- 0
This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..
Question
xAddytzu
If you want to receive support we need this info to help you properly.
L2J Revision Number:
L2JDP Revision Number:
FULL CODE
Index: java.net.sf.l2j.gameserver.handler.admincommandhandlers.AdminTownWar =================================================================== /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * http://www.gnu.org/copyleft/gpl.html */ package net.sf.l2j.gameserver.handler.admincommandhandlers; import java.util.Collection; import java.sql.PreparedStatement; import java.sql.ResultSet; import java.sql.SQLException; import java.util.Iterator; import java.util.Map; import java.util.concurrent.ScheduledFuture; import java.util.logging.Level; import java.util.logging.LogRecord; import java.util.logging.Logger; import net.sf.l2j.Config; import net.sf.l2j.gameserver.Announcements; import net.sf.l2j.gameserver.handler.IAdminCommandHandler; import net.sf.l2j.gameserver.instancemanager.TownManager; import net.sf.l2j.gameserver.model.L2Object; import net.sf.l2j.gameserver.model.L2World; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; import net.sf.l2j.gameserver.model.zone.type.L2TownZone; public class AdminTownWar implements IAdminCommandHandler { private static final String[] ADMIN_COMMANDS = { "admin_townwar_start", "admin_townwar_end" }; public L2Object _activeObject; public final L2Object getActiveObject() { return _activeObject; } public boolean useAdminCommand(String command, L2PcInstance activeChar) { if (command.startsWith("admin_townwar_start")) { startTW(activeChar); } if (command.startsWith("admin_townwar_end")) { endTW(activeChar); } return true; } @SuppressWarnings("deprecation") private void startTW(L2PcInstance activeChar) { if (Config.TW_ALL_TOWNS) { TownManager.getInstance().getTown(1).setParameter("isPeaceZone", "false"); TownManager.getInstance().getTown(2).setParameter("isPeaceZone", "false"); TownManager.getInstance().getTown(3).setParameter("isPeaceZone", "false"); TownManager.getInstance().getTown(4).setParameter("isPeaceZone", "false"); TownManager.getInstance().getTown(5).setParameter("isPeaceZone", "false"); TownManager.getInstance().getTown(6).setParameter("isPeaceZone", "false"); TownManager.getInstance().getTown(7).setParameter("isPeaceZone", "false"); TownManager.getInstance().getTown(8).setParameter("isPeaceZone", "false"); TownManager.getInstance().getTown(9).setParameter("isPeaceZone", "false"); TownManager.getInstance().getTown(10).setParameter("isPeaceZone", "false"); TownManager.getInstance().getTown(11).setParameter("isPeaceZone", "false"); TownManager.getInstance().getTown(12).setParameter("isPeaceZone", "false"); TownManager.getInstance().getTown(13).setParameter("isPeaceZone", "false"); TownManager.getInstance().getTown(14).setParameter("isPeaceZone", "false"); TownManager.getInstance().getTown(15).setParameter("isPeaceZone", "false"); TownManager.getInstance().getTown(16).setParameter("isPeaceZone", "false"); TownManager.getInstance().getTown(17).setParameter("isPeaceZone", "false"); TownManager.getInstance().getTown(19).setParameter("isPeaceZone", "false"); } if (!Config.TW_ALL_TOWNS && Config.TW_TOWN_ID != 18 && Config.TW_TOWN_ID != 21 && Config.TW_TOWN_ID != 22) TownManager.getInstance().getTown(Config.TW_TOWN_ID).setParameter("isPeaceZone", "false"); Collection<L2PcInstance> pls = L2World.getInstance().getAllPlayers(); { int x,y,z; L2TownZone Town; byte zonaPaz = 1; for (L2PcInstance onlinePlayer : pls) if (onlinePlayer.isOnline() == 1 ) { x = onlinePlayer.getX(); y = onlinePlayer.getY(); z = onlinePlayer.getZ(); Town = TownManager.getInstance().getTown(x, y, z); if (Town != null) { if(Town.getTownId() == Config.TW_TOWN_ID && !Config.TW_ALL_TOWNS) { onlinePlayer.setInsideZone(zonaPaz, false); onlinePlayer.revalidateZone(true); } else if (Config.TW_ALL_TOWNS) { onlinePlayer.setInsideZone(zonaPaz, false); onlinePlayer.revalidateZone(true); } } onlinePlayer.setInTw(); } } if (Config.TW_ALL_TOWNS) { Announcements.getInstance().announceToAll("All towns have been set war zone by " + activeChar.getName() + "."); } if (!Config.TW_ALL_TOWNS) { Announcements.getInstance().announceToAll(TownManager.getInstance().getTown(Config.TW_TOWN_ID).getName() + " has been set war zone by " + activeChar.getName() + "."); } } @SuppressWarnings("deprecation") private void endTW(L2PcInstance activeChar) { if (Config.TW_ALL_TOWNS) { TownManager.getInstance().getTown(1).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(2).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(3).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(4).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(5).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(6).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(7).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(8).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(9).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(10).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(11).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(12).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(13).