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[Help] Pvp Color System


CrazyDeagle
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Hello every Body i have a little question ask you.

 

http://www.maxcheaters.com/forum/index.php?topic=28059.0

 

My question is:

 

+    			// PVP Name Color System configs - Start
+    			PVP_COLOR_SYSTEM_ENABLED = Boolean.parseBoolean(L2JModSettings.getProperty("EnablePvPColorSystem", "false"));
+    			PVP_AMOUNT1 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount1", "500"));
+    			PVP_AMOUNT2 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount2", "1000"));
+    			PVP_AMOUNT3 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount3", "1500"));
+    			PVP_AMOUNT4 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount4", "2500"));
+    			PVP_AMOUNT5 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount5", "5000"));
+    			NAME_COLOR_FOR_PVP_AMOUNT1 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount1", "00FF00"));
+    			NAME_COLOR_FOR_PVP_AMOUNT2 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount2", "00FF00"));
+    			NAME_COLOR_FOR_PVP_AMOUNT3 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount3", "00FF00"));
+    			NAME_COLOR_FOR_PVP_AMOUNT4 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount4", "00FF00"));
+    			NAME_COLOR_FOR_PVP_AMOUNT5 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount4", "00FF00"));
+    			// PvP Name Color System configs - End
+    			
+    			// PK Title Color System configs - Start
+    			PK_COLOR_SYSTEM_ENABLED = Boolean.parseBoolean(L2JModSettings.getProperty("EnablePkColorSystem", "false"));
+    			PK_AMOUNT1 = Integer.parseInt(L2JModSettings.getProperty("PkAmount1", "500"));
+    			PK_AMOUNT2 = Integer.parseInt(L2JModSettings.getProperty("PkAmount2", "1000"));
+    			PK_AMOUNT3 = Integer.parseInt(L2JModSettings.getProperty("PkAmount3", "1500"));
+    			PK_AMOUNT4 = Integer.parseInt(L2JModSettings.getProperty("PkAmount4", "2500"));
+    			PK_AMOUNT5 = Integer.parseInt(L2JModSettings.getProperty("PkAmount5", "5000"));
+    			TITLE_COLOR_FOR_PK_AMOUNT1 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount1", "00FF00"));
+    			TITLE_COLOR_FOR_PK_AMOUNT2 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount2", "00FF00"));
+    			TITLE_COLOR_FOR_PK_AMOUNT3 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount3", "00FF00"));
+    			TITLE_COLOR_FOR_PK_AMOUNT4 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount4", "00FF00"));
+    			TITLE_COLOR_FOR_PK_AMOUNT5 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount5", "00FF00"));
+    			//PK Title Color System configs - End

 

If i understand

 

If the player have the some PVP he will have a name color

And if the player have some PK he will have a tittle color

 

Right?

 

But if:

 

PVP = Name Color

PK = Tittle Color

 

But why the Subject is PVP Color System? and not PVP/PK COlor system?

 

Also i have a request

 

I want

 

PVP = Name Color

PVP = Tittle Color

 

I try delete all the Pk and remplace By Pvp but when i compile some error.

 

Who can make this for me please

 

 

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("ColorForAmount1", "00FF00"));

Name

("TitleForAmount1", "00FF00"));

Title

Alse you can see it from here:

// PVP Name Color System configs - Start

// PK Title Color System configs - Start

 

For PvP

+    			// PVP Name Color System configs - Start
+    			PVP_COLOR_SYSTEM_ENABLED = Boolean.parseBoolean(L2JModSettings.getProperty("EnablePvPColorSystem", "false"));
+    			PVP_AMOUNT1 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount1", "500"));
+    			PVP_AMOUNT2 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount2", "1000"));
+    			PVP_AMOUNT3 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount3", "1500"));
+    			PVP_AMOUNT4 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount4", "2500"));
+    			PVP_AMOUNT5 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount5", "5000"));
+    			NAME_COLOR_FOR_PVP_AMOUNT1 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount1", "00FF00"));
+    			NAME_COLOR_FOR_PVP_AMOUNT2 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount2", "00FF00"));
+    			NAME_COLOR_FOR_PVP_AMOUNT3 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount3", "00FF00"));
+    			NAME_COLOR_FOR_PVP_AMOUNT4 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount4", "00FF00"));
+    			NAME_COLOR_FOR_PVP_AMOUNT5 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount4", "00FF00"));
+    			// PvP Name Color System configs - End

 

to enable it put here

("EnablePvPColorSystem", "false"));

true

("ColorForAmount1", "00FF00"))

Here you must add color...

