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[Share]Auto noblessed char ...


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I just got confused..

 

Which one is the right code? >.>

let leeroy teach you

if (!activeChar.isNoble() && activeChar.getLevel() == 80)

 

If Char Is Noble And Char Is 80 Lv THEN Make Him Noble

 

:D w0w never will be noble with this code :D

! means NOT in java

Nice share though it would be good idea to put it in EnterWorld

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  • 1 month later...

import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;

import net.sf.l2j.gameserver.serverpackets.InventoryUpdate;

 

if (!activeChar.isNoble() && activeChar.getLevel() == 80)

{

activeChar.setNoble(true);

activeChar.rewardSkills();

activeChar.getInventory().addItem("Tiara", ID, 1, activeChar, null);

}

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  • 1 month later...

Sorry for the noob question, but where exactly do I edit this, where do I find L2PcInstance ?

 

I think its somewhere inside of workspace folder. (workspace/gameserver/java/net/l2j/sf and something )

I suggest you to use search for those things:P

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  • 1 year later...

just more simple , open navicat -> characters -> design -> noblesse : deafult 1...

 

If the server is 1000 players?

The following code will help you solve problems


UPDATE `characters` SET nobless='1';
[/Code]

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If the server is 1000 players?

The following code will help you solve problems


UPDATE `characters` SET nobless='1';
[/Code]

joking ? close for 1 min, open navicat and edit it thats all

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joking ? close for 1 min, open navicat and edit it thats all

 

Sorry, my mistake when you mean to open up with functional design, I think the measures you use to manually edit all queries.

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