Jump to content
  • 0

Help with some things please...


Question

Posted

Hi to all good ppl.

I have some time without trying to setup a server i will give a little description about what programs i m using for make more easy your help:

 

SO: Windows 7 64Bits

 

Navicat

 

eclipse-SDK-3.5.1-win32 ( i m thinking if the 64 will be better than this..?)

 

jdk-6u17-windows-i586 (thinking in get the 64 Bits to)

 

mysql-essential-5.4.3-beta-winx64 (i need use this yes or yes why Win dows 7 have 2 folder in C: C:\Program Files "for 64 bits programs i think" and C:\Program Files (x86). So when i was trying to install the Database instaler (with MySQL 32 bits) for create the l2jdb i have a problem don't recognize the Directory of MySQL  32 Bits).

 

Well after i install all this i can install the DB without any problem, i put up the server etc...

 

Now i m interesting in this things for my server:

 

PVP Rewards:

 

http://www.maxcheaters.com/forum/index.php?topic=28058.0  (Compiled without any error but nothing happend in game)

 

 

Disallowed GK for players in combat state (Purple instance):

 

### Eclipse Workspace Patch 1.0
#P Aspeklarija v1.3
Index: java/config/Character.properties
===================================================================
--- java/config/Character.properties	(revision 2444)
+++ java/config/Character.properties	(working copy)
@@ -351,6 +351,8 @@
# Retail: true
AltKarmaPlayerCanUseWareHouse = True

+AltFlagedPlayerCanUseGK = True
+
#============================================================#
#                          Craft                             #
#============================================================#
Index: java/net/sf/l2j/Config.java
===================================================================
--- java/net/sf/l2j/Config.java	(revision 2444)
+++ java/net/sf/l2j/Config.java	(working copy)
@@ -154,6 +154,8 @@
    public static boolean 	ALT_GAME_KARMA_PLAYER_CAN_SHOP;
    public static boolean 	ALT_GAME_KARMA_PLAYER_CAN_TELEPORT;
    public static boolean 	ALT_GAME_KARMA_PLAYER_CAN_USE_GK;
+    public static boolean 	ALT_GAME_FLAGED_PLAYER_CAN_USE_GK;
    public static boolean 	ALT_GAME_KARMA_PLAYER_CAN_TRADE;
    public static boolean 	ALT_GAME_KARMA_PLAYER_CAN_USE_WAREHOUSE;
    public static boolean	IS_CRAFTING_ENABLED;
@@ -1186,6 +1188,8 @@
                ALT_GAME_KARMA_PLAYER_CAN_BE_KILLED_IN_PEACEZONE	= Boolean.parseBoolean(Character.getProperty("AltKarmaPlayerCanBeKilledInPeaceZone", "false"));
                ALT_GAME_KARMA_PLAYER_CAN_SHOP		= Boolean.parseBoolean(Character.getProperty("AltKarmaPlayerCanShop", "true"));
                ALT_GAME_KARMA_PLAYER_CAN_TELEPORT	= Boolean.parseBoolean(Character.getProperty("AltKarmaPlayerCanTeleport", "true"));
+                ALT_GAME_FLAGED_PLAYER_CAN_USE_GK	= Boolean.parseBoolean(Character.getProperty("AltFlagedPlayerCanUseGK", "false"));
                ALT_GAME_KARMA_PLAYER_CAN_USE_GK	= Boolean.parseBoolean(Character.getProperty("AltKarmaPlayerCanUseGK", "false"));
                ALT_GAME_KARMA_PLAYER_CAN_TRADE		= Boolean.parseBoolean(Character.getProperty("AltKarmaPlayerCanTrade", "true"));
                ALT_GAME_KARMA_PLAYER_CAN_USE_WAREHOUSE	= Boolean.parseBoolean(Character.getProperty("AltKarmaPlayerCanUseWareHouse", "true"));
@@ -2092,6 +2096,8 @@
        else if (pName.equalsIgnoreCase("AltKarmaPlayerCanShop")) ALT_GAME_KARMA_PLAYER_CAN_SHOP = Boolean.parseBoolean(pValue);
        else if (pName.equalsIgnoreCase("AltKarmaPlayerCanUseGK")) ALT_GAME_KARMA_PLAYER_CAN_USE_GK = Boolean.parseBoolean(pValue);
        else if (pName.equalsIgnoreCase("AltKarmaPlayerCanTeleport")) ALT_GAME_KARMA_PLAYER_CAN_TELEPORT = Boolean.parseBoolean(pValue);
+        else if (pName.equalsIgnoreCase("AltFlagedPlayerCanUseGK")) ALT_GAME_FLAGED_PLAYER_CAN_USE_GK = Boolean.parseBoolean(pValue);
        else if (pName.equalsIgnoreCase("AltKarmaPlayerCanTrade")) ALT_GAME_KARMA_PLAYER_CAN_TRADE = Boolean.parseBoolean(pValue);
        else if (pName.equalsIgnoreCase("AltKarmaPlayerCanUseWareHouse")) ALT_GAME_KARMA_PLAYER_CAN_USE_WAREHOUSE = Boolean.parseBoolean(pValue);
        else if (pName.equalsIgnoreCase("AltRequireCastleForDawn")) ALT_GAME_REQUIRE_CASTLE_DAWN = Boolean.parseBoolean(pValue);
Index: java/net/sf/l2j/gameserver/model/actor/instance/L2TeleporterInstance.java
===================================================================
--- java/net/sf/l2j/gameserver/model/actor/instance/L2TeleporterInstance.java	(revision 2444)
+++ java/net/sf/l2j/gameserver/model/actor/instance/L2TeleporterInstance.java	(working copy)
@@ -227,6 +227,11 @@
				player.sendPacket(new SystemMessage(SystemMessageId.NO_PORT_THAT_IS_IN_SIGE));
				return;
			}
+			else if (!Config.ALT_GAME_FLAGED_PLAYER_CAN_USE_GK && player.getPvpFlag() > 0)
+			{
+				player.sendMessage("Don't run from PvP!");
+				return;
+			}
			else if (!Config.ALT_GAME_KARMA_PLAYER_CAN_USE_GK && player.getKarma() > 0) //karma
			{
				player.sendMessage("Go away, you're not welcome here.");

