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Posted

I think I found a way how to buff somebody who is in Olympiad

 

It is working only on L2j. Not tested on L2-off.

 

You need three chars:

X player - person who will fight on Olympiad and will get buffs

Y player - spectator who will observe

Z player - key char - buffer

 

 

Y and Z have to be married

 

As you know nobody who is a Spectator of Olympiad can interfere with anybody in Olympiad stadium.

Let's breake this rule.

 

1) X player - should participate in Olympiad.

2) Y player (any class) should go and became a Specator of incomming fight

3) Z player (buffer) should use .gotolove

4) Z will appear in Olympiad but as non-Specator

5) Z can start buffing player X

 

Full buffed char should be able to win any Olympiad battle

 

you can try to expand this exploit and for example try to hit somebody or use debuffs on enemy

 

I don't know if the same will work during Siegie but you can always try to be an invisible archer who can shot  enemy and do not be hitted or killed because nobody will see him/her Cheesy

If one of this share already exist or iam in wrong section one mod check it..!!Cya..!!

Credits :zapule

Posted

This bug is still working in l2j servers :D tryed in 5 servers from www.l2j.lt/topai and worked :D::D:D:D:

Confirm, works on l2j.

Lie


   public boolean GoToLove(L2PcInstance activeChar)

   {

       if(!activeChar.isMarried())

       {

           activeChar.sendMessage("You're not married.");

           return false;

       }

 

       if(activeChar.getPartnerId()==0)

       {

           activeChar.sendMessage("Couldn't find your fiance in the Database - Inform a Gamemaster.");

           _log.error("Married but couldn't find parter for "+activeChar.getName());

           return false;

       }

 

       L2PcInstance partner;

       partner = (L2PcInstance)L2World.getInstance().findObject(activeChar.getPartnerId());

       if(partner == null)

       {

           activeChar.sendMessage("Your partner is not online.");

           return false;

       }

       else if(partner.isInJail())

       {

           activeChar.sendMessage("Your partner is in Jail.");

           return false;

       }

       else if(partner.isInOlympiadMode())

       {

           activeChar.sendMessage("Your partner is in the Olympiad now.");

           return false;

       }

       else if(partner.atEvent)

       {

           activeChar.sendMessage("Your partner is in an event.");

           return false;

       }

       else  if (partner.isInDuel())

       {

           activeChar.sendMessage("Your partner is in a duel.");

           return false;

       }

       else if (partner.isFestivalParticipant())

       {

           activeChar.sendMessage("Your partner is in a festival.");

           return false;

       }

       else if (partner.isInParty() && partner.getParty().isInDimensionalRift())

       {

           activeChar.sendMessage("Your partner is in dimensional rift.");

           return false;

       }

      else if (partner.inObserverMode())

       {

        activeChar.sendMessage("Your partner is in the observation.");

       }

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