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hellbound [L2DC] L2Adrenaline


_TheOne

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OMG!!! what is this website?? LOL please change it.... What is????? copy of another site.. omgggggg...

It's not a copy of anything, I made the website => http://www.l2-adrenaline.com

What's the other website that you are refering to?  I'd like to see this...

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You can use this Gracia Epilogue mirror:

ftp://195.251.129.38/pub/LineageIIInstaller-Epilogue.zip

Or you can use this:

ftp://195.251.129.38/pub/L2GraciaFinal-to-Epilogue.7z

Which will make your Gracia Final client into Gracia Epilogue but you still need to check files/update as L2DC implements all latest packets and there is already a new client update by NC$oft, otherwise you will have problems.

 

i use firefox and the links dont work ...:/

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This is our Changelog from latest 20 days from L2DC Server Development.

 

Part 1:

 

Added new Quest: Expulsion Of Evil Spirits.

Fixed typo mistake in Kamaloka 78.

Fixed spawn location in all Solo (Rim) Kamaloka.

Fixed typo mistake in Newbie Guide System.

Added correct check for Instance Exit.

Added core support for skills with multiple hits.

Update for Multiple Hits Skills – Now abort the cast if target is dead.

Updated Skill: Seven Arrows with multiple hits.

Updated Skill: Meteor with multiple hits.

Updated Skill: Star Falls with multiple hits.

Updated skill: Boost HP

Fixed target bug on resurrection skills. Implements a shared targets array and (experimental) target remove from targets array when target die. (useful for multiple hits skills)

Fixed bug with Castle Crown purchase.

Partial revert of “Multiple Hits Skills – Now abort the cast if target is dead” update.

Added Spectral Dancer, Doomcryer and Shillien Saint enchant cost multipliers.

Added Phoenix Knight and Ghost Sentinel enchant cost multipliers.

Added Grand Khatavari enchant cost multipliers.

Added Duelist enchant cost multipliers.

Added Titan enchant cost multipliers.

Added Cardinal enchant cost multipliers.

Added Soul Hound enchant cost multipliers.

Added Doombringer enchant cost multipliers.

Added Mail System “Alpha”.

Updated some Warehouse titles. Freightman doesn’t exist anymore.

Updated Enchant cost multiplier as 5 by default.

Added enchant cost multipliers for skills:

Burst Shot

Backstab

Summon Life Cubic

Hawk Eye

Snipe

Lethal Blow

Bluff

Silence

Servitor Recharge

Servitor Heal

Summon Reanimated Man

Servitor Magic Shield

Servitor Physical Shield

Servitor Haste

Bright Servitor

Death Spike

Corpse Life Drain

Summon Corrupted Man

Corpse Burst

Curse Death Link

Curse: Weakness

Curse Fear

Anchor

Curse Chaos

Summon Boxer the Unicorn

Summon Mirage the Unicorn

Transfer Pain

Curse Gloom

Curse Disease

Summon Merrow the Unicorn

Summon Aqua Cubic

Mass Slow

Servitor Empowerment

Mass Summon Aqua Cubic

Summon Unicorn Seraphim

Mass Fear

Mass Gloom

Fixed small bug in Skill Enchant.

Fixed Rift bug with 2 parties enter in the same time.

Fixed small typo on Skill: Soul Gathering and Skill: Critical Sense.

Updated skill names to Gracia Epilogue.

Updated syntax and white spacing in Skills.

Updated normal and Noblesse Teleports to Gracia Epilogue (Aden, Dark Elven, Dwarven, Elven, Kamael, Giran, Gludin, Gludio, Goddard, Heine, Talking Island and Dion).

Added new Gracia Epilogue Noblesse and normal Teleports.

Added Hell Knight enchant cost multipliers.

Added Accessory Augmentation, experimental implementation.