 

(Compile without any errors but nothing happend in game).

 

Ranks Titles Based on PVP Points:

 

 

Index: /home/sauron3256/eclipse/workspace/L2_GameServer/java/config/l2jmods.properties
===================================================================
--- /home/sauron3256/eclipse/workspace/L2_GameServer/java/config/l2jmods.properties	(revision 3178)
+++ /home/sauron3256/eclipse/workspace/L2_GameServer/java/config/l2jmods.properties	(working copy)
@@ -229,4 +229,63 @@
# This option will enable core support for:
# Mana Drug (item ID 726), using skill ID 9007.
# Mana Potion (item ID 728), using skill ID 9008.
-EnableManaPotionSupport = False
\ No newline at end of file
+EnableManaPotionSupport = False
+
+# ---------------------------------------
+# Section: PvP Title Color Change System by Level
+# ---------------------------------------
+# Each Amount will change the title content and color to the values defined here.
+# Example: PvpAmount1 = 20, when a character's PvP counter reaches 20
+# their title color and content will change according to the ColorForAmount value.
+# Note: Colors Must Be in RBG format.
+EnablePvPColorSystem = false
+
+# Pvp Amount, Title & color level 1.
+PvpAmount1 = 20
+ColorForAmount1 = 00FF00
+TitleForAmount1 = Warrior
+
+# Pvp Amount, Title & color level 2.
+PvpAmount2 = 80
+ColorForAmount2 = 00FF00
+TitleForAmount2 = Soldier
+
+# Pvp Amount, Title & color level 3.
+PvpAmount3 = 140
+ColorForAmount3 = 00FF00
+TitleForAmount3 = Elite Soldier
+
+# Pvp Amount, Title & color level 4.
+PvpAmount4 = 190
+ColorForAmount4 = 00FF00
+TitleForAmount4 = Gladiator
+
+# Pvp Amount, Title & color level 5.
+PvpAmount5 = 290
+ColorForAmount5 = 00FF00
+TitleForAmount1 = Veteran
+
+# Pvp Amount, Title & color level 6.
+PvpAmount6 = 390
+ColorForAmount6 = 00FF00
+TitleForAmount6 = Champion
+
+# Pvp Amount, Title & color level 7.
+PvpAmount7 = 500
+ColorForAmount7 = 00FF00
+TitleForAmount7 = Commander
+
+# Pvp Amount, Title & color level 8.
+PvpAmount8 = 650
+ColorForAmount8 = 00FF00
+TitleForAmount8 = Master
+
+# Pvp Amount, Title & color level 9.
+PvpAmount9 = 800
+ColorForAmount9 = 00FF00
+TitleForAmount9 = Assassin
+
+# Pvp Amount, Title & color level 10.
+PvpAmount10 = 1000
+ColorForAmount10 = 00FF00
+TitleForAmount10 = Hero
Index: /home/sauron3256/eclipse/workspace/L2_GameServer/java/net/sf/l2j/Config.java
===================================================================
--- /home/sauron3256/eclipse/workspace/L2_GameServer/java/net/sf/l2j/Config.java	(revision 3178)
+++ /home/sauron3256/eclipse/workspace/L2_GameServer/java/net/sf/l2j/Config.java	(working copy)
@@ -576,6 +576,39 @@
	public static int OFFLINE_NAME_COLOR;
	public static boolean L2JMOD_ENABLE_MANA_POTIONS_SUPPORT;

