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Posted

PPL want a  real interlude pvp server !!!!!!  [ did u ever hear about l2 extreme ? ] this is what ppl are looking for  ..............  REAL server

and by the way u tell me that this is not farm server ?  [ ooh really .....  u get ur self fuked up till u farm the items needed  for the costum armor and wep ..... and other miscs ....... dude this server is  [ one silly admin who wanna make some cash ]  then he opens server and wait for fools to join and say wow super server ......  

 

 

dude i think ur not talking about l2dismay

Posted

well maybe evrything would be good with server : no lags,gm shop , low enchant rate, a lot of online, nice npc buffer, nice global GK\custom zones , but:

donaters get +12 weapons (here server fails most, why +12, so give them +16 or +20; would be better +7-8.), for simple player to get at least +7 weapon would need to farm mobs few days (if i want to kill a lot of mobs, i could go to low rate server): tryed to enchant few items: got 17 fails in a row +4>+5 (never succeeded 2 times in a row). Best i got was +6. And when i try to put SA, ++ from weapon disappeared. SO if i want AM +6 +acu, i need to be VERY lucky or : about 1.5kkk adena (1mob drops 1.5kk) + 7500 stones (1mob = 1-2 stones or 500k in giran). And thats only for +6. For simple player to get am+12+acu is impossible (would need to farm few months i think).

sry for this angry post, but all i wrote here is true. I really enjoyed playing here few days, but... You should have left life stones and free noblesse for donators.

Good luck.

Posted

+1 trini to give u a point of view guys i played for like a month in this server full farm and shit(+ christmass vacation) and what i got? hd +6/ bow +7/ am +6 / ic set +5/ draco set +6 and jewels almost +6! omg? just look at this and decide to play or not.. also lots of cheating on like oly when 14 heroes of same clan came up cause of feeding and then try to sell their acount for real money ingame and what happens to them....? ... nothing! your choice to decide playing or not just wanted to clear this out.. :-X :P

Posted

well maybe evrything would be good with server : no lags,gm shop , low enchant rate, a lot of online, nice npc buffer, nice global GK\custom zones , but:

donaters get +12 weapons (here server fails most, why +12, so give them +16 or +20; would be better +7-8.), for simple player to get at least +7 weapon would need to farm mobs few days (if i want to kill a lot of mobs, i could go to low rate server): tryed to enchant few items: got 17 fails in a row +4>+5 (never succeeded 2 times in a row). Best i got was +6. And when i try to put SA, ++ from weapon disappeared. SO if i want AM +6 +acu, i need to be VERY lucky or : about 1.5kkk adena (1mob drops 1.5kk) + 7500 stones (1mob = 1-2 stones or 500k in giran). And thats only for +6. For simple player to get am+12+acu is impossible (would need to farm few months i think).

sry for this angry post, but all i wrote here is true. I really enjoyed playing here few days, but... You should have left life stones and free noblesse for donators.

Good luck.

+1.For this i left the server.Like 1 guy told above,you must be masochist to play this server.
Posted

It was explained before lol.

 

Scrub less, pvp more and dismay will be great.

 

I find it so silly everyone shouting "OMG SERVER DEAD /quit".

 

Do you love server hopping that much?

 

Pve>all lol

Posted

It was explained before lol.

 

Scrub less, pvp more and dismay will be great.

 

I find it so silly everyone shouting "OMG SERVER DEAD /quit".

 

Do you love server hopping that much?

 

Pve>all lol

you think its very intresting to fight vs +12 weapons with +5/6 and +5/6 juve armors? If i want better one, i need to farm for about 1 month (maybe i'll have +7 then). Make max enchant +7 and you will have pro pvp's then. I don't know who told you to put +12 weps to donations, but that was terrible idea.

