leonardoshero Posted December 20, 2009 Share Posted December 20, 2009 I keep getting this error: CreatePixelShader failed(D3DERR_INVALIDCALL). History: UD3DRenderDevice::CreatePixelShader <- FD3DPixelShader::Init <- InitShader <- FD3DShaderManager::GetShader <- FD3DRenderInterface::DrawPrimitive <- FCanvasUtil::Flush <- Material=Transient.FinalBlend6 <- UGlowEffect::PostRender <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop I have everything I need,can't understand,if any1 had this error b4 and solved it,please help me too :< Quote Link to comment Share on other sites More sharing options...
leonardoshero Posted December 21, 2009 Author Share Posted December 21, 2009 bump Edit: error fixed thanks for your help /not. If u guys have same error,just reinstall l2 and delete option.ini in ur system folder,thanks and bye. Quote Link to comment Share on other sites More sharing options...
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