+	/** Config options allowing the PvP name color Engine. */
+	public static boolean	PVP_TITLE_AND_COLOR_SYSTEM_ENABLED;
+	public static int		PVP_AMOUNT1;
+	public static int		TITLE_COLOR_FOR_PVP_AMOUNT1;
+	public static String	PVP1_TITLE;
+	public static int		PVP_AMOUNT2;
+	public static int		TITLE_COLOR_FOR_PVP_AMOUNT2;
+	public static String	PVP2_TITLE;
+	public static int		PVP_AMOUNT3;
+	public static int		TITLE_COLOR_FOR_PVP_AMOUNT3;
+	public static String	PVP3_TITLE;
+	public static int		PVP_AMOUNT4;
+	public static int		TITLE_COLOR_FOR_PVP_AMOUNT4;
+	public static String	PVP4_TITLE;
+	public static int		PVP_AMOUNT5;
+	public static int		TITLE_COLOR_FOR_PVP_AMOUNT5;
+	public static String	PVP5_TITLE;
+	public static int		PVP_AMOUNT6;
+	public static int		TITLE_COLOR_FOR_PVP_AMOUNT6;
+	public static String	PVP6_TITLE;
+	public static int		PVP_AMOUNT7;
+	public static int		TITLE_COLOR_FOR_PVP_AMOUNT7;
+	public static String	PVP7_TITLE;
+	public static int		PVP_AMOUNT8;
+	public static int		TITLE_COLOR_FOR_PVP_AMOUNT8;
+	public static String	PVP8_TITLE;
+	public static int		PVP_AMOUNT9;
+	public static int		TITLE_COLOR_FOR_PVP_AMOUNT9;
+	public static String	PVP9_TITLE;
+	public static int		PVP_AMOUNT10;
+	public static int		TITLE_COLOR_FOR_PVP_AMOUNT10;
+	public static String	PVP10_TITLE;
+	public static int		PVP_AMOUNT11;

	//--------------------------------------------------
	// NPC Settings
@@ -1701,6 +1734,40 @@
					L2JMOD_ENABLE_WAREHOUSESORTING_PRIVATE = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingPrivate", "False"));
					L2JMOD_ENABLE_WAREHOUSESORTING_FREIGHT = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingFreight", "False"));