Low enchant rate isn't bad, some farming as well, bet when farming gives nothing, and you see donator with +12 weapon.. To have fun in here, you need to be: donator or absolute no-lifer or super lucky.

sry, next

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  • Posts

    • cRazy??? If i just say good job its not even fair....
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    • Hello everyone  How are you all doing? I'd like to share with the community an open-source project I've been working on intensely: the **L2 Phantom AI Manager**. Tired of those static bots that just stand still in the city or sink into the map because of Geodata? Me too! That's why I developed a modular Phantom system with real Artificial Intelligence, initially designed for **L2J Mobius Essence (RoseVain)**, but which can be adapted to other chronicles. Main Features Modular architecture: the system is split into focused files such as PhantomAI, PhantomEngine, PhantomFactory, PhantomEquipment, PhantomHuntingSpots, PhantomGeo, PhantomMenu, and more. Automatic creation: create 10 or 50 phantoms from the menu or commands. XML persistence: automatically created phantoms are saved into PhantomPlayers.xml, so they keep loading after server restarts. Batch startup: .pstart and Start 10 load only 10 phantoms at a time. Batch disconnect: disconnect 10 active phantoms without shutting down the whole system. Origin towns: new phantoms spawn using PlayerTemplate.getCreationPoint(), respecting race and class. Geodata-safe spawning: spawn points use NPC-like coordinate validation to avoid under-map or floating characters. Real datapack spots: reads data/stats/npcs and data/spawns to build level-based hunting locations. Bad target filtering: ignores Training Dummy, tutorial objects, chests, and fake farm targets. Smart relocation: if a phantom cannot find useful mobs, it relocates to another spot for its level. Level goals: phantoms receive leveling goals, return to town, recover resources, and go back to farming. Mage MP rest mode: mages rest until MP is recovered; in PvP they try to escape when out of mana. Skills and buffs: phantoms try to use offensive skills and self buffs such as Might, Shield, Focus, Haste, Empower, Acumen, Wind Walk, Chant, Song, and Dance. Varied gear packs: gear packs by grade for mages and fighters, with multiple variants to avoid visual clones. Automatic shots: randomized Soulshot and Spiritshot restocking by class and grade. Inventory cleanup: unnecessary items are removed automatically while preserving Adena, shots, and equipped gear. PvP and PK behavior: some phantoms are aggressive, may become PK, and attacked phantoms try to defend themselves. Optional AI chat: optional Google Gemini integration for short social replies. TXT logs: the menu displays log state and can enable/disable logging. GM Menu Use .pmenu to open the control panel. Current options: Start 10 Disconnect 10 Create 10 Create 50 Reload XML Stop All Enable Log / Disable Log The menu also shows: active phantom count; XML ID count; current TXT log state. Commands .pmenu - opens the control panel. .pstart - starts 10 phantoms from XML. .pstop - removes all active phantoms. .pstop10 - disconnects 10 active phantoms. .pload - reloads PhantomPlayers.xml. .pcreate 10 - creates, starts, and saves 10 phantoms to XML. .pcreate 50 - creates, starts, and saves 50 phantoms to XML. .pm Name Message - sends a private message to a phantom. .pdebug - toggles TXT logging. Logs Logs are created in the GameServer log/ folder: log/PhantomManager.txt - global historical log. log/PhantomManager-yyyyMMdd-HHmmss.txt - separate log for each session. Useful logged events include: new level goals; travel to hunting spots; town rest; mob attacks; PvP defense; shot restocking; inventory cleanup; AI exceptions with stacktrace. Main Files PhantomManager.java - commands, logs, and bootstrap. PhantomEngine.java - start, stop, spawn, respawn, batches, and AI loop. PhantomAI.java - farm, PvP, PK, rest, targeting, and movement decisions. PhantomConfig.java - routes, gear, shots, and XML persistence. PhantomFactory.java - automatic character creation. PhantomEquipment.java - buffs, progression, shots, and inventory cleanup. PhantomHuntingSpots.java - real datapack NPC/spawn loader. PhantomGeo.java - geodata-safe coordinate handling. PhantomState.java - temporary phantom memory. PhantomMenu.java - GM HTML panel. PhantomBypass.java - menu button handling. PhantomChat.java - messages and optional Gemini integration. Copy custom/PhantomManager into: dist/game/data/scripts/custom/PhantomManager/ Place PhantomPlayers.xml in: game/config/Custom/PhantomPlayers.xml Compile scripts or restart the GameServer. Use .pmenu to create, start, and manage phantoms. https://github.com/miacodeweb/L2-Phantom-AI
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