Added missing skill enchant options for Skill:

Pride of Kamael

* Power “Increases P. Atk”

* Power “Increases M. Atk”

* Power “Increases critical”

* Time

Soul Guard

* Power

War Frenzy

* Power

Fire Vortex

* Power

* Cost

* Chance

* Fire Attack

Final Frenzy

* Power

Final Fortress

* Power

Aura Flash

* Power

* Chance

Dark Vortex

* Power

* Chance

* Dark Attack

Benediction

* Bravery

Greater Might

* Time

Greater Shield

* Time

Transfer Pain

* Power

Stigma of Shilen

* Time

Poisonous Cloud

* Power

* Chance

Blinding Blow

* Power

Fire Vortex Buste

* Power

* Fire Attack

Two-handed Weapon Mastery

* Power “patk”

* Power “accuracy”

Mana Regeneration

* Power

* Time

Earth Chant

* Time

War Chant

* Time

Song of Renewal

* Time

Song of Meditation

* Time

Song of Champion

* Time

Siren’s Dance

* Time

Dance of Shadows

* Time

Holy Resistance

* Power

* Time

Unholy Resistance

* Power

* Time

Warrior Servitor

* Time

Wizard Servitor

* Time

Assassin Servitor

* Time

Final Servitor

* Time

Duelist Spirit

* Power “atk speed”

* Power “pvp dmg”

Real Target

* Decrease Defense

* Decrease Attack

* Decrease Magic Defense

* Decrease Magic Attack

Fell Swoop

* Power

* Time

Chant of Spirit

* Time

Dark Weapon

* Power

* Time

Shadow Bind

* Time

Death Spike

* Power

* Dark Attack

Bluff

* Power

 

Updated normal and Noblesse Teleports to Gracia Epilogue (Hunters Village, Orc Village, Oren, Rune, Schuttgart )

Updated Mail system with some improvements.

Fixed Cubic bug on Subclass change.

Fixed and updated Skill: Snipe.

Fixed Fortress: Suspicious Merchant NPC spawn after siege, without having to restart server.

Added Trap rework.

Added Core Support to define skill MP consume.

Added missing skill enchant options for Skill:

Stun Attack

* Power

Magnus’ Chant

* Time

Hamstring Shot

* Power

* Chance

Vengeance

* Power

* Decrease Penalty

* Recovery

 

Updated last teleports to Gracia Epilogue. Noblesse teleport completed.

Updated core formating, white spaces etc.

 

Updated Mail system.

Updated all Merchant NPC to Gracia Epilogue: Removed “Sell”.

Updated Vitality System to Gracia Epilogue.

Updated Vitality for Lv76+: Removed multipliers.

Fixed Quest: Reed Field Maintenance.

Fixed Recipes: When creating Dynasty Sigil in Foundation item case, we get Chaotic Arcana Sigil.

Added: All hellbound npcs converted into Java.

Added: Some system converted into Java.

Added: Missing system message for Skill Link.

 

Updated Freight: Removed all references for freight in Core.

Updated Mail system.

Added Mail expiration.

Added SQL update, it should move all freight items from Freight to WH.

Added more Sysmessages.

Geodata:

Fixed Geodata/ Pathfinding issues with Iron Castle on Hellbound.

 

Fixed Skill Geocheck code.

Fixed custom Low-Level PK protection.

Fixed Mail system.

Updated Baium Quest to Gracia Epilogue.

Updated default multiplier for skill enchant to 9 for 3rd class skill and 5 for other skills.

Updated Skill Enchants for:

Ice Vortex

Wind Vortex

Light Vortex

Dark Vortex

Fire Vortex Buster

Count of Fire

Fixed Skill:

Ice Vortex Crusher

Diamond Dust

Throne of Ice

Wind Vortex Slug

Empowering Echo

Throne of Wind

Divine Power

Added 10 minute log-in protection.

 

Fixed Mail system.

Fixed error in Class Certification.

Fixed Summon/ Pet buffing at Adventurer Helper.

Fixed Skill:

Holy Water

Magic Bottle

Added: Allow siege enabled clan member to start fortress siege.

Added Skill Enchant:

Touch of Death

Shield Slam

Shackle

Updated Spawnlist: Removed mobs spawned inside Fortress.

Updated Skill Enchant: Ultimate Defense

 

Fixed Olympiad monitor.

Fixed wrong vulnerabilities for accessory augmentation.

Fixed Mail system.