+		    		// PVP Title & Color System configs - Start
+					PVP_TITLE_AND_COLOR_SYSTEM_ENABLED      = Boolean.parseBoolean(L2JModSettings.getProperty("EnablePvPColorSystem", "false"));
+	    			PVP_AMOUNT1                             = Integer.parseInt(L2JModSettings.getProperty("PvpAmount1", "20"));
+	    			TITLE_COLOR_FOR_PVP_AMOUNT1             = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount1", "00FF00"));
+					PVP1_TITLE                              = L2JModSettings.getProperty("TitleForAmount1", "Warrior");
+	            	PVP_AMOUNT2                             = Integer.parseInt(L2JModSettings.getProperty("PvpAmount2", "80"));
+	            	TITLE_COLOR_FOR_PVP_AMOUNT2             = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount2", "00FF00"));
+					PVP2_TITLE                              = L2JModSettings.getProperty("TitleForAmount2", "Soldier");
+	            	PVP_AMOUNT3                             = Integer.parseInt(L2JModSettings.getProperty("PvpAmount3", "140"));
+	            	TITLE_COLOR_FOR_PVP_AMOUNT3             = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount3", "00FF00"));
+					PVP3_TITLE                              = L2JModSettings.getProperty("TitleForAmount3", "Elite Soldier");
+	        		PVP_AMOUNT4                             = Integer.parseInt(L2JModSettings.getProperty("PvpAmount4", "190"));
+	        		TITLE_COLOR_FOR_PVP_AMOUNT4             = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount4", "00FF00"));
+					PVP4_TITLE                              = L2JModSettings.getProperty("TitleForAmount4", "Gladiator");
+	        		PVP_AMOUNT5                             = Integer.parseInt(L2JModSettings.getProperty("PvpAmount5", "290"));
+	        		TITLE_COLOR_FOR_PVP_AMOUNT5             = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount5", "00FF00"));
+					PVP5_TITLE                              = L2JModSettings.getProperty("TitleForAmount5", "Veteran");
+	    			PVP_AMOUNT6                             = Integer.parseInt(L2JModSettings.getProperty("PvpAmount6", "390"));
+	    			TITLE_COLOR_FOR_PVP_AMOUNT6             = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount6", "00FF00"));
+					PVP6_TITLE                              = L2JModSettings.getProperty("TitleForAmount6", "Champion");
+	            	PVP_AMOUNT7                             = Integer.parseInt(L2JModSettings.getProperty("PvpAmount7", "500"));
+	            	TITLE_COLOR_FOR_PVP_AMOUNT7             = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount7", "00FF00"));
+					PVP7_TITLE                              = L2JModSettings.getProperty("TitleForAmount7", "Commander");
+	            	PVP_AMOUNT8                             = Integer.parseInt(L2JModSettings.getProperty("PvpAmount8", "650"));
+	            	TITLE_COLOR_FOR_PVP_AMOUNT8             = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount8", "00FF00"));
+					PVP8_TITLE                              = L2JModSettings.getProperty("TitleForAmount8", "Master");
+	        		PVP_AMOUNT9                            = Integer.parseInt(L2JModSettings.getProperty("PvpAmount9", "800"));
+	        		TITLE_COLOR_FOR_PVP_AMOUNT9            = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount9", "00FF00"));
+					PVP9_TITLE                              = L2JModSettings.getProperty("TitleForAmount9", "Assassin");
+	        		PVP_AMOUNT10                             = Integer.parseInt(L2JModSettings.getProperty("PvpAmount10", "1000"));
+	        		TITLE_COLOR_FOR_PVP_AMOUNT10             = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount10", "00FF00"));
+					PVP10_TITLE                              = L2JModSettings.getProperty("TitleForAmount10", "Hero");
+	             	// PvP Title & Color System configs - End
+
					if (TVT_EVENT_PARTICIPATION_NPC_ID == 0)
					{
						TVT_EVENT_ENABLED = false;
Index: /home/sauron3256/eclipse/workspace/L2_GameServer/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- /home/sauron3256/eclipse/workspace/L2_GameServer/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(revision 3178)
+++ /home/sauron3256/eclipse/workspace/L2_GameServer/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java	(working copy)