 

same with title...

 

 

 

Just a few configs, won't make it work.

In order to make it for pvps, you will need to rework on more stuff than the simple configs.

But since this exists in mxc, I will try to find it and edit my post with it.

 

 

 

 

EDIT:

 

http://www.maxcheaters.com/forum/index.php?topic=28059.0

 

Actually nobody shared what you were looking for, I was confused =/

But if you read vago's code, you will be able to make everything related to pvps, easily.

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i guess it

one change from "PVP_AMOUNT1;" to "PVP_AMOUNT1;" on pks system... or just delete the pk system... from the first line and change the title system from pk to pvp...

--- /java/net/sf/l2j/Config.java	(revision 174)
+++ /java/net/sf/l2j/Config.java	(working copy)
@@ -544,6 +546,28 @@
    public static boolean	L2JMOD_ENABLE_WAREHOUSESORTING_CLAN;
    public static boolean	L2JMOD_ENABLE_WAREHOUSESORTING_PRIVATE;
    public static boolean	L2JMOD_ENABLE_WAREHOUSESORTING_FREIGHT;
+	public static boolean		PVP_COLOR_SYSTEM_ENABLED;
+	public static int			PVP_AMOUNT1;
+	public static int			PVP_AMOUNT2;
+	public static int			PVP_AMOUNT3;
+	public static int			PVP_AMOUNT4;
+	public static int			PVP_AMOUNT5;
+	public static int			NAME_COLOR_FOR_PVP_AMOUNT1;
+	public static int			NAME_COLOR_FOR_PVP_AMOUNT2;
+	public static int			NAME_COLOR_FOR_PVP_AMOUNT3;
+	public static int			NAME_COLOR_FOR_PVP_AMOUNT4;
+	public static int			NAME_COLOR_FOR_PVP_AMOUNT5;

    /** ************************************************** **/
	/** L2JMods Settings -End                              **/
@@ -1654,6 +1678,34 @@
                L2JMOD_ENABLE_WAREHOUSESORTING_CLAN     = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingClan", "False"));
                L2JMOD_ENABLE_WAREHOUSESORTING_PRIVATE  = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingPrivate", "False"));
                L2JMOD_ENABLE_WAREHOUSESORTING_FREIGHT  = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingFreight", "False"));
+                
+    			// PVP Name Color System configs - Start
+    			PVP_COLOR_SYSTEM_ENABLED = Boolean.parseBoolean(L2JModSettings.getProperty("EnablePvPColorSystem", "false"));
+    			PVP_AMOUNT1 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount1", "500"));
+    			PVP_AMOUNT2 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount2", "1000"));
+    			PVP_AMOUNT3 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount3", "1500"));
+    			PVP_AMOUNT4 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount4", "2500"));
+    			PVP_AMOUNT5 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount5", "5000"));
+    			NAME_COLOR_FOR_PVP_AMOUNT1 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount1", "00FF00"));
+    			NAME_COLOR_FOR_PVP_AMOUNT2 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount2", "00FF00"));
+    			NAME_COLOR_FOR_PVP_AMOUNT3 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount3", "00FF00"));
+    			NAME_COLOR_FOR_PVP_AMOUNT4 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount4", "00FF00"));
+    			NAME_COLOR_FOR_PVP_AMOUNT5 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount4", "00FF00"));
+    			// PvP Name Color System configs - End
+    			
+    			// Pvp Title Color System configs - Start
+    			PVP_COLOR_SYSTEM_ENABLED = Boolean.parseBoolean(L2JModSettings.getProperty("EnablePvpColorSystem", "false"));
+    			PVP_AMOUNT1 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount1", "500"));
+    			PVP_AMOUNT2 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount2", "1000"));
+    			PVP_AMOUNT3 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount3", "1500"));
+    			PVP_AMOUNT4 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount4", "2500"));
+    			PVP_AMOUNT5 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount5", "5000"));
+    			TITLE_COLOR_FOR_PVP_AMOUNT1 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount1", "00FF00"));
+    			TITLE_COLOR_FOR_PVP_AMOUNT2 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount2", "00FF00"));
+    			TITLE_COLOR_FOR_PVP_AMOUNT3 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount3", "00FF00"));
+    			TITLE_COLOR_FOR_PVP_AMOUNT4 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount4", "00FF00"));
+    			TITLE_COLOR_FOR_PVP_AMOUNT5 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount5", "00FF00"));
+    			//PVP Title Color System configs - End

Something like that...

