Dear players,
We remind you, that on April 11 at 18:00 server time (GMT +2), the open beta test of our upcoming Chronicle 2 update will begin!
To participate in open beta testing, download the client from one of the links below.
Download links:
Download client | Download updater
Yes there are many problems. Im trying to fix there slowly, cause i i put already a lot of work in this files. I think it will not be easy to move the project to other builds
You probably wanted to write l2jmobius. I would recommend that you change the build because it has a lot of problems with the movement of npcs and players. Even if you find bots you will have to correct the movement or the bots will get stuck, fly, teleport
Question
PanosPss
I WANT TO OPEN A SERVER.....PLIS SEE THAT:
GAMESERVER/CONFINGS/SERVER
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================
# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname=*
GameserverPort=7777
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname=*
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname=*
# Bind ip of the loginserver, use * to bind on all available IPs
LoginserverHostname=*
LoginserverPort=2106
LoginTryBeforeBan=20
# The Loginserver host and port
LoginPort=9014
LoginHost=*
# This is the server id that the gameserver will request (i.e. 1 is Bartz)
RequestServerID = 1
# If set to true, the login will give an other id to the server if the requested id is allready reserved
AcceptAlternateID = True
# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
Login=root
Password=
MaximumDbConnections=100
LOGIN/CONFINGS/LOGINSERVER:
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname=88.218.43.173
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname=10.0.0.20
# Bind ip of the loginserver, use * to bind on all available IPs
LoginserverHostname=*
LoginserverPort=2106
LoginTryBeforeBan=20
GMMinLevel=100
# The port on which login will listen for GameServers
LoginPort=9014
# If set to true any GameServer can register on your login's free slots
AcceptNewGameServer = False
# If false, the licence (after the login) will not be shown
# It is highly recomended for Account Seciurity to
PLIS TELL ME IS RIGHTS
2 answers to this question
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