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I have a problem . Bsoe and Soe in my server doesn't work :'(


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Posted

My L2J is last revision for Gracia 2, but in my server BSOE & SOE doesn't work in my server. Trying to use these scrolls in Game server console this message comes on display:

 

1. For SOE:

running: [C] 14 UseItem - L2J Server Version: 2943 - DP Revision: 5990

java.lang.NullPointerException

        at handlers.itemhandlers.ScrollOfEscape.useItem(Unknown Source)

        at net.sf.l2j.gameserver.network.clientpackets.UseItem.runImpl(UseItem.j

ava:374)

        at net.sf.l2j.gameserver.network.clientpackets.L2GameClientPacket.run(L2

GameClientPacket.java:76)

        at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source

)

        at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)

        at java.lang.Thread.run(Unknown Source)

2. For BSOE:

Failed running: [C] 14 UseItem - L2J Server Version: 2943 - DP Revision: 5990

java.lang.NullPointerException

        at handlers.itemhandlers.ScrollOfEscape.useItem(Unknown Source)

        at net.sf.l2j.gameserver.network.clientpackets.UseItem.runImpl(UseItem.j

ava:374)

        at net.sf.l2j.gameserver.network.clientpackets.L2GameClientPacket.run(L2

GameClientPacket.java:76)

        at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source

)

        at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)

        at java.lang.Thread.run(Unknown Source)

5 answers to this question

Recommended Posts

  • 0
Posted

Sorry for wrong section.

 

I have last rev of Gracia parti 2 no final

 

what pack are you using ? l2j or l2jfree ?  post a link from the site you download this pack...

  • 0
Posted

what pack are you using ? l2j or l2jfree ?  post a link from the site you download this pack...

 

net.sf.l2j read man...

 

please post here the ScrollOfEscape.java file (dp scripts/handlers/itemhandlers)

  • 0
Posted
/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.itemhandlers;

import java.util.logging.Level;

import net.sf.l2j.gameserver.GameTimeController;
import net.sf.l2j.gameserver.ThreadPoolManager;
import net.sf.l2j.gameserver.ai.CtrlIntention;
import net.sf.l2j.gameserver.datatables.MapRegionTable;
import net.sf.l2j.gameserver.datatables.SkillTable;
import net.sf.l2j.gameserver.handler.IItemHandler;
import net.sf.l2j.gameserver.instancemanager.CastleManager;
import net.sf.l2j.gameserver.instancemanager.ClanHallManager;
import net.sf.l2j.gameserver.instancemanager.FortManager;
import net.sf.l2j.gameserver.instancemanager.GrandBossManager;
import net.sf.l2j.gameserver.model.L2ItemInstance;
import net.sf.l2j.gameserver.model.L2Skill;
import net.sf.l2j.gameserver.model.actor.L2Playable;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.entity.TvTEvent;
import net.sf.l2j.gameserver.network.SystemMessageId;
import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;
import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse;
import net.sf.l2j.gameserver.network.serverpackets.SetupGauge;
import net.sf.l2j.gameserver.network.serverpackets.SystemMessage;

/**
* This class ...
*
* @version $Revision: 1.2.2.3.2.5 $ $Date: 2005/03/27 15:30:07 $
*/

public class ScrollOfEscape implements IItemHandler
{
// all the items IDs that this handler knows
private static final int[] ITEM_IDS =
{
	736, 1830, 1829, 1538, 3958, 5858,
	5859, 7117, 7118, 7119, 7120, 7121,
	7122, 7123, 7124, 7125, 7126, 7127,
	7128, 7129, 7130, 7131, 7132, 7133,
	7134, 7135, 7554, 7555, 7556, 7557,
	7558, 7559, 7618, 7619, 9716, 10129,
	10130, 10650
};

/**
 * 
 * @see net.sf.l2j.gameserver.handler.IItemHandler#useItem(net.sf.l2j.gameserver.model.actor.L2Playable, net.sf.l2j.gameserver.model.L2ItemInstance)
 */
public void useItem(L2Playable playable, L2ItemInstance item)
{
	if (!(playable instanceof L2PcInstance))
		return;
	L2PcInstance activeChar = (L2PcInstance) playable;

	// Thanks nbd
	if (!TvTEvent.onEscapeUse(activeChar.getObjectId()))
	{
		activeChar.sendPacket(ActionFailed.STATIC_PACKET);
		return;
	}

	if (checkConditions(activeChar))
		return;

	if (activeChar.isSitting())
	{
		activeChar.sendPacket(new SystemMessage(SystemMessageId.CANT_MOVE_SITTING));
		return;
	}

	if (GrandBossManager.getInstance().getZone(activeChar) != null && !activeChar.isGM())
	{
		activeChar.sendPacket(ActionFailed.STATIC_PACKET);
		//activeChar.sendPacket(new SystemMessage(SystemMessageId.CANNOT_USE_SCROLL_OF_ESCAPE_INSIDE_BOSS_ZONE));

