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[Help] I need some help :)


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Posted

i know the answer for 2. Change the skill type from TARGET_ONE or w/e it is to TARGET_PARTY and increase it's range..check how dances and chants goes and ull find a way. And u are on greek section, kewlz

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Posted

[ENG]

C:\server\gameserver\data\stats\skills.

Create a new XML file with name 9900-9999.

<?xml version="1.0" encoding="UTF-8"?>
<list>
<skill id="9950" levels="1" name="Cancellation">
 <table name="#mpConsume_Init"> 0 </table>
 <table name="#mpConsume"> 0 </table>
 <table name="#magicLvl"> 99 </table>
 <set name="mpInitialConsume" val="#mpConsume_Init"/>
 <set name="mpConsume" val="#mpConsume"/>
 <set name="magicLvl" val="#magicLvl"/>
 <set name="power" val="999"/>
 <set name="target" val="TARGET_SELF"/>
 <set name="hitTime" val="1"/>
 <set name="reuseDelay" val="1"/>
 <set name="skillTime" val="1"/>
 <set name="skillType" val="CANCEL"/>
 <set name="isMagic" val="true"/>
 <set name="operateType" val="OP_ACTIVE"/>
 <set name="skill_landing_percent" val="100"/>
 <set name="castRange" val="600"/>
 <set name="effectRange" val="1100"/>
 <set name="negateStats" val="BUFF"/>
 <set name="negatePower" val="99.0"/>
 <for>
 </for>
</skill>
</list>

 

Add this in it.

Then go to C:\server\gameserver\data\jscript\custom\9999_NPCBuffer (or the other name of the buffer's folder, if it's not 9999_NPCBuffer)

Find __init__.py. This is where are your buffs. Add:

#Cancellation
		if event == "X":
			st.takeItems
			st.getPlayer().useMagic(SkillTable.getInstance().getInfo(9950,1),False,False)
			st.getPlayer().restoreHPMP()
			return "1.htm"
			st.setState(COMPLETED)

 

And you're done.

P.S.: Don't c/p the last code, you must enter a valid event value.

 

EDIT: Somebody transfer this topic to english section.

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Posted

and i want anti buffs...

 

I suppose that you mean the option "Cancel Buffs" at the Buffer.

Before posting check a lil bit above -.-

 

http://www.maxcheaters.com/forum/index.php?topic=78673.msg607846#msg607846

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