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i guess it

one change from "PVP_AMOUNT1;" to "PVP_AMOUNT1;" on pks system... or just delete the pk system... from the first line and change the title system from pk to pvp...

--- /java/net/sf/l2j/Config.java	(revision 174)
+++ /java/net/sf/l2j/Config.java	(working copy)
@@ -544,6 +546,28 @@
     public static boolean	L2JMOD_ENABLE_WAREHOUSESORTING_CLAN;
     public static boolean	L2JMOD_ENABLE_WAREHOUSESORTING_PRIVATE;
     public static boolean	L2JMOD_ENABLE_WAREHOUSESORTING_FREIGHT;
+	public static boolean		PVP_COLOR_SYSTEM_ENABLED;
+	public static int			PVP_AMOUNT1;
+	public static int			PVP_AMOUNT2;
+	public static int			PVP_AMOUNT3;
+	public static int			PVP_AMOUNT4;
+	public static int			PVP_AMOUNT5;
+	public static int			NAME_COLOR_FOR_PVP_AMOUNT1;
+	public static int			NAME_COLOR_FOR_PVP_AMOUNT2;
+	public static int			NAME_COLOR_FOR_PVP_AMOUNT3;
+	public static int			NAME_COLOR_FOR_PVP_AMOUNT4;
+	public static int			NAME_COLOR_FOR_PVP_AMOUNT5;

     /** ************************************************** **/
	/** L2JMods Settings -End                              **/
@@ -1654,6 +1678,34 @@
                 L2JMOD_ENABLE_WAREHOUSESORTING_CLAN     = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingClan", "False"));
                 L2JMOD_ENABLE_WAREHOUSESORTING_PRIVATE  = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingPrivate", "False"));
                 L2JMOD_ENABLE_WAREHOUSESORTING_FREIGHT  = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingFreight", "False"));
+                
+    			// PVP Name Color System configs - Start
+    			PVP_COLOR_SYSTEM_ENABLED = Boolean.parseBoolean(L2JModSettings.getProperty("EnablePvPColorSystem", "false"));
+    			PVP_AMOUNT1 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount1", "500"));
+    			PVP_AMOUNT2 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount2", "1000"));
+    			PVP_AMOUNT3 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount3", "1500"));
+    			PVP_AMOUNT4 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount4", "2500"));
+    			PVP_AMOUNT5 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount5", "5000"));
+    			NAME_COLOR_FOR_PVP_AMOUNT1 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount1", "00FF00"));
+    			NAME_COLOR_FOR_PVP_AMOUNT2 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount2", "00FF00"));
+    			NAME_COLOR_FOR_PVP_AMOUNT3 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount3", "00FF00"));
+    			NAME_COLOR_FOR_PVP_AMOUNT4 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount4", "00FF00"));
+    			NAME_COLOR_FOR_PVP_AMOUNT5 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount4", "00FF00"));
+    			// PvP Name Color System configs - End
+    			
+    			// Pvp Title Color System configs - Start
+    			PVP_COLOR_SYSTEM_ENABLED = Boolean.parseBoolean(L2JModSettings.getProperty("EnablePvpColorSystem", "false"));
+    			PVP_AMOUNT1 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount1", "500"));
+    			PVP_AMOUNT2 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount2", "1000"));
+    			PVP_AMOUNT3 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount3", "1500"));
+    			PVP_AMOUNT4 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount4", "2500"));
+    			PVP_AMOUNT5 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount5", "5000"));
+    			TITLE_COLOR_FOR_PVP_AMOUNT1 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount1", "00FF00"));
+    			TITLE_COLOR_FOR_PVP_AMOUNT2 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount2", "00FF00"));
+    			TITLE_COLOR_FOR_PVP_AMOUNT3 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount3", "00FF00"));
+    			TITLE_COLOR_FOR_PVP_AMOUNT4 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount4", "00FF00"));
+    			TITLE_COLOR_FOR_PVP_AMOUNT5 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount5", "00FF00"));
+    			//PVP Title Color System configs - End

Something like that...