		// SystemMessage doesn't exist ??!
		activeChar.sendMessage("Cant summon target inside boss zone.");
		return;
	}

	if (activeChar.isInOlympiadMode())
	{
		activeChar.sendPacket(new SystemMessage(SystemMessageId.THIS_ITEM_IS_NOT_AVAILABLE_FOR_THE_OLYMPIAD_EVENT));
		return;
	}

	// Check to see if the player is in a festival.
	if (activeChar.isFestivalParticipant())
	{
		activeChar.sendMessage("You may not use an escape skill in a festival.");
		return;
	}

	// Check to see if player is in jail
	if (activeChar.isInJail())
	{
		activeChar.sendMessage("You can not escape from jail.");
		return;
	}
	// Check to see if player is in a duel
	if (activeChar.isInDuel())
	{
		activeChar.sendMessage("You cannot use escape skills during a duel.");
		return;
	}

	// blessed scrolls don't do anything if hideout target it is null
	boolean ret = false;
	switch(item.getItemId())
	{
		case 5859:
			if (activeChar.getClan() != null && CastleManager.getInstance().getCastleByOwner(activeChar.getClan()) == null)
				ret = true;
			break;
		case 10130:
			if (activeChar.getClan() != null && FortManager.getInstance().getFortByOwner(activeChar.getClan()) == null)
				ret = true;
			break;
		case 5858:
			if (activeChar.getClan() != null && ClanHallManager.getInstance().getClanHallByOwner(activeChar.getClan()) == null)
				ret = true;
			break;
	}		
	if (ret)
	{
		SystemMessage sm = new SystemMessage(SystemMessageId.S1_CANNOT_BE_USED);
		sm.addItemName(item);
		activeChar.sendPacket(sm);
		return;
	}

	//activeChar.abortCast();
	activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);

	// Modified by Tempy - 28 Jul 05 \\
	// Check if this is a blessed scroll, if it is then shorten the cast time.
	int itemId = item.getItemId();
	int escapeSkill = (itemId == 1538 || itemId == 5858 || itemId == 5859 || itemId == 3958 || itemId == 10130) ? 2036 : 2013;

	if (!activeChar.destroyItem("Consume", item.getObjectId(), 1, null, false))
		return;

	activeChar.disableAllSkills();

	L2Skill skill = SkillTable.getInstance().getInfo(escapeSkill, 1);
	MagicSkillUse msu = new MagicSkillUse(activeChar, activeChar, escapeSkill, 1, skill.getHitTime(), 0);
	activeChar.broadcastPacket(msu);
	SetupGauge sg = new SetupGauge(0, skill.getHitTime());
	activeChar.sendPacket(sg);
	//End SoE Animation section

	SystemMessage sm = new SystemMessage(SystemMessageId.S1_DISAPPEARED);
	sm.addItemName(item);
	activeChar.sendPacket(sm);

	EscapeFinalizer ef = new EscapeFinalizer(activeChar, itemId);
	// continue execution later
	activeChar.setSkillCast(ThreadPoolManager.getInstance().scheduleEffect(ef, skill.getHitTime()));
	activeChar.forceIsCasting(GameTimeController.getGameTicks() + skill.getHitTime() / GameTimeController.MILLIS_IN_TICK);
}

static class EscapeFinalizer implements Runnable
{
	private L2PcInstance _activeChar;
	private int _itemId;

	EscapeFinalizer(L2PcInstance activeChar, int itemId)
	{
		_activeChar = activeChar;
		_itemId = itemId;
	}

	public void run()
	{
		if (_activeChar.isDead())
			return;
		_activeChar.enableAllSkills();
		_activeChar.setIsCastingNow(false);
		_activeChar.setIsIn7sDungeon(false);
		_activeChar.setInstanceId(0);

