_AMOUNT2)))
				{
					getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT1);
				}
-				else if ((pvpKillAmount >= (Config.PVP_AMOUNT2)) && (pvpKillAmount < (Config.PVP_AMOUNT3)))
+				else if ((pvpKillAmount >= (Config.PVP_AMOUNT2)) && (pvpKillAmount <= (Config.PVP_AMOUNT3)))
				{
					getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT2);
				}
-				else if ((pvpKillAmount >= (Config.PVP_AMOUNT3)) && (pvpKillAmount < (Config.PVP_AMOUNT4)))
+				else if ((pvpKillAmount >= (Config.PVP_AMOUNT3)) && (pvpKillAmount <= (Config.PVP_AMOUNT4)))
				{
					getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT3);
				}
-				else if ((pvpKillAmount >= (Config.PVP_AMOUNT4)) && (pvpKillAmount < (Config.PVP_AMOUNT5)))
+				else if ((pvpKillAmount >= (Config.PVP_AMOUNT4)) && (pvpKillAmount <= (Config.PVP_AMOUNT5)))
				{
					getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT4);
				}
@@ -3682,43 +3682,42 @@
			}
		}
	}
-
-	// Custom PVP Color System - End
-	// Custom Pk Color System - Start
-	public void updatePkColor(int pkKillAmount)
+	//Custom PVP Color System - End
+	
+	// Custom PVP Title Color System - Start
+	public void updatePvPTitleColor(int pvpKillAmount)
	{
		if (Config.PK_COLOR_SYSTEM_ENABLED)
		{
-			// Check if the character has GM access and if so, let them be, like above.
+			//Check if the character has GM access and if so, let them be, like above.
			if (isGM())
				return;
			{
-				if ((pkKillAmount >= (Config.PK_AMOUNT1)) && (pkKillAmount < (Config.PVP_AMOUNT2)))
+				if ((pvpKillAmount >= (Config.TITLE_COLOR_FOR_PVP_AMOUNT1)) && (pvpKillAmount <= (Config.PVP_AMOUNT2)))
				{
-					getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT1);
+					getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PVP_AMOUNT1);
				}
-				else if ((pkKillAmount >= (Config.PK_AMOUNT2)) && (pkKillAmount < (Config.PVP_AMOUNT3)))
+				else if ((pvpKillAmount >= (Config.TITLE_COLOR_FOR_PVP_AMOUNT2)) && (pvpKillAmount <= (Config.PVP_AMOUNT3)))
				{
-					getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT2);
+					getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PVP_AMOUNT2);
				}
-				else if ((pkKillAmount >= (Config.PK_AMOUNT3)) && (pkKillAmount < (Config.PVP_AMOUNT4)))
+				else if ((pvpKillAmount >= (Config.TITLE_COLOR_FOR_PVP_AMOUNT3)) && (pvpKillAmount <= (Config.PVP_AMOUNT4)))
				{
-					getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT3);
+					getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PVP_AMOUNT3);
				}
-				else if ((pkKillAmount >= (Config.PK_AMOUNT4)) && (pkKillAmount < (Config.PVP_AMOUNT5)))
+				else if ((pvpKillAmount >= (Config.TITLE_COLOR_FOR_PVP_AMOUNT4)) && (pvpKillAmount <= (Config.PVP_AMOUNT5)))
				{
-					getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT4);
+					getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PVP_AMOUNT4);
				}
-				else if (pkKillAmount >= (Config.PK_AMOUNT5))
+				else if (pvpKillAmount >= (Config.TITLE_COLOR_FOR_PVP_AMOUNT5))
				{
-					getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT5);
+					getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PVP_AMOUNT5);
				}
			}
		}
	}
+	//Custom PVP Title Color System - End

-	// Custom Pk Color System - End
-
	/**
	 * Send a Server->Client packet UserInfo to this L2PcInstance and CharInfo to all L2PcInstance in its _KnownPlayers.<BR>
	 * <B><U> Concept</U> :</B><BR>
@@ -4727,7 +4726,10 @@
         
		// Add to attacker and increase its PK counter
		setPvpKills(getPvpKills() + 1);
+		
		updatePvPColor(getPvpKills());
+		updatePvPTitleColor(getPvpKills());
+		
		// Send a Server->Client UserInfo packet to attacker with its Karma and PK Counter
		sendPacket(new UserInfo(this));
	}
@@ -4894,7 +4896,7 @@
		// Add karma to attacker and increase its PK counter
		setPkKills(getPkKills() + 1);
		setKarma(getKarma() + newKarma);
-		updatePkColor(getPkKills());
+		
		// Send a Server->Client UserInfo packet to attacker with its Karma and PK Counter
		sendPacket(new UserInfo(this));
	}
Index: L2JTeon/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java
===================================================================
--- L2JTeon/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java	(revision 526)
+++ L2JTeon/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java	(working copy)
@@ -267,14 +267,14 @@
		activeChar.checkBanChat(false);
		// restore info about auto herbs loot

