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I have a problem when i try to open lineage2utx files with unreal.

I know, i decrypted them and donae with l2toolo, but he give me that problem:

 

 

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OS: Windows XP 5.1 (Build: 2600)

CPU: GenuineIntel Unknown processor @ 3995 MHz with 1000MB RAM

Video: ASUS NVIDIA G70 DUAL GF7800GTX

Texture LineageWeaponsTex.Alpha.alpha10: Serial size mismatch: Got 51, Expected 6806

 

History: LoadObject <- (Texture LineageWeaponsTex.Alpha.alpha10 31358==31358/40195984 31307 6806) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::LoadPackage <- UEditorEngine::SafeExec <- (LOAD FILE="C:\Documents and Settings\TheGGOwner\Desktop\Mixed\l2tool\LineageWeaponsTex.unreal.utx") <- UEditorEngine::SafeExec <- (OBJ LOAD FILE="C:\Documents and Settings\TheGGOwner\Desktop\Mixed\l2tool\LineageWeaponsTex.unreal.utx") <- UEditorEngine::Exec <- (OBJ LOAD FILE="C:\Documents and Settings\TheGGOwner\Desktop\Mixed\l2tool\LineageWeap).. <- UUnrealEdEngine::Exec <- WBrowserTexture::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop

 

Help pls i wanna try to make something cool >.<

 

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