		try
		{
			switch (_itemId)
			{
				case 1830:
				case 5859:
					if (_activeChar.getClan() != null && CastleManager.getInstance().getCastleByOwner(_activeChar.getClan()) != null)
						_activeChar.teleToLocation(MapRegionTable.TeleportWhereType.Castle);
					else 
						_activeChar.teleToLocation(MapRegionTable.TeleportWhereType.Town);
					break;
				case 10129:
				case 10130:
					if (_activeChar.getClan() != null && FortManager.getInstance().getFortByOwner(_activeChar.getClan()) != null)
						_activeChar.teleToLocation(MapRegionTable.TeleportWhereType.Fortress);
					else 
						_activeChar.teleToLocation(MapRegionTable.TeleportWhereType.Town);
					break;
				case 1829:
				case 5858:
					if (_activeChar.getClan() != null && ClanHallManager.getInstance().getClanHallByOwner(_activeChar.getClan()) != null)
						_activeChar.teleToLocation(MapRegionTable.TeleportWhereType.ClanHall);
					else 
						_activeChar.teleToLocation(MapRegionTable.TeleportWhereType.Town);
					break;
				case 7117:
					_activeChar.teleToLocation(-84318, 244579, -3730, true); // Talking Island
					break;
				case 7554:
					_activeChar.teleToLocation(-84318, 244579, -3730, true); // Talking Island quest scroll
					break;
				case 7118:
					_activeChar.teleToLocation(46934, 51467, -2977, true); // Elven Village
					break;
				case 7555:
					_activeChar.teleToLocation(46934, 51467, -2977, true); // Elven Village quest scroll
					break;
				case 7119:
					_activeChar.teleToLocation(9745, 15606, -4574, true); // Dark Elven Village
					break;
				case 7556:
					_activeChar.teleToLocation(9745, 15606, -4574, true); // Dark Elven Village quest scroll
					break;
				case 7120:
					_activeChar.teleToLocation(-44836, -112524, -235, true); // Orc Village
					break;
				case 7557:
					_activeChar.teleToLocation(-44836, -112524, -235, true); // Orc Village quest scroll
					break;
				case 7121:
					_activeChar.teleToLocation(115113, -178212, -901, true); // Dwarven Village
					break;
				case 7558:
					_activeChar.teleToLocation(115113, -178212, -901, true); // Dwarven Village quest scroll
					break;
				case 7122:
					_activeChar.teleToLocation(-80826, 149775, -3043, true); // Gludin Village
					break;
				case 7123:
					_activeChar.teleToLocation(-12678, 122776, -3116, true); // Gludio Castle Town
					break;
				case 7124:
					_activeChar.teleToLocation(15670, 142983, -2705, true); // Dion Castle Town
					break;
				case 7125:
					_activeChar.teleToLocation(17836, 170178, -3507, true); // Floran
					break;
				case 7126:
					_activeChar.teleToLocation(83400, 147943, -3404, true); // Giran Castle Town
					break;
				case 7559:
					_activeChar.teleToLocation(83400, 147943, -3404, true); // Giran Castle Town quest scroll
					break;
				case 7127:
					_activeChar.teleToLocation(105918, 109759, -3207, true); // Hardin's Private Academy
					break;
				case 7128:
					_activeChar.teleToLocation(111409, 219364, -3545, true); // Heine
					break;
				case 7129:
					_activeChar.teleToLocation(82956, 53162, -1495, true); // Oren Castle Town
					break;
				case 7130:
					_activeChar.teleToLocation(85348, 16142, -3699, true); // Ivory Tower
					break;
				case 7131:
					_activeChar.teleToLocation(116819, 76994, -2714, true); // Hunters Village
					break;
				case 7132:
					_activeChar.teleToLocation(146331, 25762, -2018, true); // Aden Castle Town
					break;
				case 7133:
					_activeChar.teleToLocation(147928, -55273, -2734, true); // Goddard Castle Town
					break;
				case 7134:
					_activeChar.teleToLocation(43799, -47727, -798, true); // Rune Castle Town
					break;
				case 7135:
					_activeChar.teleToLocation(87331, -142842, -1317, true); // Schuttgart Castle Town
					break;
				case 7618:
					_activeChar.teleToLocation(149864, -81062, -5618, true); // Ketra Orc Village
					break;
				case 7619:
					_activeChar.teleToLocation(108275, -53785, -2524, true); // Varka Silenos Village
					break;
				case 9716:
					_activeChar.teleToLocation(-117251, 46771, 360, true); // Kamael Village
					break;
				default:
					_activeChar.teleToLocation(MapRegionTable.TeleportWhereType.Town);
					break;
			}
		}
		catch (Exception e)
		{
			_log.log(Level.SEVERE, "", e);
		}
	}
}

private static boolean checkConditions(L2PcInstance actor)
{
	 return actor.isStunned() || actor.isSleeping() || actor.isParalyzed() || actor.isFakeDeath() || actor.isTeleporting()
	 || actor.isMuted() || actor.isAlikeDead() || actor.isAllSkillsDisabled() || actor.isCastingNow();
}

/**
 * 
 * @see net.sf.l2j.gameserver.handler.IItemHandler#getItemIds()
 */
public int[] getItemIds()
{
	return ITEM_IDS;
}
}

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