Added GM Command to refresh skill-reuse.

 

Added:

Elven Village dialogs up to Gracia Epilogue.

Missing reward for Quest: Dragon Fangs.

 

Updated:

Summon Items to Gracia Final.

Epic Boss MP stat to Gracia Final.

Added:

Zone Creator System.

Full working Gracia Geodata.

Reuse on Recovery Scroll.

Saving Santa, Christmas Event

Quest: Seven Signs Embryo

Quest: Heart in Search of Power, in Java

Dawns Bracelet

Fixed:

Kief AI

Customs:

Anti-PK protection is now working again.

Spawn Protection system is now improved.

 

Added:

Bow Distance damage formula.

Played blocklist rework. Now its stored.

Shadai AI in Java.

 

 

Added:

Retail Event: Yuletide Revelries

Mail System: Send Mail to all server by GMs.

Fixed:

Festival mobs agro range

Wrong rewards on Kamaloka 70-80

 

Fixed:

Petrification effect.

Dance of Medusa can be canceled by cleanse and purify.

Echo Crystal – Theme of Celebration (id 4416) is not cunsumed on usage.

Hellbound native proliferation. Fixing broken respawn.

Updated:

Better view of recipe book, now ordered by the recipe Id.

Vanguard Stance doesn’t reduce pdef anymore.

Vanguard Skills Part 1: Cleave, Full Swing, Double Strike, Blade Hurricane.

Added:

Skill: Counter Critical (83) – increase defence against critical atk, by chance increase crit damage.

Skill: Oblivion Trap.

Benom AI (needs retail messages).

 

 

Added/ Updated Skill Enchants:

Backstab

* New: Duel

* Updated: Elemental

Ultimate Evasion

* Updated: Recycle

Deadly Blow

* New: Duel

* Updated: Elemental

Lethal Blow

* New: Duel

* Updated: Elemental

Critical Blow:

* New: Duel

Triple Slash

* New: Duel

Double Sonic Slash

* New: Duel

Sonic Blaster

* New: Duel

Sonic Storm

* New: Duel

Sonic Buster

* New: Duel

Triple Sonic Slash

* New: Duel

Added:

New Vanguard Skills: Boost Morale, Guillotine Attack, Triple Blade Slash.

Config options to allow/forbid Dualboxing and logout on TvT.

Pin and Pouch Unseal, in java. Works 100% now.

 

Fixed:

Spawn Protection working even on Peace Zone.

Smart Cubic cancel debuff skill.

Added:

Vanguard Dark Avenger Transformation skills.

Removed:

“Sell” from Merchant dialogs.

 

Added:

New voicecommand for those who want to use that for their custom servers. What it does i simply buffs the users by doing .fb .mb

Fixed:

Shield deflect magic have to reflect 75% of times at lvl 4, not 100%.

Added missing skill enchants:

Soul of Pa’agrio

* Time

* Cost

Soul Web

* Cost

* Chance

* Time

Death Spike

* Duel

Surrender to the Unholy

* Power

* Chance

* Time

Shadow Bind

* Power

 

Updated:

Retail Event: Saving Santa.

War Chant/ Earth Chant/ Chant of Spirit/

Dialogs for Hellbound Traitor.

Fixed:

Warrior Ability – Haste fix for non-ranged weapon activation.

Added missing skill enchant:

Benediction

* Cost

Restore Life

* Cost

 

Added:

Retail-Like loot system.

Blessing of Protection support.

Increasing margin in geoengine to prevent baium floor penetrate in some places.

Retail like Dawn/ Dusk NPC.

If player send summon into bosszone, but he is not allowed to enter – summon removed and player teleported to the town.

For the olympiad stadiums only participants, observers and GMs allowed, all others teleported to the town on enter.

Updated:

A chance to score a Critical hit on use has been added to some skills according to Epilogue patch notes.

Partial sync with L2J Gracia Epilogue code.

Remove stupid core strings.

 

Fixed:

Subclass certification to fit village masters rework.

Visual inventory update if item was unequipped due restrictions.

Toggle skill enabled while enchanting, learning. Disable skill enchant while locked.