 

as I told you above, you need to change stuff on enterworld.

By changin' config names and values, you will just end up with compile errors/non working features :X

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Ok i use L2J TEON and here you can see the source of PVP color

 

http://my-trac.assembla.com/L2JTeon/changeset/498

 

 

They are using Vago's code.

The only problem is that they add useless lines = useless KB..

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Index: /java/config/l2jmods.properties
===================================================================
--- /java/config/l2jmods.properties	(revision 174)
+++ /java/config/l2jmods.properties	(working copy)
-161,4 +161,62 @@
#----------------------------------
EnableWarehouseSortingClan = False
EnableWarehouseSortingPrivate = False
-EnableWarehouseSortingFreight = False
\ No newline at end of file
+EnableWarehouseSortingFreight = False
+
+# ---------------------------------------
+# Section: PvP Title Color Change System by Level
+# ---------------------------------------
+# Each Amount will change the name color to the values defined here.
+# Example: PvpAmmount1 = 500, when a character's PvP counter reaches 500, their name color will change
+# according to the ColorForAmount value.
+# Note: Colors Must Use RBG format
+EnablePvPColorSystem = false
+
+# Pvp Amount & Name color level 1.
+PvpAmount1 = 500
+ColorForAmount1 = CCFF00
+
+# Pvp Amount & Name color level 2.
+PvpAmount2 = 1000
+ColorForAmount2 = 00FF00
+
+# Pvp Amount & Name color level 3.
+PvpAmount3 = 1500
+ColorForAmount3 = 00FF00
+
+# Pvp Amount & Name color level 4.
+PvpAmount4 = 2500
+ColorForAmount4 = 00FF00
+
+# Pvp Amount & Name color level 5.
+PvpAmount5 = 5000
+ColorForAmount5 = 00FF00
+
+# ---------------------------------------
+# Section: PvP Nick Color System by Level
+# ---------------------------------------
+# Same as above, with the difference that the PK counter changes the title color.
+# Example:  PkAmmount1 = 500, when a character's PK counter reaches 500, their title color will change
+# according to the Title For Amount
+# WAN: Colors Must Use RBG format
+EnablePvPTitleColorSystem = false
+
+# PvP Amount & Title color level 1.
+PvPTitleAmount1 = 500
+TitleForAmount1 = 00FF00
+
+# PvP Amount & Title color level 2.
+PvPTitleAmount2 = 1000
+TitleForAmount2 = 00FF00
+
+# PvP Amount & Title color level 3.
+PvPTitleAmount3 = 1500
+TitleForAmount3 = 00FF00
+
+# PvP Amount & Title color level 4.
+PvPTitleAmount4 = 2500
+TitleForAmount4 = 00FF00
+
+# PvP Amount & Title color level 5.
+PvPTitleAmount5 = 5000
+TitleForAmount5 = 00FF00
\ No newline at end of file
Index: /java/net/sf/l2j/Config.java
===================================================================
--- /java/net/sf/l2j/Config.java	(revision 174)
+++ /java/net/sf/l2j/Config.java	(working copy)
-544,6 +546,28 @@
     public static boolean	L2JMOD_ENABLE_WAREHOUSESORTING_CLAN;
     public static boolean	L2JMOD_ENABLE_WAREHOUSESORTING_PRIVATE;
     public static boolean	L2JMOD_ENABLE_WAREHOUSESORTING_FREIGHT;
+       public static boolean		PVP_COLOR_SYSTEM_ENABLED;
+	public static int			PVP_AMOUNT1;
+	public static int			PVP_AMOUNT2;
+	public static int			PVP_AMOUNT3;
+	public static int			PVP_AMOUNT4;
+	public static int			PVP_AMOUNT5;
+	public static int			NAME_COLOR_FOR_PVP_AMOUNT1;
+	public static int			NAME_COLOR_FOR_PVP_AMOUNT2;
+	public static int			NAME_COLOR_FOR_PVP_AMOUNT3;
+	public static int			NAME_COLOR_FOR_PVP_AMOUNT4;
+	public static int			NAME_COLOR_FOR_PVP_AMOUNT5;
+	public static boolean		PK_COLOR_SYSTEM_ENABLED;
+	public static int			PVP_TITLE_AMOUNT1;
+	public static int			PVP_TITLE_AMOUNT2;
+	public static int			PVP_TITLE_AMOUNT3;
+	public static int			PVP_TITLE_AMOUNT4;
+	public static int			PVP_TITLE_AMOUNT5;
+	public static int			TITLE_COLOR_FOR_PVP_AMOUNT1;
+	public static int			TITLE_COLOR_FOR_PVP_AMOUNT2;
+	public static int			TITLE_COLOR_FOR_PVP_AMOUNT3;
+	public static int			TITLE_COLOR_FOR_PVP_AMOUNT4;
+	public static int			TITLE_COLOR_FOR_PVP_AMOUNT5;
     