-		// Color System checks - Start =====================================================
-		// Check if the custom PvP and PK color systems are enabled and if so ==============
-		// check the character's counters and apply any color changes that must be done. ===
-		if (activeChar.getPvpKills() >= (Config.PVP_AMOUNT1) && (Config.PVP_COLOR_SYSTEM_ENABLED))
-			activeChar.updatePvPColor(activeChar.getPvpKills());
-		if (activeChar.getPkKills() >= (Config.PK_AMOUNT1) && (Config.PK_COLOR_SYSTEM_ENABLED))
-			activeChar.updatePkColor(activeChar.getPkKills());
-		// Color System checks - End =======================================================
+		// ==========================================================================================================================================================
+        // Color System checks - Start ==============================================================================================================================
+        // Check if the custom PvP color systems are enabled and if so ==============================================================================================
+        // check the character's counters and apply any color changes that must be done. ============================================================================
+        if (activeChar.getPvpKills()>=(Config.PVP_AMOUNT1) && (Config.PVP_COLOR_SYSTEM_ENABLED)) activeChar.updatePvPColor(activeChar.getPvpKills());
+        if (activeChar.getPvpKills()>=(Config.PVP_TITLE_AMOUNT1) && (Config.PK_COLOR_SYSTEM_ENABLED)) activeChar.updatePvPTitleColor(activeChar.getPvpKills());
+        // Color System checks - End =================================================================================================================================
+        // ===========================================================================================================================================================

		if (Config.ALLOW_AUTOHERBS_CMD)
			activeChar.getAutoLootHerbs();
Index: L2JTeon/java/net/sf/l2j/Config.java
===================================================================
--- L2JTeon/java/net/sf/l2j/Config.java	(revision 526)
+++ L2JTeon/java/net/sf/l2j/Config.java	(working copy)
@@ -814,50 +814,29 @@
	public static int PK_REWARD_COUNT;

	// ** Colored pvp name system ** //
-	public static boolean PVP_COLOR_SYSTEM_ENABLED;
+	public static boolean		PVP_COLOR_SYSTEM_ENABLED;
+	public static int			PVP_AMOUNT1;
+	public static int			PVP_AMOUNT2;
+	public static int			PVP_AMOUNT3;
+	public static int			PVP_AMOUNT4;
+	public static int			PVP_AMOUNT5;
+	public static int			NAME_COLOR_FOR_PVP_AMOUNT1;
+	public static int			NAME_COLOR_FOR_PVP_AMOUNT2;
+	public static int			NAME_COLOR_FOR_PVP_AMOUNT3;
+	public static int			NAME_COLOR_FOR_PVP_AMOUNT4;
+	public static int			NAME_COLOR_FOR_PVP_AMOUNT5;
+	public static boolean		PK_COLOR_SYSTEM_ENABLED;
+	public static int			PVP_TITLE_AMOUNT1;
+	public static int			PVP_TITLE_AMOUNT2;
+	public static int			PVP_TITLE_AMOUNT3;
+	public static int			PVP_TITLE_AMOUNT4;
+	public static int			PVP_TITLE_AMOUNT5;
+	public static int			TITLE_COLOR_FOR_PVP_AMOUNT1;
+	public static int			TITLE_COLOR_FOR_PVP_AMOUNT2;
+	public static int			TITLE_COLOR_FOR_PVP_AMOUNT3;
+	public static int			TITLE_COLOR_FOR_PVP_AMOUNT4;
+	public static int			TITLE_COLOR_FOR_PVP_AMOUNT5;
	/** Colored pvp name system */
-	public static int PVP_AMOUNT1;
-	/** Colored pvp name system */
-	public static int PVP_AMOUNT2;
-	/** Colored pvp name system */
-	public static int PVP_AMOUNT3;
-	/** Colored pvp name system */
-	public static int PVP_AMOUNT4;
-	/** Colored pvp name system */
-	public static int PVP_AMOUNT5;
-	/** Colored pvp name system */
-	public static int NAME_COLOR_FOR_PVP_AMOUNT1;
-	/** Colored pvp name system */
-	public static int NAME_COLOR_FOR_PVP_AMOUNT2;
-	/** Colored pvp name system */
-	public static int NAME_COLOR_FOR_PVP_AMOUNT3;
-	/** Colored pvp name system */
-	public static int NAME_COLOR_FOR_PVP_AMOUNT4;
-	/** Colored pvp name system */
-	public static int NAME_COLOR_FOR_PVP_AMOUNT5;
-	/** Colored pvp name system */
-	public static boolean PK_COLOR_SYSTEM_ENABLED;
-	/** Colored pk name system */
-	public static int PK_AMOUNT1;
-	/** Colored pk name system */
-	public static int PK_AMOUNT2;
-	/** Colored pk name system */
-	public static int PK_AMOUNT3;
-	/** Colored pk name system */
-	public static int PK_AMOUNT4;
-	/** Colored pk name system */
-	public static int PK_AMOUNT5;
-	/** Colored pk name system */
-	public static int TITLE_COLOR_FOR_PK_AMOUNT1;
-	/** Colored pk name system */
-	public static int TITLE_COLOR_FOR_PK_AMOUNT2;
-	/** Colored pk name system */
-	public static int TITLE_COLOR_FOR_PK_AMOUNT3;
-	/** Colored pk name system */
-	public static int TITLE_COLOR_FOR_PK_AMOUNT4;
-	/** Colored pk name system */
-	public static int TITLE_COLOR_FOR_PK_AMOUNT5;
-	/** Colored pk name system */

