SySt3MGaM3RFr3aKs Posted December 30, 2009 Share Posted December 30, 2009 Potion Fix: - When you target a distant mob, and use a skill the Char starts to run to the mob. BUT WHEN you click on a potions, char stops running. Same as when you are attacking PCs. Okay here is a patch to fix it, for Interlude L2J. Index: /trunk/Eclipse-Game/java/net/sf/l2j/gameserver/model/L2Character.java =================================================================== --- /trunk/Eclipse-Game/java/net/sf/l2j/gameserver/model/L2Character.java (revision 124) +++ /trunk/Eclipse-Game/java/net/sf/l2j/gameserver/model/L2Character.java (revision 149) @@ -5604,4 +5604,8 @@ L2PcInstance currPlayer = (L2PcInstance)this; SkillDat queuedSkill = currPlayer.getQueuedSkill(); + + // Rescuing old skill cast task if exist + if (skill.isPotion()) + queuedSkill = currPlayer.getCurrentSkill(); currPlayer.setCurrentSkill(null, false, false); Credits: ŚyśţęmƒяәдҚς Quote Link to comment Share on other sites More sharing options...
Maximotatos Posted January 7, 2013 Share Posted January 7, 2013 very nice share!keep up the good work! Quote Link to comment Share on other sites More sharing options...
AQueen Posted January 20, 2013 Share Posted January 20, 2013 nice smart! Quote Link to comment Share on other sites More sharing options...
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