@@ -4119,7 +4119,70 @@
        	DuelManager.getInstance().broadcastToOppositTeam(this, update);
        }
	}
-    
+
+	// Custom PVP Color System - Start
+	public void updatePvPTitleColor(int pvpKillAmount)
+	{
+		if (Config.PVP_TITLE_AND_COLOR_SYSTEM_ENABLED)
+		{
+			//Check if the character has GM access and if so, let them be.
+			if (isGM())
+				return;
+			{
+				if ((pvpKillAmount >= (Config.PVP_AMOUNT1)) && (pvpKillAmount < (Config.PVP_AMOUNT2)))
+				{
+					getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PVP_AMOUNT1);
+					setTitle(Config.PVP1_TITLE);
+				}
+				if ((pvpKillAmount >= (Config.PVP_AMOUNT2)) && (pvpKillAmount < (Config.PVP_AMOUNT3)))
+				{
+					getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PVP_AMOUNT2);
+					setTitle(Config.PVP2_TITLE);
+				}
+				if ((pvpKillAmount >= (Config.PVP_AMOUNT3)) && (pvpKillAmount < (Config.PVP_AMOUNT4)))
+				{
+					getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PVP_AMOUNT3);
+					setTitle(Config.PVP3_TITLE);
+				}
+				if ((pvpKillAmount >= (Config.PVP_AMOUNT4)) && (pvpKillAmount < (Config.PVP_AMOUNT5)))
+				{
+					getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PVP_AMOUNT4);
+					setTitle(Config.PVP4_TITLE);
+				}
+				if ((pvpKillAmount >= (Config.PVP_AMOUNT5)) && (pvpKillAmount < (Config.PVP_AMOUNT6)))
+				{
+					getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PVP_AMOUNT5);
+					setTitle(Config.PVP5_TITLE);
+				}
+				if ((pvpKillAmount >= (Config.PVP_AMOUNT6)) && (pvpKillAmount < (Config.PVP_AMOUNT7)))
+				{
+					getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PVP_AMOUNT6);
+					setTitle(Config.PVP6_TITLE);
+				}
+				if ((pvpKillAmount >= (Config.PVP_AMOUNT7)) && (pvpKillAmount < (Config.PVP_AMOUNT8)))
+				{
+					getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PVP_AMOUNT7);
+					setTitle(Config.PVP7_TITLE);
+				}
+				if ((pvpKillAmount >= (Config.PVP_AMOUNT8)) && (pvpKillAmount < (Config.PVP_AMOUNT9)))
+				{
+					getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PVP_AMOUNT8);
+					setTitle(Config.PVP8_TITLE);
+				}
+				if ((pvpKillAmount >= (Config.PVP_AMOUNT9)) && (pvpKillAmount < (Config.PVP_AMOUNT10)))
+				{
+					getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PVP_AMOUNT9);
+					setTitle(Config.PVP9_TITLE);
+				}
+				else if (pvpKillAmount >= (Config.PVP_AMOUNT10))
+				{
+					getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PVP_AMOUNT10);
+				}
+			}
+		}
+	}
+	//Custom PVP Color System - End
+
	/**
	 * Send a Server->Client packet UserInfo to this L2PcInstance and CharInfo to all L2PcInstance in its _KnownPlayers.<BR><BR>
	 *
@@ -5399,7 +5462,11 @@
    {
        // Add karma to attacker and increase its PK counter
        setPvpKills(getPvpKills() + 1);
-
+            
+        //Update the character's title content and color if they reached any of the 10 PvP levels.
+        updatePvPTitleColor(getPvpKills());
+        broadcastUserInfo();
+        
        // Send a Server->Client UserInfo packet to attacker with its Karma and PK Counter
        sendPacket(new UserInfo(this));
        sendPacket(new ExBrExtraUserInfo(this));
Index: /home/sauron3256/eclipse/workspace/L2_GameServer/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java
===================================================================
--- /home/sauron3256/eclipse/workspace/L2_GameServer/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java	(revision 3178)
+++ /home/sauron3256/eclipse/workspace/L2_GameServer/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java	(working copy)
@@ -300,7 +300,13 @@
		Quest.playerEnter(activeChar);
		activeChar.sendPacket(new QuestList());
		loadTutorial(activeChar);
-
+		
+        /* PvP color & title System checks - Start
+           Check if the PvP color & title system is enabled and if so
+           check the character's counters and apply any changes that must be done. =*/
+        if (activeChar.getPvpKills()>=(Config.PVP_AMOUNT1) && (Config.PVP_TITLE_AND_COLOR_SYSTEM_ENABLED)) activeChar.updatePvPTitleColor(activeChar.getPvpKills());
+        /* PvP color & title System checks - End */
+         
		if (Config.PLAYER_SPAWN_PROTECTION > 0)
			activeChar.setProtection(true);

