Judgement Posted September 10, 2009 Posted September 10, 2009 Since the last 2 days, we are having weird critical errors while teleporting. We have been working on some npcs (gm shop, global gk, class manager, etc), and we were wondering if these could cause the critical errors. The error also occurs when using the admin teleports, recalling someone, and using Go To. Here Is the error: General protection fault! History: ObjectTestReach <- (: ErrorNameNone) <- UStruct::SerializeBinGC <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial28) <- ObjectTestReach <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial28) <- UStruct::SerializeBinGC <- UObject::Serialize <- (ShadowProjector Transient.ShadowProjector28) <- AActor::Serialize <- ObjectTestReach <- (ShadowProjector Transient.ShadowProjector28) <- ULevelBase::Serialize <- ULevel::Serialize <- UMasterLevel::Serialize <- ObjectTestReach <- (MasterLevel Transient.MasterLevel0) <- UStruct::SerializeBinGC <- UObject::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- ObjectTestReach <- (GameEngine Transient.GameEngine0) <- TArray<< <- UGameEngine::L2SerializeRootSet <- UGameEngine::L2CollectGarbage <- UMasterLevel::DetachLevel <- UGameEngine::DetachLevel <- UGameEngine::CheckPurgeLevel <- UGameEngine::L2_Teleport <- UGameEngine::ScreenFadeDone <- UGameEngine::Tick <- UpdateWorld <- MainLoop Anyone know what's wrong?
0 Horus Posted September 10, 2009 Posted September 10, 2009 Thread Closed. Reason: The answer to this question has already been supplied; Please use the Search Button;
Question
Judgement
Since the last 2 days, we are having weird critical errors while teleporting.
We have been working on some npcs (gm shop, global gk, class manager, etc), and we were wondering if these could cause the critical errors.
The error also occurs when using the admin teleports, recalling someone, and using Go To.
Here Is the error:
Anyone know what's wrong?
1 answer to this question
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