Jump to content
  • 0

[Help]L2J Archid


Question

9 answers to this question

Recommended Posts

  • 0
Posted

Database -> table ' access_level '

 

Des ti access exei gia tous admins kai bale to antistoixo ston pexti sou.

 

Episis , mporeis na deis to default access ton gm's apo ta configs sou.

 

PS : Wrong Section.

  • 0
Posted

file ta l2 archid den exoun kalo protection... alla3e pack oso geia to problima sou pigene ston db sto table character kai bres  to acceslevel kai bazei 1 geia gm kai 2 geia admin kai meta patas katw exei ena x kai ena allo n kai eisai ok

  • 0
Posted

file ta l2 archid den exoun kalo protection...

Tο pre-pack rev. 200 που έχεις κάνει download είναι λογικό να μην έχει καλά protections, lol.

a/w archid closed.

  • 0
Posted

katarxas to pedi exi rev  1055 kai oxi 200... file allakse pack dn se simferi na aniksis server me l2jarchid pack.. proton dn exi kalo protection.. 2o exi polla problems kai 3o exi klisi.. mono me donate pernis files.. opote an gini tpt dn exis ''egiisi''

  • 0
Posted

 

lipon pedi bale ston char sou 127 access

auto einai to default l2 achid anixa kai ego now me archid gia auto sto leo.

twra ama 8es na einai 255 pigene

sto default gia mena fakelo...C:\server\L2JArchid-Game\config\administration kai

# This option will set the default AccessLevel for MasterAccess.

# Please be careful with this setting. Characters set to this AccessLevel will have the right to execute every AdminCommand in game.

# Default: 127 (Maximum value: 255)

MasterLevel = 127 katalavenis pou kolai?127 access admin me afti ti ri8misi sou protino allaxe ti edo..

 

----

# This option will set the default AccessLevel for MasterAccess.

# Please be careful with this setting. Characters set to this AccessLevel will have the right to execute every AdminCommand in game.

 

 

xeromai pou boi8isa :)

# Default: 127 (Maximum value: 255)

MasterLevel = 255

kai bale 255 acceess apo db ...to pack pou exo exi poli kalo protection!l2archid 4ever :)

xeromai pou boi8isa :)

  • 0
Posted

Αν θες ντε και καλά L2JArchid Pack (Interlude) σου προτείνω να κατεβάσεις αυτό : http://www.maxcheaters.com/forum/index.php?topic=44420.0

dn ton simferi na bali L2JArchid pack.. epidi ine private.. kai prepi na plirosi an exis problems h kati gia na tou ta fix... mono me donate pia..

File s protinw L2JFree pio polla fixes kai protections

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Update M54: Global HP/MP/CP consumable handling expanded beyond combat-only usage. Offensive mage idle recovery with learned skill Battle Heal. Spellhowler/Storm Screamer prioritizes Hurricane, using Vampiric Claw mostly below 90% HP. Major structural refactor initialized: Added category/class organization such as Archer, Dagger, Tank, Mage, Healer, Support and Specialized class files. Further structural cleanup. Extracted combat memory/state and more class-policy logic from the main controller. Added global stuck/inactivity watchdog for bots blocked by terrain/geodata. Added unreachable dropped ground-item timeout/temporary blacklist. Reworked Necromancer/Soultaker PvP: Dominator level 78+ maintains learned Arcane Power toggle on. Overlord/Dominator level 44+ maintains learned Soul Guard toggle automatically. Stability/scalability update: Bot controller ticks staggered instead of all starting in the same phase: Same 350 ms update rate retained Reduces simultaneous AI workload bursts. Removed the old manual aggressive-monster EVT_AGGRESSION bridge. Phantoms now use native Lucera setActive() behavior so monsters aggro them naturally. Reduced unnecessary NPC scans and native AI event pressure. Added saved-bot equipment overrides using a separate database table:         lucera_autobots_items Existing lucera_autobots remains the main saved-bot identity/state table. Equipment rows are linked to saved bots through bot_id. Added optional convenience view to show bot name together with equipment overrides:         lucera_autobots_items_view Added editable equipment slots in columns: Weapon Shield Helmet Chest Legs Gloves Boots Necklace Left/Right Earrings Left/Right Rings Equipment override values: 0 = use normal class/level profile item -1 = force slot empty >0 = equip that Item ID Custom equipment works only for saved database bots. Default class/level equipment profiles remain unchanged. Supports custom equipment from No Grade to S Grade, regardless of the bot's current level. Added validation for invalid item IDs and incompatible equipment slots. Added handling for: Two-handed weapons vs shields Full-body armor vs separate leggings Added all-grade Soulshots and Spiritshots to bot inventory/replenishment so custom lower-grade weapons still use the correct shots. Mage profiles that already use Blessed Spiritshots keep that behavior with all relevant grades available. First save the bot normally so it exists in table:         lucera_autobots Then open:         lucera_autobots_items Find the row with the same bot_id and edit only the equipment slots you want. Example: weapon_id = 6608 shield_id = -1 helmet_id = 0 chest_id = 0 legs_id = 0 gloves_id = 0 boots_id = 0 This means: weapon_id 6608 → custom weapon shield_id -1 → no shield all 0 values → keep normal default profile equipment After editing the DB, despawn and respawn the saved bot so M54 reloads its equipment overrides. Do not edit bot_id. Use it only to identify which saved bot the equipment row belongs to.   DOWNLOAD
    • It will be multi client so it will detect the client from the files and adapt the packets and asset loading. I am aiming for C4 and H5 after IL
    • this is just to simplify your life, time, and can be done for free by yourself just watch some tutorials, in case you don't wanna waste time check it out!   https://l2getwork.art   https://l2getwork.art/showcase.html  
    • Good job! Any chance for it to be downgradeable or at least compatible with older chronicles?
    • Fermata now runs in a web browser too. Try it here: https://web.fermata.gg/    
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..