     /** ************************************************** **/
	/** L2JMods Settings -End                              **/
-1654,6 +1678,34 @@
                 L2JMOD_ENABLE_WAREHOUSESORTING_CLAN     = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingClan", "False"));
                 L2JMOD_ENABLE_WAREHOUSESORTING_PRIVATE  = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingPrivate", "False"));
                 L2JMOD_ENABLE_WAREHOUSESORTING_FREIGHT  = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingFreight", "False"));
+                
+    			// PVP Name Color System configs - Start
+    			PVP_COLOR_SYSTEM_ENABLED = Boolean.parseBoolean(L2JModSettings.getProperty("EnablePvPColorSystem", "false"));
+    			PVP_AMOUNT1 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount1", "500"));
+    			PVP_AMOUNT2 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount2", "1000"));
+    			PVP_AMOUNT3 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount3", "1500"));
+    			PVP_AMOUNT4 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount4", "2500"));
+    			PVP_AMOUNT5 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount5", "5000"));
+    			NAME_COLOR_FOR_PVP_AMOUNT1 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount1", "00FF00"));
+    			NAME_COLOR_FOR_PVP_AMOUNT2 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount2", "00FF00"));
+    			NAME_COLOR_FOR_PVP_AMOUNT3 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount3", "00FF00"));
+    			NAME_COLOR_FOR_PVP_AMOUNT4 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount4", "00FF00"));
+    			NAME_COLOR_FOR_PVP_AMOUNT5 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount4", "00FF00"));
+    			// PvP Name Color System configs - End
+    			
+    			// PK Title Color System configs - Start
+    			PVPTITLE_COLOR_SYSTEM_ENABLED = Boolean.parseBoolean(L2JModSettings.getProperty("EnablePvPTitleColorSystem", "false"));
+    			PVP_TITLE_AMOUNT1 = Integer.parseInt(L2JModSettings.getProperty("PvPTitleAmount1", "500"));
+    			PVP_TITLE_AMOUNT2 = Integer.parseInt(L2JModSettings.getProperty("PvPTitleAmount2", "1000"));
+    			PVP_TITLE_AMOUNT3 = Integer.parseInt(L2JModSettings.getProperty("PvPTitleAmount3", "1500"));
+    			PVP_TITLE_AMOUNT4 = Integer.parseInt(L2JModSettings.getProperty("PvPTitleAmount4", "2500"));
+    			PVP_TITLE_AMOUNT5 = Integer.parseInt(L2JModSettings.getProperty("PvPTitleAmount5", "5000"));
+    			TITLE_COLOR_FOR_PVP_AMOUNT1 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount1", "00FF00"));
+    			TITLE_COLOR_FOR_PVP_AMOUNT2 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount2", "00FF00"));
+    			TITLE_COLOR_FOR_PVP_AMOUNT3 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount3", "00FF00"));
+    			TITLE_COLOR_FOR_PVP_AMOUNT4 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount4", "00FF00"));
+    			TITLE_COLOR_FOR_PVP_AMOUNT5 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount5", "00FF00"));
+    			//PK Title Color System configs - End