Summon Move To/ Stop/ Change Mode.

Exploit fix with time limited items.

Quest: Whisper of Dreams 1, Adena Drop Rate.

Added:

2 New GM rooms on teleport menu.

Support for displaying server time in /time command.

More mobs that can see through silent move.

Territory Wars NPC skills.

Skills for Mithril Mines.

Skills for Reed Field Area.

Forge of Gods Fire/ HP Regeneration zones.

Button on admin menu to get buffs from character.

Reuse time displayed for potions.

Anti-flooder.

Complete Trap rework.

Little rework of Castle/ Fort siege zones.

New name is now added to Cache when changing a player’s name.

Admin can now edit skills for npc through the menu.

Removed duplicate functions for takecase/fort.

Flood protector for sending mail.

Reworked “Kicked” accounting message, and also logged wrong protocol versions in accounting log.

Clan reputation score rework.

Engrave rework.

Mother Tree zone rework.

Port to the Talking Island if no closest town found.

Give holy pormaders if player change class from NPC cat.

Anti-feeder. Can prevent players from feeding pvp/ pk/ clan reputation points.

Check for death interval and dualbox.

Teleport prices are half at weekends.

Support for last fame manager dialogs.

There isn’t any sys message when you unregister for a fortress siege.

Enchanted weapon support for npc (visual).

Login autoban for invalid user attempts.

Resurrect players in the olympiad mode only if they are in stadium: Prevent “half-dead” exploit for defaulted (relogged) players, silently resurrected by oly system.

Activate auto ss/bss even without a weapon or a wrong grade weapon.

Config of the min level for the Gracia Epilogue PvE penalties.

Added support for adding and removing auto announcements.

Auto announcements now loaded after server start and not before.

Nickname color change support.

Clan Hall, Castle, Fort regen Hp, Mp apply only if player is in his own.

Fireworks for enchant item.

Manor manager rework.

Community Server rework.

Set instance id to 0 while porting to the olympiad. Also clean observer info in client during arena change.

Enchant Animations.

Updated:

Augmentation dialogs up to Gracia Epilogue.

Skill Trainers dialogs up to Gracia Epilogue.

Other html dialogs up to Gracia Epilogue.

Pet stats to Gracia Epilogue.

 

Added:

New skill handler to add vitality points.

New Antharas AI and some new on Valakas.

Mithril Mines teleports.

Stronghold teleports.

Kadomas Transform.

Skill in Kadomas Transform.

Added Passive Skills for NPC that can spawn through a Quest in Mithril Mines.

Aqua Elf Transforming Harps and Kadomas Transformation Stick.

Updated:

Quest: More than meets the eye.

Quest: Fate’s Whispers.

Quest: The Clan’s Reputation.

Quest: The Clan’s Prestige.

Quest: A Clan’s Reputation.

All Seven Signs dialogs.

Trader Mila not spawned on retail anymore.

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  • 2 weeks later...
  • 2 weeks later...

This is our last 15 days of work.

As you can see, most of it is done "server-side". Improvements, reworks and all sort of fixes.

I know... we work a lot

 

 

DP: 0400-0499.xml Cleaned all enchants etc etc

NEW ENCHANTS Mass Shackling .Power .Chance Banish Undead .Chance .Holy Attack Angelic Icon .Power .Cost .Recycle .Time Polearm Accuracy .Power .Cost War Frenzy .Cost Summon Lore .Power .Power Banish Seraph .Chance .Dark Attack Shock Stomp .Chance Crossbow Mastery .Swiftness Rapier Mastery .Swiftness Dark Smash .Duel Fast Shot .Time .Cost Storm Assault .Duel Shoulder Charge .Power .Chance .Fire Attack .Water Attack .Wind Attack .Earth Attack Slashing Blade .Duel Crushing Pain .Duel Contagion .Duel

MISSING ENCHANTS Banish Undead route 3 Blade Rush route 4 Shoulder Charge route 7

 

DP:

-support for CancelDebuff? Effect.

-removed CANCEL_DEBUFF from disablers.