	// * Baby Pets Customizations *//
	/** Can Baby Pets Grow Up? * */
@@ -2659,30 +2638,30 @@
				BANKING_SYSTEM_ADENA = Integer.parseInt(L2JTeonCustom.getProperty("BankingSystemAdena", "0"));
				BANKING_SYSTEM_GOLDBARS = Integer.parseInt(L2JTeonCustom.getProperty("BankingSystemGoldBars", "0"));
				// ************************//
-				/* PvP E Pk Color System */
+				/* PvP Color System       */
				// **********************//
-				PVP_COLOR_SYSTEM_ENABLED = Boolean.parseBoolean(L2JTeonCustom.getProperty("EnablePvPColorSystem", "False"));
-				PVP_AMOUNT1 = Integer.parseInt(L2JTeonCustom.getProperty("PvpAmount1", "500"));
-				PVP_AMOUNT2 = Integer.parseInt(L2JTeonCustom.getProperty("PvpAmount2", "1000"));
-				PVP_AMOUNT3 = Integer.parseInt(L2JTeonCustom.getProperty("PvpAmount3", "1500"));
-				PVP_AMOUNT4 = Integer.parseInt(L2JTeonCustom.getProperty("PvpAmount4", "2500"));
-				PVP_AMOUNT5 = Integer.parseInt(L2JTeonCustom.getProperty("PvpAmount5", "5000"));
-				NAME_COLOR_FOR_PVP_AMOUNT1 = Integer.decode("0x" + L2JTeonCustom.getProperty("ColorForAmount1", "00FF00"));
-				NAME_COLOR_FOR_PVP_AMOUNT2 = Integer.decode("0x" + L2JTeonCustom.getProperty("ColorForAmount2", "00FF00"));
-				NAME_COLOR_FOR_PVP_AMOUNT3 = Integer.decode("0x" + L2JTeonCustom.getProperty("ColorForAmount3", "00FF00"));
-				NAME_COLOR_FOR_PVP_AMOUNT4 = Integer.decode("0x" + L2JTeonCustom.getProperty("ColorForAmount4", "00FF00"));
-				NAME_COLOR_FOR_PVP_AMOUNT5 = Integer.decode("0x" + L2JTeonCustom.getProperty("ColorForAmount4", "00FF00"));
-				PK_COLOR_SYSTEM_ENABLED = Boolean.parseBoolean(L2JTeonCustom.getProperty("EnablePkColorSystem", "False"));
-				PK_AMOUNT1 = Integer.parseInt(L2JTeonCustom.getProperty("PkAmount1", "500"));
-				PK_AMOUNT2 = Integer.parseInt(L2JTeonCustom.getProperty("PkAmount2", "1000"));
-				PK_AMOUNT3 = Integer.parseInt(L2JTeonCustom.getProperty("PkAmount3", "1500"));
-				PK_AMOUNT4 = Integer.parseInt(L2JTeonCustom.getProperty("PkAmount4", "2500"));
-				PK_AMOUNT5 = Integer.parseInt(L2JTeonCustom.getProperty("PkAmount5", "5000"));
-				TITLE_COLOR_FOR_PK_AMOUNT1 = Integer.decode("0x" + L2JTeonCustom.getProperty("TitleForAmount1", "00FF00"));
-				TITLE_COLOR_FOR_PK_AMOUNT2 = Integer.decode("0x" + L2JTeonCustom.getProperty("TitleForAmount2", "00FF00"));
-				TITLE_COLOR_FOR_PK_AMOUNT3 = Integer.decode("0x" + L2JTeonCustom.getProperty("TitleForAmount3", "00FF00"));
-				TITLE_COLOR_FOR_PK_AMOUNT4 = Integer.decode("0x" + L2JTeonCustom.getProperty("TitleForAmount4", "00FF00"));
-				TITLE_COLOR_FOR_PK_AMOUNT5 = Integer.decode("0x" + L2JTeonCustom.getProperty("TitleForAmount5", "00FF00"));
+				PVP_COLOR_SYSTEM_ENABLED = Boolean.parseBoolean(L2JTeonCustom.getProperty("EnablePvPColorSystem", "false"));
