Jump to content

Recommended Posts

Posted

                                           Lineage][ Anarchy

 

  Hello mxc! Lineage][ Anarchy is online!

  Server is Gracia final. It opened at 21.11.09.

  Here are Server's info.

  If you want to visit our site here you are : www.L2anarchy.net

  We are looking forward to see you ingane ;)

 

 

­                                              L2 Anarchy Rates

 

                                             Xp Rate : 1000x

                                            -Sp Rate : 1000x

                                            -Adenas Rate : 1500x

                                            -Enchant Rate : 75% [Normal Scrolls]

                                            -Enchant Rate : 85% [blessed Scrolls]

                                            -Max Enchant : 16

                                            -Safe Enchant : 4

 

                                            L2 Anarchy Pack

 

                                            L2Anarchy is running under L2Joff Rev 6395

                                            Client Version : Gracia Final

 

                                            L2 Anarchy Info

                                           

                                            -Gm Shop

                                            -Global Gate Keeper

                                            -Costum Npc Buffer [3 hours bufftime]

                                            -Custom Gm Shop

                                            -L2Phx protection

                                            -l2Walker Protection

                                            -Olympiad system

                                            -Heroes come our every 2 weeks

                                            -No safe farming zones for l2Walker users

                                            -Custom Coin Based Economy

                                            -Custom Farming Zones

                                            -Lvl 81,83 Skills

                                            -Retail Skill trees

                                            -3 hours bufftime

                                            -Custom Xp Zones

                                            -2 Weeks Olympiad

                                            -Augrement NPC

                                            -Magic damage skill failure disabled

                                            -Full Geodata & Pathnodes W.o Bugs

                                            -Costum Game Masters Events

                                            -Spawn Protection 10 Secs

                                            -Active Community Board

                                            -Retail Raid Boss System

                                            -Automated Tvt Every 1 hour

                                            -Custom Pvp System During Sieges

                                            -Chances for active skill in augrement risen up 10%

                                            -Friendly dedicated and Active Staff

                                            -Friendly Comminity

                                            -No Suddently Downtimes

 

 

 

The idea is: People can get basic top gear with 80-100 easy killed mobs, but to take additional things he must work kinda harder. About the enchants its going to move in normal lines, not everyone has 16+ sets but it wont be impossible to. About Raids, Raids are going to be normally spawn you will get there with the needed quest, the best players will get the raid boss jewels as a 'reward' of their knowledge about the game. Also I want to make sure to you that none of our Game masters is corrupted and it wont be given no special help to players familiar to us. I think the server as it is at the moment can offer a perfect experience of Pvp.

 

Much more just Join us and visit our forum to find them out

Posted

Having problem getting the patch for server - The file you are trying to access is temporarily unavailable.

 

Use the link from 4shared, that one is working fine.

 

Btw, topic title fixed.

Posted

Well, make sure you put the system in the linegae 2 folder, that the client is Gracia final and that you dont have not other hosts on your c:/windows/system32/drivers/etc/hosts.

 

 

Posted

I smell a good server here,i like the enchant safe,max and rate :)

 

Got to say it would be awesome if the blessed was 100% and hard to get. Anyway its my opinion I like servers where people PvP and where people dont farm like half a year to get a gear cause many people quit the server cause of boring farming ;)

Posted

I smell a good server here,i like the enchant safe,max and rate :)

 

Got to say it would be awesome if the blessed was 100% and hard to get. Anyway its my opinion I like servers where people PvP and where people dont farm like half a year to get a gear cause many people quit the server cause of boring farming ;)

yes....

 

@JoeDaFlow. Again i cant join

Posted

I smell a good server here,i like the enchant safe,max and rate :)

 

Got to say it would be awesome if the blessed was 100% and hard to get. Anyway its my opinion I like servers where people PvP and where people dont farm like half a year to get a gear cause many people quit the server cause of boring farming ;)

 

Well thats the main idea normall farm nice pvp stability, join and have fun.

 

@InFam0usBites I dunno what the sh1t's going on dude...

See here it may helps you

http://l2anarchy.net/forum/index.php?topic=34.0

 

 

 

  • 2 months later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock