AnsS Posted September 5, 2009 Posted September 5, 2009 Hi How I shall portray it, that 10% patk and 10% matk give? and let be 20 minute.
0 AnsS Posted September 5, 2009 Author Posted September 5, 2009 This is good? <?xml version="1.0" encoding="UTF-8"?> <list> <skill id="2001" levels="1" name="Red Potion"> <set name="itemConsumeId" val="65"/> <set name="itemConsumeCount" val="1"/> <set name="target" val="TARGET_SELF"/> <set name="skillType" val="BUFF"/> <set name="operateType" val="OP_ACTIVE"/> <set name="isPotion" val="true"/> <cond msgId="113" addName="1"> <player flyMounted="False"/> </cond> <for> <effect name="Buff" time="1200" val="0" stackOrder="1.15" stackType="pa_up"> <mul order="0x30" stat="pAtk" val="1.15"/> </effect> </for> </skill>
0 WizZy™ Posted September 5, 2009 Posted September 5, 2009 I didnt get a thing from your post.. please don't use google translator or so. Btw be careful with 2ble posts. Also ,what i got (i think) from your post ,you wanna make this potion for 20 mins and giving 10% p atk and m atk? If yes.. <mul order="0x30" stat="pAtk" val="1.10"/> <mul order="0x30" stat="mAtk" val="1.10"/> add them below the buff time.
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AnsS
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How I shall portray it, that 10% patk and 10% matk give? and let be 20 minute.
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