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[Gracia Final L2J] L2 Legend


Dominusvision

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L2Legend™, InGame Detail's

L2Legend™ offers you, RPG fans, the Lineage World II - Gracia Final, totally free. We would like to make sure you know we don´t have the purpose of competing with either other servers from the same category nor the official server; we only use an Retail with a software license where we intend to show you a little of this fantasy world.

 

s89923289.jpg

 

 

Server Rates:

 

- x500 - EXP

- x500 - SP

- x1000 - Adena

- x26 - Drop

- x10 - Spoil

 

 

Server details:

 

- Lineage 2 - Gracia Final L2j

- Manor system

- Fishing system

- Class balanced

- Jail System

- Olympiad Syste

- Castle Siege;

- Augment System

 

 

- Buff Time: 4 Hours

- Dance Time:4 Hours

- Song Time: 4 Hours

- Enchant Armor Chance: 68%;

- Enchant Weapon Chance: 68%;

- Enchant Jewel Chance: 68%;

- EnchantMax: 20

- Safe Enchant: +3 ;

 

Npcs:

 

- Gm Shop - Full gm shop

- Npc Buffer - All Basic Buffs {Buff Time4 Hour}

- Npc Change Class (1st , 2nd  and 3rd Class free)

-Luxury gatekeeper - Full gatekeeper

 

 

 

Custom Status Settings commands EXP Gain Command

.away

Set player to AFK status, player sit down and cannot move.

.dnd

Do not disturb status player cannot receive PMs.

.back

Back from custom status.

 

Allow EXP On/Off command

Usage: .expon, .expoff, .xpon, .xpoff

 

 

Password Change Command Starting Char

Allow password change command?

Usage: .password

 

Starting: 10 Level

Starting: 10.000.000 adena

Starting: 6000 sp

 

site:

 

http://www.l2legend.com/

 

download:

 

http://www.4shared.com/file/165989184/f3c8e3d6/system.html

 

Dont delete this topic " This server its my "

 

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Leave it, your poor english level shows me that i'll save more time of my life fixing it myself than trying to explain you what was wrong with it.

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    • Thank you guys for your responses. I kept the server open without restarting and i tryied to log in again today and I looged in normally without any problems and then I tryied to create several accounts in short time and again it got stuck and the same error 'too many unkown packets' appeared. I am just the one created the accounts and the IP is mine. I appreciate all your comments.
    • well you can actually paint terrain heightmaps using the editor, if you just wan tto start with basic terrain texturing. u can use it to paint texturelayers aswell. but i recommend using other unreal editors for painting terrain textures since the one here on this forum tends to crash whenever it wants ^^   Just open the Editor and use a nearly empty example map to get map dimensions. Here I am using 15_22, since it has asingle water volume and a plain terrain texture only. perfect for demonstration:     Open terraininfo and move the terrain layer up the Z axis so it will stay slightly under water:       Open Terrain Editing Tool und use the Paint method to raise terrain in order to create an island:     now that we have edited our ground heightmap texture in order to save it you must save the texture file using the texture viewer (before editing the ground u need to open it with the texturewiever). In our case it is T_15_22.utx. Just save it by klicking on File->Save. Overwrite the existing T_15_22.     Now by opening15_22.unr our ground will be under water again (bcs. we didnt save the .unr map file), but still have our edited raised ground part.   U can use this method to raise actual ingame ground parts on retail maps ^^ In order to actually paint the ground and the ground textures I would recommend using another UE. The one u will find here tends to crash and malfunction a lot. for example you cant flatten terrain using terrain brushes. Also texture painting doesnt work correctly aswell. sometimes u can paint and sometimes it does nothing.   To paint texture layers, select a texture in your "texture viewer" and use the "layer" tab     So by using another Editor you can edit and create plain textured terrain. Just check the dimensions of the original map to create a compatible terrain texture 😇   Nore: This should not break your map's lightning since we are editing a texture only. Also note that raising the ground will not raise the position of static meshes that already exist on your map.
    • Any with this issue? This is Hi5 @eressea
    • Who is this?  Maybe start the problem. 
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