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Posted

I'm having some trouble with this on interlude.

 

I first use l2encdec to decode npcname-e.dat and then l2dat_full to decode it to txt. I open the file and edit the mobs I want. Encode it with l2dat_ful and use l2encdec 413 (the encoding it had to start with) to encode. Now when I replace this file with the original game file and try to start the game, I get an error about it's filesize and game will not start. Is there something I forgot to do in order to make this work?

Posted

its work

 

ok i belive you, but still no answer for my question... i click on the link and only the forum shows up.So i'm asking for a pm with the file pls

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