                 if (TVT_EVENT_PARTICIPATION_NPC_ID == 0)
                 {
Index: /java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java
===================================================================
--- /java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java	(revision 174)
+++ /java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java	(working copy)
-177,6 +177,16 @@
         Quest.playerEnter(activeChar);
         activeChar.sendPacket(new QuestList());
         loadTutorial(activeChar);
+
+        // =================================================================================
+        // Color System checks - Start =====================================================
+        // Check if the custom PvP and PK color systems are enabled and if so ==============
+        // check the character's counters and apply any color changes that must be done. ===
+        if (activeChar.getPvpKills()>=(Config.PVP_AMOUNT1) && (Config.PVP_COLOR_SYSTEM_ENABLED)) activeChar.updatePvPColor(activeChar.getPvpKills());
+        if (activeChar.getPvPKills()>=(Config.PVP_TITLE_AMOUNT1) && (Config.PVPTITLE_COLOR_SYSTEM_ENABLED)) activeChar.updatePvPColor(activeChar.getPvPKills());
+        // Color System checks - End =======================================================
+        // =================================================================================
+        
         
         if (Config.PLAYER_SPAWN_PROTECTION > 0)
             activeChar.setProtection(true);
-3660,7 +3661,75 @@
         	DuelManager.getInstance().broadcastToOppositTeam(this, update);
         }
	}
-    
+
+	// Custom PVP Color System - Start
+	public void updatePvPColor(int pvpKillAmount)
+	{
+		if (Config.PVP_COLOR_SYSTEM_ENABLED)
+		{
+			//Check if the character has GM access and if so, let them be.
+			if (isGM())
+				return;
+			{
+				if ((pvpKillAmount >= (Config.PVP_AMOUNT1)) && (pvpKillAmount <= (Config.PVP_AMOUNT2)))
+				{
+					getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT1);
+				}
+				else if ((pvpKillAmount >= (Config.PVP_AMOUNT2)) && (pvpKillAmount <= (Config.PVP_AMOUNT3)))
+				{
+					getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT2);
+				}
+				else if ((pvpKillAmount >= (Config.PVP_AMOUNT3)) && (pvpKillAmount <= (Config.PVP_AMOUNT4)))
+				{
+					getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT3);
+				}
+				else if ((pvpKillAmount >= (Config.PVP_AMOUNT4)) && (pvpKillAmount <= (Config.PVP_AMOUNT5)))
+				{
+					getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT4);
+				}
+				else if (pvpKillAmount >= (Config.PVP_AMOUNT5))
+				{
+					getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT5);
+				}
+			}
+		}
+	}
+	//Custom PVP Color System - End
+	
+	// Custom PVP Title Color System - Start
+	public void updatePvPTitleColor(int pvpKillAmount)
+	{
+		if (Config.PVPTITLE_COLOR_SYSTEM_ENABLED)
+		{
+			//Check if the character has GM access and if so, let them be, like above.
+			if (isGM())
+				return;
+			{
+				if ((pvpKillAmount >= (Config.TITLE_COLOR_FOR_PVP_AMOUNT1)) && (pkKillAmount <= (Config.PVP_AMOUNT2)))
+				{
+					getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT1);
+				}
+				else if ((pvpKillAmount >= (Config.TITLE_COLOR_FOR_PVP_AMOUNT2)) && (pkKillAmount <= (Config.PVP_AMOUNT3)))
+				{
+					getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT2);
+				}
+				else if ((pvpKillAmount >= (Config.TITLE_COLOR_FOR_PVP_AMOUNT3)) && (pkKillAmount <= (Config.PVP_AMOUNT4)))
+				{
+					getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT3);
+				}
+				else if ((pvpKillAmount >= (Config.TITLE_COLOR_FOR_PVP_AMOUNT4)) && (pkKillAmount <= (Config.PVP_AMOUNT5)))
+				{
+					getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT4);
+				}
+				else if (pvpKillAmount >= (Config.TITLE_COLOR_FOR_PVP_AMOUNT5))
+				{
+					getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT5);
+				}
+			}
+		}
+	}
+	//Custom PVP Title Color System - End
+	
     @Override
     public final void updateEffectIcons(boolean partyOnly)
     {
-4996,6 +5065,10 @@
         // Add karma to attacker and increase its PK counter
         setPvpKills(getPvpKills() + 1);