-added missing CancelDebuff? Effect with fixed rate to Blessing of Eva/Song of Purification

 

Core: CancelDebuff? new effect, removed dp support for CANCEL_DEBUFF disabler.

DP: Fix for zones hardcoded into scripts, changed by Kazumi rework

Updating Kamael's radius & height to match retail

DP part for clan lvl 11

"Guardian of Border" NPCs should be L2Npc

Updating "reuseDelay" in some skills

Some more "reuseDelay" updates

DP: Fix for Monster Trace exit option

Pet skills update

Fixing a issue where if you enable geo on server, you can't speak with npc Croop in Oren town

Missing "Apella Armor" bonuses

Missing "Apella Combat Armor" sets

Fix for armorsets

Core: Buff from weapon should be triggered only by Magic skills

Fishing mobs update

Fix for ForumBBS

40 tokens for non-classed oly win

Clan reputation change during pvp can result in interrupt

Fix for raid curse on pets

Fix for UD abnormal effect

Fix for private buy

Fix for kamael steal buff - running with active UD

Another fix for private buy

Grandbosses over ~74 lvl (Baium+) dont give raid curse

DP: missing enchant route for Song of Wind Storm

Core: Multiple spawn points for towns. Maybe can be reworked better but for now it's working good

Added pvpPhysVuln adn MagicalVuln? to vesper sets

Fix for Lost Warden is passive.

Fix for bluff enchant

Completed Tower of Infinitum. Add Ranku AI.

DP: -Dance of Blade Storm missing enchant route

-Talisman fix

-Berserker Spirit stack fix

 

Core: support for physical skill dmg (Archer's/Fighter's Will)

DP: fix for stuck in Possessor Of A Precious Soul, when player cancel quest.

Added Demon Prince AI (slightly custom, because needed more info).

Every 55%, 35%, 15%, 15% of hp use Ultimate Defense and summon 3,4,5,6 suicide monsters (after 20 sec they use AOE magic and dies).

If Demon Prince or Ranku is defeated then for other parties spawns Telep. Cubic instead or RBs.

XML: Skills for DP, Ranku and their min's;

DP: Seal of Binding has power 40 but starts enchant power at 70 which does not make sense, so doing it the same way as Seal of Silence is done (l2j has it the same way as this fix too)

Core: Fix to see the HB status (locked/unlocked) using voice command .hellbound

DP: Changes for HB stage 6 - Enchanted Megaliths. Now needs to kill 500 mobs (Failan's Guards and Arcane Guardians) to defeat a Naia Failan - there are 6 Failan to defeat. When defeated all the Naia, killing the raid is needed to change to stage 7.

Tower of Infinitum completed 95%.

- Added a check, if Demon Prince and Ranku aren't attacked by players in 10 min, then telep. players to 4th stage;

- Respawn time for Demon Prince and Ranku set to (16-40)hours;

- When hunting between the first and fourth (and also between sixth and ninth) floor, there is a chance of suddenly being moved up/down a floor.

 

DB: Zone rework.

- Every place have now a oven ID Range.

- Fixed Devasted Castle Zone.

- Change Zone IDs in CrystalCavers?.java to match the new ID Range.

 

DP: Kief script fix

Tower of Infinitum completed 80%.

Core: Skill type and weapon type random damage support

Update Tower of Infinitum. Done 50%.

Core: Fix for talisman and other items with 0 mana never deleted.

Core: New java-engine, will be much better now

DP: probably better fix for EnchantedMegaliths?.py issue (though i have no idea what's going on there)

DP: fixes in EnchantedMegaliths.py

Reset manor support

HTML: Update to retail

Multisell update

Reset Manor

Save siege time in db after admin change

Missing html and item update

Missing weapon weaknesses and resists from skill definitions

Some fixes in Primeval Isle Zones

Little fix for chat handler

Fix for Icarus Kamael Weapons

Cleaned the vanguard transformations + little fixes

Seems Base Tower and Tower Of Infinitum the same instances.

Added initial support for Tower Of Infinitum.

Mail: Little update for

No tradable items will not show in selection

Fiery Demon Blood support.

