SySt3MGaM3RFr3aKs Posted December 30, 2009 Posted December 30, 2009 Potion Fix: - When you target a distant mob, and use a skill the Char starts to run to the mob. BUT WHEN you click on a potions, char stops running. Same as when you are attacking PCs. Okay here is a patch to fix it, for Interlude L2J. Index: /trunk/Eclipse-Game/java/net/sf/l2j/gameserver/model/L2Character.java =================================================================== --- /trunk/Eclipse-Game/java/net/sf/l2j/gameserver/model/L2Character.java (revision 124) +++ /trunk/Eclipse-Game/java/net/sf/l2j/gameserver/model/L2Character.java (revision 149) @@ -5604,4 +5604,8 @@ L2PcInstance currPlayer = (L2PcInstance)this; SkillDat queuedSkill = currPlayer.getQueuedSkill(); + + // Rescuing old skill cast task if exist + if (skill.isPotion()) + queuedSkill = currPlayer.getCurrentSkill(); currPlayer.setCurrentSkill(null, false, false); Credits: ŚyśţęmƒяәдҚς Quote
Maximotatos Posted January 7, 2013 Posted January 7, 2013 very nice share!keep up the good work! Quote
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