+    			PVP_AMOUNT1 = Integer.parseInt(L2JTeonCustom.getProperty("PvpAmount1", "500"));
+    			PVP_AMOUNT2 = Integer.parseInt(L2JTeonCustom.getProperty("PvpAmount2", "1000"));
+    			PVP_AMOUNT3 = Integer.parseInt(L2JTeonCustom.getProperty("PvpAmount3", "1500"));
+    			PVP_AMOUNT4 = Integer.parseInt(L2JTeonCustom.getProperty("PvpAmount4", "2500"));
+    			PVP_AMOUNT5 = Integer.parseInt(L2JTeonCustom.getProperty("PvpAmount5", "5000"));
+    			NAME_COLOR_FOR_PVP_AMOUNT1 = Integer.decode("0x" + L2JTeonCustom.getProperty("ColorForAmount1", "00FF00"));
+    			NAME_COLOR_FOR_PVP_AMOUNT2 = Integer.decode("0x" + L2JTeonCustom.getProperty("ColorForAmount2", "00FF00"));
+    			NAME_COLOR_FOR_PVP_AMOUNT3 = Integer.decode("0x" + L2JTeonCustom.getProperty("ColorForAmount3", "00FF00"));
+    			NAME_COLOR_FOR_PVP_AMOUNT4 = Integer.decode("0x" + L2JTeonCustom.getProperty("ColorForAmount4", "00FF00"));
+    			NAME_COLOR_FOR_PVP_AMOUNT5 = Integer.decode("0x" + L2JTeonCustom.getProperty("ColorForAmount4", "00FF00"));
+    			PK_COLOR_SYSTEM_ENABLED = Boolean.parseBoolean(L2JTeonCustom.getProperty("EnablePvPTitleColorSystem", "false"));
+    			PVP_TITLE_AMOUNT1 = Integer.parseInt(L2JTeonCustom.getProperty("PvPTitleAmount1", "500"));
+    			PVP_TITLE_AMOUNT2 = Integer.parseInt(L2JTeonCustom.getProperty("PvPTitleAmount2", "1000"));
+    			PVP_TITLE_AMOUNT3 = Integer.parseInt(L2JTeonCustom.getProperty("PvPTitleAmount3", "1500"));
+    			PVP_TITLE_AMOUNT4 = Integer.parseInt(L2JTeonCustom.getProperty("PvPTitleAmount4", "2500"));
+    			PVP_TITLE_AMOUNT5 = Integer.parseInt(L2JTeonCustom.getProperty("PvPTitleAmount5", "5000"));
+    			TITLE_COLOR_FOR_PVP_AMOUNT1 = Integer.decode("0x" + L2JTeonCustom.getProperty("TitleForAmount1", "00FF00"));
+    			TITLE_COLOR_FOR_PVP_AMOUNT2 = Integer.decode("0x" + L2JTeonCustom.getProperty("TitleForAmount2", "00FF00"));
+    			TITLE_COLOR_FOR_PVP_AMOUNT3 = Integer.decode("0x" + L2JTeonCustom.getProperty("TitleForAmount3", "00FF00"));
+    			TITLE_COLOR_FOR_PVP_AMOUNT4 = Integer.decode("0x" + L2JTeonCustom.getProperty("TitleForAmount4", "00FF00"));
+    			TITLE_COLOR_FOR_PVP_AMOUNT5 = Integer.decode("0x" + L2JTeonCustom.getProperty("TitleForAmount5", "00FF00"));
				// PvP and PK Reward
				ALLOW_PVP_REWARD = Boolean.parseBoolean(L2JTeonCustom.getProperty("AllowPvpRewardSystem", "False"));
				PVP_REWARD_ITEM = Integer.parseInt(L2JTeonCustom.getProperty("PvpRewardItem", "57"));
Index: L2JTeon/java/config/Custom/L2JTeonCustom.properties
===================================================================
--- L2JTeon/java/config/Custom/L2JTeonCustom.properties	(revision 526)
+++ L2JTeon/java/config/Custom/L2JTeonCustom.properties	(working copy)
@@ -528,62 +528,62 @@
L2WalkerProtection = False