Core: On retail it is 60 sec destroy time of herbs

Mail: This should make players not trade untradable items and pet control items if petinventory has items

Core: Remove Hideout from old owners after CH is sold.

Core: Increase visibility to _items to avoid synthetic accessor method

DP: Shield of Faith missing effect

Core: Support for damage transfer from character to player. (Shield of Faith missing effect)

Core: Mail can't be sent in jail.

 

Core: rewrite of ItemsOnGroundManager, but there are only few important changes, the rest is just reformatting and code cleanup

DP: fixed all the typos i found in seven sign Qs, plus renamed Kollin to Colin in dialogs as that's the name under which he appears in the game

DP: Fix for hude multisell

Curse Fear

* Cost

* Chance

 

Core: Little fixes and rework for Retail Adena Drop.

Added Retail SealStone? Drop configs

Fix for Kamael rush skills (not targetable character).

Check items restrictions after teleporting finished: for instance-locked items.

Core: Danger Area support.

Some HTMLs from retail GF.

DP: Battle Roar Enchant Attack now a with a little more sense >.<

 

Cleaned all enchants, mpConsume, magicLvl etc etc

 

NEW ENCHANTS

Spoil Festival

.Earth Vulnerability

Fatal Counter

.Duel

Crush of Doom

.Duel

 

DP: Antharas AI, modified with messages and TESTED. Now works thanks to Npc.sql update.

Contestable Clan halls: the getSpawns method was missing. It will be necessary in order to make the scripts to handle the siegeable halls.

Dropcalc: Now npcs search works perfectly fine in dropcalculator, have fun. 1 last thing to fix is when you search for items the icons do not appear, anyone got a clue ?

Core: just to make sure it gets correct milisecs. Imo jail should work fine it did work fine before changing this just that the timer was crazy and you were in jail a lot longer than you were suppose to

Core: L2j core synch 3802: - party member position fix, thx denser

- other little corrections

- another java code settings

 

DP: l2j dp sync: 6879: Missing "Kasha Dire Wolf" spawns

DP: Fixed small stuff,

DP: Little fix for Enter Hellbound Island script

Reworked Base Tower spawnlist.

Fixed typo mistake in the weekend teleport of Kamael Village Gatekeeper to The Town of Gludio.

DP: Update frintezza stats to match official at least the stats they were in Final, doubt they change in epilogue. This is needed for frintezza script later =)

DP: Reseal masterwork A grade gloves and boots in sealed, thanks lion.

Update hellbound mobs levels to GE.

Core: added a check to execute onReviveInside and onDieInside events only for zones where characters are.

Update hellbound texts to retail. Part 2.

Remove augment equipDelay (based on l2guru and retail movies)

DP: skill 461 - break duress. Now negateEffects should work fine. Thx to Probe for Core support.

DP: heat of desert debuff updated.

Core: fix for heat of desert debuff on hellbound zone.

This should fix 2 problems: debuff not removed when teleporting out of hellbound and debuff added on reviving in zone during night time

Update hellbound texts to retail. Part 1.

Core: EffectShackle? at steven's request

Update "Curse: Weakness"

 

Cleaning

Add missing enchants

* Modify Speed

* Defense

 

Fixed again no casting animation and no weapon in hands for mobs with RunSpeed? = 0.

Just set RunSpeed? 0 or add 7028 skill for npc and put his Id to NoRandomAnimation? script. (see 18635 for example).

Core: fixed pet hp/mp regen

Core: this will fix the uber accuracy and evasion of pets

Fixing wolves hp/mp recovery, it is now 9/4 mp/hp . fixed ticket #388

These values makes more sense than before, as we got no retail info this is pretty much guessing I guess. small at max level has 9/4 for regen so I put it on the rest aswell as it does not make sense that evolved pet has less regen than the notevolved

Core: Fix for pet manager not being able to evolve pets ... no comment -.-

 

DP: New NpcModifiers? -> NoChampionMobs?

to avoid mobs from spawn in champion form

for now added all solo kamaloka mobs all kamaloka bosses and all pailaka bosses

 

DP: Should fix problem with Break Duress (confirmed problems after test ... this should fix it)

DP: MANADAM skills can now also give additional effects

 

Core: Adding something in the settings which I think we should have.

