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Lipon Bima Bima Gia Na Mn EXETE PARAPONO....

Me Afto To Bug Petixenete na pare afto p 9elete s megaliteres posotites me idia xreosi...;)

afto p 9elw na pw einai oti:

===> 8elete na parete 1 gb me afto t bug mporite na parete perisoteres o ari8mos agnwstos..oses katsei... Douleue   S polous server px enas megalos server p epiane einai o mafia ...

ARXIZOUME DWSTE PROSOXI EINAI EFKOLO..

Patame Sto Npc.. k Epilegoume afto p 9eloume na paroume leei ena ari8mo grafoume px1 [aftos o ari8mos leei posa 9eloume na paroume]

meta patame to ok k bgenei ena ikonidio t trabame pano apo t ok tou proigoumeno para8irou wpos tin ikona...====>

b8e0247b872ecfab6648a863e876e2eb.gif

meta molis einai na patisoume ok patame click kai Print Screen Taftoxrona poli grigora polles Fores Kai 9a dite oti pirate perisotera item apo osa grapsate...;) douleuei kata 80% s polous server ama den katalabate tpt post edw..

Afto Piani K S Ala Item...

Thnx Gia Tin Prosoxi sas Kali Xronia Xronia Polla Kai Kala xoxo !xD

=Update={ama briskete server p pianei i den pianei kantetous post edw kai 8a ta kanw update..

Den Douleuei Ston ==>L2 Mafia

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Lipon Bima Bima Gia Na Mn EXETE PARAPONO....

Me Afto To Bug Petixenete na pare afto p 9elete s megaliteres posotites me idia xreosi...;)

afto p 9elw na pw einai oti:

===> 8elete na parete 1 gb me afto t bug mporite na parete perisoteres o ari8mos agnwstos..oses katsei... Douleue  S polous server px enas megalos server p epiane einai o mafia ...

ARXIZOUME DWSTE PROSOXI EINAI EFKOLO..

Patame Sto Npc.. k Epilegoume afto p 9eloume na paroume leei ena ari8mo grafoume px1 [aftos o ari8mos leei posa 9eloume na paroume]

meta patame to ok k bgenei ena ikonidio t trabame pano apo t ok tou proigoumeno para8irou wpos tin ikona...====>

b8e0247b872ecfab6648a863e876e2eb.gif

meta molis einai na patisoume ok patame click kai Print Screen Taftoxrona poli grigora polles Fores Kai 9a dite oti pirate perisotera item apo osa grapsate...;) douleuei kata 80% s polous server ama den katalabate tpt post edw..

Afto Piani K S Ala Item...

Thnx Gia Tin Prosoxi sas Kali Xronia Xronia Polla Kai Kala xoxo !xD

 

bravo sou gj mate

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  • 2 weeks later...
  • 2 weeks later...

re pedes p patame ok ?? ekei p leei confirm?

Nai.. apla bgazeis screen k patas to ok k lagarei to client k apla bgazeis polla gb parapanw ;D

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if not mistaken   BACKUPCODE package net.sf.l2j.mods.itemhandlers; import net.sf.l2j.gameserver.data.xml.AugmentationData; import net.sf.l2j.gameserver.enums.Paperdoll; import net.sf.l2j.gameserver.enums.SayType; import net.sf.l2j.gameserver.handler.IItemHandler; import net.sf.l2j.gameserver.model.Augmentation; import net.sf.l2j.gameserver.model.actor.Playable; import net.sf.l2j.gameserver.model.actor.Player; import net.sf.l2j.gameserver.model.item.instance.ItemInstance; import net.sf.l2j.gameserver.network.serverpackets.CreatureSay; import net.sf.l2j.gameserver.network.serverpackets.ExShowScreenMessage; import net.sf.l2j.gameserver.network.serverpackets.InventoryUpdate; import net.sf.l2j.gameserver.network.serverpackets.SocialAction; /** * @author RKolibri */ public class FastAugmentation implements IItemHandler { @Override public void useItem(Playable playable, ItemInstance item, boolean forceUse) { Player player = (Player) playable; ItemInstance weapon = player.getInventory().getItemFrom(Paperdoll.RHAND); Augmentation topLs = AugmentationData.getInstance().generateRandomAugmentation(76, 3); Augmentation highLs = AugmentationData.getInstance().generateRandomAugmentation(76, 2); Augmentation midLs = AugmentationData.getInstance().generateRandomAugmentation(76, 1); Augmentation noGradeLs = AugmentationData.getInstance().generateRandomAugmentation(76, 0); InventoryUpdate iu = new InventoryUpdate(); int ls = item.getItemId(); if (weapon == null) { player.sendMessage("You have to equip a weapon first."); return; } if (weapon.getItem().getCrystalType().getId() <= 3) { player.sendMessage("Fast Augmentation available only for A and S grade Weapons!"); return; } if (weapon.isHeroItem()) { player.sendMessage("Hero weapons can't be augmented!"); return; } if (weapon.isAugmented()) { removeAug(playable); } else { player.destroyItem("Consume", item.getObjectId(), 1, null, false); Augmentation augmentation; if (ls == 8762) { augmentation = topLs; } else if (ls == 8752) { augmentation = highLs; } else if (ls == 8742) { augmentation = midLs; } else if (ls == 8732) { augmentation = noGradeLs; } else { return; } weapon.setAugmentation(augmentation); iu.addModifiedItem(weapon); player.sendPacket(iu); player.broadcastUserInfo(); if (weapon.getAugmentation().getSkill() == null) { player.sendMessage("No luck try again!"); } else { checkAugmentResult(playable); } } } public static boolean removeAug(Playable playable) { Player player = (Player) playable; ItemInstance weapon = player.getInventory().getItemFrom(Paperdoll.RHAND); InventoryUpdate iu = new InventoryUpdate(); weapon.getAugmentation().removeBonus(player); weapon.removeAugmentation(true); iu.addModifiedItem(weapon); player.sendPacket(iu); player.broadcastUserInfo(); return true; } private static void checkAugmentResult(Playable playable) { Player player = (Player) playable; ItemInstance weapon = player.getInventory().getItemFrom(Paperdoll.RHAND); String name = weapon.getAugmentation().getSkill().getName(); boolean isChance = weapon.getAugmentation().getSkill().isChance(); boolean isActive = weapon.getAugmentation().getSkill().isActive(); boolean isPassive = weapon.getAugmentation().getSkill().isPassive() && !isChance; InventoryUpdate iu = new InventoryUpdate(); String type; if (isChance) { type = "CHANCE"; } else if (isActive) { type = "ACTIVE"; } else if (isPassive) { type = "PASSIVE"; } else { return; } player.sendPacket(new CreatureSay(0, SayType.HERO_VOICE, "[" + type + "]", "You got " + name)); sendMessage(player, type + " : You got " + name); player.broadcastPacket(new SocialAction(player, 3)); player.disarmWeapon(true); iu.addModifiedItem(weapon); player.sendPacket(iu); player.broadcastUserInfo(); } public static void sendMessage(final Player player, final String message) { player.sendPacket(new ExShowScreenMessage(message, 3000, ExShowScreenMessage.SMPOS.TOP_CENTER, true)); player.sendMessage(message); } }   Pastebin   Have fun and enjoy Author : RKolibri Credits : RKolibri  
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