# ---------------------------------------
-# Change Name's Color Via PvP's
+# PvP Name Color Change System by VaGo
# ---------------------------------------
# Each Amount will change the name color to the values defined here.
# Example: PvpAmmount1 = 500, when a character's PvP counter reaches 500, their name color will change
# according to the ColorForAmount value.
-# Note: Colors Must Use RGB format
-EnablePvPColorSystem = False
+# Note: Colors Must Use RBG format
+EnablePvPColorSystem = false

# Pvp Amount & Name color level 1.
-PvpAmount1 = 50
-ColorForAmount1 = B5B5B5
+PvpAmount1 = 500
+ColorForAmount1 = CCFF00

# Pvp Amount & Name color level 2.
-PvpAmount2 = 100
-ColorForAmount2 = B5B5B5
+PvpAmount2 = 1000
+ColorForAmount2 = 00FF00

# Pvp Amount & Name color level 3.
-PvpAmount3 = 200
-ColorForAmount3 = B5B5B5
+PvpAmount3 = 1500
+ColorForAmount3 = 00FF00

# Pvp Amount & Name color level 4.
-PvpAmount4 = 300
-ColorForAmount4 = B5B5B5
+PvpAmount4 = 2500
+ColorForAmount4 = 00FF00

# Pvp Amount & Name color level 5.
-PvpAmount5 = 400
-ColorForAmount5 = B5B5B5
+PvpAmount5 = 5000
+ColorForAmount5 = 00FF00

# ---------------------------------------
-# Change Title's Color Via Pk's
+# PvP Title Color System Reworked by Coyote
# ---------------------------------------
# Same as above, with the difference that the PK counter changes the title color.
# Example:  PkAmmount1 = 500, when a character's PK counter reaches 500, their title color will change
# according to the Title For Amount
-# WAN: Colors Must Use RGB format
-EnablePkColorSystem = False
+# WAN: Colors Must Use RBG format
+EnablePvPTitleColorSystem = false

-# Pk Amount & Title color level 1.
-PkAmount1 = 50
-TitleForAmount1 = B5B5B5
+# PvP Amount & Title color level 1.
+PvPTitleAmount1 = 500
+TitleForAmount1 = 00FF00

-# Pk Amount & Title color level 2.
-PkAmount2 = 100
-TitleForAmount2 = B5B5B5
+# PvP Amount & Title color level 2.
+PvPTitleAmount2 = 1000
+TitleForAmount2 = 00FF00

-# Pk Amount & Title color level 3.
-PkAmount3 = 200
-TitleForAmount3 = B5B5B5
+# PvP Amount & Title color level 3.
+PvPTitleAmount3 = 1500
+TitleForAmount3 = 00FF00

-# Pk Amount & Title color level 4.
-PkAmount4 = 300
-TitleForAmount4 = B5B5B5
+# PvP Amount & Title color level 4.
+PvPTitleAmount4 = 2500
+TitleForAmount4 = 00FF00

-# Pk Amount & Title color level 5.
-PkAmount5 = 400
-TitleForAmount5 = B5B5B5
+# PvP Amount & Title color level 5.
+PvPTitleAmount5 = 5000
+TitleForAmount5 = 00FF00

# -------------------------------------------------------------
# Custom PVP/PK settings									  -

 

 

DO NOT ASK ME HOW TO PUT THIS IN YOUR SERVER! THERE HAVE BEEN MADE TONS OF GUIDES!

 

Status: Tested and works w/o compile errors. hf.

 

Credits: Vago for the starting erroneous code, and Coyote for fixing it, and reworking the other part.

 

 

Bye bye.

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Edit: Compile Ok

 

Edit 2: Fixed for the client?? i dont know i will try tomorrow GOOD NIGHT OR DAY

 

What do you mean the client?

I do not touch the client for this modification..

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what bugs did you found and fix?

coz isnt so hard to add pvp title system (when you take it from one other)

 

a/w thank you!

 

well, if you ever be able to read java (no need to be able to code it, im a "beginner" too), then you'll see that it's not something that I took from another =]

and btw the patch that vago had given, showed to put everything at enterworld, lol.

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I try and this code is OK.

 

Caution: blue color = red color  and red color = blue color

 

This happens with almost all the colors in lineage =P

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