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(14).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(15).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(16).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(17).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(19).setParameter("isPeaceZone", "true"); TownManager.getInstance().getTown(20).setParameter("isPeaceZone", "true"); } if (!Config.TW_ALL_TOWNS && Config.TW_TOWN_ID != 18 && Config.TW_TOWN_ID != 21 && Config.TW_TOWN_ID != 22) TownManager.getInstance().getTown(Config.TW_TOWN_ID).setParameter("isPeaceZone", "true"); Collection<L2PcInstance> pls = L2World.getInstance().getAllPlayers(); { int xx,yy,zz; L2TownZone Town; byte zonaPaz = 1; for (L2PcInstance onlinePlayer : pls) if (onlinePlayer.isOnline() == 1 ) { xx = onlinePlayer.getX(); yy = onlinePlayer.getY(); zz = onlinePlayer.getZ(); Town = TownManager.getInstance().getTown(xx,yy,zz); if (Town != null) { if(Town.getTownId() == Config.TW_TOWN_ID && !Config.TW_ALL_TOWNS) { onlinePlayer.setInsideZone(zonaPaz, true); onlinePlayer.revalidateZone(true); } else if (Config.TW_ALL_TOWNS) { onlinePlayer.setInsideZone(zonaPaz, true); onlinePlayer.revalidateZone(true); } } onlinePlayer.removeTw(); } } if (Config.TW_ALL_TOWNS) { Announcements.getInstance().announceToAll("All towns have been set back to normal by " + activeChar.getName() + "."); } if (!Config.TW_ALL_TOWNS) { Announcements.getInstance().announceToAll(TownManager.getInstance().getTown(Config.TW_TOWN_ID).getName() + " has been set back to normal by " + activeChar.getName() + "."); } } public String[] getAdminCommandList() { return ADMIN_COMMANDS; } } Index: java.net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.java =================================================================== /** WAR **/ public boolean _inTownWar = false; public void setInTw() { _inTownWar = true; _twEvent.addPlayer(getObjectId()); } public void removeTw() { _inTownWar = false; _twEvent.removePlayer(getObjectId()); } Index: java.net.sf.l2j.gameserver.model.entity.events.TownWar.java =================================================================== /* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * http://www.gnu.org/copyleft/gpl.html */ package net.sf.l2j.gameserver.model.entity.events; import javolution.util.FastList; import org.apache.commons.logging.Log; import org.apache.commons.logging.LogFactory; import net.sf.l2j.Config; import net.sf.l2j.gameserver.instancemanager.TownManager; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; import net.sf.l2j.gameserver.model.zone.type.L2TownZone; /** * @author VaGo * @Rewritten by KidZor */ public class TownWar { private Log _log = LogFactory.getLog(TownWar.class); public static TownWar _instance; public FastList<Integer> _players; public static TownWar getInstance() { return _instance; } public boolean DisableGk(L2PcInstance activeChar) { if(Config.TW_DISABLE_GK) { int x1,y1,z1; x1 = activeChar.getX(); y1 = activeChar.getY(); z1 = activeChar.getZ(); L2TownZone Town; Town = TownManager.getInstance().getTown(x1,y1,z1); if (Town != null && activeChar.isinTownWar) { if (Town.getTownId() == Config.TW_TOWN_ID && !Config.TW_ALL_TOWNS) { if(Config.DEBUG) _log.info("Town War: GK Blocked in Town Id: "+Config.TW_TOWN_ID+"!"); return false; } else if (Config.TW_ALL_TOWNS) { if(Config.DEBUG) _log.info("Town War: GK Blocked in All Towns!"); return false; } } } return true; } public boolean doDie(L2PcInstance activeChar) { if (Config.TW_RESS_ON_DIE) { int x1,y1,z1; x1 = activeChar.getX(); y1 = activeChar.getY(); z1 = activeChar.getZ(); L2TownZone Town; Town = TownManager.getInstance().getTown(x1,y1,z1); if (Town != null && activeChar.isinTownWar) { if (Town.getTownId() == Config.TW_TOWN_ID && !Config.TW_ALL_TOWNS) { activeChar.reviveRequest(activeChar, null, false); } else if (Config.TW_ALL_TOWNS) { activeChar.reviveRequest(activeChar, null, false); } } return true; } return false; } public void reward(L2PcInstance activeChar) { int x,y,z; x = activeChar.getX(); y = activeChar.getY(); z = activeChar.getZ(); L2TownZone Town; Town = TownManager.getInstance().getTown(x,y,z); if (Town != null && activeChar.isinTownWar) { if (Town.getTownId() == Config.TW_TOWN_ID && !Config.TW_ALL_TOWNS) { activeChar.addItem("TownWar", Config.TW_ITEM_ID, Config.TW_ITEM_AMOUNT, activeChar, true); activeChar.sendMessage("You received your prize for a town war kill!"); } else if (Config.TW_ALL_TOWNS) { activeChar.addItem("TownWar", Config.TW_ITEM_ID, Config.TW_ITEM_AMOUNT, activeChar, true); activeChar.sendMessage("You received your prize for a town war kill!"); } } } /** * @return _players */ public int getPlayersCount() { return _players.size(); } /** * @param Adds the Players Object Id */ public void addPlayer(int playerId) { this._players.add(playerId); } /** * @param Adds the Players Object Id */ public void removePlayer(int playerId) { this._players.remove(playerId); } }I don't have recived any error
When I want to start the event I recived this error.
I don;t know what happens... simply do not know
2 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now