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Posted

to /fail se mena pigaine??? an pigaine se mena se opoion to ipe dn kserei mia apo clan kai l2 genikotera ama dn ksereis auta p anefera eisai ligo noobak0c.

 

dld opoios dn symfwnei me esena einai noobakos e?ok :P

  • 2 weeks later...
Posted

oreo guide.. s protinw na prosthesis ta eksis gia na gini pio cool:

 

O Leader Tis Clan Na Zitaei An Ine Active Oi Player Protou Tous Kani Invite.

O Leader Tis Clan An Ine Kathe Mera Toulaxiston 10 Atoma Kai Pano On Na Diorganonei 1 Event Me epa8lo(oti bori o kathenas dini).

Na Kanete Party Oli H Clan Kai Na Pigenete Poli Sixna Gia PvP/Pk,Farm Kai Raid Bosses.

Posted

to active enoite re kai Panta Nomos auto sto siege an 8elei o Leader se kapius p dn einai kai active kai se Raid Boss kai tetoia na tous kanei dismiss apo clan epeidi p.x dn ir8an siege em dn ir8an siege em dn einai kai active dismiss ..

 

kai se kapoio rb p pigainei h clan kalo 8a itan o leader na pei pios xreiazete aspume ayto to oplo p.x halisha exume 3 dinume to 1 p.x ston xxxkillerxxxx kai etc arxizei kai ntinei kai ta member tou...

Posted

na ypo8esw anteto auto itan 8etiko post pros emena h kati allo?? tecpa ...

 

koita to swsto gia na ma8eis ta panta panw sto l2 einai na ksekiniseis na paizeis apo c1 c2 c3 kai meta na anebaineis sta rates dld sta donate servers like c4 kai ekei perneis symboules kai Apo Leaders ti prepei na ksereis gia tin clan sou kai na ma8aineis auta einai ta liga p ipa tpt dn einai ayta

 

opoion ton endiaferei as spammarei erwtiseis ...

Posted

to active enoite re kai Panta Nomos auto sto siege an 8elei o Leader se kapius p dn einai kai active kai se Raid Boss kai tetoia na tous kanei dismiss apo clan epeidi p.x dn ir8an siege em dn ir8an siege em dn einai kai active dismiss ..

 

kai se kapoio rb p pigainei h clan kalo 8a itan o leader na pei pios xreiazete aspume ayto to oplo p.x halisha exume 3 dinume to 1 p.x ston xxxkillerxxxx kai etc arxizei kai ntinei kai ta member tou...

 

Mε name xxxkillerxxxx καριέρα ΔΕΝ.

Posted

bre eksipna Kids to xxxkillerxxx itan apla ena ypo8etiko name :lol: kai to sxoliasate ?? kai dn itan dikos mou character o xxxkillerxxx ena paradeigma egw dn bazw me xxx I kai tetoies blakeies names..

 

red devils pantws re file-Kid  wraia h klemmeni signature apo ton Vala?? poli wraia e?

Posted

bre eksipna Kids to xxxkillerxxx itan apla ena ypo8etiko name :lol: kai to sxoliasate ?? kai dn itan dikos mou character o xxxkillerxxx ena paradeigma egw dn bazw me xxx I kai tetoies blakeies names..

 

red devils pantws re file-Kid  wraia h klemmeni signature apo ton Vala?? poli wraia e?

Φταίω εγώ να σε βάλω signature ;

Posted

red devils pantws re file-Kid  wraia h klemmeni signature apo ton Vala?? poli wraia e?

 

Πιο χαζός και από βραστό κουνουπίδι.

 

 

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  • Posts

    • I think that solves the freeze thing, anyway great share! 
    • Introducing: Daily & Weekly Missions!   I've released a major panel update with a new Missions system and expanded language support.   Players can now complete daily and weekly missions directly through the panel and claim rewards such as balance or items. Mission progress is tied to in-game activity and supported panel actions, and the update also adds a dedicated Missions page, dashboard mission previews, claimable mission indicators, and full admin tools for creating and managing missions.   The Roll page now shows the potential reward drops below the roll container.   Alongside this, I’ve expanded the panel’s language support with new locale options, including Bulgarian, Czech, Georgian, Lithuanian, Polish, Romanian, Japanese, Simplified Chinese, and Traditional Chinese.     The Demo is now updated with the new features for you to try out!
    • I sell complete packs. If you want to add an item, NPC, etc., you have to do that yourselves. Your friend bought the pack; he's the one who needs to configure his server type. He received what he bought as agreed, and I'm saying this without knowing who you're talking about, because anyone who buys something receives what was agreed upon.   Regards. mmmmm L2Velmore ????   If that's the one, I see everything went well... if I remember correctly you were crying over $100, I gave you a better price, and I suppose you made thousands with that... And you're still coming back to complain? :=)
    • I know many people have struggled with this specific issue and had trouble setting up the correct behavior for Toggle skills in aCis. By default, toggles interrupt the player's movement (retail-like), which often feels clunky to players who prefer a smoother, more modern experience. I've prepared a clean solution that eliminates this "freeze" and allows for fluid movement while toggling your auras. Below is the code on how to achieve this. Hope it helps! Changes in PlayerAI.java: Modified doActiveIntention to properly update the active state without stalling. Removed the forced stop() during toggle casting. Added a MoveToLocation broadcast to ensure other players see your movement correctly (prevents visual "teleporting" or desync). Best regards 😃 diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java index ba0425a..1b2658d 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java @@ -28,6 +28,7 @@  import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;  import net.sf.l2j.gameserver.network.serverpackets.AutoAttackStart;  import net.sf.l2j.gameserver.network.serverpackets.ChairSit; +import net.sf.l2j.gameserver.network.serverpackets.MoveToLocation;  import net.sf.l2j.gameserver.network.serverpackets.MoveToLocationInVehicle;  import net.sf.l2j.gameserver.network.serverpackets.MoveToPawn;  import net.sf.l2j.gameserver.network.serverpackets.StopMove; @@ -159,7 +160,10 @@      @Override      public synchronized void doActiveIntention()      { -        doIdleIntention(); +        prepareIntention(); +        _currentIntention.updateAsActive(); +        if (!getActor().isMoving()) +            thinkIdle();      }            @Override @@ -280,8 +284,9 @@                    if (skill.isToggle())          { -            getActor().getMove().stop();              getActor().getCast().doToggleCast(skill, target); +            if (getActor().isMoving()) +                getActor().broadcastPacket(new MoveToLocation(getActor()));          }          else          { https://pastebin.com/twZujZ3Y
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