panchio Posted December 28, 2009 Author Posted December 28, 2009 No problem ;)! btw if somebody else has problems, u are free to ask Quote
Delux Posted July 14, 2010 Posted July 14, 2010 I want to ask how to make "Primeval Isle" When some players die to respawn at different spot. some like "random respawn" can you help me? Quote
removed_001 Posted July 14, 2010 Posted July 14, 2010 put a ss ppl......we cant see what area is that and how it look like Quote
Nervos Posted July 15, 2010 Posted July 15, 2010 well its almost like creating a teleport + some adds well done mate ...usefull guide for newbie GM's ;D Quote
panchio Posted July 16, 2010 Author Posted July 16, 2010 well its almost like creating a teleport + some adds well done mate ...usefull guide for newbie GM's ;D In order to make a random spawn just insert many spawn points. For Example: <spawn X="147408" Y="-46448" Z="-963" /> <spawn X="147520" Y="-46432" Z="-963" /> <spawn X="147408" Y="-46896" Z="-963" /> <spawn X="147536" Y="-46896" Z="-963" /> Quote
removed_001 Posted July 16, 2010 Posted July 16, 2010 In order to make a random spawn just insert many spawn points. For Example: <spawn X="147408" Y="-46448" Z="-963" /> <spawn X="147520" Y="-46432" Z="-963" /> <spawn X="147408" Y="-46896" Z="-963" /> <spawn X="147536" Y="-46896" Z="-963" /> thanx i didnt know that Quote
JoeDaFlow Posted July 16, 2010 Posted July 16, 2010 When you say pvp zone you mean that when you die you respawn there? Quote
Delux Posted July 16, 2010 Posted July 16, 2010 My Zone.html look like: <zone id="11037" type="Town" shape="Cuboid" minZ="-2000" maxZ="-4000"> <stat name="name" val="Primeval Isle"/> <stat name="townId" val="19"/> <stat name="taxById" val="8"/> <stat name="isPeaceZone" val="false"/> <stat name="spawnX" val="10468" /> <stat name="spawnY" val="-24569" /> <stat name="spawnZ" val="-3650" /> </zone> How i have to edit to get "random respawn" Con you help me? i try add more X,Y and Z but nothing i take only last x,y,z cod respawn... Quote
removed_001 Posted July 16, 2010 Posted July 16, 2010 <zone id="11037" type="Town" shape="Cuboid" minZ="-2000" maxZ="-4000"> <stat name="name" val="Primeval Isle"/> <stat name="townId" val="19"/> <stat name="taxById" val="8"/> <stat name="isPeaceZone" val="false"/> <stat name="spawnX" val="10468" /> <stat name="spawnY" val="-24569" /> <stat name="spawnZ" val="-3650" /> <stat name="spawnX" val="14468" /> <stat name="spawnY" val="-23569" /> <stat name="spawnZ" val="-3250" /> do it that way add more location (its example its wrong numbers) just add more : <stat name="spawnX" val="x" /> <stat name="spawnY" val="-y" /> <stat name="spawnZ" val="-z" /> Quote
Delux Posted July 17, 2010 Posted July 17, 2010 <zone id="11037" type="Town" shape="Cuboid" minZ="-2000" maxZ="-4000"> <stat name="name" val="Primeval Isle"/> <stat name="townId" val="19"/> <stat name="taxById" val="8"/> <stat name="isPeaceZone" val="false"/> <stat name="spawnX" val="10468" /> <stat name="spawnY" val="-24569" /> <stat name="spawnZ" val="-3650" /> <stat name="spawnX" val="14468" /> <stat name="spawnY" val="-23569" /> <stat name="spawnZ" val="-3250" /> do it that way add more location (its example its wrong numbers) just add more : <stat name="spawnX" val="x" /> <stat name="spawnY" val="-y" /> <stat name="spawnZ" val="-z" /> I make it But i take respawn only at last X,Y and Z coords (exam: X14468 Y-23569 Z-3250) every "to village" put me at : <stat name="spawnX" val="14468" /> <stat name="spawnY" val="-23569" /> <stat name="spawnZ" val="-3250" /> Quote
removed_001 Posted July 17, 2010 Posted July 17, 2010 hmm then i dont know whats the problem like this is in my server and works.. now search or ask sb else sorry man Quote
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