+      //Update the character's name color if they reached any of the 5 PvP levels.
+        updatePvPColor(getPvpKills());
+        broadcastUserInfo();
+
         // Send a Server->Client UserInfo packet to attacker with its Karma and PK Counter
         sendPacket(new UserInfo(this));
     }
-5047,6 +5120,10 @@
         setPkKills(getPkKills() + 1);
         setKarma(getKarma() + newKarma);

+        //Update the character's title color if they reached any of the 5 PK levels.
+        updatePvPTitleColor(getPvPKills());
+        broadcastUserInfo();
+        
         // Send a Server->Client UserInfo packet to attacker with its Karma and PK Counter
         sendPacket(new UserInfo(this));
     }

 

I re-wrote the second part about the titles, so now it works with PvPs too..

BTW Vago has screwed the code up a bit..

After some lines, you must go at l2pcinstance, not continue on enterworld..

 

PS: Thanx to intrepid for a lil correction at a double check =P

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Wow man i will try you can put in you L2JAVA POST ^^

 

nah maybe..

But as I told, you need to add half of this stuff in l2pcinstance..

So, be a bit careful.

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I mean that you must add on enterworld.java this:

 

// =================================================================================
+        // Color System checks - Start =====================================================
+        // Check if the custom PvP and PK color systems are enabled and if so ==============
+        // check the character's counters and apply any color changes that must be done. ===
+        if (activeChar.getPvpKills()>=(Config.PVP_AMOUNT1) && (Config.PVP_COLOR_SYSTEM_ENABLED)) activeChar.updatePvPColor(activeChar.getPvpKills());
+        if (activeChar.getPvPKills()>=(Config.PVP_TITLE_AMOUNT1) && (Config.PVPTITLE_COLOR_SYSTEM_ENABLED)) activeChar.updatePvPColor(activeChar.getPvPKills());
+        // Color System checks - End =======================================================
+        // =================================================================================

 

 

 

and all the following stuff on l2pcinstance

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Maybe i save this and try

 

i need put this?

 

// Custom PVP Color System - Start
public void updatePvPColor(int pvpKillAmount)
{
	if (Config.PVP_COLOR_SYSTEM_ENABLED)
	{
		// Check if the character has GM access and if so, let them be.
		if (isGM())
			return;
		{
			if ((pvpKillAmount >= (Config.PVP_AMOUNT1)) && (pvpKillAmount < (Config.PVP_AMOUNT2)))
			{
				getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT1);
			}
			else if ((pvpKillAmount >= (Config.PVP_AMOUNT2)) && (pvpKillAmount < (Config.PVP_AMOUNT3)))
			{
				getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT2);
			}
			else if ((pvpKillAmount >= (Config.PVP_AMOUNT3)) && (pvpKillAmount < (Config.PVP_AMOUNT4)))
			{
				getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT3);
			}
			else if ((pvpKillAmount >= (Config.PVP_AMOUNT4)) && (pvpKillAmount < (Config.PVP_AMOUNT5)))
			{
				getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT4);
			}
			else if (pvpKillAmount >= (Config.PVP_AMOUNT5))
			{
				getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT5);
			}
		}
	}
}

// Custom PVP Color System - End
// Custom Pk Color System - Start
public void updatePkColor(int pkKillAmount)
{
	if (Config.PK_COLOR_SYSTEM_ENABLED)
	{
		// Check if the character has GM access and if so, let them be, like above.
		if (isGM())
			return;
		{
			if ((pkKillAmount >= (Config.PK_AMOUNT1)) && (pkKillAmount < (Config.PVP_AMOUNT2)))
			{
				getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT1);
			}
			else if ((pkKillAmount >= (Config.PK_AMOUNT2)) && (pkKillAmount < (Config.PVP_AMOUNT3)))
			{
				getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT2);
			}
			else if ((pkKillAmount >= (Config.PK_AMOUNT3)) && (pkKillAmount < (Config.PVP_AMOUNT4)))
			{
				getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT3);
			}
			else if ((pkKillAmount >= (Config.PK_AMOUNT4)) && (pkKillAmount < (Config.PVP_AMOUNT5)))
			{
				getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT4);
			}
			else if (pkKillAmount >= (Config.PK_AMOUNT5))
			{
				getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT5);
			}
		}
	}
}

// Custom Pk Color System - End

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