Core: L2j core sync 3797: Disable pet autoshots on unsummon.

Default herbs disappearing time, according to config files is 15s.

DP: Baium Script Update, thanks Charus

Geodata update for hellbound

 

Core: L2j Synch 3790: Reworked charge system

Focus Chance

* Power

* Power

 

Focus Power

* Power

* Power

 

About T-rex ... afaik they are handled by a dedicated AI and should be stored in grandboss_data table

as i'm not sure about it i'm only disabling spawns in spawnlist

after the check of the script we can either enable the 3 correct spawns in the spawnlist and remove them from granboss table or delete the commented lines from spawnlist table

 

Abort any kind of attack when player get a raid curse.

Broadcast on enter world messages like invul/silense mode ONLY for gm characters.

 

I'm pretty sure it should be this way. You need both quests to unlock Hellbound (locked = 0, unlocked = 1). Because like it was, it would always reset all hellbound points everytime s.o. ports to hellbound

Rift earthquake

 

Core: Mail update, msg need to be deleted after click "Send Back" (Retail info)

 

Core: New Voiced command

.exp

to enable/disable the exp & sp gained by player

useful for low level spoilers (for example)

i think that the l2attackable part can be improved because for me it looks crap xD

 

Fixed Skill: Major Heal enchant power.

Core: Removing useless encode decode 64bit from enterworld.

What is that raid become ultimate crazy not retail.

Update query to remove items that shouldn't have been augmented (bracelets etc)

And to set enchant level of all pailaka items to 0

Missing stackOrder/stackType in Touch of Life/Eva Skills.

Connetion accepter filter for both login and game server

Fix for traps created in instance. Thx Gnacik.

Fix for Hamstring

Power + Hit time

Aden gk wrong price

Fix for Boost Morale Dual Sword bonus.

Dimensional rift rework.

Fix for Pet Shot Consume

Support for summon shots consume count.

Renaming some columns in npc.sql will be used for ss/sps counts in pets & summons.

Gludio Airship Field (Peace Zone) (vertices, min Z & Max Z are estimated).

Summon specialEffect for other players.

 

Core: As an0nim tested on PTS this and explained me how it should work i'll change this again

this also confirm what i was thinking ... this was a too much crappy change to be true

how it will be now

if skill is buff (sonic focus or focused force or similar) and the charges are at maximum the skill is not casted and "maximum charges reached" message will displayed

if skill is damage (sonic rage and raging force) will be casted and do dmg even if forces are at maximum and message "maximum charges reached" will be displayed

now THIS makes sense ...

 

All AI is aligned, now (I hope it )

Core: Little fix to glow calc into augmentations

 

DP: Now that we have the core support Break Duress should remove slow effects too (it's removing it also on lvl 1 but better than before ... and i don't think that is a big problem xD)

 

As for starting bloody hot you need a bird in a cage completed we can only check bloody hot and path to hellbound

some quest/python expert please correct me if i'm wrong

Core: workaround for bugged clans (sry, just workaround, i don't like these "fixes")

Core: hero weapons should be un-equipped once you get teleported to Olympiad if it is already equipped

DP: Adding update for clan_hall_siege_spawns.sql for TheOnes? last update, now it should work with both linux and windows install. Hope I did not forget to update it somewhere.

Community server update for linux users

Core: formatting and comments on cubic

Contestable Clan Halls - SQL side

Initial Contestable Clan Halls core support

 

DP: Fixed wrong ClassId? of Shillen Saint, wrong Item Id for Eva Pormander, and a NPE

Core: Fixing a (IMHO) big bug ... cannot cast skill anymore when charges >= maxcharges

this is wrong you can cast them (like sonic rage ... damage + charge) but charges won't increase (already done of course)

 

Next week i will update it.

 

L2Adr Team.

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sounds to good!!!But x3? ^^ its too low for me :/ if it was x7 sure....anyway gl with the server :)

I don't know why players are scared from low rates. Its really cool and show if you are an proffesional player or not. Anyway Vitality System is Enabled and Xp rate is x9. :)

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