 

(Compile without errors but nothing happend in game).

 

I m wroking with Last Rev getting from SVN with Eclipse, i m really interesting in this 3 things if somebody can help will great... thx for read.

 

PD: I make the usual compile take the Java.jar from the wrkspace Build directory and paste it in C:/server/gamserver later i put up the server but nothing happend any of this things work, i m thinking maybe can be why need use Java JDK and Eclipse 64 Bits i don't know i m really fucked with this.

5 answers to this question

Recommended Posts

  • 0
Posted

nothing happened ingame?strange you sure you have the good jar file?

 

Yes i m sure after i compile i take the JAR from where the eclipse compile this:

 

[zip] Building zip: C:\Users\Chakl22\workspace\L2_GameServer\build\L2J_Server.zip
BUILD SUCCESSFUL
Total time: 17 seconds

 

and then replace the .jar in C:\server\gameserver

 

 

Have u enable them from configs or u just compiled and run the server? -.-"

 

Yes i enable this from config with the GK disallowed in PVP and the PVP Ranks.

 

And with the PVP Rewards i don't know this not have any config simply only java modify..

 

PD: somebody try this with last Rev and confirm this really work? aleast with PVP Rewards and GK?

 

version=${l2jdp.revision}

     builddate=20091112_1229

     detailed info:

            committed-rev="6774"

            name=""

            committed-date="2009-11-02T18:47:02.537745Z"

 

 

version=${l2j.revision}

    builddate=20091112_1232

     detailed info:

            committed-rev="3694"

            name=""

            committed-date="2009-11-03T10:08:06.579692Z"

 

Thx for respond..  :-\

 

 

  • 0
Posted

If you special on your PC for this whay you dont use windows service pack 3 ( 32 bit) all programs roll on 32) just a suggestion.

 

«  on: November 12, 2009, 04:07:23 PM » & User banned.

 

Do not undig old topics.First warning.

 

Locked.

Guest
This topic is now closed to further replies.


  • Posts

    • 🔥 L2Pride Interlude by DVP is NOW LIVE! 🔥 📅 Opened on June 10, 2026 at 21:00 GMT+2 ⚔️ The server is currently in the Tier 1 stage, giving everyone a fair chance to gear up and compete. 🔓 Tier 2 Items will be unlocked on June 27, 2026! ✅ Active players ✅ Stable server ✅ Competitive PvP ✅ Growing community Whether you're a solo player, clan leader, or PvP enthusiast, now is the perfect time to join and prepare for the next stage of progression. See you in-game, warriors! ⚔️ WEB: www.l2pride.ddns.net DISCORD: https://discord.gg/JVdpESC5Ry
    • Stock updates constantly. Only top items are posted on the forum. For current availability and ordering, message us on Telegram.   G2G Business 🇪🇺 EU Fully verified seller's account.   Revolut Business 🇪🇺 EU | Multi-currency IBAN, Virtual & physical cards, Instant SEPA transfers, ₿ Crypto exchange & settlements.   SumUp Business 🇬🇧 GB | POS, 1 physical card, 2 virtual cards. Payouts time: 1 day even on weekends and bank holidays, Multi-user access.   Vivid Business | Merchant POS, DE IBAN, up to 50 IBANs, SEPA Instant, unlimited transfers, up to 25 virtual and 3 physical cards.
    • 🔎 Find us: 👉🏼 Website: L2Dexter.eu 👉🏼 Discord: discord.gg/dttX9FE23W 👉🏼 Facebook: facebook.com/L2Dexter
    • G Support: https://t.me/buyingproxysup | Channel: https://t.me/buyingproxycom Discord support: #buyingproxy | Server: Join the BuyingProxy Discord Server!  Create your free account here
    • REAL PHOTOS ALWAYS «BREAK» ▪ Think a high-quality photo should be perfect? Think again. In real shots, something is almost always “off”: ▪ Noise in the shadows — especially noticeable in low light ▪ Local overexposures on highlights and glossy surfaces ▪ Loss of fine details in the brightest and darkest areas ▪ Overall “dirt” and unevenness that no editor can fully remove ▪  It’s exactly these imperfections that make the frame look alive. Algorithms already know well: a sterile clean image without these “flaws” is almost always a fake. Reality is never perfect. A fake tries to be.  Want photos that look genuinely “broken,” like they were taken on a real phone? Write to us — we’ll make even the flaws work in your favor. › TG: @mustang_service_ms ( https:// t.me/ mustang_service_ms ) › Channel: Mustang Service ( https:// t.me/ +JPpJCETg-xM1NjNl ) #documents #drawing #photoshop #verication #fake
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..